Martial Assault: Difference between revisions

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{{Issue24}}
{{TOCright}}
{{TOCright}}
== Overview ==
== Overview ==
<!--{{Power Set Icon}}-->
[[File:ParagonMarket PowerSet MartialAssault.png|left]]
'''Martial Assault''' is a secondary power set for [[Blaster]]s. {{PMarket Power Set|future=y|vip=y}}
'''Martial Assault''' is a secondary power set for [[Dominator]]s.
 
"Your mastery of Martial Assault allows you to deliver crippling blows to your enemies and rain blades upon foes who don't dare approach you.  You deliver damage to your enemies via withering kicks and punches in melee range, while your skills with thrown blades cut down aggressors from afar."
{{clrl}}
{{clrl}}
"{{missing}}"


== Power Table ==
== Power Table ==
Line 12: Line 11:


{{Powers_LevelHeader}}
{{Powers_LevelHeader}}
{{Powers_LevelRow|Icon=Icon clue generic.png|Power=Shuriken Throw|Level=1|Effect=|Border=1}}
{{Powers_LevelRow|Icon=MartialAssault_ShurikenThrow.png|Power=Shuriken Throw|Level=1|Effect=Ranged, Moderate DMG(Lethal)|Border=1}}
{{Powers_LevelRow|Icon=Icon clue generic.png|Power=Thunder Kick|Level=2|Effect=|Border=1}}
{{Powers_LevelRow|Icon=Brawling_HeavyBlow.png|Power=Thunder Kick|Level=1|Effect=Melee, Moderate DMG(Smash), Foe Minor Disorient|Border=1}}
{{Powers_LevelRow|Icon=Icon clue generic.png|Power=Trick Shot|Level=4|Effect=|Border=1}}
{{Powers_LevelRow|Icon=MartialAssault_TrickShot.png|Power=Trick Shot|Level=4|Effect=Ranged (Chain), Moderate DMG (Lethal)|Border=1}}
{{Powers_LevelRow|Icon=Icon clue generic.png|Power=Spin Kick|Level=10|Effect=|Border=1}}
{{Powers_LevelRow|Icon=MartialAssault_SpinningKick.png|Power=Spinning Kick|Level=10|Effect=Melee (Cone), Moderate DMG(Smash), Foe Knockdown|Border=1}}
{{Powers_LevelRow|Icon=Icon clue generic.png|Power=Envenomed Blades|Level=16|Effect=|Border=1}}
{{Powers_LevelRow|Icon=MartialAssault_EnvenomedBlades.png|Power=Envenomed Blades|Level=16|Effect=Self +Toxic DMG on all attacks, +ToHit|Border=1}}
{{Powers_LevelRow|Icon=Icon clue generic.png|Power=Dragon's Tail|Level=20|Effect=|Border=1}}
{{Powers_LevelRow|Icon=MartialManipulation_DragonsTail.png|Power=Dragon's Tail|Level=20|Effect=PBAoE, Moderate DMG(Smash), Foe Knockdown|Border=1}}
{{Powers_LevelRow|Icon=Icon clue generic.png|Power=Caltrops|Level=28|Effect=|Border=1}}
{{Powers_LevelRow|Icon=MartialAssault_Caltrops.png|Power=Caltrops|Level=24|Effect=Ranged (Location AoE), Minor DoT(Lethal), Foe -SPD|Border=1}}
{{Powers_LevelRow|Icon=Icon clue generic.png|Power=Masterful Throw|Level=35|Effect=|Border=1}}
{{Powers_LevelRow|Icon=MartialAssault_MasterfulThrow.png|Power=Masterful Throw|Level=28|Effect=Sniper, Extreme DMG(Lethal), Foe -ToHit|Border=1}}
{{Powers_LevelRow|Icon=Icon clue generic.png|Power=Explosive Shuriken|Level=38|Effect=|Border=0}}
{{Powers_LevelRow|Icon=MartialAssault_ExplosiveShuriken.png|Power=Explosive Shuriken|Level=30|Effect=Ranged, Superior DMG(Fire), Foe Minor Splash DoT(Fire)|Border=1}}
{{Powers_Footer}}
{{Powers_Footer}}


== Powers ==
== Powers ==
=== [[File:Icon clue generic.png]] Caltrops ===
=== [[File:MartialAssault_Caltrops.png]] Caltrops ===
{{missing}}
You toss a handful of Caltrops at a targeted location and spread the tiny metal spikes over a large area. Any villains that pass over the Caltrops will be forced to move at a slower rate. They will also take some trivial Lethal damage over time.


