Gravity Control: Difference between revisions

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{{TOCright}}
== Overview ==
== Overview ==
{{TOCright}}
{{Power Set Icon|Freem}}
This power set allows you to manipulate the forces of gravity to control your foes. Enemies have little defense against Gravity powers.
'''Gravity Control''' is a standard power set that is a primary set for [[Controller]]s and [[Dominator]]s.
 
'''Gravity Control''' is a [[Controller]] and [[Dominator]] primary power set.
 
== Power Tables ==


=== Controller/Dominator ===
"This power set allows you to manipulate the forces of gravity to control your foes. Enemies have little defense against Gravity powers."
{{clrl}}


The Gravity Control powerset is available as a primary powerset for [[Controller]]s and [[Dominator]]s. The following table shows which powers are available and at what level:
== Power Table ==
The Gravity Control power set is available as a primary set for [[Controller]]s and [[Dominator]]s. The following table shows the level at which each power is available:


{{Powers_LevelHeader}}
{{Powers_LevelHeader}}
{{Powers_LevelRow|Icon=GravityControl_Crush.png|Power=Crush|Level=1|Effect=Ranged, Minor Damage (Smash), Foe Immobilize|Border=1}}
{{Powers_LevelRow|Icon=GravityControl_Crush.png|Power=Crush|Level=1|Effect=Ranged, Moderate DoT(Smash), Foe Immob, -Fly|Border=1}}
{{Powers_LevelRow|Icon=GravityControl_Lift.png|Power=Lift|Level=1|Effect=Ranged, Moderate Damage (Smash), Foe Knockup|Border=1}}
{{Powers_LevelRow|Icon=GravityControl_Lift.png|Power=Lift|Level=1|Effect=Ranged, Moderate DMG(Smash), Foe Knock Up (Dominators only)|Border=1}}
{{Powers_LevelRow|Icon=GravityControl_GravityDistortion.png|Power=Gravity Distortion|Level=2|Effect=Ranged, Moderate DoT(Smash), Foe Hold|Border=1}}
{{Powers_LevelRow|Icon=GravityControl_GravityDistortion.png|Power=Gravity Distortion|Level=2|Effect=Ranged, Moderate DoT(Smash), Foe Hold, -Fly|Border=1}}
{{Powers_LevelRow|Icon=GravityControl_Propel.png|Power=Propel|Level=6|Effect=Ranged, Moderate Damage (Smash), Foe Knockback|Border=1}}
{{Powers_LevelRow|Icon=GravityControl_Propel.png|Power=Propel|Level=6|Effect=Ranged, High DMG(Smash), Foe Knockback|Border=1}}
{{Powers_LevelRow|Icon=GravityControl_CrushingField.png|Power=Crushing Field|Level=8|Effect=Targeted AoE, Minor DoT (Smash), Foe Immobilize|Border=1}}
{{Powers_LevelRow|Icon=GravityControl_CrushingField.png|Power=Crushing Field|Level=8|Effect=Ranged (Targeted AoE), Minor DoT(Smash), Foe Immob, -Fly|Border=1}}
{{Powers_LevelRow|Icon=GravityControl_DimensionShift.png|Power=Dimension Shift|Level=12|Effect=Targeted AoE, Foe Intangibility|Border=1}}
{{Powers_LevelRow|Icon=GravityControl_DimensionShift2.png|Power=Dimension Shift|Level=12|Effect=Toggle: Ranged (Location AoE), Foe Intangible|Border=1}}
{{Powers_LevelRow|Icon=GravityControl_GravityDistortionField.png|Power=Gravity Distortion Field|Level=18|Effect=Targeted AoE, Foe Hold|Border=1}}
{{Powers_LevelRow|Icon=GravityControl_GravityDistortionField.png|Power=Gravity Distortion Field|Level=18|Effect=Ranged (Targeted AoE), Foe Hold|Border=1}}
{{Powers_LevelRow|Icon=GravityControl_Wormhole.png|Power=Wormhole|Level=26|Effect=Ranged foe teleport, Foe disorient, knockback|Border=1}}
{{Powers_LevelRow|Icon=GravityControl_Wormhole.png|Power=Wormhole|Level=22|Effect=Ranged (Targeted AoE), Foe Teleport, Disorient, Knockback|Border=1}}
{{Powers_LevelRow|Icon=GravityControl_Singularity.png|Power=Singularity|Level=32|Effect=Summon Singularity|Border=1}}
{{Powers_LevelRow|Icon=GravityControl_Singularity.png|Power=Singularity|Level=26|Effect=Summon Singularity: Ranged Control Special|Border=1}}
{{Powers_Footer}}
{{Powers_Footer}}


== Powers ==
== Powers ==
 
=== [[File:GravityControl_Crush.png]] Crush ===
The following are powers in the Gravity Control powerset.
Creates a localized gravitational field strong enough to Immobilize a single foe. Crush can also bring down flying entities. This power deals Smashing damage over time and can Slow the movement of targets that escape its grasp.
 
