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|zone=[[Atlas Park]]
|zone=[[Atlas Park]]
|x=-80|y=-784|z=-827
|x=-80|y=-784|z=-827
|levels=1-4
|levels=1-5
|introed=
|introed=
|intros=[[Genevieve Sanders]]<br>[[Laurence Mansfield]]<br />[[Paco Sanchez]]
|intros='''== Level 5-9 =='''<br />[[Laurence Mansfield]]<br />[[Paco Sanchez]]<br />[[Genevieve Sanders]]
|enemies={{Enemy Hellions}}
|enemies={{Enemy Hellions}}
|badges=
|badges=
}}
}}
{{Contact Overview|City=H|Zone=Atlas Park|x=-80|y=-784|z=-827|Pronoun=her|HoodYN=Y|Hood=Atlas Plaza|OriginYN=Y|Origin=Magic|LevelYN=Y|Level=1-4}} Azuria is the initial contact for heroes of magical origin who start in [[Atlas Park]].   She is also an authority on many things magical, and as such, many contacts send you on missions to take mystical items to her. She is located inside City Hall.
{{Contact Overview|City=H|Zone=Atlas Park|x=-80|y=-784|z=-827|Pronoun=her|HoodYN=Y|Hood=Atlas Plaza|OriginYN=Y|Origin=Magic|LevelYN=Y|Level=1-5}} Azuria is an initial contact for heroes of magical origin. Heroes who do the [[Galaxy City]] tutorial will not be directed to her by default, but can contact her if they choose (with the Find Contact button or by talking to her directly). She is also an authority on many things magical, and as such, many contacts send you on missions to take mystical items to her. She is located inside City Hall.
__TOC__
__TOC__


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=== Contact Introduced By ===
=== Contact Introduced By ===
* None, Azuria is an initial contact.
[[Outbreak]] tutorial. Level 1-5 heroes and vigilantes can get an introduction from the Find Contact button. Any character can get an introduction by talking to her directly.


=== New Contact(s) ===
=== Contact Introduces ===
{{NewContact Genevieve Sanders}}
; Single contact option
:''Our paths must soon diverge, but first let me introduce you to a {{green|new contact}} who can help you on your journey.''
==== Level 5-9 ====
{{NewContact Laurence Mansfield}}
{{NewContact Laurence Mansfield}}
{{NewContact Paco Sanchez}}
{{NewContact Paco Sanchez}}
{{NewContact Genevieve Sanders}}


=== Information ===
=== Information ===
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Azuria is a seer who works with [[MAGI]], the Modern Arcane Guild of Investigation.  This section of the [[FBSA|Federal Bureau of Super-powered Affairs]] assists young magic heroes in finding the right path.  Some call Azuria a charlatan, but those in the mystical know believe she has great insight and wisdom.  Recently she has been troubled by many grave visions about the nefarious [[Hellions]] who plague [[Atlas Park]].
Azuria is a seer who works with [[MAGI]], the Modern Arcane Guild of Investigation.  This section of the [[FBSA|Federal Bureau of Super-powered Affairs]] assists young magic heroes in finding the right path.  Some call Azuria a charlatan, but those in the mystical know believe she has great insight and wisdom.  Recently she has been troubled by many grave visions about the nefarious [[Hellions]] who plague [[Atlas Park]].
=== Wrong Origin Introduction ===
I am not part of your destiny, {{Character}}. Seek out {{Active Contact}} instead.


=== Initial Contact ===
=== Initial Contact ===
It is my belief that you are destined for greatness.
It is my belief that you are destined for greatness, {{Character}}.
 
==Store==


* Inspirations
=== Greeting ===
* Level 1 Training Enhancements
* I have a quest for you, {{Character}}.
* I sense a soul in search of a mission.
* You seek guidance. I seek a helping hand.


== Missions ==
=== Too Busy ===
You are overburdened, {{Character}}. I cannot in good conscience add to your load.


