Earth Manipulation: Difference between revisions

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{{PowerBlock_Start}}
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{{PowerBlock_Damage|Extreme DMG(Smash)}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 30 (Blaster)}}
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 30 (Blaster)}}

Revision as of 19:45, 13 September 2023

Overview

Earth Manipulation is a standard power set that is a secondary set for Blasters.

"You can control the forces of the Earth. You can manipulate earth and stone to defeat your foes. The crushing force of many Earth Powers can reduce a target's Defense, while most Stone attacks will knock foes off their feet."

Power Table

The Earth Manipulation power set is available as a secondary set for Blasters. The following table shows the levels at which each power is available:

Power Level Effect
Stone Prison 1 Ranged, Moderate DoT(Smash), Foe Immobilize, -DEF, -Fly
Heavy Mallet 1 Melee, High DMG(Smashing), Foe Knockback
Salt Crystals 4 PBAoE, Foe Sleep, -DEF
Build Up 10 Self +DMG, +To Hit
Tremor 16 PBAoE, Light DMG(Smashing), Knockback
Mud Bath 20 Toggle: PBAoE, -SPD, Self +Heal Over Time, +Recovery
Beryl Crystals 24 Toggle: Self Res(Confuse, Perception, ToHit), +Perception, Accuracy
Fracture 28 Ranged (Targeted AoE), Foe Disorient, -DEF
Seismic Smash 30 Melee, Extreme DMG(Smashing), Foe Hold

Powers

EarthManip Beryl.png Beryl Crystals

Activating this power summons several rare Beryl Crystals to orbit around you. These Crystals can bring clarity of the mind and increase your Accuracy, Perception to see hidden foes, and grant resistance to Confusion, Perception and ToHit debuffs.

Recharge Fast
Minimum Level Archetypeicon blaster.png 24 (Blaster)
Effects Toggle: Self +Resist(Confuse, Perception Debuff, ToHit Debuff), +Perception, +Accuracy
Enhancements Reduce Endurance Cost
Increase Attack Rate
Set Categories None

EarthManip BuildUp.png Build Up

Greatly increases the amount of damage you deal for a few seconds, as well as slightly increasing your chance to hit.

Recharge Long
Minimum Level Archetypeicon blaster.png 10 (Blaster)
Effects Self +DMG, +ToHit
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance ToHit Buff
Set Categories To Hit Buff

EarthManip Fracture.png Fracture

You can Fracture the ground around an enemy, disorienting all affected targets for a good while. You must be on the ground to activate this power.

Recharge Long
Minimum Level Archetypeicon blaster.png 28 (Blaster)
Effects Ranged (Targeted AoE)
Foe Disorient, -DEF
Enhancements Enhance Accuracy
Enhance Defense Debuff
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Enhance Disorient Duration
Set Categories Accurate Defense Debuff
Defense Debuff
Stuns

EarthManip HeavyMallet.png Heavy Mallet

Your control over the earth allows you to form a mallet of solid stone. This Stone Mallet deals high damage and can knock down weak foes.

Damage Superior DMG(Smash)
Recharge Slow
Minimum Level Archetypeicon blaster.png 1 (Blaster)
Effects Melee
Foe Knockdown
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Knockback Distance
Increase Attack Rate
Set Categories Melee Damage
Knockback
Universal Damage

EarthManip MudBath.png Mud Bath

While this power is active, you draw upon the geothermal power of the Earth to create a bubbling pool of hot mud around yourself. All foes in melee range will become snared and entrapped in the mud, slowing them down. You recover a small amount of health every few seconds while this power is active.

Recharge Fast
Minimum Level Archetypeicon blaster.png 20 (Blaster)
Effects Toggle: PBAoE
Foe -SPD
Self +Heal Over Time, +Recovery
Enhancements Enhance Endurance Modification
Enhance Heal
Increase Attack Rate
Enhance Slow
Set Categories Healing/Absorb
Endurance Modification
Slow Movement

EarthManip SaltCrystals.png Salt Crystals

Attempts to encrust all nearby foes in a Pillar of Salt. The victims will remain encased within the salt for quite a while, but will automatically break free if attacked. Affected targets have reduced defense for a while, even if they break free.

Notes: The Sleep component of this power is Auto Hit against regular enemies, but a To Hit check is required against AVs and players, as well as to make secondary effects apply.

Recharge Slow
Minimum Level Archetypeicon blaster.png 4 (Blaster)
Effects PBAoE
Foe Sleep, -DEF
Enhancements Enhance Accuracy
Enhance Defense Debuff
Reduce Endurance Cost
Increase Attack Rate
Enhance Sleep Duration
Set Categories Accurate Defense Debuff
Defense Debuff
Sleep

EarthManip SeismicSmash.png Seismic Smash

This massive attack hits with all the force of the Earth itself. It deals tremendous amounts of damage, and may Hold the target if they are not defeated outright.

Damage Extreme DMG(Smash)
Recharge Slow
Minimum Level Archetypeicon blaster.png 30 (Blaster)
Effects Melee
Foe Hold
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Hold Duration
Increase Attack Rate
Set Categories Melee Damage
Holds
Universal Damage

EarthManip StonePrison.png Stone Prison

Immobilizes a single target within an earthy formation and deals some Smashing damage over time. Some more resilient foes may require multiple attacks to Immobilize. Stone Prison can also reduce a target's Defense.

Damage Moderate Damage over Time(Smashing)
Recharge Fast
Minimum Level Archetypeicon blaster.png 1 (Blaster)
Effects Ranged
Foe Immobilize, -Defense, -Fly
Enhancements Enhance Accuracy
Enhance Damage
Enhance Defense Debuff
Reduce Endurance Cost
Enhance Immobilization Duration
Enhance Range
Increase Attack Rate
Set Categories Ranged Damage
Accurate Defense Debuff
Defense Debuff
Immobilize
Universal Damage

EarthManip Tremor.png Tremor

You can cause a localized earthquake immediately around you. This will deal moderate damage to every foe in melee range, while knocking them back.

Damage Light(Smashing)
Recharge Slow
Minimum Level Archetypeicon blaster.png 16 (Blaster)
Effects Point Blank Area of Effect
Foe Knockback
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Knockback Distance
Increase Attack Rate
Set Categories Melee AoE Damage
Knockback
Universal Damage

Historical

This section contains information about changes that took place in City of Heroes/Villains. It is provided for historical purposes.