=== [[Image:GravityControl_Crush.png]] Crush ===
 
Creates a localized gravitational field strong enough to Immobilize a single target. Crush can also bring down flying entities. This power deals Smashing damage over time and can Slow the movement of targets that escape its grasp.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|Moderate DoT (Smashing)}}
{{PowerBlock_Damage|Moderate Damage over Time(Smashing)}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Level|[[Image:Archetypeicon_controller.png|18px]] 1 (Controller)}}
{{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 1 (Controller)}}
{{PowerBlock_Blank|[[Image:V_archetypeicon_dominator.png|18px]] 1 (Dominator)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_dominator.png|18px]] 1 (Dominator)}}
{{PowerBlock_Effects|Foe: Immobilize, -Fly, -Speed}}
{{PowerBlock_Effects|Ranged}}
{{PowerBlock_Blank|Foe Immobilize, -Fly}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Immobilization}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Immobilization}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Recharge}}}}
{{PowerBlock_Blank|{{Enhance Slow}}}}
{{PowerBlock_Blank|{{Enhance Slow}}}}
{{PowerBlock_Sets|{{Set Ranged Damage}}}}
{{PowerBlock_Blank|{{Set Immobilize}}}}
{{PowerBlock_Blank|{{Set Slow Movement}}}}
{{PowerBlock_Blank|{{Set Universal Damage}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[Image:GravityControl_CrushingField.png]] Crushing Field ===
=== [[File:GravityControl_CrushingField.png]] Crushing Field ===
 
Creates a large gravitational field strong enough to Immobilize multiple foes. Crushing Field can also bring down flying entities. Slower and less damaging than Crush, but can capture multiple targets. Crushing Field deals Smashing damage over time and can Slow the movement of targets that escape its grasp.
Creates a large gravitational field strong enough to Immoblize multiple foes. Crushing Field can also bring down flying entities. Slower and less damaging than Crush, but can capture multiple targets. Crushing Field deals Smashing damage over time and can Slow the movement of targets that escape its grasp.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|Minor DoT (Smashing)}}
{{PowerBlock_Damage|Minor Damage over Time(Smashing)}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Level|[[Image:Archetypeicon_controller.png|18px]] 8 (Controller)}}
{{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 8 (Controller)}}
{{PowerBlock_Blank|[[Image:V_archetypeicon_dominator.png|18px]] 8 (Dominator)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_dominator.png|18px]] 8 (Dominator)}}
{{PowerBlock_Effects|-}}
{{PowerBlock_Effects|Ranged (Targeted Area of Effect)}}
{{PowerBlock_Blank|-}}
{{PowerBlock_Blank|Foe Immobilize, -Fly}}
{{PowerBlock_Enhancements|-}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|-}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|-}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Immobilization}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Slow}}}}
{{PowerBlock_Sets|{{Set Targeted AoE Damage}}}}
{{PowerBlock_Blank|{{Set Immobilize}}}}
{{PowerBlock_Blank|{{Set Slow Movement}}}}
{{PowerBlock_Blank|{{Set Universal Damage}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[Image:GravityControl_DimensionShift.png]] Dimension Shift ===
=== [[File:GravityControl_DimensionShift2.png]] Dimension Shift ===
 
Location-targeted AoE toggle. This power folds space in an area, immobilizing and phasing all targets within the sphere. Enemies who enter the area become immobilized and phased for the duration of the effect. Allies who enter the sphere's area of effect will enter the phase as well, allowing them to combat phased enemies. Detoggling this power ends the effect, bringing the phased creatures back into the physical world. Maintaining this dimensional distortion is taxing on the user, and cannot be done for more than 20 seconds.
Your mastery of gravity allows you to manipulate dimensions, bringing multiple foes out of sync with reality. Your foes become completely intangible, and cannot affect or be affected by those in normal space.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|-}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[Image:Archetypeicon_controller.png|18px]] 12 (Controller)}}
{{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 12 (Controller)}}
{{PowerBlock_Blank|[[Image:V_archetypeicon_dominator.png|18px]] 12 (Dominator)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_dominator.png|18px]] 12 (Dominator)}}
{{PowerBlock_Effects|-}}
{{PowerBlock_Effects|Toggle: Ranged (Location Area of Effect)}}
{{PowerBlock_Blank|-}}
{{PowerBlock_Blank|Foe Intangible}}
{{PowerBlock_Enhancements|-}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|-}}
{{PowerBlock_Blank|{{Enhance Immobilization}}}}
{{PowerBlock_Blank|-}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Sets|{{Set Immobilize}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[Image:GravityControl_GravityDistortion.png]] Gravity Distortion ===
=== [[File:GravityControl_GravityDistortion.png]] Gravity Distortion ===
 