=== {{UL|Take on the Hellions and show them they aren't welcome}} ===
=== Too Low Level ===
Before I can give you more tasks, you must attain Security Level 4.


'''Briefing'''
=== No More Missions ===
; Before introducing a higher-level contact
: Your destiny awaits elsewhere, {{Character}}.
; After introducing a higher-level contact
: Nothing more I can say will help you on your journey. Perhaps your other contacts can assist you.


Myself and others here at the [[MAGI|Modern Arcane Guild of Investigation]] have sensed a disturbing trend.  The [[Hellions]] are making rapid headway in their bid to take over [[Atlas Park]]. These Hellions are thugs who have discovered some source of dark mystic powers, and use them to enforce a brutal reign of terror on the streets. I need you to take on the Hellions and show them they aren't welcome.
== Store ==
''My friend, you will need {{green|more than good karma}} on your journey. Call, and I shall answer.''
* [[Inspirations]] {{3insp}}
* {{Store Tra|Level=1|Price=100}} {{P10Only}}
''You have revealed a great deal to me about your character. My secrets are yours, {{Character}}, and so are my {{green|most powerful charms.}}''
* [[Inspirations]] (all)
* {{Store Tra|Level=1|Price=100}}


These Hellions are playing with powers they do not understand, and care little for who gets hurt.  I would recommend you begin first by battling them on the streets of the city.  Defeat 5 of their number to introduce yourself to them.
== Urgent Mission ==
{{Urgent missions
|{{Mission:Azuria - Take on the Hellions and show them they aren't welcome}}
}}


{{Mission Objective|Entrance=|Primary=Repel Hellions from Atlas Park|Secondary=Defeat 5 Hellions|Additional=|Completion=You found a crumpled note on one of the defeated Hellions.}}
== Missions ==
{{Mission:Azuria - Find the stolen locket}}
{{Mission:Azuria - Investigate the Hellions hideout and capture Destructor}}
{{Mission:Azuria - Prevent the Hellions from harassing the civilian populace}}
{{Mission:Azuria - Warn Sarah Peters of imminent peril}}


{{Mission Clue|Name=Crumpled note|Text=The note reads:
== Security Chief Mission ==
 
{{One-time missions
'Another new hero has arrived on the scene.  This could become a serious problem, and might disrupt the unloading of the latest artifact.  We need to meet and discuss potential solutions.'
|{{Mission:Common - Talk to the Security Chief}}
 
}}
There is also a time and place on the note.}}
 
{{Mission Objective|Entrance=|Primary=Bust gang leader and his crew|Secondary=|Additional=|Completion=You found an ancient statue on one of the defeated Hellions.}}
 
{{Mission Clue|Name=Clay statue|Text=This small clay statue of a man is chipped in a dozen places.  It looks as though it could easily be thousands of years old.}}
 
'''Debriefing'''
 
I am glad to see you have taken the initiative in this matter.  It is no surprise that the Hellions already consider you a threat.
 
This figure you found is an ushabti!  Such statues were buried with the Egyptian dead; it was believed that they would perform their master's work in the afterlife.  The Egyptians were no strangers to magic, and some of these ushabtis are invested with great power.  I don't understand where the Hellions would get such an item.  This will bear further investigation.
 
{{Mission_SeeAPSecChief}}
 
=== {{UL|Investigate the Hellions hideout and capture Hades}} ===
 
'''Briefing'''
 
Ever since the [[Hellions]] sprung up, they've been trafficking in stolen magical artifacts.  These are often items of little power, but the number of them is truly astonishing.  We'd like to find out who's been supplying them, and we may have a chance to do so.  A Hellion fixer called Hades is thought to be hiding out in [[Atlas Park]].  I need you to investigate the Hellions' hideout and capture him.
 
Your primary objective is to find and capture Hades and his cronies.  With them in custody, we may be able to get some answers.
 
