Demo Editing/List of MOVs: Difference between revisions
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In demo files, the '''MOV''' command determines the animation performed by an ''entity''. | In demo files, the '''MOV''' command determines the animation performed by an ''entity''. | ||
{{ | {{TOCleft}} | ||
{{clear}} | |||
== | == MOVs confirmed to work on player models == | ||
1HSLAM | |||
1H_POUND | |||
1H_POUND_B | |||
1H_SWIPE | |||
1H_SWIPE_L | |||
1H_THROW_JUNK_A1 | |||
1_2PUNCH | |||
1_2PUNCHPOST | |||
1_ROLLDICE_PRE | |||
2HANDCAST | |||
2HANDCASTPOST | |||
2HCLUB_RUNLEFT_CYCLE | |||
2HCLUB_RUNLEFT_PRE | |||
2HCLUB_RUNPRE | |||
2HCLUB_RUNRIGHT_CYCLE | |||
2HCLUB_RUNRIGHT_PRE | |||
2HCLUB_RUN_CYCLE | |||
2HLARGEKNOCKBACK | |||
2HLARGEKNOCKBACK_APEX | |||
2HLARGEKNOCKBACK_IMPACT | |||
2HLARGEREADY | |||
2HLARGE_BLOCK_L | |||
2HLARGE_BLOCK_R | |||
2HLARGE_BOOSTUP | |||
2HLARGE_BOOSTUP_DRAW | |||
2HLARGE_CAST | |||
2HLARGE_HEADCAST | |||
2HLARGE_HITQUICK | |||
2HLARGE_HOP | |||
2HLARGE_HOP2 | |||
2HLARGE_HOPAPEX | |||
2HLARGE_HOPFALL_2 | |||
2HLARGE_HOPPRE | |||
2HLARGE_JUMPAPEX | |||
2HLARGE_JUMPFALL2 | |||
2HLARGE_JUMPPOST | |||
2HLARGE_JUMPPOSTCYCLE | |||
2HLARGE_JUMPPRE | |||
2HLARGE_JUMPTOHOP | |||
2HLARGE_JUMPUP | |||
2HLARGE_RUNBACKCYCLE | |||
2HLARGE_RUNBACKPRE | |||
2HLARGE_RUNCYCLE | |||
2HLARGE_RUNLEFTCYCLE | |||
2HLARGE_RUNLEFTPRE | |||
2HLARGE_RUNPOST | |||
2HLARGE_RUNPRE | |||
2HLARGE_RUNRIGHTCYCLE | |||
2HLARGE_RUNRIGHTPRE | |||
2HLARGE_SLIDE_WEAPON | |||
2HLARGE_SLIDE_WEAPON_POST | |||
2HLARGE_SLIDE_WEAPON_RIGHT_PRE | |||
2HLARGE_TAUNT | |||
2HLARGE_TAUNT_DRAW | |||
2HPOWERTHRUST | |||
2HPOWERTHRUST_PRE | |||
2H_SWIPE | |||
2H_SWIPE_L | |||
2ND_IGNITE | |||
2ND_SLUG | |||
4_ROLLDICE_PRE | |||
7_ROLLDICE_PRE | |||
ABOMINATION_FIST_GROUND_POUND_LOCK | |||
ACTIVE_CYCLE | |||
AFK_NEWSPAPER | |||
AIDSELF_PRE | |||
AIRBRAWLCYCLE | |||
AIRCAGE | |||
AIRCAST | |||
AIRCASTPOST | |||
AIRFORCERAM | |||
AIRG_SUMMON | |||
AIRHEAL | |||
AIRMAGIC_L | |||
AIRMAGIC_LPOST | |||
AIRRADIUSATTACK | |||
AIRS_SUMMON | |||
AIRTELEQUICK | |||
AIRTELEQUICKPOST | |||
AIR_DEATH | |||
AIR_DEATH2 | |||
AIR_DEATH_CYCLE | |||
AIR_DEATH_FALL | |||
AIR_DEATH_IMPACT | |||
AIR_PM_TOSSSERUM | |||
AIR_T_AIRCOMBAT | |||
ALIGNMENTPOWER_FRENZYNOROOT_PRE | |||
ALIGNMENTPOWER_JUSTICE | |||