Causes a single foe to be trapped in a misshapen gravity field, rendering them unable to take action. Gravity Distortion deals Smashing damage to the target.
Causes a single foe to be trapped in a misshapen gravity field, rendering him unable to take action. Gravity Distortion deals Smashing damage to the target.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|Moderate DoT (Smashing)}}
{{PowerBlock_Damage|Moderate Damage over Time(Smashing)}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Level|[[Image:Archetypeicon_controller.png|18px]] 2 (Controller)}}
{{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 2 (Controller)}}
{{PowerBlock_Blank|[[Image:V_archetypeicon_dominator.png|18px]] 2 (Dominator)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_dominator.png|18px]] 2 (Dominator)}}
{{PowerBlock_Effects|-}}
{{PowerBlock_Effects|Ranged}}
{{PowerBlock_Blank|-}}
{{PowerBlock_Blank|Foe Hold, -Fly}}
{{PowerBlock_Enhancements|-}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|-}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|-}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Hold}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Slow}}}}
{{PowerBlock_Sets|{{Set Ranged Damage}}}}
{{PowerBlock_Blank|{{Set Holds}}}}
{{PowerBlock_Blank|{{Set Slow Movement}}}}
{{PowerBlock_Blank|{{Set Universal Damage}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[Image:GravityControl_GravityDistortionField.png]] Gravity Distortion Field ===
=== [[File:GravityControl_GravityDistortionField.png]] Gravity Distortion Field ===
 
Creates a large, intensely misshapen Gravity Distortion Field that encompasses several foes, rendering them unable to take any action.
Creates a large, intensely misshapen Gravity Distorion Field that encompasses several foes, rendering them unable to take any action.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|-}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Level|[[Image:Archetypeicon_controller.png|18px]] 18 (Controller)}}
{{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 18 (Controller)}}
{{PowerBlock_Blank|[[Image:V_archetypeicon_dominator.png|18px]] 18 (Dominator)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_dominator.png|18px]] 18 (Dominator)}}
{{PowerBlock_Effects|-}}
{{PowerBlock_Effects|Ranged (Targeted Area of Effect)}}
{{PowerBlock_Blank|-}}
{{PowerBlock_Blank|Foe Hold}}
{{PowerBlock_Enhancements|-}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|-}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|-}}
{{PowerBlock_Blank|{{Enhance Hold}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Slow}}}}
{{PowerBlock_Sets|{{Set Holds}}}}
{{PowerBlock_Blank|{{Set Slow Movement}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[Image:GravityControl_Lift.png]] Lift ===
=== [[File:GravityControl_Lift.png]] Lift ===
 
Negates the gravity around a single target. Lift violently sends an enemy straight into the air, then slams them to the ground for Smashing damage. This power can bring flying foes to the ground, and can deal bonus damage when used against targets held by Gravity Distortion.
Negates the gravity around a single target. Lift violently sends an enemy straight into the air, then slams him into the ground for Smashing damage. This power can bring flying foes to the ground.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|Moderate (Smashing)}}
{{PowerBlock_Damage|Moderate(Smashing)}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Level|[[Image:Archetypeicon_controller.png|18px]] 1 (Controller)}}
{{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 1 (Controller)}}
{{PowerBlock_Blank|[[Image:V_archetypeicon_dominator.png|18px]] 1 (Dominator)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_dominator.png|18px]] 1 (Dominator)}}
{{PowerBlock_Effects|-}}
{{PowerBlock_Effects|Ranged}}
{{PowerBlock_Blank|-}}
{{PowerBlock_Blank|Foe Knock Up ([[Dominator]]s only)}}
{{PowerBlock_Enhancements|-}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|-}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|-}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Knockback}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Sets|{{Set Ranged Damage}}}}
{{PowerBlock_Blank|{{Set Knockback}}}}
{{PowerBlock_Blank|{{Set Universal Damage}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[Image:GravityControl_Propel.png]] Propel ===
=== [[File:GravityControl_Propel.png]] Propel ===
 
