Arachnos/Fortunatas: Difference between revisions
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==Overview== | {{otheruses4|1=the enemy faction|2=other uses|3=Fortunata (Disambiguation)}} | ||
The Fortunatas use their immense psychic talents to help Arachnos with its goals. | {{TOCright}} | ||
== Overview == | |||
The Fortunatas use their immense psychic talents to help [[Arachnos]] with its goals. | |||
Arachnos has been gathering psychic children for years, and has built two great forces, each army part of Lord Recluse's strategy to fully control the forces that destroy all conquerors. The girls have their sight adjusted into the future (1), and thus Fortunatas are created: female Arachnos agents gifted with psychic powers. <BR> | |||
By the time they reach the level of Seer their powers are so strong that they can even see the future. Fortunatas are [[Lord Recluse]]'s front line troops in a war against fate itself.<br> | |||
Some Fortunatas volunteer to become [[Tarantulas]], increasing their powers even further. | |||
===Minions=== | This Arachnos Corps is under command of Ghost Widow (2) | ||
'''NOTABLE FORTUNATAS''' | |||
[[File:Contact Small Kalinda.jpg|40px]] [[Kalinda]] | |||
Kalinda has a level of vision far beyond the others of her ilk. She's skilled to the point that she can see the future of beings such as powerful as the Arachnos [[Patron|Patrons]], and even Lord Recluse's himself. It was Kalinda who told [[Lord Recluse]] that an opportunity was about to arise for him to change his fate. (4) This would eventually lead Lord Recluse to develop the so-called [[Operation: DESTINY]].<br> | |||
It was also Kalinda who divined the list of the Destined ones that Arachnos would eventually break free of the [[Zigursky Penitentiary|Zig]] during [[Breakout]] (5). | |||
<br> | |||
Kalinda may be currently found in [[Mercy Island]], checking the new arrivals to the [[Rogue Isles]]. | |||
[[File:Contact Small Veluta Lunata.jpg|40px]] [[Veluta Lunata]] | |||
This Fortunata was once one of [[Ghost Widow]]'s personal aides, but she fell out of favor when she was discovered having an affair with an Arachnos soldier. She was then given an order: she had to kill her lover. She was given the option to join him as well, if she wished. When she killed her lover, Ghost Widow rewarded her with his soul, now hers forever.(3)<br> | |||
Currently, Veluta Lunata is tasked with monitoring the Arachnos ghost research program on [[Port Oakes]]. | |||
[[File:Contact Small Seer Marino.jpg|40px]] [[Seer Marino]] | |||
An Arachnos veteran of nearly 15 years of service, Fortunata Seer Pia Marino lost her older brother and her best friend during the same mission. Now she wants to know what actually happened back then. Her investigations will reveal the truth about powerful figures in the Arachnos army. | |||
'''SOURCES''' | |||
1 - Westin Phipps Check out Longbow attack on Crey Facility <BR> | |||
2 - Ghost Widow: Test the ceremony on Red Widow<BR> | |||
3 - Ghost Widow's Journal, July 7 2005<BR> | |||
4 - Ghost Widow's Journal, May 4 2005<BR> | |||
5 - Fortunata Hamilton: Retrieve the Eye of Chronos from Arachnos<BR> | |||
{{clr}} | |||
== Enemy Types == | |||
=== Minions === | |||
==== Fortunata ==== | ==== Fortunata ==== | ||
[[ | [[File:Fortunata.jpg|100px|thumb|{{center|Fortunata}}]] [[File:Fortunata Detail.jpg|60px|thumb|{{center|Back icon detail}}]] | ||
Fortunatas are | Fortunatas are [[Arachnos]] agents gifted with psychic powers. Those with aggressive abilities are tasked with taking down super-types, who often have little resistance to their deadly abilities. | ||
''Levels: 34-54'' | |||