ALTREADY_LOOK_L | |||
ALTREADY_SHIFT | |||
ALTREADY_TRANS_XARMS | |||
ALTREADY_XARMS_COUGHTRANSOUT | |||
ALTREADY_XARMS_LOOK | |||
ALT_2HANDCAST | |||
ALT_BOOSTUP | |||
ALT_CAST | |||
ALT_HEADCAST_PRE | |||
ALT_MAGICTHROW | |||
ALT_MOUTH_SLOW_PRE | |||
ALT_PICKAXEWALK_CYCLE | |||
ALT_PICKAXEWALK_PRE | |||
ALT_PRE_PSIWINDUP | |||
ALT_PRE_TECHWINDUP | |||
ALT_PSIBLAST_QUICK_PRE | |||
ALT_PSIWINDUP_POST | |||
ALT_RADIUSATTACK | |||
ALT_RAPIDBLAST | |||
ALT_RAPID_QUICK | |||
ALT_READY | |||
ALT_READY_PAUSE2 | |||
ALT_SNIPERBLAST | |||
ALT_SONICBLOWPOST | |||
ALT_SONICBLOW_PRE | |||
ALT_SONICMOUTH_PRE | |||
ALT_SONICSPIT_PRE | |||
ALT_SONICYELL_PRE | |||
ALT_STOP | |||
ALT_TAUNTANOROOT_PRE | |||
ALT_THROWKNIFE_PRE | |||
ALT_THROWPROJECTILE_PRE | |||
AMUSED_B | |||
AMUSED_C | |||
AMUSED_D | |||
AMUSED_E | |||
AMUSED_PRE | |||
APPARITION_POSSESSOR | |||
APPARITION_POSSESSOR_CYCLE | |||
AQUA_BOLT_A | |||
AQUA_BOLT_B | |||
ARCHERY_BOOSTUP | |||
ARC_OF_DESTRUCTION_FAST_DRAW | |||
ARC_OF_DESTRUCTION_SLOW_DRAW | |||
ARC_OF_DESTRUCTION_SLOW_PRE | |||
ARGUE | |||
ARGUE_CYCLE | |||
ARGUE_DISAGREE | |||
ARGUE_REASON | |||
ARMGUN_BURST | |||
ARMGUN_CONE | |||
ARMS_ON_HIPS | |||
ARMS_ON_HIPS_LOOK | |||
ASSASSINS_STRIKE | |||
ASSASSINS_STRIKE_B | |||
ASSUME_POSITION_1 | |||
ASSUME_POSITION_2 | |||
ASSUME_POSITION_4 | |||
ATEASE | |||
AXE_CHOP | |||
AXE_CHOP_DRAW | |||
AXE_RSWEEP | |||
AXE_RSWEEP_DRAW | |||
AXE_RSWEEP_POST | |||
AXE_SWOOP | |||
AXE_SWOOP_DRAW | |||
A_1HSLAM | |||
A_1HSMASH_LEFT | |||
A_1HSMASH_RIGHT | |||
A_1HSMASH_RIGHT_POST | |||
A_1_2PUNCH | |||
A_1_2PUNCHPOST | |||
A_2HANDCAST | |||
A_2HANDCASTPOST | |||
A_2HLARGEREADY | |||
A_2HLARGE_BACKFLYPOST | |||
A_2HLARGE_BACKFLYPRE | |||
A_2HLARGE_BOOSTUP | |||
A_2HLARGE_BOOSTUP_DRAW | |||
A_2HLARGE_BRAWL | |||
A_2HLARGE_FLYINGCYCLE | |||
A_2HLARGE_FLYPOST | |||
A_2HLARGE_FLYPRE | |||
A_2HLARGE_FLYUPCYCLE | |||
A_2HLARGE_FLYUPPOST | |||
A_2HLARGE_FLYUPPRE | |||
A_2HLARGE_HITQUICK | |||
A_2HLARGE_LEFTFLYCYCLE | |||
A_2HLARGE_LEFTFLYPOST | |||
A_2HLARGE_LEFTFLYPRE | |||
A_2HLARGE_RIGHTFLYCYCLE | |||
A_2HLARGE_RIGHTFLYPOST | |||
A_2HLARGE_RIGHTFLYPRE | |||
A_2HLARGE_THROWBRAWL | |||
A_2HPOWERTHRUST_POST | |||
A_2HPOWERTHRUST_PRE | |||
A_2H_SWIPE | |||
A_AFTERBURNERNOROOT_PRE | |||
A_AIDSELF_PRE | |||
A_ALIGNMENTPOWER_FEAR_PRE | |||