=== [[File:Icon clue generic.png]] Dragon's Tail ===
{{PowerBlock_Start}}
{{missing}}
{{PowerBlock_Damage|Minor Damage Over Time(Lethal)}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[File:V_archetypeicon_dominator.png|18px]] 24 (Dominator)}}
{{PowerBlock_Effects|Ranged (Location Area of Effect)}}
{{PowerBlock_Blank|Foe -Speed}}
{{PowerBlock_Enhancements|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Slow}}}}
{{PowerBlock_Sets|{{Set Targeted AoE Damage}}}}
{{PowerBlock_Blank|{{Set Slow Movement}}}}
{{PowerBlock_Blank|{{Set Universal Damage}}}}
{{PowerBlock_End}}


=== [[File:Icon clue generic.png]] Envenomed Blades ===
=== [[File:MartialManipulation_DragonsTail.png]] Dragon's Tail ===
{{missing}}
This low spinning kick deals slightly more damage than Thunder Kick, but has a chance to hit all enemies in melee range. Successful hits may trip and knock down your opponents.


=== [[File:Icon clue generic.png]] Explosive Shuriken ===
{{PowerBlock_Start}}
{{missing}}
{{PowerBlock_Damage|Moderate(Smashing)}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[File:V_archetypeicon_dominator.png|18px]] 20 (Dominator)}}
{{PowerBlock_Effects|Point Blank Area of Effect}}
{{PowerBlock_Blank|Foe Knockdown}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Knockback}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Sets|{{Set PBAoE Damage}}}}
{{PowerBlock_Blank|{{Set Knockback}}}}
{{PowerBlock_Blank|{{Set Universal Damage}}}}
{{PowerBlock_End}}


=== [[File:Icon clue generic.png]] Masterful Throw ===
=== [[File:MartialAssault_EnvenomedBlades.png]] Envenomed Blades ===
{{missing}}
You add a toxic venom to all of your attacks for a moderate duration.  All damaging powers gain bonus Toxic damage. You also gain a moderate bonus to your chance to hit.


=== [[File:Icon clue generic.png]] Shuriken Throw ===
{{PowerBlock_Start}}
{{missing}}
{{PowerBlock_Recharge|Long}}
{{PowerBlock_Level|[[File:V_archetypeicon_dominator.png|18px]] 16 (Dominator)}}
{{PowerBlock_Effects|Self +Toxic Damage on all attacks, +ToHit}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance ToHit Buff}}}}
{{PowerBlock_Sets|{{Set To Hit Buff}}}}
{{PowerBlock_End}}


=== [[File:Icon clue generic.png]] Spin Kick ===
=== [[File:MartialAssault_ExplosiveShuriken.png]] Explosive Shuriken ===
{{missing}}
You rig a shuriken with a powerful explosive, then send it flying towards your enemies.


=== [[File:Icon clue generic.png]] Thunder Kick ===
{{EdNote|note=This power is single target, with a DoT that hits secondary targets only. The DoT is depicted as 0% chance in the tool-tip to show how much damage would be added as a splash.}}
{{missing}}


=== [[File:Icon clue generic.png]] Trick Shot ===
{{PowerBlock_Start}}
{{missing}}
{{PowerBlock_Damage|Superior(Fire)}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[File:V_archetypeicon_dominator.png|18px]] 30 (Dominator)}}
{{PowerBlock_Effects|Ranged}}
{{PowerBlock_Blank|Foe Minor Splash Damage Over Time(Fire)}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Sets|{{Set Ranged Damage}}}}
{{PowerBlock_Blank|{{Set Universal Damage}}}}
{{PowerBlock_End}}