''Powers'' | ''Powers'' | ||
{{Power|[[ | {{Power|[[File:FortunataTraining_MentalBlast.png|22px]]| Mental Blast| Ranged, Moderate DMG(Psionic), Foe -Recharge| This basic attack does moderate Psionic damage, and can slightly reduce a target's attack speed. }} | ||
{{Power|[[ | {{Power|[[File:PsychicBlast PsionicLance.png|22px]]| Psionic Lance ''(Only Level 35 and up)''| Ranged, Heavy DMG(Psionic), Foe -Recharge| This extremely long range Psionic attack has a bonus to Accuracy, and can Slow a target's attack rate. }} | ||
{{Power|[[ | {{Power|[[File:Power Missing.png|22px]]| No Melee attacks| No Hand to Hand|'' Fortunatas don´t have any Melee attacks at all''}} | ||
{{Power|[[File:Teamwork_CombatTrainingDefensive.png|22px]]| Combat Training| Auto: Self +{{PosDefVal|6%}}, +ACC, +Res(Debuff ToHit), Scaling DMG Resistance| You are more evasive to melee attacks and your accuracy is improved. }} | |||
{{Power|[[File:Teamwork_Foresight.png|22px]]| Foresight| Auto: Self +{{PosDefVal|6%|6%|6%}}, +{{DamResVal|0|0|0|0|0|0|20}}, {{StatusResVal|16.5%|16.5%|16.5%|16.5%|16.5%|16.5%}}, Scaling DMG Resistance| Widows who possess Foresight are resistant to Psionic Damage, as well as Sleep, Hold, Immobilization, Disorient, Confuse and Fear effects. Their precognition becomes clearer in times of duress, providing resistance to all damage types based on their current health, as well. They also have improved Defense, due to being able to see attacks slightly before they actually occur. }} | |||
{{clr}} | {{clr}} | ||
===Lieutenants=== | === Lieutenants === | ||
==== Fortunata Seer ==== | ==== Fortunata Seer ==== | ||
[[ | [[File:Fortunata Seer.jpg|100px|thumb|{{center|Fortunata Seer}}]] | ||
Fortunata Seers can glimpse moments into the future. They use this ability to increase the defense of the more mundane troops they slavishly lead into combat. | |||
''Levels: 11-30'' | |||
''Powers'' | ''Powers'' | ||
{{Power|[[ | {{Power|[[File:FortunataTraining_MentalBlast.png|22px]]| Mental Blast| Ranged, Moderate DMG(Psionic), Foe -Recharge| This basic attack does moderate Psionic damage, and can slightly reduce a target's attack speed. }} | ||
{{Power|[[File:PsychicBlast PsionicLance.png|22px]]| Psionic Lance| Ranged, Heavy DMG(Psionic), Foe -Recharge| This extremely long range Psionic attack has a bonus to Accuracy, and can Slow a target's attack rate. }} | |||
{{Power|[[File:FortunataTraining_Subdue.png|22px]]| Subdue ''(Only Level 21 and up)''| Ranged, High DMG(Psionic), Foe Immobilize| Subdue deals moderate Psionic damage and may leave the targeted foe Immobilized for a brief time. Immobilized foes cannot move but can still attack. }} | |||
{{Power|[[File:Power Missing.png|22px]]| No Melee attacks| No Hand to Hand|'' Fortunatas don´t have any Melee attacks at all''}} | |||
{{Power|[[ | {{Power|[[File:Teamwork_TacticalTrainingLeadership.png|22px]]| Tactical Training: Leadership| Toggle: PBAoE, Team +ToHit, {{StatusProtVal|0|0|0|0|0|5.19}}, {{StatusResVal|0|0|0|0|39.96%|39.96%}}, +Perception| While this power is active, your chance to hit and that of all your nearby teammates' is increased. Your advanced Tactics also protect you and your team from Confuse and Fear effects, as well as your Perception so you can detect Stealthy foes. }} | ||
{{Power|[[ | {{Power|[[File:Teamwork_IndomitableWill.png|22px]]| Indomitable Will ''(Only Level 21 and up)''| Toggle: Self {{DamResVal|0|0|0|0|0|0|10}}, {{StatusProtVal|4.0|4.0|4.0|4.0|2.0|4.0|4.0}}| When you toggle on this power, it grants protection from Sleep, Disorient, Fear, Immobilize, Confusions, Repel, Knockback and Hold effects. Indomitable Will also grants moderate resistance to Psionic based attacks. }} | ||