A_ALIGNMENTPOWER_JUSTICE | |||
A_ALT_2HANDCAST | |||
A_ALT_BLOW | |||
A_ALT_BOOSTUP | |||
A_ALT_CAST | |||
A_ALT_CASTPOST | |||
A_ALT_HEADCAST | |||
A_ALT_MAGICTHROW | |||
A_ALT_PRE_PSIWINDUP | |||
A_ALT_PRE_TECHWINDUP | |||
A_ALT_PSIBLAST_QUICK_PRE | |||
A_ALT_PSIONICS_SLOWERCAST | |||
A_ALT_PSIQUICK | |||
A_ALT_PSIWINDUP_POST | |||
A_ALT_RADIUSATTACK | |||
A_ALT_RAPID | |||
A_ALT_RAPID_MAIN | |||
A_ALT_SNIPERBLAST | |||
A_ALT_SONICMOUTH | |||
A_ALT_SONICSPIT_PRE | |||
A_ALT_STOP | |||
A_ALT_STOP_CYCLE | |||
A_ALT_STOP_POST | |||
A_ALT_TAUNTANOROOT_PRE | |||
A_ALT_TECHWINDUP_POST | |||
A_ALT_THROWPROJECTILE_PRE | |||
A_AQUA_BOLT_A | |||
A_AQUA_BOLT_B | |||
A_ARCHERY_BOOSTUP | |||
A_ARGUE_REASON | |||
A_ASSASSINS_STRIKE | |||
A_ASSASSINS_STRIKE_B | |||
A_ASSASSINS_STRIKE_WINDUP | |||
A_ATEASE | |||
A_AXE_CHOP | |||
A_AXE_CHOP_DRAW | |||
A_AXE_CHOP_POST | |||
A_AXE_RSWEEP | |||
A_AXE_RSWEEP_DRAW | |||
A_AXE_SWOOP | |||
A_BALLCAST | |||
A_BALLCASTPOST | |||
A_BBPUNCH | |||
A_BEAMRIFLE_AIM | |||
A_BEAMRIFLE_CHARGEDSHOT | |||
A_BEAMRIFLE_CHARGEDSHOT_DRAW | |||
A_BEAMRIFLE_CUTTINGBEAM | |||
A_BEAMRIFLE_CUTTINGBEAM_DRAW | |||
A_BEAMRIFLE_CUTTINGBEAM_POST | |||
A_BEAMRIFLE_DISINTEGRATE | |||
A_BEAMRIFLE_DISINTEGRATE_DRAW | |||
A_BEAMRIFLE_LANCERSHOT | |||
A_BEAMRIFLE_LANCERSHOT_DRAW | |||
A_BEAMRIFLE_OVERCHARGE | |||
A_BEAMRIFLE_OVERCHARGE_BLAST | |||
A_BEAMRIFLE_OVERCHARGE_DRAW | |||
A_BEAMRIFLE_PENETRATINGRAY | |||
A_BEAMRIFLE_PENETRATINGRAY_SNIPERWINDUP | |||
A_BEAMRIFLE_READY | |||
A_BLINDING | |||
A_BLINDINGPOST | |||
A_BLOCK_R | |||
A_BLOW | |||
A_BODYBLOW | |||
A_BOOSTAURA | |||
A_BOOSTAURA_LONG | |||
A_BOOSTAURA_PRE_NOROOT | |||
A_BOOSTAURA_QUICK | |||
A_BOOSTAURA_QUICK_PRE_NOROOT | |||
A_BOOSTDOWN_PRE_ROOTED | |||
A_BOOSTUP | |||
A_BOOSTUPPOST | |||
A_BOOSTUP_ATTACK | |||
A_BOOSTUP_ROOTED | |||
A_BOOST_D | |||
A_BOWSNIPER_SHOOT | |||
A_BOW_ARC | |||
A_BOW_ARC_DRAW | |||
A_BOW_CONE | |||
A_BOW_CONE_DRAW | |||
A_BOW_HEAVY | |||
A_BOW_HEAVY_DRAW | |||
A_BOW_HEAVY_POST | |||
A_BOW_MID | |||
A_BOW_MID_DRAW | |||
A_BOW_QUICK | |||
A_BOW_QUICK_DRAW | |||
A_BOW_READY | |||
A_BOW_REVERANT_CYCLE | |||
A_BOW_SNIPERWINDUP_DRAW | |||
A_BOW_SNIPERWINDUP_PRE | |||
A_BRAWLCYCLE_15 | |||
A_BRAWLLEFT | |||
A_BRAWLRIGHT | |||
A_BUCKSHOT | |||
A_BUCKSHOT_DRAW | |||
A_BUCKSHOT_POST | |||
A_BURNSUMMON | |||