{{Mission Objective|Entrance=|Primary=Bust Hades and his crew|Secondary=|Additional=|Completion=}}
 
{{Mission Clue|Name=Magical talismans|Text=These magical talismans you took from the Hellions hold little power, but the sheer quantity of them is staggering.  The Hellions must be connected to someone more powerful than themselves.}}
 
'''Notes'''
* The Hellion boss's name can vary. Possible names include Hades, Hellfire, Inferno, and Pulverizer.
 
'''NPCs'''
* Hades/Hellfire/Inferno/Pulverizer {{Named|Faction=Hellions|Type=Fallen Buckshot}}
 
'''Enemies'''
 
{{Enemy Hellions}}
 
'''Debriefing'''
 
I will begin looking for this Mr. Hill the thugs mentioned.  It's not much to go on, but at least it's something.  Once again, the Entities seem very pleased with your progress.
 
=== {{UL|Find the stolen locket}} ===
 
'''Briefing'''
 
One of [[MAGI|MAGI']]s associates was mugged last night, and I have reason to believe it was no random crime.  Helen Klein is a Middling, one of those associates not gifted with the arcane arts.  The locket the [[Hellions]] took from her was no mere heirloom; it was a ward meant to protect her from dark forces.  Sadly, it could do little against brute thugs.
 
I've done a divination, and I feel the pendant's presence in the Smathery & Sons warehouse in [[Atlas Park]].  Will you find the stolen locket?
 
These Hellions are fools.  They seek to tease powers from dark forces they do not understand.
 
{{Mission Objective|Entrance=|Primary=Recover the locket|Secondary=|Additional=|Completion=You got the locket!}}
 
{{Mission Clue|Name=Helen Klein's pendant|Text=This is the locket the Hellions stole from the Middling Helen Klein, who works for MAGI.}}
 
'''Notes'''
* The mugging victim's name can vary.  Possibilities include Helen Klein and Andrea Mollison.
<!-- Editor's note: The mission may also vary between Locket and Pendant -->
 
'''Enemies'''
 
{{Enemy Hellions}}
 
'''Debriefing'''
 
Thank you so much for finding Helen Klein's pendant.  I feel that the Entities of the otherworlds wish to thank you as well.
 
=== {{UL|Warn Sarah Peters of imminent peril}} ===
 
'''Briefing'''
 
A Seer here at [[MAGI]] came to me this morning out of grave concern for our associate [[Sarah Peters]].  According to this Seer, Sarah Peters is about to suffer a life-threatening incident that can be prevented by a simple warning.  Will you warn this citizen of the imminent peril?
 
Both I and the Entities will thank you for this.  You should seek out Sarah Peters in [[Atlas Park]] and deliver the following message:
 
'Those who walk live yet dead,<br>
shall from the Row of Kings make way,<br>
Come to bring a mortal dread,<br>
and make Sarah Peters pay.<br>
In the second shadow of the night, Sarah Peters must take flight.'
 
Thank you.
 
{{Mission Objective|Entrance=|Primary=Warn Sarah Peters|Secondary=|Additional=|Completion=}}
 
{{Mission Briefing|Type=Debriefing|Contact=Sarah Peters|Text=Thanks for the warning.  MAGI's Seers are rarely wrong, and I think I may know what this is about.  I'll take precautions.
 
Say, before you go, did you see any [[Hellions]] on your way here?}}
 
'''Ambush!'''
 
After talking to Sarah Peters, there will be an ambush by a group of Hellions.
 
'''Debriefing'''
 
The Entities are pleased with your performance today.
 
=== {{UL|Prevent the Hellions from harassing the civilian populace}} ===
 
'''Briefing'''
 
The [[Hellions]] seem to get a big thrill out of frightening [[Atlas Park]] citizens these days. It's getting so bad that people won't leave their houses in groups of fewer than three!  Will you prevent the Hellions from harassing the civilian populace?  If people can't feel safe in Atlas Park, we may truly be losing the battle for this city.
 
The Hellions grow bold, for they still think that the city's heroes are weak.  Please show them how wrong they are.
 