{{Power|[[ | {{Power|[[File:Teamwork_CombatTrainingDefensive.png|22px]]| Combat Training| Auto: Self +{{PosDefVal|7.5%}}, +ACC, +Res(Debuff ToHit), Scaling DMG Resistance| You are more evasive to melee attacks and your accuracy is improved. }} | ||
{{Power|[[ | {{Power|[[File:Teamwork_Foresight.png|22px]]| Foresight| Auto: Self +{{PosDefVal|7.5%|7.5%|7.5%}}, +{{DamResVal|0|0|0|0|0|0|20}}, {{StatusResVal|16.5%|16.5%|16.5%|16.5%|16.5%|16.5%}}, Scaling DMG Resistance| Widows who possess Foresight are resistant to Psionic Damage, as well as Sleep, Hold, Immobilization, Disorient, Confuse and Fear effects. Their precognition becomes clearer in times of duress, providing resistance to all damage types based on their current health, as well. They also have improved Defense, due to being able to see attacks slightly before they actually occur. }} | ||
{{clr}} | {{clr}} | ||
===Bosses=== | === Bosses === | ||
==== Fortunata Mistress ==== | ==== Fortunata Mistress ==== | ||
[[ | [[File:Fortunata Mistress.jpg|100px|thumb|{{center|Fortunata Mistress}}]] | ||
The most powerful of the Fortunatas are the Mistresses. These rare few have mastered numerous psychic abilities and risen to the top of [[Lord Recluse]]'s beautiful Black Widows. | The most powerful of the Fortunatas are the Mistresses. These rare few have mastered numerous psychic abilities and risen to the top of [[Lord Recluse]]'s beautiful Black Widows. | ||
''Levels: 30-54'' | |||
''Powers'' | ''Powers'' | ||
{{Power|[[ | {{Power|[[File:FortunataTraining_TelekineticBlast.png|22px]]| Telekinetic Blast| Ranged, Heavy DMG(Psionic/Smash), Foe Knockback| You can use Telekinesis to Blast a targeted foe with the power of your mind. This attack deals Smashing and Psionic damage, and can knock your opponent back. }} | ||
{{Power|[[File:FortunataTraining_PsychicScream.png|22px]]| Psychic Scream| Ranged (Cone), Light DMG(Psionic), Foe -Recharge| This howl of Psionic energy resonates in the minds of all foes within its conical area of effect, inflicting moderate damage. }} | |||
{{Power|[[File:FortunataTraining_Dominate.png|22px]]| Dominate| Ranged, High DMG(Psionic), Foe Hold| Painfully tears at the mind of a single foe. Dominate deals Psionic damage and renders a foe helpless, lost in his own mind and unable to defend himself. }} | |||
{{Power|[[File:FortunataTraining_PsionicTornado.png|22px]]| Psionic Tornado| Ranged (Targeted AoE), Moderate DoT(Psionic), Foe Knockup, -Recharge| Unleashes a whirlwind of Psionic energy on a target, tossing nearby foes into the air. The Psionic Tornado damages foes and Slows their attack speed. }} | |||
{{Power|[[File:FortunataTraining_ScrambleThoughts.png|22px]]| Scramble Thoughts ''(Only Level 40 and up)''| Ranged, High DoT(Psionic), Foe Disorient| Painfully scrambles the synapses of a targeted foe, leaving him dramatically Disoriented for a short duration. Deals a little Psionic Damage. }} | |||
{{Power|[[File:FortunataTraining_PsychicWail.png|22px]]| Psychic Wail ''(Only Level 40 and up)''| PBAoE, Extreme DMG(Psionic), Foe Disorient, -Recharge| Psychic Wail is a devastating Psionic attack that wracks the minds of all nearby foes. Those that survive will have a severely reduced attack rate and may be left Disoriented. }} | |||
{{Power|[[File:Power Missing.png|22px]]| No Melee attacks| No Hand to Hand|'' Fortunatas don´t have any Melee attacks at all''}} | |||
{{Power|[[File:FortunataTeamwork_MindLink.png|22px]]| Mind Link| PBAoE, Team +ToHit, +{{PosDefVal|10%|10%|10%}}, +{{DamResVal|0|0|0|0|0|0|30}}| Your Mind Link Power will enable you to link the minds of all your teammates who are near you for the next 90 seconds. This shared link improves your team's chance to hit foes, your defensive abilities and dramatically reduces psionic damage. }} | |||
