Showfps (Slash Command): Difference between revisions
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* /showfps 2 will display the CAM POS and PYR under the FPS | * /showfps 2 will display the CAM POS and PYR under the FPS | ||
* /showfps 3 will display the CAM POS and PYR in large type at the left of the screen. | * /showfps 3 will display the CAM POS and PYR in large type at the left of the screen. | ||
==Example== | |||
/showfps 1 | |||
== See Also == | |||
* {{slashcommand|showfps}} | |||
* {{slashcommand|graphfps}} | |||
* {{slashcommand|netgraph}} | |||
* {{slashcommand|stopinactivedisplay}} | |||
* {{slashcommand|MaxInactiveFps}} | |||
* {{slashcommand|Maxfps}} | |||
{{Navbox Graphic Commands}} | |||
[[Category:Slash Commands]] | |||
[[Category:Graphic Commands]] |
Latest revision as of 19:59, 29 February 2024
Slash Command
/showfps [0-3]
Displays the client's current framerate measured every decimal seconds.
- /showfps 0 will display the camera's POS and PYR coordinates, useful for demo editors and for finding badges and such. In first-person mode, the camera coordinates will match your character's location, except for the height.
- /showfps 1 will display only the FPS
- /showfps 2 will display the CAM POS and PYR under the FPS
- /showfps 3 will display the CAM POS and PYR in large type at the left of the screen.
Example
/showfps 1
See Also