Dean MacArthur: Difference between revisions

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'''Combat Start:''' ''I'll take care of {{Character}} myself!''
'''Combat Start:''' ''I'll take care of {{Character}} myself!''
 
:''Surprised, {{Character}}? Let's see who the best out of us is!''<br>
'''First Blood:''' ''Surprised, {{Character}}? Let's see who the best out of us is!''<br>
'''75% Health:''' ''They made me per...p-perfect...{{Character}}, in every-every-every-<br>
'''Defeated:''' ''They made me per...p-perfect...{{Character}}, in every-every-every-<br>
'''50% Health:''' ''W-way...way-way-way...errr...waaaa-<br>
:''W-way...way-way-way...errr...waaaa-<br>
'''25% Health:''' ''Goh...glraaaa...<br>
:''Goh...glraaaa...<br>
'''Defeated:''' ''Nnnggg...ohhmmmph...''}}
:''Nnnggg...ohhmmmph...''
 
{{orange|The % health when Clone says these dialogue lines needs to be confirmed}} }}


{{NPC Text|title=5th Column Scientist|text=
{{NPC Text|title=5th Column Scientist|text=

Revision as of 16:31, 26 October 2010

Overview

Dean MacArthur
Dean MacArthur.jpg
Informant
Zone Sharkhead Isle
Coordinates (255, 32, -762)[Copy]
Level Range 20-29
Introduced By None
Introduces Leonard
Enemy Groups
Badges Badge I11VillainStoryArc1Complete.png Bane of Ajax
v  d  e

Dean MacArthur is a villain contact in the Port Recluse neighborhood of Sharkhead Isle at coordinates (255, 32, -762)[Copy] . He is about 43 yards to the right of the Vault Reserve marker on the map. He was first introduced in Issue 17.

Introductions

Editor's Note:

Some of Dean's dialogue will vary depending on the gender of your character. Female characters can expect a certain amount of crude flirting.

Where the dialogue is different, Female should go first. If dialogue for a mission debriefing (for example) is the same for both genders, no delineation is necessary. Ajax also has some gender specific dialogue. Confirmation is needed as to the rest of Dean's arc.

Contact Introduced By

Dean MacArthur will be automatically unlocked for villains at level 20, and will contact villains himself if they reach level 20 and have not visited him in Sharkhead Isle yet.

Contact Introduces

Information

Informant

Dean MacArthur is a man who doesn't exactly look like he belongs in the Rogue Isles.

Speaking with him for more than a few minutes quickly reveals why he is here - to hobnob with 'supervillains' and feel important by giving them prime information that he retains.

Despite how irritating Dean may be, he has a talent for setting things up for villains to knock them down, and he has no moral problems with whatever people do with his information.

In Leonard's arc, if you find information on Dean in the PPD's files, you will discover that he was a member of the PPD, and is wanted for murder. When asked, he reveals that his father was murdered, but the killer got away with it due to a legal loophole. Dean killed his father's murderer, and fled to the Rogue Isles.

Too Low Level

Missing Too Low Level Dialogue

Outlevelled Contact

Contact Unlocked

Initial Contact

Greeting

  • Hey! What's up Character?
  • You up for something crazy?

Too Busy

Missing Too Busy Dialogue

No More Missions

Missing No More Missions Dialogue

Store

Missing Store Unlock Dialogue

Story Arc

Template:MeritAward

Me, Myself, and My Other Selves (20-29)

Souvenir

Dean MacArthur's Business Card

You kept this business card in case you ever need to contact the man known as Dean MacArthur. He's somewhat eccentric, but he proved to you that he is a man who can get you information and supplies. This happened during a time you remember as...

Me, Myself, and My Other Selves

It all began when you met Dean MacArthur, a man who supposedly was a good source of information. He told you that Ajax, a survivor from the Omega Team, was on a rampage in the Isles, tearing up any super powered beings who were operating within it. It was also rumored that Ajax's invulnerability was fading after all these years. You and Dean set up a plan to ambush Ajax during a jewelry store robbery. While you were there, you ran into a clone of yourself, who quickly ran away. Adding to your problems even more, Ajax turned out to still be completely invulnerable!

You weren't too interested in tracking down Ajax - the clone of yourself was far more of a problem. Dean put in some calls to his friends and tracked down where your clone ran off to. Dean also mentioned a party interested in taking Ajax off of your hands. You followed the clone, stumbling into a cloning facility run by the 5th Column! All the major factions in Sharkhead were battling it out within the factory, trying to either destroy the facility or take it for themselves. You fought your way to the bottom of the facility and destroyed your clone, then took direct control over operations. It would just be a matter of finding the right resources to get this place up and running.

That's where Crey would come in. Dean's friend in Wyvern tipped him off to a raid they were doing on a Crey office in Sharkhead. You broke up the raid and recruited three Crey scientists to your cause. You also found some interesting information about Project Revenant and a method to disable supers who were completely invulnerable. All of this could be used to get your facility up and running and to put down Ajax, once and for all.

