Energy Mastery (Controller/Dominator): Difference between revisions
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Revision as of 00:21, 24 February 2024
Overview
Primal Forces Mastery is one of the Ancillary Power Pools available to Controllers and Dominators.
You have Mastery over Primal Forces and energy to blast your foes, increase your power, and to add some much needed armor and defense.
Power Tables
The following tables show which powers are available and at what level:
Controller
Power | Level | Effect |
---|---|---|
Power Blast | 35 | Ranged, Moderate DMG(Energy/Smash), Foe Knockback |
Conserve Power | 35 | Self End Discount |
Temp Invulnerability | 38 | Toggle: Self +Res(Smash, Lethal) |
Energy Torrent | 41 | Ranged (Cone), Moderate DMG(Energy/Smash), Foe Knockdown |
Power Boost | 44 | Self +Special |
Dominator
Power | Level | Effect |
---|---|---|
Energy Transfer | 35 | Melee, Extreme DMG(Smash/Energy), Foe Disorient, Self -HP |
Conserve Power | 35 | Self End Disc |
Temp Invulnerability | 38 | Toggle: Self +Res(Smash, Lethal) |
Energy Torrent | 41 | Ranged (Cone), Moderate DMG(Energy/Smash), Foe Knockback |
Explosive Blast | 44 | Ranged (Targeted AoE), Moderate DMG(Energy/Smash), Foe Knockback |
Powers
The following are powers in the Primal Forces Mastery powerset.
Conserve Power
You can focus for a moment to conserve your endurance. After activating this power, you expend less endurance on all other powers for a while.
Recharge | Very Long |
Minimum Level | 35 (Controller) |
35 (Dominator) | |
Effects | Self Endurance Discount |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Set Categories | None |
Energy Torrent
Energy Torrent unleashes a cone of powerful energy that can smash foes and possibly send them flying. You must be level 41 and have Power Blast (Energy Transfer for Dominators) or Conserve Power before selecting this power.
Damage | Moderate(Energy/Smashing) |
Recharge | Slow |
Minimum Level | 41 (Controller) |
41 (Dominator) | |
Effects | Ranged (Cone) |
Foe Knockback | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged AoE Damage |
Knockback | |
Universal Damage |
Energy Transfer
Mastery of Energy Melee begins with the ability to transfer your own hit points into a punch that deals extreme Smashing and Energy damage. Energy Transfer has a good chance of Disorienting the target.
Damage | Extreme(Smashing/Energy) |
Recharge | Slow |
Minimum Level | 35 (Dominator) |
Effects | Melee |
Foe Disorient | |
Self -Health | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Disorient Duration | |
Enhance Taunt Effectiveness | |
Set Categories | Melee Damage |
Stuns | |
Universal Damage |
Explosive Blast
You hurl a blast of charged energy that violently explodes on impact, damaging all foes near the target. Explosive Blast may also knock targets backwards. You must be level 44 and have two other Primal Forces Mastery Powers before selecting this power.
Damage | Moderate(Energy/Smashing) |
Recharge | Slow |
Minimum Level | 44 (Dominator) |
Effects | Ranged (Targeted Area of Effect) |
Foe Knockback | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged AoE Damage |
Knockback | |
Universal Damage |
Power Blast
A much more powerful, yet slower version of Power Bolt. Power Blast sends a focused beam of energy at a foe that can knock him back.
Damage | Moderate(Energy/Smashing) |
Recharge | Moderate |
Minimum Level | 35 (Controller) |
Effects | Ranged |
Foe Knockback | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged Damage |
Knockback | |
Universal Damage |
Power Boost
Greatly boosts the secondary effects of your powers. Your powers effects like disorients, holds, immobilizes, heals, defense buffs, endurance drains, knockbacks and more, are all improved. The effects of Power Boost last a short while, and only the next couple of attacks will be boosted. You must be level 44 and have two other Primal Forces Mastery Powers before selecting this power.
This power improves the strength of your Heals, Endurance drains and gifts, Runspeed powers, Flight powers, Defense buffs and debuffs, and ToHit buffs and debuffs, as well as the duration of your Sleep, Hold, Disorient, Immobilize, Fear, and Confuse status effects. It does not increase the strength of your Knockback effects. That part of the power description is outdated.
Recharge | Long |
Minimum Level | 44 (Controller) |
Effects | Self +Special |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Set Categories | None |
Temp Invulnerability
When you toggle on this power, you become highly resistant to smashing and lethal damage. You must be level 38 and have Power Blast (Energy Blast for Dominators) or Conserve Power before selecting this power.
Recharge | Fast |
Minimum Level | 38 (Controller) |
38 (Dominator) | |
Effects | Toggle: Self +Resistance(Smashing, Lethal) |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance Damage Resistance | |
Set Categories | Resist Damage |
Historical
- This set was added to the game in Issue 3.
- Energy Torrent was added to this set in Issue 13.
- This set was made available to Dominators in Issue 18.
- Issue 21 lowered the level at which the set's powers become available: two changed from 41 to 35, two from 44 to 41, and one from 47 to 44.
- Issue 27, Page 5 lowered the level at which the third power from Ancillary Power Pools unlocked from level 41 to level 38.