{{Power|[[File:Teamwork_IndomitableWill.png|22px]]| Indomitable Will| Toggle: Self {{DamResVal|0|0|0|0|0|0|10}}, {{StatusProtVal|4.0|4.0|4.0|4.0|2.0|4.0|4.0}}| When you toggle on this power, it grants protection from Sleep, Disorient, Fear, Immobilize, Confusions, Repel, Knockback and Hold effects. Indomitable Will also grants moderate resistance to Psionic based attacks. }} | |||
{{Power|[[File:Teamwork_CombatTrainingDefensive.png|22px]]| Combat Training| Auto: Self +{{PosDefVal|7.5%}}, +ACC, +Res(Debuff ToHit), Scaling DMG Resistance| You are more evasive to melee attacks and your accuracy is improved. }} | |||
{{Power|[[File:Teamwork_Foresight.png|22px]]| Foresight| Auto: Self +{{PosDefVal|7.5%|7.5%|7.5%}}, +{{DamResVal|0|0|0|0|0|0|20}}, {{StatusResVal|16.5%|16.5%|16.5%|16.5%|16.5%|16.5%}}, Scaling DMG Resistance| Widows who possess Foresight are resistant to Psionic Damage, as well as Sleep, Hold, Immobilization, Disorient, Confuse and Fear effects. Their precognition becomes clearer in times of duress, providing resistance to all damage types based on their current health, as well. They also have improved Defense, due to being able to see attacks slightly before they actually occur. }} | |||
''Fortunata Mistress gains the following in Hard Mode [[Dr. Aeon Strike Force|Aeon Strike Force]], Levels 50-54'' | |||
{{Power|[[ | {{Power|[[File:FortunataTeamwork Confuse.png|22px]]| Confuse| Ranged, Foe Confuse| You can Confuse an enemy, forcing him to believe his friends are not who they appear to be. If successful, the enemy will ignore you and attack his own allies. If you Confuse someone before he has noticed you, your presence will continue to be masked. You will not receive any Experience Points for foes defeated entirely by a Confused enemy. }} | ||
{{Power|[[ | {{Power|[[File:FortunataTeamwork MindLink.png|22px]]| Fortunata Mind Link| Point Blank Area of Effect, Team +ToHit, {{DamResVal|0|0|0|0|0|0|30}}, {{TypeDefVal|0|0|0|0|0|0|0|10}}| Your Mind Link Power will enable you to link the minds of all your teammates who are near you for the next 90 seconds. This shared link improves your team's chance to hit foes, your defensive abilities and dramatically reduces psionic damage. }} | ||
{{Power|[[File:FortunataTeamwork TacticalTrainingVengeance.png|22px]]| Tactical Training: Vengeance| Ranged (Targeted Dead Ally Area of Effect), Team +Damage, +ToHit, +Defense, Resist(Effects)| The loss of a comrade enrages the team. When a teammate is defeated in combat, activate this power to grant you and your teammates a bonus to chance to hit, Damage and Defense to all attacks. A Vengeful team has no fear, and Vengeance protects you and your Teammates from Fear effects. It also gives you and your team great resistance to Sleep, Hold, Disorient, Immobilize, Confuse, Taunt, Placate and Knockback. This power does not stack with multiple castings. }} | |||
{{Power|[[File:TrainingandGadgets MentalTraining.png|22px]]| Mental Training| Auto, Self +Recharge, +Speed, {{StatusProtVal|0|0|0|0|0|3.46|3.46}}| Your mental training allows you to focus your will, allowing you to move faster than normal, as well as resist slow and confuse effects. This power is always on and permanently increases your attack rate and movement speed. }} | |||
{{clr}} | |||
[[Category:Arachnos Enemies]] | [[Category:Arachnos Enemies]] | ||
[[Category:Arachnos Lore]] |
Latest revision as of 06:05, 22 February 2024
This article is about the enemy faction. For other uses, see Fortunata (Disambiguation).