=== [[File:MartialAssault_MasterfulThrow.png]] Masterful Throw ===
You take careful aim and let loose an extremely accurate, extremely forceful blade. This is a sniper attack, and is best fired from a distance, as it can be interrupted.  If you are engaged in battle this attack becomes instant-cast. If you are not engaged, it will do bonus damage.
{{PowerBlock_Start}}
{{PowerBlock_Damage|Extreme(Lethal)}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[File:V_archetypeicon_dominator.png|18px]] 28 (Dominator)}}
{{PowerBlock_Effects|Sniper}}
{{PowerBlock_Blank|Foe -ToHit}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Reduce Interrupt Time}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance ToHit Debuff}}}}
{{PowerBlock_Sets|{{Set Ranged Damage}}}}
{{PowerBlock_Blank|{{Set Sniper Attacks}}}}
{{PowerBlock_Blank|{{Set ToHit Debuff}}}}
{{PowerBlock_Blank|{{Set Accurate ToHit Debuff}}}}
{{PowerBlock_Blank|{{Set Universal Damage}}}}
{{PowerBlock_End}}
=== [[File:MartialAssault_ShurikenThrow.png]] Shuriken Throw ===
You impale your foe with a thrown shuriken, dealing moderate Lethal damage.
{{PowerBlock_Start}}
{{PowerBlock_Damage|Moderate(Lethal)}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Level|[[File:V_archetypeicon_dominator.png|18px]] 1 (Dominator)}}
{{PowerBlock_Effects|Ranged}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Sets|{{Set Ranged Damage}}}}
{{PowerBlock_Blank|{{Set Universal Damage}}}}
{{PowerBlock_End}}
=== [[File:MartialAssault_SpinningKick.png]] Spinning Kick ===
You perform a high spinning reverse roundhouse kick, smashing anything in front of you with devastating force.  You can activate this ability at any time, no matter what you have targeted; it will strike enemies directly in front of your character, rather than enemies near your target.
{{PowerBlock_Start}}
{{PowerBlock_Damage|Moderate(Smashing)}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Level|[[File:V_archetypeicon_dominator.png|18px]] 10 (Dominator)}}
{{PowerBlock_Effects|Melee (Cone)}}
{{PowerBlock_Blank|Foe Knockdown}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Knockback}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Sets|{{Set PBAoE Damage}}}}
{{PowerBlock_Blank|{{Set Knockback}}}}
{{PowerBlock_Blank|{{Set Universal Damage}}}}
{{PowerBlock_End}}
=== [[File:Brawling_HeavyBlow.png]] Thunder Kick ===
You can perform a strong Thunder Kick that hits so hard it can Disorient your target.
{{PowerBlock_Start}}
{{PowerBlock_Damage|Moderate(Smashing)}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Level|[[File:V_archetypeicon_dominator.png|18px]] 1 (Dominator)}}
{{PowerBlock_Effects|Melee}}
{{PowerBlock_Blank|Foe Minor Disorient}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Disorient Duration}}}}
{{PowerBlock_Sets|{{Set Melee Damage}}}}
{{PowerBlock_Blank|{{Set Stuns}}}}
{{PowerBlock_Blank|{{Set Universal Damage}}}}
{{PowerBlock_End}}
=== [[File:MartialAssault_TrickShot.png]] Trick Shot ===
You take careful aim and bounce a thrown shuriken between multiple targets. Note that Trick Shot is unaffected by Range changes.
{{PowerBlock_Start}}
{{PowerBlock_Damage|Moderate(Lethal)}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Level|[[File:V_archetypeicon_dominator.png|18px]] 4 (Dominator)}}
{{PowerBlock_Effects|Ranged (Chain)}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Sets|{{Set Ranged Damage}}}}
{{PowerBlock_Blank|{{Set Universal Damage}}}}
{{PowerBlock_End}}


== Historical ==
== Historical ==
{{Historical|type=section|reason=change}}
{{Historical|type=section|reason=change}}
{{Issue24}}
* This set was added to the game for [[Dominator]]s in [[Issue 24]].
* This set was added to the game for [[Dominator]]s in [[Issue 24]].
* This set was reworked in [[Issue 26 Page 2|Issue 26, Page 2]].


== External Links ==
== External Links ==
* {{RedTomaxPowerSet|Power={{PAGENAMEE}}|Archetype=Dominator|Type=Assault}}
* {{CoDPowerSet|Power={{PAGENAMEE}}|Archetype=Dominator|Type=Assault}}


[[Category:Power Sets]]
[[Category:Power Sets]]
[[Category:Dominator Secondary]]
[[Category:Dominator Secondary]]

Latest revision as of 09:51, 2 October 2023

Overview

ParagonMarket PowerSet MartialAssault.png

Martial Assault is a secondary power set for Dominators.

"Your mastery of Martial Assault allows you to deliver crippling blows to your enemies and rain blades upon foes who don't dare approach you. You deliver damage to your enemies via withering kicks and punches in melee range, while your skills with thrown blades cut down aggressors from afar."

Power Table

The Martial Assault power set is available as a secondary set for Dominators. The following table shows the level at which each power is available:

Power Level Effect
Shuriken Throw 1 Ranged, Moderate DMG(Lethal)
Thunder Kick 1 Melee, Moderate DMG(Smash), Foe Minor Disorient
Trick Shot 4 Ranged (Chain), Moderate DMG (Lethal)
Spinning Kick 10 Melee (Cone), Moderate DMG(Smash), Foe Knockdown
Envenomed Blades 16 Self +Toxic DMG on all attacks, +ToHit
Dragon's Tail 20 PBAoE, Moderate DMG(Smash), Foe Knockdown
Caltrops 24 Ranged (Location AoE), Minor DoT(Lethal), Foe -SPD
Masterful Throw 28 Sniper, Extreme DMG(Lethal), Foe -ToHit
Explosive Shuriken 30 Ranged, Superior DMG(Fire), Foe Minor Splash DoT(Fire)

Powers

MartialAssault Caltrops.png Caltrops

You toss a handful of Caltrops at a targeted location and spread the tiny metal spikes over a large area. Any villains that pass over the Caltrops will be forced to move at a slower rate. They will also take some trivial Lethal damage over time.