Dean arranged everything that you needed. The Sky Raiders provided the psionic devices to put down Ajax, and Dean tricked Ajax into searching for you in Nerva. You arrived at Nerva with a clone of yours - flawed, but still somewhat useful - to deal with Ajax. Wyvern came prepared to back up Ajax, disabling the trigger for your device, but that didn't stop you from manually using them to assault Ajax's mind with intense psionic powers. Ajax, the hero attempting to reform the Rogue Isles, fell that day in Nerva. You tagged him with a device given to Dean by your mutual friend, who promised to keep Ajax out of your hair.

When you returned to Dean, you asked him who exactly took Ajax away. Dean admitted that he didn't know the man's name. He was only given a letter, which he had been told to give to you. There was no name on the letter, but it was written as if this person knew you. He spoke of time travel, a group called 'Ouroboros', a man named 'Mender Silos', and of a storm on the horizon.

Regardless of this man's true purposes, he proved to to be a valuable tool that you used to get Ajax out of the Isles.

Dean, can you get to the point sometime today?

Me, Myself, and My Other Selves
Part one: Ajax and Me

Briefing

Mission Acceptance

Unnecessary Solicitation

How's that whole shindig with Ajax going?

Mission Objective(s)

The jewelry store is quiet as you step inside. The security cameras in the corners turn slowly, still unaware of your presence.

  • Lure out Ajax
    • Rob the jewelry store to lure out Ajax!
    • Defeat Ajax!
    • Find Mission Exit

Ajax turned out to be completely invulnerable - still. But what's more concerning was that you saw another version of yourself in that jewelry store!

Enemies

Security Guards
Doppelgangers


Notable NPCs



You've gotten the items from the store, causing the alarm to go off. Ajax should be here at any moment!

Clue
Your Own Self

While you were robbing the jewelry store, you came across an odd sight - you! But this you was there to defend the store instead of rob it.

Unlike yourself, however, it didn't seem too keen on starting a fight.

Clue
The Invulnerable Ajax

Despite the rumors that Dean heard, Ajax was in fact quite impervious to harm. If he's going to persist in being a problem towards you in the Isles, you'll have to figure out some sort of way around this.


Debriefing

Why am I high-fiving you?

Me, Myself, and My Other Selves
Part Two: My Own Factory

Briefing

Mission Acceptance

Unnecessary Solicitation

How's the clone thing going? Or wait, are you the real Character?

Mission Objective(s)

You followed the trail of yourself through the sewers and into this laboratory. You can hear the sound of a fierce battle going on up ahead!
It looks like Dean's contact told
every other group in Sharkhead about this place!

  • Track Down Your Clone
    • Find your clone in the facility!
    • Defeat your clone
    • Interrogate a 5th Column Scientist!

You put down your clone - it must've been a faulty version of you.
You've taken the 5th Column cloning facility for yourself! Now to figure out what exactly to do with it...


Enemies

Doppelgangers
The Family
Sky Raiders
Arachnos
5th Column
Cage Consortium


Notable NPCs


Note: there are low level 5th column engineers near the first group. It is currently unknown whether or not they have any dialogue, or if the inactive Wolfpack robots become active and have dialogue.



Ambush! Two 5th Column ambushes will appear after entering the cloning room, followed by a Doppelganger.


Clue
The Clone Factory

Your lead took you down into an old clone factory run by the 5th Column. You put down your clone and 'recruited' a 5th Column scientist to your cause.

Even if this factory doesn't fit into your plans, it's best that it's in your hands and someone else's within the isles. It'll only cause problems down the line if the heroes or a rival within the Isles gets their hands on this factory.


Debriefing

And what about your friend?

Me, Myself, and My Other Selves
Part Three: Minding Myself

Briefing

Alright so, I've been doing some digging Character, you know me! You need something, I get you the info on it.

This Crey Revenant project, man it's all sorts of deep and covered up. But one of my boys, he's in Wyvern, yeah?

Don't worry, he's cool, he's just in it for the money. I get drinks with him on the weekends, guy knows how to throw a party. You should come one day, you know?

Anyway, I ask him about this, and he tells me, 'D-Mac, be honest with you, me and my boys, we got a call to raid this Crey office today. We might find some stuff there.'

So I totally bet that if you can follow Wyvern in there you could get yourself some of them scientists or whatever to help you out!

Mission Acceptance

Him?

Nah, we were never that close. Not like you and me, that is. He's in Wyvern, but man, he ain't as powerful as YOU!

You though, you're going places. Him, He's just a guy with arrows.

Anyway, so check it out, here's the route that they're using to get into the Crey offices, it's through some sort of sewer.

Broham told me that there's three head Crey scientists there and a database full of secrets.

All I gotta say is that I'd push it if I were you, cause Wyvern, they're hitting that base right now!

Also, not to be soundin' all concernicus on you, but them Wyvern, they usually have a front team to check for any folks like you trying to disrupt operations. I bet if you can avoid beating down the group guardin' the sewers, you could catch the rest of them by surprise. That's just me though, I'm not down for fighting a buncha guys at once. Maybe that's your thing.