Overview
The Fortunatas use their immense psychic talents to help Arachnos with its goals.
Arachnos has been gathering psychic children for years, and has built two great forces, each army part of Lord Recluse's strategy to fully control the forces that destroy all conquerors. The girls have their sight adjusted into the future (1), and thus Fortunatas are created: female Arachnos agents gifted with psychic powers.
By the time they reach the level of Seer their powers are so strong that they can even see the future. Fortunatas are Lord Recluse's front line troops in a war against fate itself.
Some Fortunatas volunteer to become Tarantulas, increasing their powers even further.
This Arachnos Corps is under command of Ghost Widow (2)
NOTABLE FORTUNATAS
Kalinda has a level of vision far beyond the others of her ilk. She's skilled to the point that she can see the future of beings such as powerful as the Arachnos Patrons, and even Lord Recluse's himself. It was Kalinda who told Lord Recluse that an opportunity was about to arise for him to change his fate. (4) This would eventually lead Lord Recluse to develop the so-called Operation: DESTINY.
It was also Kalinda who divined the list of the Destined ones that Arachnos would eventually break free of the Zig during Breakout (5).
Kalinda may be currently found in Mercy Island, checking the new arrivals to the Rogue Isles.
This Fortunata was once one of Ghost Widow's personal aides, but she fell out of favor when she was discovered having an affair with an Arachnos soldier. She was then given an order: she had to kill her lover. She was given the option to join him as well, if she wished. When she killed her lover, Ghost Widow rewarded her with his soul, now hers forever.(3)
Currently, Veluta Lunata is tasked with monitoring the Arachnos ghost research program on Port Oakes.
An Arachnos veteran of nearly 15 years of service, Fortunata Seer Pia Marino lost her older brother and her best friend during the same mission. Now she wants to know what actually happened back then. Her investigations will reveal the truth about powerful figures in the Arachnos army.
SOURCES
1 - Westin Phipps Check out Longbow attack on Crey Facility
2 - Ghost Widow: Test the ceremony on Red Widow
3 - Ghost Widow's Journal, July 7 2005
4 - Ghost Widow's Journal, May 4 2005
5 - Fortunata Hamilton: Retrieve the Eye of Chronos from Arachnos
Enemy Types
Minions
Fortunata
Fortunatas are Arachnos agents gifted with psychic powers. Those with aggressive abilities are tasked with taking down super-types, who often have little resistance to their deadly abilities.
Levels: 34-54
Powers
Mental Blast Ranged, Moderate DMG(Psionic), Foe -Recharge
This basic attack does moderate Psionic damage, and can slightly reduce a target's attack speed.
Psionic Lance (Only Level 35 and up) Ranged, Heavy DMG(Psionic), Foe -Recharge
This extremely long range Psionic attack has a bonus to Accuracy, and can Slow a target's attack rate.
No Melee attacks No Hand to Hand
Fortunatas don´t have any Melee attacks at all
Combat Training Auto: Self +Def( M6% ), +ACC, +Res(Debuff ToHit), Scaling DMG Resistance
You are more evasive to melee attacks and your accuracy is improved.