You can open a gravitational rift and retrieve a heavy object, then Propel it at your foes for Smashing Damage. This power can deal bonus damage when used against targets held by Gravity Distortion. This attack's force is so strong that it can knockback additional nearby enemies.
You can open a gravitational rift and retrieve a heavy object, then Propel it at your foes for Smashing Damage.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|Moderate (Smashing)}}
{{PowerBlock_Damage|High(Smashing)}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Level|[[Image:Archetypeicon_controller.png|18px]] 6 (Controller)}}
{{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 6 (Controller)}}
{{PowerBlock_Blank|[[Image:V_archetypeicon_dominator.png|18px]] 6 (Dominator)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_dominator.png|18px]] 6 (Dominator)}}
{{PowerBlock_Effects|-}}
{{PowerBlock_Effects|Ranged}}
{{PowerBlock_Blank|-}}
{{PowerBlock_Blank|Foe Knockback}}
{{PowerBlock_Enhancements|-}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|-}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|-}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Knockback}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Sets|{{Set Ranged Damage}}}}
{{PowerBlock_Blank|{{Set Knockback}}}}
{{PowerBlock_Blank|{{Set Universal Damage}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[Image:GravityControl_Singularity.png]] Singularity ===
=== [[File:GravityControl_Singularity.png]] Singularity ===
 
You can create a very powerful Gravitational Singularity. The Singularity will engage your foes, assaulting them with various gravity powers. Any foes that attempt to approach the Singularity will be violently hurled away. The Singularity cannot be healed, but is highly resistant to all forms of damage and nearly impervious to Controlling type powers. Type "/release_pets" in the chat window to release all your pets.
You can create a very powerful Gravitational Singularity. The Singularity will engage your foes, assaulting them with various gravity powers. Any foes that attempt to approach the Singularity will be violently hurled away. The Singularity cannot be healed, but it is highly resistant to all forms of damage and nearly impervious to Controlling type powers. Type {{slashcommand|release_pets}} in the chat window to release all your pets.
 
Though it cannot be healed, the Singularity may have its health Regeneration increased normally. It is virtually immune to Hold, Sleep, Disorient, Immobilize, Knockback, Knockup, and Repel effects, but not to other effects such as Fear and Confuse. It is virtually immune to Toxic and Psionic damage and highly resistant to all other types.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|Moderate (Smashing)}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Level|[[Image:Archetypeicon_controller.png|18px]] 32 (Controller)}}
{{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 26 (Controller)}}
{{PowerBlock_Blank|[[Image:V_archetypeicon_dominator.png|18px]] 32 (Dominator)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_dominator.png|18px]] 26 (Dominator)}}
{{PowerBlock_Effects|Summon Singularity}}
{{PowerBlock_Effects|Summon Singularity: Ranged Control Special}}
{{PowerBlock_Other|Header=Powers|Text=[[Image:GravityControl_Crush.png|18px]] Crush (Moderate DoT(Smashing), Immob., -Fly)}}
{{PowerBlock_Other|Header=Singularity|Text=[[File:GravityControl_Crush.png|20px]] Crush (Ranged, Moderate DoT(Smash), Foe Immobilize, -Fly, -SPD)}}
{{PowerBlock_Blank|[[Image:GravityControl_Lift.png|18px]] Lift (Moderate Damage(Smashing), Knockup)}}
{{PowerBlock_Blank|[[File:GravityControl_Lift.png|20px]] Lift (Ranged, Heavy DMG(Smash), Foe Knockup, -Fly, Special)}}
{{PowerBlock_Blank|[[Image:GravityControl_GravityDistortion.png|18px]] Gravity Distortion (Moderate Damage(Smashing), Hold, -Fly)}}
{{PowerBlock_Blank|[[File:GravityControl_GravityDistortion.png|20px]] Gravity Distortion (Ranged, Moderate DoT(Smash), Foe Hold, -SPD, Special)}}
{{PowerBlock_Blank|[[Image:KineticBoost_Repel.png|18px]] Repel (Knockback)}}
{{PowerBlock_Blank|[[File:KineticBoost_Repel.png|20px]] Repel (Auto: PBAoE, Foe Knockback)}}
{{PowerBlock_Blank|[[Image:Power_Missing.png|18px]] Intangible (You can pass through the Singularity)}}
{{PowerBlock_Blank|[[File:GravityControl_Singularity.png|20px]] Gravitational Pull (Auto: PBAoE, Foe Attract)}}
{{PowerBlock_Blank|[[File:Invulnerability_TemporaryInvulnerabilty.png|20px]] Resistance (Auto: Self {{DamResVal|50|50|50|50|50|50|100|100}}, {{StatusProtVal|100|100|100|100|100}}, Immune(Heal), -ToHit, Fly)}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Recharge}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Hold}}}}
{{PowerBlock_Blank|{{Enhance Hold}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Enhance Immobilization}}}}
{{PowerBlock_Blank|{{Enhance Immobilization}}}}
{{PowerBlock_Blank|{{Enhance Knockback}}}}
{{PowerBlock_Blank|{{Enhance Knockback}}}}
{{PowerBlock_Blank|{{Enhance Intangibility}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Recharge}}}}
{{PowerBlock_Sets|{{Set Pet Damage}}}}
{{PowerBlock_Blank|{{Set Recharge Intensive Pets}}}}
{{PowerBlock_Blank|{{Set Knockback}}}}
{{PowerBlock_Blank|{{Set Universal Damage}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[Image:GravityControl_Wormhole.png]] Wormhole ===
=== [[File:GravityControl_Wormhole.png]] Wormhole ===
 