{{Mission Objective|Entrance=|Primary=Combat Hellion menace|Secondary=Defeat 10 Hellions|Additional=|Completion=You have discouraged the Hellions from harassing civilians in Atlas Park.}}
 
'''Debriefing'''
 
Soon the Hellions will learn to fear your name.
 
== External Links ==
 
* {{NoFutureContact|City=h|ID=132}}

Latest revision as of 07:06, 21 February 2024

Overview

Azuria
Azuria.jpg
Magic Hero Liaison
Zone Atlas Park
Coordinates (-80, -784, -827)[Copy]
Level Range 1-5
Introduces == Level 5-9 ==
Laurence Mansfield
Paco Sanchez
Genevieve Sanders
Enemy Groups
v  d  e

Azuria is a hero contact in the Atlas Plaza neighborhood of Atlas Park at coordinates (-80, -784, -827)[Copy] Azuria is a Magic origin contact. Her level range is 1-5. Azuria is an initial contact for heroes of magical origin. Heroes who do the Galaxy City tutorial will not be directed to her by default, but can contact her if they choose (with the Find Contact button or by talking to her directly). She is also an authority on many things magical, and as such, many contacts send you on missions to take mystical items to her. She is located inside City Hall.

Introductions

Contact Introduced By

Outbreak tutorial. Level 1-5 heroes and vigilantes can get an introduction from the Find Contact button. Any character can get an introduction by talking to her directly.

Contact Introduces

Single contact option
Our paths must soon diverge, but first let me introduce you to a new contact who can help you on your journey.

Level 5-9

You should consider introducing yourself to Laurence Mansfield. He is one of the more personable county coroners. He can be a very helpful resource on the Hellions and the Circle of Thorns. He is located in Atlas Park.

Mansfield has a strange sense of humor sometimes.

There's an EMT named Paco Sanchez who'd like to meet you. He's not only great at his job, but he also works well with heroes, tipping them off whenever he sees something interesting going on with the Hellions and the Circle of Thorns. Paco can be found in Atlas Park.

Paco primarily cares about saving lives.

You should introduce yourself to Genevieve Sanders. She's a pharmacist with a heart of gold who does a lot of community work, and she loves to help heroes against the Hellions and the Circle of Thorns. Genevieve is near the hospital in Kings Row.

She is one of the nicest people I know.

Information

Magic Hero Liaison

Azuria is a seer who works with MAGI, the Modern Arcane Guild of Investigation. This section of the Federal Bureau of Super-powered Affairs assists young magic heroes in finding the right path. Some call Azuria a charlatan, but those in the mystical know believe she has great insight and wisdom. Recently she has been troubled by many grave visions about the nefarious Hellions who plague Atlas Park.

Wrong Origin Introduction

I am not part of your destiny, Character. Seek out Active Contact instead.

Initial Contact

It is my belief that you are destined for greatness, Character.

Greeting

  • I have a quest for you, Character.
  • I sense a soul in search of a mission.
  • You seek guidance. I seek a helping hand.

Too Busy

You are overburdened, Character. I cannot in good conscience add to your load.

Too Low Level

Before I can give you more tasks, you must attain Security Level 4.

No More Missions

Before introducing a higher-level contact
Your destiny awaits elsewhere, Character.
After introducing a higher-level contact
Nothing more I can say will help you on your journey. Perhaps your other contacts can assist you.

Store

My friend, you will need more than good karma on your journey. Call, and I shall answer.

You have revealed a great deal to me about your character. My secrets are yours, Character, and so are my most powerful charms.

Urgent Mission

When this contact has an urgent mission available, this contact only offers urgent missions, and not any other missions.

Take on the Hellions and show them they aren't welcome (1-5)

Briefing

Myself and others here at the Modern Arcane Guild of Investigation have sensed a disturbing trend. The Hellions are making rapid headway in their bid to take over Atlas Park. These Hellions are thugs who have discovered some source of dark mystic powers, and use them to enforce a brutal reign of terror on the streets. I need you to take on the Hellions and show them they aren't welcome.

