Ice Mastery (Corruptor/Defender): Difference between revisions
(Created page with "{{TOCright}} == Overview == '''Ice Mastery''' is one of the Ancillary Power Pools available to Corruptors and Defenders. You have Mastery over Ice and Cold to control your foes and to add some much needed armor and defense. == Power Tables == The following tables show which powers are available and at what level: {{Powers_LevelHeader}} {{Powers_LevelRow|Icon=Ice Mastery FrozenArmor.png|Power=Frozen Armor|Level=35|Effect=Toggle: Self +Def(Smash, Lethal), +R...") |
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{{Powers_LevelHeader}} | {{Powers_LevelHeader}} | ||
{{Powers_LevelRow|Icon=Ice Mastery FrozenArmor.png|Power=Frozen Armor|Level=35|Effect=Toggle: Self + | {{Powers_LevelRow|Icon=Ice Mastery FrozenArmor.png|Power=Frozen Armor|Level=35|Effect=Toggle: Self +DEF(Smash, Lethal), +Res(Cold, Fire)|Border=1}} | ||
{{Powers_LevelRow|Icon=Ice Mastery FlashFreeze.png|Power=Flash Freeze|Level=35|Effect=Ranged (Targeted AoE), DMG(Cold), Foe Sleep|Border=1}} | {{Powers_LevelRow|Icon=Ice Mastery FlashFreeze.png|Power=Flash Freeze|Level=35|Effect=Ranged (Targeted AoE), Minor DMG(Cold), Foe Sleep|Border=1}} | ||
{{Powers_LevelRow|Icon=Ice Mastery Hoarfrost.png|Power=Hoarfrost|Level=38|Effect=Self Heal, + | {{Powers_LevelRow|Icon=Ice Mastery Hoarfrost.png|Power=Hoarfrost|Level=38|Effect=Self Heal, +MaxHP, +Res(Toxic)|Border=1}} | ||
{{Powers_LevelRow|Icon=Ice Mastery BuildUp.png|Power=Build Up|Level=41|Effect=Self +DMG, + | {{Powers_LevelRow|Icon=Ice Mastery BuildUp.png|Power=Build Up|Level=41|Effect=Self +DMG, +ToHit|Border=1}} | ||
{{Powers_LevelRow|Icon=Ice Mastery IceElemental.png|Power=Ice Elemental|Level=44|Effect=Summon Ice Elemental: Melee DMG( | {{Powers_LevelRow|Icon=Ice Mastery IceElemental.png|Power=Ice Elemental|Level=44|Effect=Summon Ice Elemental: Melee DMG(Cold)|Border=1}} | ||
{{Powers_Footer}} | {{Powers_Footer}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge|Long}} | {{PowerBlock_Recharge|Extremely Long}} | ||
{{PowerBlock_Level|[[File:V_archetypeicon_corruptor.png|18px]] 41 (Corruptor)}} | {{PowerBlock_Level|[[File:V_archetypeicon_corruptor.png|18px]] 41 (Corruptor)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 41 (Defender)}} | {{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 41 (Defender)}} | ||
{{PowerBlock_Effects|Self +DMG, + | {{PowerBlock_Effects|Self +DMG, +ToHit}} | ||
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | ||
{{PowerBlock_Blank|{{Reduce Recharge}}}} | {{PowerBlock_Blank|{{Reduce Recharge}}}} | ||
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You can Flash Freeze a large patch of ground beneath a targeted foe, instantly forming dozens of deadly ice shards that do Cold damage to all enemies in the area. The victims are left trapped within the icicles, but can break free if disturbed. Only targets near the ground can be affected. | You can Flash Freeze a large patch of ground beneath a targeted foe, instantly forming dozens of deadly ice shards that do Cold damage to all enemies in the area. The victims are left trapped within the icicles, but can break free if disturbed. Only targets near the ground can be affected. | ||
{{EdNote|Note=The Sleep component of this power is Auto Hit against regular enemies, but a To Hit check is required to against AVs and players, as well as to make secondary effects apply.}} | |||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Damage|Minor DMG(Cold)}} | |||
{{PowerBlock_Recharge|Very Long}} | |||