Foresight Auto: Self +Def( M6% R6% A6% ), +Res( P20 ), Res( Ho 16.5% Im 16.5% St 16.5% Sl 16.5% Co 16.5% Fr 16.5% ), Scaling DMG Resistance
Widows who possess Foresight are resistant to Psionic Damage, as well as Sleep, Hold, Immobilization, Disorient, Confuse and Fear effects. Their precognition becomes clearer in times of duress, providing resistance to all damage types based on their current health, as well. They also have improved Defense, due to being able to see attacks slightly before they actually occur.
Lieutenants
Fortunata Seer
Fortunata Seers can glimpse moments into the future. They use this ability to increase the defense of the more mundane troops they slavishly lead into combat.
Levels: 11-30
Powers
Mental Blast Ranged, Moderate DMG(Psionic), Foe -Recharge
This basic attack does moderate Psionic damage, and can slightly reduce a target's attack speed.
Psionic Lance Ranged, Heavy DMG(Psionic), Foe -Recharge
This extremely long range Psionic attack has a bonus to Accuracy, and can Slow a target's attack rate.
Subdue (Only Level 21 and up) Ranged, High DMG(Psionic), Foe Immobilize
Subdue deals moderate Psionic damage and may leave the targeted foe Immobilized for a brief time. Immobilized foes cannot move but can still attack.
No Melee attacks No Hand to Hand
Fortunatas don´t have any Melee attacks at all
Tactical Training: Leadership Toggle: PBAoE, Team +ToHit, Prot( Co 5.19 ), Res( Co 39.96% Fr 39.96% ), +Perception
While this power is active, your chance to hit and that of all your nearby teammates' is increased. Your advanced Tactics also protect you and your team from Confuse and Fear effects, as well as your Perception so you can detect Stealthy foes.
Indomitable Will (Only Level 21 and up) Toggle: Self Res( P10 ), Prot( Ho 4.0 Im 4.0 St 4.0 Sl 4.0 Kb 2.0 Co 4.0 Fr 4.0 )
When you toggle on this power, it grants protection from Sleep, Disorient, Fear, Immobilize, Confusions, Repel, Knockback and Hold effects. Indomitable Will also grants moderate resistance to Psionic based attacks.
Combat Training Auto: Self +Def( M7.5% ), +ACC, +Res(Debuff ToHit), Scaling DMG Resistance
You are more evasive to melee attacks and your accuracy is improved.
Foresight Auto: Self +Def( M7.5% R7.5% A7.5% ), +Res( P20 ), Res( Ho 16.5% Im 16.5% St 16.5% Sl 16.5% Co 16.5% Fr 16.5% ), Scaling DMG Resistance
Widows who possess Foresight are resistant to Psionic Damage, as well as Sleep, Hold, Immobilization, Disorient, Confuse and Fear effects. Their precognition becomes clearer in times of duress, providing resistance to all damage types based on their current health, as well. They also have improved Defense, due to being able to see attacks slightly before they actually occur.
Bosses
Fortunata Mistress
The most powerful of the Fortunatas are the Mistresses. These rare few have mastered numerous psychic abilities and risen to the top of Lord Recluse's beautiful Black Widows.
Levels: 30-54
Powers
Telekinetic Blast Ranged, Heavy DMG(Psionic/Smash), Foe Knockback
You can use Telekinesis to Blast a targeted foe with the power of your mind. This attack deals Smashing and Psionic damage, and can knock your opponent back.
Psychic Scream Ranged (Cone), Light DMG(Psionic), Foe -Recharge
This howl of Psionic energy resonates in the minds of all foes within its conical area of effect, inflicting moderate damage.
Dominate Ranged, High DMG(Psionic), Foe Hold
Painfully tears at the mind of a single foe. Dominate deals Psionic damage and renders a foe helpless, lost in his own mind and unable to defend himself.