Mission Acceptance

These Hellions are playing with powers they do not understand, and care little for who gets hurt. I would recommend you begin first by battling them on the streets of the city. Defeat 5 of their number to introduce yourself to them.

Repel Hellions from Atlas Park

Unnecessary Solicitation

Please attend to the Hellions.

Mission Objective(s)

  • Repel Hellions from Atlas Park
    • Defeat 5 Hellions

You found a crumpled note on one of the defeated Hellions.

Clue
Crumpled note

The note reads:

'Another new hero has arrived on the scene. This Character could become a serious problem, and might disrupt the unloading of the latest artifact. We need to meet and discuss potential solutions.'

There is also a time and place on the note.

Bust gang leader and his crew

Hellion Mission

Unnecessary Solicitation

It does not surprise me that they know of you already, Character. Your name is writ large in the book of fate.

Mission Objective(s)

This isn't the usual aroma of gun polish and grease. There's a musty odor in this room, the smell of something ancient.

  • Bust gang leader and his crew

You found an ancient statue on one of the defeated Hellions.

Clue
Clay statue

This small clay statue of a man is chipped in a dozen places. It looks as though it could easily be thousands of years old.

Debriefing

I am glad to see you have taken the initiative in this matter. It is no surprise that the Hellions already consider you a threat, Character.

This figure you found is an ushabti! Such statues were buried with the Egyptian dead; it was believed that they would perform their master's work in the afterlife. The Egyptians were no strangers to magic, and some of these ushabtis are invested with great power. I don't understand where the Hellions would get such an item. This will bear further investigation.


Missions

Find the stolen locket (1-5)

Briefing

One of MAGI's associates was mugged last night, and I have reason to believe it was no random crime. Helen Klein is a Middling, one of those associates not gifted with the arcane arts. The locket the Hellions took from her was no mere heirloom; it was a ward meant to protect her from dark forces. Sadly, it could do little against brute thugs.

I've done a divination, and I feel the pendant's presence in the Smathery & Sons warehouse in Atlas Park. Character, will you find the stolen locket?

Mission Acceptance

These Hellions are fools. They seek to tease powers from dark forces they do not understand.

Unnecessary Solicitation

You haven't recovered Helen Klein's locket yet.

Mission Objective(s)

When the Hellions moved in, the warehouse employees learned that work could be hazardous to their health. Now, this warehouse is nothing more than a Hellions hideout.

  • Recover the locket

You got the locket!

Clue
Helen Klein's pendant

This is the locket the Hellions stole from the Middling Helen Klein, who works for MAGI.

Notes

  • The mugging victim's name can vary. Possibilities include Helen Klein and Andrea Mollison. The stolen item may also vary between Locket, Pendant, Brooch and Ring.

Enemies

Hellions

Debriefing

Thank you so much for finding Helen Klein's pendant. I feel that the Entities of the otherworlds wish to thank you as well.

Investigate the Hellions hideout and capture Destructor (1-5)

Briefing

Ever since the Hellions sprung up, they've been trafficking in stolen magical artifacts. These are often items of little power, but the number of them is truly astonishing. We'd like to find out who's been supplying them, and we may have a chance to do so. A Hellion fixer called Destructor is thought to be hiding out in Atlas Park. I need you to investigate the Hellions' hideout and capture him.

Mission Acceptance

Your primary objective is to find and capture Hades and his cronies. With them in custody, we may be able to get some answers.

Unnecessary Solicitation

You haven't dealt with the Hellions hideout.

Mission Objective(s)

Cigarette butts and spent ammunition litter the floor. It looks like the Hellions have been holed up here for a while.

  • Bust Destructor and his crew

You defeated all the Hellions.

Clue
Magical talismans

These magical talismans you took from the Hellions hold little power, but the sheer quantity of them is staggering. The Hellions must be connected to someone more powerful than themselves.