You can open a gravitational Wormhole behind a targeted foe and violently push them, and all nearby foes, through it. The victims are sent flying out the other end of the Wormhole and are left Disoriented. You determine the location of the Wormhole's end, and can place it high in the air if desired. More powerful foes may be resistant to the Wormhole effects.
You can open a gravitational Wormhole behind a targeted foe and violently push him, and all nearby foes, through it. The victims are sent flying out the other end of the Wormhole and are left Disoriented. You determine the location of the Wormhole's end, and can place it high in the air if desired. More powerful foes may be resistant to the Wormhole effects.
: ''Wormhole is only capable of Teleporting Minions, Lieutenants, Bosses and Elite Bosses. Anything higher may appear to teleport, but will not move to the new location. However, all other status effects (disorient, knockback) will be applied.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[Image:Archetypeicon_controller.png|18px]] 26 (Controller)}}
{{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 22 (Controller)}}
{{PowerBlock_Blank|[[Image:V_archetypeicon_dominator.png|18px]] 26 (Dominator)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_dominator.png|18px]] 22 (Dominator)}}
{{PowerBlock_Effects|Targeted AoE with Placed end point<!-- bad wording, but it needs to be there. Placed AoE? Targeted Placed AoE? It's the only AoE teleport power in the game. The other one (Teleport Foe) simply pulls one foe to the caster. -->}}
{{PowerBlock_Effects|Ranged (Targeted Area of Effect)}}
{{PowerBlock_Blank|Foe: Teleport, Knockback, Disorient}}}}
{{PowerBlock_Blank|Foe Teleport, Disorient, Knockback}}
{{PowerBlock_Enhancements|{{Enhance Recharge}}}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Knockback}}}}
{{PowerBlock_Blank|{{Enhance Knockback}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Disorient}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Disorient Duration}}}}
{{PowerBlock_Sets|{{Set Knockback}}}}
{{PowerBlock_Blank|{{Set Stuns}}}}
{{PowerBlock_Blank|{{Set Teleport}}}}
{{PowerBlock_Blank|{{Set Universal Travel}}}}
{{PowerBlock_End}}
 
== Notes ==
* The objects retrieved by [[#Propel|Propel]] vary. Known objects include: ashtrays, barrels, bathtubs, cars, chairs, computer monitors, coffins, couches, crates, drinking fountains, dumpsters, forklifts, gargoyles, globes, hospital beds, lamp posts, photocopiers, recycle bins, sculptures, shelves, shopping carts, spools of wire, statues, telephone poles, television sets, toilets, utility carts, walls, and more.
 
== Historical ==
{{Historical|type=section|reason=change}}
* This set has been in the game for [[Controller]]s since [[Issue 0]].
* This set was included with the original release of [[Dominator]]s in [[Issue 6]].
* Singularity was added to the game on [[Patch Notes/2004-05-11|May 11, 2004]]. Before that, Wormhole was the level 32 power and the level 26 power was a team recall called Fold Space. Its Endurance cost was 71.25 and its Recharge time was 60 seconds.
<div style="margin-left: 32px;">
=== [[File:GravityControl_FoldSpace.png]] Fold Space ===
You can Fold Space in order to regroup your team. All teammates within 10,000 feet, and on the same map, will be teleported to you. You can also rescue a fallen teammate in a hostile location, as long as he is on the same map. This power costs much of your Endurance and can be interrupted.
 