{{PowerBlock_Level|[[File:V_archetypeicon_corruptor.png|18px]] 35 (Corruptor)}} | {{PowerBlock_Level|[[File:V_archetypeicon_corruptor.png|18px]] 35 (Corruptor)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 35 (Defender)}} | {{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 35 (Defender)}} | ||
{{PowerBlock_Effects|Ranged (Targeted AoE) | {{PowerBlock_Effects|Ranged (Targeted AoE)}} | ||
{{PowerBlock_Blank|Foe Sleep}} | |||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|{{Enhance Damage}}}} | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge|Moderate}} | |||
{{PowerBlock_Level|[[File:V_archetypeicon_corruptor.png|18px]] 35 (Corruptor)}} | {{PowerBlock_Level|[[File:V_archetypeicon_corruptor.png|18px]] 35 (Corruptor)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 35 (Defender)}} | {{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 35 (Defender)}} | ||
{{PowerBlock_Effects|Toggle: Self + | {{PowerBlock_Effects|Toggle: Self +Defense(Smash, Lethal), +Resist(Cold, Fire)}} | ||
{{PowerBlock_Enhancements|{{Enhance Defense Buff}}}} | {{PowerBlock_Enhancements|{{Enhance Defense Buff}}}} | ||
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge|Extremely Long}} | |||
{{PowerBlock_Level|[[File:V_archetypeicon_corruptor.png|18px]] 38 (Corruptor)}} | {{PowerBlock_Level|[[File:V_archetypeicon_corruptor.png|18px]] 38 (Corruptor)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 38 (Defender)}} | {{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 38 (Defender)}} | ||
{{PowerBlock_Effects|Self Heal, +Max HP, | {{PowerBlock_Effects|Self Heal, +Max HP, +Resist(Toxic)}} | ||
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | ||
{{PowerBlock_Blank|{{Enhance Heal}}}} | {{PowerBlock_Blank|{{Enhance Heal}}}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Damage|Moderate DMG(Cold)}} | |||
{{PowerBlock_Recharge|Extremely Long}} | |||
{{PowerBlock_Level|[[File:V_archetypeicon_corruptor.png|18px]] 44 (Corruptor)}} | {{PowerBlock_Level|[[File:V_archetypeicon_corruptor.png|18px]] 44 (Corruptor)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 44 (Defender)}} | {{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 44 (Defender)}} | ||
{{PowerBlock_Effects|Summon Ice Elemental: Melee DMG( | {{PowerBlock_Effects|Summon Ice Elemental: Melee}} | ||
{{PowerBlock_Other|Header=Ice Elemental|Text=[[File:IcyOnslaught IceSword.png|18px]] Ice Swing (Melee, Moderate DMG(Cold), Foe -SPD, -Recharge)}} | |||
{{PowerBlock_Blank|[[File:IcyOnslaught FreezingTouch.png|18px]] Freezing Touch (Melee, High DoT(Cold), Foe Hold)}} | |||
{{PowerBlock_Blank|[[File:IceBlast Bolt.png|18px]] Ice Bolt (Ranged, Moderate DMG(Cold), Foe -SPD, -Recharge)}} | |||
{{PowerBlock_Blank|[[File:Invulnerability TemporaryInvulnerabilty.png|18px]] Resistance (Auto: Self +{{DamResVal|0|0|10|60}}, +{{TypeDefVal|25%|25%|35%|35%|25%|25%|25%}}, +{{PosDefVal|0|0|25%}}, {{StatusProtVal|0|0|100|100}}, Resist(Slow), Fly)}} | |||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|{{Enhance Damage}}}} | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
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== External Links == | == External Links == | ||
*{{CoDEpicSet | *{{CoDEpicSet | ||
|Game=coh|Power= | |Game=coh|Power=defender_ice_mastery|Archetype=Corruptor}} | ||
*{{CoDEpicSet | *{{CoDEpicSet | ||
|Game=coh|Power=defender_ice_mastery|Archetype=Defender}} | |Game=coh|Power=defender_ice_mastery|Archetype=Defender}} | ||
[[Category:Ancillary Power Pools]] | [[Category:Ancillary Power Pools]] |
Latest revision as of 13:43, 1 March 2024
Overview
Ice Mastery is one of the Ancillary Power Pools available to Corruptors and Defenders.