Notes

  • The Hellion boss's name can vary. Possible names include Baphomet, Char, Destructor, Fire Fist, Hades, Hellfire, Hell Storm, Inferno, Pulverizer, Red Reaver and Salamander.

NPCs

  • Baphomet/Char/Destructor/Fire Fist/Hades/Hellfire/Hell Storm/Inferno/Pulverizer/Red Reaver/Salamander. (Hellions Fallen Buckshot)

Enemies

Hellions

Debriefing

I will begin looking for this Mr. Hill the thugs mentioned. It's not much to go on, but at least it's something. Once again, the Entities seem very pleased with your progress.

Prevent the Hellions from harassing the civilian populace (1-5)

Briefing

The Hellions seem to get a big thrill out of frightening Atlas Park citizens these days. It's getting so bad that people won't leave their houses in groups of fewer than three! Will you prevent the Hellions from harassing the civilian populace? If people can't feel safe in Atlas Park, we may truly be losing the battle for this city.

Mission Acceptance

The Hellions grow bold, for they still think that the city's heroes are weak. Please show them how wrong they are.

Unnecessary Solicitation

The Hellions are still causing panic on the streets.

Mission Objective(s)

  • Combat Hellion menace
    • Defeat 10 Hellions

You have discouraged the Hellions from harassing civilians in Atlas Park.

Debriefing

Soon the Hellions will learn to fear the name of Character.

Warn Sarah Peters of imminent peril (1-5)

Briefing

A Seer here at MAGI came to me this morning out of grave concern for our associate Sarah Peters. According to this Seer, Sarah Peters is about to suffer a life-threatening incident that can be prevented by a simple warning. Will you warn this citizen of the imminent peril?

Mission Acceptance

Both I and the Entities will thank you for this. You should seek out Sarah Peters in Atlas Park and deliver the following message:

'Those who walk live yet dead,
shall from the Row of Kings make way,
Come to bring a mortal dread,
and make Sarah Peters pay.
In the second shadow of the night, Sarah Peters must take flight.'

Thank you, Character.

Unnecessary Solicitation

You need to warn Sarah Peters soon!

NOTES:

Mission Objective(s)

  • Warn Sarah Peters

Debriefing

Thanks for the warning, Character. MAGI's Seers are rarely wrong, and I think I may know what this is about. I'll take precautions.

Say, before you go, did you see any Hellions on your way here?

Ambush! After talking to Sarah Peters, there will be an ambush by a group of Hellions.

Debriefing

The Entities are pleased with your performance today.

Security Chief Mission

A character can complete this mission only once. If this mission is active or completed from another contact, this contact won't offer the mission.

Talk to the Security Chief (1-4)

Talk to Security Chief

Briefing

I need you to go talk to the Atlas Park Security Chief. He has information about the current situation here in Atlas Park. Your compass will guide you there.

Mission Acceptance

Please listen carefully to the Security Chief. If he has a task for you, it will be very important.

Unnecessary Solicitation

The Security Chief just called again; he really needs your help!

Mission Objective(s)

  • Talk to Security Chief

Briefing

Here is a briefing sheet on the situation in Atlas Park. Now get out there and help take out some Hellions. If I were you, I'd try looking for them in the Promenade or Prometheus Park.

Clue
Atlas Park briefing

Atlas Park is probably the finest place in the city. Clean and beautiful, hustling and bustling, Atlas Park was the first place to be restored after the Rikti War. Of course, the Hellions do cause some problems here and there. They started out as just a street gang, but some of them seem to have acquired pretty unusual abilities. The police can't do much about superpowered thugs; it's up to you Heroes to help out.

Keep peace in Atlas Park

Unnecessary Solicitation

You should be out fighting Hellions.

Mission Objective(s)

  • Keep peace in Atlas Park
    • Defeat 5 Hellions

You have defeated 5 Hellions.

Enemies

Hellions

Debriefing

Well done, Character. With Heroes like you around we have a chance to make Atlas Park safe for everyone.