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Long}}
{{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 26 (Controller)}}
{{PowerBlock_Effects|Zone Range}}
{{PowerBlock_Blank|Team Teleport}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Recharge}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}
</div>
* When Singularity was introduced, it had a Dimension Shift power that was removed on [[Patch Notes/2004-06-03|June 3, 2004]]. Currently, Singularity still accepts Intangibility Enhancements.
* [[Patch Notes/2012-03-20#Gravity Control|Issue 22]] and [[Patch Notes/2012-03-20#Gravity Control|Issue 22 Patch 1]] updated the way Gravity Control powers work:
** [[#Dimension Shift|Dimension Shift]] is a 20-second, location-based toggle that immobilizes enemies, and phases both allies and enemies, in the area. All characters in the area are free to attack enemies (and are attackable by enemies). Characters can choose to stay safe outside the location, or to move between phases. The toggle can be prematurely turned off to remove the phase effect early. Recharge time reduced from 90 seconds to 60 seconds.
** [[#Lift|Lift]] (Controllers only) increased in damage.
** [[#Propel|Propel]] casts faster, the projectile travels faster, and does "splash knockdown" on up to three more enemies near the target.
** [[#Wormhole|Wormhole's]] radius increased and will no longer cause [[aggro]] on the caster.
** [[#Singularity|Singularity's]] cast times reduced for Crush and Gravity Distortion, and Lift increased in damage.
** '''Impact!''' introduced: Enemies attacked with Lift or Propel will have bonus damage applied if the enemy has been recently held by Gravity Distortion (regardless of who cast Gravity Distortion).
* Prior to [[Issue 22]], Dimension Shift was a sphere-based targeted AoE power that both phased and immobilized enemies for a given length of time. Allies were not affected by the power.


== External Links ==
== External Links ==
* {{NoFuturePowerSet|Game=coh|Power={{PAGENAMEE}}|Archetype=Controller|Type=Control}}
* {{CoDPowerSet|Power={{PAGENAMEE}}|Archetype=Controller|Type=Control}}
* {{NoFuturePowerSet|Game=coh|Power={{PAGENAMEE}}|Archetype=Dominator|Type=Control}}
* {{CoDPowerSet|Power={{PAGENAMEE}}|Archetype=Dominator|Type=Control}}


[[Category:Powersets]]
[[Category:Power Sets]]
[[Category:Controller Primary]]
[[Category:Controller Primary]]
[[Category:Dominator Primary]]
[[Category:Dominator Primary]]

Latest revision as of 02:31, 13 September 2023

Overview

Gravity Control is a standard power set that is a primary set for Controllers and Dominators.

"This power set allows you to manipulate the forces of gravity to control your foes. Enemies have little defense against Gravity powers."

Power Table

The Gravity Control power set is available as a primary set for Controllers and Dominators. The following table shows the level at which each power is available:

Power Level Effect
Crush 1 Ranged, Moderate DoT(Smash), Foe Immob, -Fly
Lift 1 Ranged, Moderate DMG(Smash), Foe Knock Up (Dominators only)
Gravity Distortion 2 Ranged, Moderate DoT(Smash), Foe Hold, -Fly
Propel 6 Ranged, High DMG(Smash), Foe Knockback
Crushing Field 8 Ranged (Targeted AoE), Minor DoT(Smash), Foe Immob, -Fly
Dimension Shift 12 Toggle: Ranged (Location AoE), Foe Intangible
Gravity Distortion Field 18 Ranged (Targeted AoE), Foe Hold
Wormhole 22 Ranged (Targeted AoE), Foe Teleport, Disorient, Knockback
Singularity 26 Summon Singularity: Ranged Control Special

Powers

GravityControl Crush.png Crush

Creates a localized gravitational field strong enough to Immobilize a single foe. Crush can also bring down flying entities. This power deals Smashing damage over time and can Slow the movement of targets that escape its grasp.

Damage Moderate Damage over Time(Smashing)
Recharge Fast
Minimum Level Archetypeicon controller.png 1 (Controller)
V archetypeicon dominator.png 1 (Dominator)
Effects Ranged
Foe Immobilize, -Fly
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Immobilization Duration
Enhance Range
Increase Attack Rate
Enhance Slow
Set Categories Ranged Damage
Immobilize
Slow Movement
Universal Damage

GravityControl CrushingField.png Crushing Field

Creates a large gravitational field strong enough to Immobilize multiple foes. Crushing Field can also bring down flying entities. Slower and less damaging than Crush, but can capture multiple targets. Crushing Field deals Smashing damage over time and can Slow the movement of targets that escape its grasp.