Psionic Tornado Ranged (Targeted AoE), Moderate DoT(Psionic), Foe Knockup, -Recharge
Unleashes a whirlwind of Psionic energy on a target, tossing nearby foes into the air. The Psionic Tornado damages foes and Slows their attack speed.
Scramble Thoughts (Only Level 40 and up) Ranged, High DoT(Psionic), Foe Disorient
Painfully scrambles the synapses of a targeted foe, leaving him dramatically Disoriented for a short duration. Deals a little Psionic Damage.
Psychic Wail (Only Level 40 and up) PBAoE, Extreme DMG(Psionic), Foe Disorient, -Recharge
Psychic Wail is a devastating Psionic attack that wracks the minds of all nearby foes. Those that survive will have a severely reduced attack rate and may be left Disoriented.
No Melee attacks No Hand to Hand
Fortunatas don´t have any Melee attacks at all
Mind Link PBAoE, Team +ToHit, +Def( M10% R10% A10% ), +Res( P30 )
Your Mind Link Power will enable you to link the minds of all your teammates who are near you for the next 90 seconds. This shared link improves your team's chance to hit foes, your defensive abilities and dramatically reduces psionic damage.
Indomitable Will Toggle: Self Res( P10 ), Prot( Ho 4.0 Im 4.0 St 4.0 Sl 4.0 Kb 2.0 Co 4.0 Fr 4.0 )
When you toggle on this power, it grants protection from Sleep, Disorient, Fear, Immobilize, Confusions, Repel, Knockback and Hold effects. Indomitable Will also grants moderate resistance to Psionic based attacks.
Combat Training Auto: Self +Def( M7.5% ), +ACC, +Res(Debuff ToHit), Scaling DMG Resistance
You are more evasive to melee attacks and your accuracy is improved.
Foresight Auto: Self +Def( M7.5% R7.5% A7.5% ), +Res( P20 ), Res( Ho 16.5% Im 16.5% St 16.5% Sl 16.5% Co 16.5% Fr 16.5% ), Scaling DMG Resistance
Widows who possess Foresight are resistant to Psionic Damage, as well as Sleep, Hold, Immobilization, Disorient, Confuse and Fear effects. Their precognition becomes clearer in times of duress, providing resistance to all damage types based on their current health, as well. They also have improved Defense, due to being able to see attacks slightly before they actually occur.
Fortunata Mistress gains the following in Hard Mode Aeon Strike Force, Levels 50-54
Confuse Ranged, Foe Confuse
You can Confuse an enemy, forcing him to believe his friends are not who they appear to be. If successful, the enemy will ignore you and attack his own allies. If you Confuse someone before he has noticed you, your presence will continue to be masked. You will not receive any Experience Points for foes defeated entirely by a Confused enemy.
Fortunata Mind Link Point Blank Area of Effect, Team +ToHit, Res( P30 ), Def( All10 )
Your Mind Link Power will enable you to link the minds of all your teammates who are near you for the next 90 seconds. This shared link improves your team's chance to hit foes, your defensive abilities and dramatically reduces psionic damage.
Tactical Training: Vengeance Ranged (Targeted Dead Ally Area of Effect), Team +Damage, +ToHit, +Defense, Resist(Effects)
The loss of a comrade enrages the team. When a teammate is defeated in combat, activate this power to grant you and your teammates a bonus to chance to hit, Damage and Defense to all attacks. A Vengeful team has no fear, and Vengeance protects you and your Teammates from Fear effects. It also gives you and your team great resistance to Sleep, Hold, Disorient, Immobilize, Confuse, Taunt, Placate and Knockback. This power does not stack with multiple castings.
Mental Training Auto, Self +Recharge, +Speed, Prot( Co 3.46 Fr 3.46 )
Your mental training allows you to focus your will, allowing you to move faster than normal, as well as resist slow and confuse effects. This power is always on and permanently increases your attack rate and movement speed.