Unnecessary Solicitation

You see my guy in Wyvern, you uh, you mind not telling him I tipped you off about this? It might look bad.

Mission Objective(s)

Wyvern already has made their way through these sewers. Time to catch up to them and get yourself some Crey scientists.

  • 3 Scientists to recover
    • Access Crey's Computer!

The Crey Scientists will be heading towards your cloning facility now. Time to speak to Dean about setting things up to take down Ajax - once and for all.


Enemies

Wyvern


Notable NPCs

  • Dr. Higgins
Dr. Higgins is one of the top Crey Scientists within this office.
  • Dr. Zeist
Dr. Zeist is a young and ambitious doctor, willing to do whatever it takes to make a name for himself.
  • Dr. Largs
Dr. Largs is known for his amoral researches within Crey - meaning that he has risen quite high in the company as of late.
  • Sting Agent (Boss) x3 (One guarding each doctor)


Note: it is unknown whether the mobs within the mission have different dialogue if the sewer guards are attacked


Debriefing

Hey Character, how'd it go down?

Yeah? Three scientists and intense info huh? ROCK!

So now they're gonna get that clone place up and running for you, right? That's awesome! We can totally use that to take down that Ajax guy.

While you were gone he tried roughing me up for info. Can you believe that?! Going after D-Mac?!

I told him some fake info though, that you'd be in Nerva.

I can totally set you up with those psionic thing-a-majigs to put him down though!

Alright Dean. Tell me who your contact is in Sharkhead.

Me, Myself, and My Other Selves
Part Four: My Worst Enemy

Briefing

Man, this is gonna be so intense Character! My hands are shaking in anticipation!

So okay, I did some legwork and talked to some people. D-Mac really put in the extra hours for this one.

I got in touch with those scientists of yours, they said they're gonna have a clone of you all ready to ship out pretty soon. Which is awesome.

And Ajax, he's all in Nerva, trying to see where your face is so he can punch it.

Now, this is the part where you give me a wicked high-five, or at least a fist bump. I got a contact here in Sharkhead, said he could hook you up with those psionic projectors! I know, whaaaaat!

AND, I got that other guy to agree to lug Ajax away once you're all done with him! Even gave me a device to do it! High five time for Dean!

Mission Acceptance

Well...okay. So the dude you're going to is called Lt. Chalmers. Guy is former SAS and in the Sky Raiders now, crazy story right?

I got another pal who is in the Sky Raiders, he's OK, kind of uptight and idealistic, but whatever. Real mook that guy is, I think that's what they say.

I figure you can go talk to Chalmers and he'll hook you up with what you gotta do. Your science boys told me they'll send your clone over when you give them the word.

Oh yeah, that guy? You know, the guy. The one who is gonna truck of Ajax. Told me to give you this weird looking device.

He said when Ajax is down, tag him with this and it'll 'keep Ajax out of your hair for a very long time'. Nice huh?

Meet with Lt. Chalmers

Unnecessary Solicitation

You meet up with that guy yet?

Mission Objective(s)

  • Meet with Lt. Chalmers

Briefing

Character. Good to see you. You're here for the devices, correct?

I've got men delivering them now, you just name the place.

  • Liberty Island. Ajax should be there now.

Liberty Island? Understood. Dean has handled all the payments for you.

Take this device. When Ajax is in sight, just hit the button and the psionic devices will activate, assaulting Ajax's mind.

  • And if the device doesn't work?

The device will work.

  • And if it doesn't?

.....

If it doesn't work, the second option is to just destroy them. The psionics are set up to target Ajax when they're released - destroying the machines will do that. Though, it will also destroy the machines. Obviously.

  • Good to know.
Confront Ajax!

Unnecessary Solicitation

So that Chalmers guy was all cool huh? Told you he was down with this!

Mission Objective(s)

You arrive on Liberty Island with your clone beside you on the boat. Time to go find Ajax and put him down for good.

  • Confront Ajax!
    • Destroy the first Psionic Projector!
    • Destroy the second Psionic Projector!
    • Destroy the third Psionic Projector!
    • Destroy the last projector!
    • Defeat Ajax!

Ajax is whisked away in a bright flash by the device you received. That'll keep him out of your hair - for now. You had better talk with Dean to make sure everything else has gone according to plan.

Ajax


Enemies

Wyvern


Notable NPCs



Ambush! A Wyvern ambush will appear after the conclusion of your conversation with Ajax, and more will spawn as you destroy projectors.
First Wyvern Ambush: Multiple Characters are confirmed! Call in everyone in Nerva!

Visit Dean MacArthur

Unnecessary Solicitation:

Mission Objective(s)

  • Visit Dean MacArthur

Briefing


Debriefing

Badge

The Bane of Ajax Badge is awarded upon completion of Dean's Story Arc.

Badge

You've proven to Ajax, and the world, that no one is truly invincible.

Missions

Dean MacArthur does not have any missions out of his story arc.