Damage Minor Damage over Time(Smashing)
Recharge Moderate
Minimum Level Archetypeicon controller.png 8 (Controller)
V archetypeicon dominator.png 8 (Dominator)
Effects Ranged (Targeted Area of Effect)
Foe Immobilize, -Fly
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Immobilization Duration
Enhance Range
Increase Attack Rate
Enhance Slow
Set Categories Ranged AoE Damage
Immobilize
Slow Movement
Universal Damage

GravityControl DimensionShift2.png Dimension Shift

Location-targeted AoE toggle. This power folds space in an area, immobilizing and phasing all targets within the sphere. Enemies who enter the area become immobilized and phased for the duration of the effect. Allies who enter the sphere's area of effect will enter the phase as well, allowing them to combat phased enemies. Detoggling this power ends the effect, bringing the phased creatures back into the physical world. Maintaining this dimensional distortion is taxing on the user, and cannot be done for more than 20 seconds.

Recharge Slow
Minimum Level Archetypeicon controller.png 12 (Controller)
V archetypeicon dominator.png 12 (Dominator)
Effects Toggle: Ranged (Location Area of Effect)
Foe Intangible
Enhancements Reduce Endurance Cost
Enhance Immobilization Duration
Enhance Range
Increase Attack Rate
Set Categories Immobilize

GravityControl GravityDistortion.png Gravity Distortion

Causes a single foe to be trapped in a misshapen gravity field, rendering them unable to take action. Gravity Distortion deals Smashing damage to the target.

Damage Moderate Damage over Time(Smashing)
Recharge Moderate
Minimum Level Archetypeicon controller.png 2 (Controller)
V archetypeicon dominator.png 2 (Dominator)
Effects Ranged
Foe Hold, -Fly
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Hold Duration
Enhance Range
Increase Attack Rate
Enhance Slow
Set Categories Ranged Damage
Holds
Slow Movement
Universal Damage

GravityControl GravityDistortionField.png Gravity Distortion Field

Creates a large, intensely misshapen Gravity Distortion Field that encompasses several foes, rendering them unable to take any action.

Recharge Very Long
Minimum Level Archetypeicon controller.png 18 (Controller)
V archetypeicon dominator.png 18 (Dominator)
Effects Ranged (Targeted Area of Effect)
Foe Hold
Enhancements Enhance Accuracy
Reduce Endurance Cost
Enhance Hold Duration
Enhance Range
Increase Attack Rate
Enhance Slow
Set Categories Holds
Slow Movement

GravityControl Lift.png Lift

Negates the gravity around a single target. Lift violently sends an enemy straight into the air, then slams them to the ground for Smashing damage. This power can bring flying foes to the ground, and can deal bonus damage when used against targets held by Gravity Distortion.

Damage Moderate(Smashing)
Recharge Moderate
Minimum Level Archetypeicon controller.png 1 (Controller)
V archetypeicon dominator.png 1 (Dominator)
Effects Ranged
Foe Knock Up (Dominators only)
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Knockback Distance
Enhance Range
Increase Attack Rate
Set Categories Ranged Damage
Knockback
Universal Damage

GravityControl Propel.png Propel

You can open a gravitational rift and retrieve a heavy object, then Propel it at your foes for Smashing Damage. This power can deal bonus damage when used against targets held by Gravity Distortion. This attack's force is so strong that it can knockback additional nearby enemies.

Damage High(Smashing)
Recharge Moderate
Minimum Level Archetypeicon controller.png 6 (Controller)
V archetypeicon dominator.png 6 (Dominator)
Effects Ranged
Foe Knockback
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Knockback Distance
Enhance Range
Increase Attack Rate
Set Categories Ranged Damage
Knockback
Universal Damage

GravityControl Singularity.png Singularity

You can create a very powerful Gravitational Singularity. The Singularity will engage your foes, assaulting them with various gravity powers. Any foes that attempt to approach the Singularity will be violently hurled away. The Singularity cannot be healed, but is highly resistant to all forms of damage and nearly impervious to Controlling type powers. Type "/release_pets" in the chat window to release all your pets.