Damage Minor Damage Over Time(Lethal)
Recharge Slow
Minimum Level V archetypeicon dominator.png 24 (Dominator)
Effects Ranged (Location Area of Effect)
Foe -Speed
Enhancements Enhance Damage
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Enhance Slow
Set Categories Ranged AoE Damage
Slow Movement
Universal Damage

MartialManipulation DragonsTail.png Dragon's Tail

This low spinning kick deals slightly more damage than Thunder Kick, but has a chance to hit all enemies in melee range. Successful hits may trip and knock down your opponents.

Damage Moderate(Smashing)
Recharge Slow
Minimum Level V archetypeicon dominator.png 20 (Dominator)
Effects Point Blank Area of Effect
Foe Knockdown
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Knockback Distance
Increase Attack Rate
Set Categories Melee AoE Damage
Knockback
Universal Damage

MartialAssault EnvenomedBlades.png Envenomed Blades

You add a toxic venom to all of your attacks for a moderate duration. All damaging powers gain bonus Toxic damage. You also gain a moderate bonus to your chance to hit.

Recharge Long
Minimum Level V archetypeicon dominator.png 16 (Dominator)
Effects Self +Toxic Damage on all attacks, +ToHit
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance ToHit Buff
Set Categories To Hit Buff

MartialAssault ExplosiveShuriken.png Explosive Shuriken

You rig a shuriken with a powerful explosive, then send it flying towards your enemies.

Editor's Note:

This power is single target, with a DoT that hits secondary targets only. The DoT is depicted as 0% chance in the tool-tip to show how much damage would be added as a splash.

Damage Superior(Fire)
Recharge Slow
Minimum Level V archetypeicon dominator.png 30 (Dominator)
Effects Ranged
Foe Minor Splash Damage Over Time(Fire)
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Set Categories Ranged Damage
Universal Damage

MartialAssault MasterfulThrow.png Masterful Throw

You take careful aim and let loose an extremely accurate, extremely forceful blade. This is a sniper attack, and is best fired from a distance, as it can be interrupted. If you are engaged in battle this attack becomes instant-cast. If you are not engaged, it will do bonus damage.

Damage Extreme(Lethal)
Recharge Slow
Minimum Level V archetypeicon dominator.png 28 (Dominator)
Effects Sniper
Foe -ToHit
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Reduce Interrupt Time
Enhance Range
Increase Attack Rate
Enhance ToHit Debuff
Set Categories Ranged Damage
Sniper Attacks
ToHit Debuff
Accurate ToHit Debuff
Universal Damage

MartialAssault ShurikenThrow.png Shuriken Throw

You impale your foe with a thrown shuriken, dealing moderate Lethal damage.

Damage Moderate(Lethal)
Recharge Fast
Minimum Level V archetypeicon dominator.png 1 (Dominator)
Effects Ranged
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Set Categories Ranged Damage
Universal Damage

MartialAssault SpinningKick.png Spinning Kick

You perform a high spinning reverse roundhouse kick, smashing anything in front of you with devastating force. You can activate this ability at any time, no matter what you have targeted; it will strike enemies directly in front of your character, rather than enemies near your target.

Damage Moderate(Smashing)
Recharge Moderate
Minimum Level V archetypeicon dominator.png 10 (Dominator)
Effects Melee (Cone)
Foe Knockdown
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Knockback Distance
Increase Attack Rate
Set Categories Melee AoE Damage
Knockback
Universal Damage

Brawling HeavyBlow.png Thunder Kick

You can perform a strong Thunder Kick that hits so hard it can Disorient your target.

Damage Moderate(Smashing)
Recharge Fast
Minimum Level V archetypeicon dominator.png 1 (Dominator)
Effects Melee
Foe Minor Disorient
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Increase Attack Rate
Enhance Disorient Duration
Set Categories Melee Damage
Stuns
Universal Damage

MartialAssault TrickShot.png Trick Shot

You take careful aim and bounce a thrown shuriken between multiple targets. Note that Trick Shot is unaffected by Range changes.

Damage Moderate(Lethal)
Recharge Moderate
Minimum Level V archetypeicon dominator.png 4 (Dominator)
Effects Ranged (Chain)
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Set Categories Ranged Damage
Universal Damage

Historical

This section contains information about changes that took place in City of Heroes/Villains. It is provided for historical purposes.

This information contains features from the Issue 24 beta that have been released on Homecoming.

External Links