You have Mastery over Ice and Cold to control your foes and to add some much needed armor and defense.
Power Tables
The following tables show which powers are available and at what level:
Power | Level | Effect |
---|---|---|
Frozen Armor | 35 | Toggle: Self +DEF(Smash, Lethal), +Res(Cold, Fire) |
Flash Freeze | 35 | Ranged (Targeted AoE), Minor DMG(Cold), Foe Sleep |
Hoarfrost | 38 | Self Heal, +MaxHP, +Res(Toxic) |
Build Up | 41 | Self +DMG, +ToHit |
Ice Elemental | 44 | Summon Ice Elemental: Melee DMG(Cold) |
Powers
The following are powers in the Ice Mastery powerset.
Build Up
Greatly increases the amount of damage you deal for a few seconds, as well as slightly increasing your Accuracy.
Recharge | Extremely Long |
Minimum Level | 41 (Corruptor) |
41 (Defender) | |
Effects | Self +DMG, +ToHit |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance ToHit Buff | |
Set Categories | To Hit Buff |
Flash Freeze
You can Flash Freeze a large patch of ground beneath a targeted foe, instantly forming dozens of deadly ice shards that do Cold damage to all enemies in the area. The victims are left trapped within the icicles, but can break free if disturbed. Only targets near the ground can be affected.
The Sleep component of this power is Auto Hit against regular enemies, but a To Hit check is required to against AVs and players, as well as to make secondary effects apply.
Damage | Minor DMG(Cold) |
Recharge | Very Long |
Minimum Level | 35 (Corruptor) |
35 (Defender) | |
Effects | Ranged (Targeted AoE) |
Foe Sleep | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Enhance Sleep Duration | |
Set Categories | Ranged AoE Damage |
Sleep | |
Universal Damage |
Frozen Armor
While this power is active, you coat yourself in rock hard Frozen Armor. The hardness of the Frozen Armor offers good defense to Smashing and Lethal attack as well as reduces Cold damage. Also, Fire attacks deal slightly less damage.
Recharge | Moderate |
Minimum Level | 35 (Corruptor) |
35 (Defender) | |
Effects | Toggle: Self +Defense(Smash, Lethal), +Resist(Cold, Fire) |
Enhancements | Enhance Defense Buffs |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Damage Resistance | |
Set Categories | Defense |
Resist Damage |
Hoarfrost
Activating this power covers you in a thick layer of Hoarfrost. The frost can absorb the impact from enemy attacks, effectively increasing your maximum Hit Points for a short time. Hoarfrost also grants you resistance to Toxic Damage. You must be level 38 and have one other Ice Mastery Power
before selecting this power.Recharge | Extremely Long |
Minimum Level | 38 (Corruptor) |
38 (Defender) | |
Effects | Self Heal, +Max HP, +Resist(Toxic) |
Enhancements | Reduce Endurance Cost |
Enhance Heal | |
Increase Attack Rate | |
Enhance Damage Resistance | |
Set Categories | Resist Damage |
Healing/Absorb |
Ice Elemental
You can create a very powerful entity of animated ice at a targeted location. Ice Elemental possesses several ice powers to attack any nearby foes and can be healed and buffed like any teammate. You must be level 44 and have two other Ice Mastery Powers before selecting this power.
Damage | Moderate DMG(Cold) |
Recharge | Extremely Long |
Minimum Level | 44 (Corruptor) |
44 (Defender) | |
Effects | Summon Ice Elemental: Melee |
Ice Elemental | Ice Swing (Melee, Moderate DMG(Cold), Foe -SPD, -Recharge) |
Freezing Touch (Melee, High DoT(Cold), Foe Hold) | |
Ice Bolt (Ranged, Moderate DMG(Cold), Foe -SPD, -Recharge) | |
Resistance (Auto: Self +Res( F10 C60 ), +Def( S25% L25% F35% C35% E25% N25% P25% ), +Def( A25% ), Prot( St 100 Sl 100 ), Resist(Slow), Fly) | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Hold Duration | |
Enhance Range | |
Increase Attack Rate | |
Enhance Slow | |
Set Categories | Holds |
Pet Damage | |
Recharge Intensive Pets | |
Slow Movement | |
Universal Damage |
Historical
- This set was added to the game in Issue 27 Page 7.