Recharge Very Long
Minimum Level Archetypeicon controller.png 26 (Controller)
V archetypeicon dominator.png 26 (Dominator)
Effects Summon Singularity: Ranged Control Special
Singularity GravityControl Crush.png Crush (Ranged, Moderate DoT(Smash), Foe Immobilize, -Fly, -SPD)
GravityControl Lift.png Lift (Ranged, Heavy DMG(Smash), Foe Knockup, -Fly, Special)
GravityControl GravityDistortion.png Gravity Distortion (Ranged, Moderate DoT(Smash), Foe Hold, -SPD, Special)
KineticBoost Repel.png Repel (Auto: PBAoE, Foe Knockback)
GravityControl Singularity.png Gravitational Pull (Auto: PBAoE, Foe Attract)
Invulnerability TemporaryInvulnerabilty.png Resistance (Auto: Self Res( S50 L50 F50 C50 E50 N50 P100 T100 ), Prot( Ho 100 Im 100 St 100 Sl 100 Kb 100 ), Immune(Heal), -ToHit, Fly)
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Hold Duration
Enhance Immobilization Duration
Enhance Knockback Distance
Enhance Range
Increase Attack Rate
Set Categories Pet Damage
Recharge Intensive Pets
Knockback
Universal Damage

GravityControl Wormhole.png Wormhole

You can open a gravitational Wormhole behind a targeted foe and violently push them, and all nearby foes, through it. The victims are sent flying out the other end of the Wormhole and are left Disoriented. You determine the location of the Wormhole's end, and can place it high in the air if desired. More powerful foes may be resistant to the Wormhole effects.

Recharge Slow
Minimum Level Archetypeicon controller.png 22 (Controller)
V archetypeicon dominator.png 22 (Dominator)
Effects Ranged (Targeted Area of Effect)
Foe Teleport, Disorient, Knockback
Enhancements Enhance Accuracy
Reduce Endurance Cost
Enhance Knockback Distance
Enhance Range
Increase Attack Rate
Enhance Disorient Duration
Set Categories Knockback
Stuns
Teleport
Universal Travel

Notes

  • The objects retrieved by Propel vary. Known objects include: ashtrays, barrels, bathtubs, cars, chairs, computer monitors, coffins, couches, crates, drinking fountains, dumpsters, forklifts, gargoyles, globes, hospital beds, lamp posts, photocopiers, recycle bins, sculptures, shelves, shopping carts, spools of wire, statues, telephone poles, television sets, toilets, utility carts, walls, and more.

Historical

This section contains information about changes that took place in City of Heroes/Villains. It is provided for historical purposes.

  • This set has been in the game for Controllers since Issue 0.
  • This set was included with the original release of Dominators in Issue 6.
  • Singularity was added to the game on May 11, 2004. Before that, Wormhole was the level 32 power and the level 26 power was a team recall called Fold Space. Its Endurance cost was 71.25 and its Recharge time was 60 seconds.

GravityControl FoldSpace.png Fold Space

You can Fold Space in order to regroup your team. All teammates within 10,000 feet, and on the same map, will be teleported to you. You can also rescue a fallen teammate in a hostile location, as long as he is on the same map. This power costs much of your Endurance and can be interrupted.

Recharge Long
Minimum Level Archetypeicon controller.png 26 (Controller)
Effects Zone Range
Team Teleport
Enhancements Reduce Endurance Cost
Enhance Range
Increase Attack Rate
  • When Singularity was introduced, it had a Dimension Shift power that was removed on June 3, 2004. Currently, Singularity still accepts Intangibility Enhancements.
  • Issue 22 and Issue 22 Patch 1 updated the way Gravity Control powers work:
    • Dimension Shift is a 20-second, location-based toggle that immobilizes enemies, and phases both allies and enemies, in the area. All characters in the area are free to attack enemies (and are attackable by enemies). Characters can choose to stay safe outside the location, or to move between phases. The toggle can be prematurely turned off to remove the phase effect early. Recharge time reduced from 90 seconds to 60 seconds.
    • Lift (Controllers only) increased in damage.
    • Propel casts faster, the projectile travels faster, and does "splash knockdown" on up to three more enemies near the target.
    • Wormhole's radius increased and will no longer cause aggro on the caster.
    • Singularity's cast times reduced for Crush and Gravity Distortion, and Lift increased in damage.
    • Impact! introduced: Enemies attacked with Lift or Propel will have bonus damage applied if the enemy has been recently held by Gravity Distortion (regardless of who cast Gravity Distortion).
  • Prior to Issue 22, Dimension Shift was a sphere-based targeted AoE power that both phased and immobilized enemies for a given length of time. Allies were not affected by the power.

External Links