Defense: Difference between revisions
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imported>Sekoia (historical) (expanding a bit) |
imported>Corebreach (historical) (Defense does not apply only to damage-causing powers. (See Confuse, Provoke, etc.)) |
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'''Defense''' | '''Defense''' | ||
Defense to | Defense to a power makes it less likely to hit its target(s) but does not reduce its potency. There are two basic types of defense: | ||
* Typed defense, which provides defense against | * Typed defense, which provides defense against powers that cause specific types of damage (lethal, fire, etc.) | ||
* Positional defense, which provides defense against | * Positional defense, which provides defense against powers based on whether they are melee, ranged, or area of effect. | ||
If power does not hit, then none of its effects apply (such as damage or status effects). | |||
== See Also == | == See Also == |
Revision as of 22:17, 21 April 2007
Definition
Defense
Defense to a power makes it less likely to hit its target(s) but does not reduce its potency. There are two basic types of defense:
- Typed defense, which provides defense against powers that cause specific types of damage (lethal, fire, etc.)
- Positional defense, which provides defense against powers based on whether they are melee, ranged, or area of effect.
If power does not hit, then none of its effects apply (such as damage or status effects).