A_BURNSUMMON_PRE | |||
A_BURST | |||
A_BURST_DRAW | |||
A_CLAWL | |||
A_CLAWR | |||
A_CLAWSREADY | |||
A_CLAWSREADY_15 | |||
A_CLAWSTAB | |||
A_CLAWSTAB_DRAW | |||
A_CLAWS_BBPUNCH | |||
A_CLAWS_BBPUNCH_DRAW | |||
A_CLAWS_BOOSTUP | |||
A_CLAWS_BOOSTUP_DRAW | |||
A_CLAWS_BRAWLLEFT | |||
A_CLAWS_BRAWLRIGHT | |||
A_CLAWS_DRAW | |||
A_CLAWS_DRAW_CYCLE | |||
A_CLAWS_FRISBEE | |||
A_CLAWS_FRISBEE_DRAW | |||
A_CLAWS_GUTPUNCH | |||
A_CLAWS_GUTPUNCH_DRAW | |||
A_CLAWS_HIGH | |||
A_CLAWS_HIGH_DRAW | |||
A_CLAWS_HIGH_POST | |||
A_CLAWS_JUMPAREA | |||
A_CLAWS_JUMPAREA_DRAW | |||
A_CLAWS_LOW | |||
A_CLAWS_LOW_DRAW | |||
A_CLAWS_LOW_PRE | |||
A_CLAWS_ONETWO2PUNCH | |||
A_CLAWS_ONETWO2PUNCH_DRAW | |||
A_CLAWS_POISON | |||
A_CLAWS_POISONSTABLEFT | |||
A_CLAWS_POISONSTABRIGHT | |||
A_CLAWS_POISONSTABRIGHT_DRAW | |||
A_CLAWS_POISON_DRAW | |||
A_CLAWS_POSTBLEND | |||
A_CLAWS_SPEED | |||
A_CLAWS_SPEED_DRAW | |||
A_CLAWS_SPIN | |||
A_CLAWS_SPIN_DRAW | |||
A_CLAWS_SPIN_PRE | |||
A_CLAWS_TAUNT | |||
A_CLAWS_THROWKNIFE | |||
A_CLAWS_THROWKNIFE_DRAW | |||
A_COMBATBLOCK_L | |||
A_COMBATBLOCK_R | |||
A_COMMAND_SUMMON | |||
A_CRABPACK_FIRERIGHT | |||
A_CRABPACK_GRENADE | |||
A_CRABPACK_RANGEBURST | |||
A_CRABPACK_SPRAYRIGHT | |||
A_CRUSHING_BLOW_FAST | |||
A_CRUSHING_BLOW_FAST_DRAW | |||
A_CRUSHING_BLOW_FAST_POST | |||
A_CRUSHING_BLOW_SLOW | |||
A_CRUSHING_BLOW_SLOW_PRE | |||
A_CRUSHING_UPPERCUT | |||
A_CRYSTALTHROW | |||
A_C_HITQUICK | |||
A_C_HITQUICK_L | |||
A_DANCE1 | |||
A_DANCE2 | |||
A_DANCE3 | |||
A_DANCE4 | |||
A_DANCE5_CYCLE | |||
A_DANCE6 | |||
A_DANCE6_CYCLE | |||
A_DANGERSENSE | |||
A_DEFENSIVE_SWEEP_SLOW_PRE | |||
A_DEHYDRATE | |||
A_DESTINY_BULLRUSH_PRE | |||
A_DOORKICK | |||
A_DRAIN_REACT | |||
A_DRAW_2HLARGE | |||
A_DRAW_BOW | |||
A_DRAW_DUALPISTOLS | |||
A_DRAW_KATANA | |||
A_DRAW_MAGICSTAFF | |||
A_DRAW_PISTOL | |||
A_DRAW_PISTOLS | |||
A_DUALPISTOLS_AMMOSWAP | |||
A_DUALPISTOLS_BULLETRAIN | |||
A_DUALPISTOLS_BULLETRAIN_DRAW | |||
A_DUALPISTOLS_DUALWIELD | |||
A_DUALPISTOLS_DUALWIELD_DRAW | |||
A_DUALPISTOLS_EMPTYCLIPS | |||
A_DUALPISTOLS_EMPTYCLIPS_DRAW | |||
A_DUALPISTOLS_EXECUTIONER | |||
A_DUALPISTOLS_EXECUTIONER_DRAW | |||
A_DUALPISTOLS_HAILBULLETS_DRAW | |||
A_DUALPISTOLS_HAILBULLETS_PRE | |||
A_DUALPISTOLS_PIERCINGROUNDS | |||
A_DUALPISTOLS_PIERCINGROUNDS_DRAW | |||
A_DUALPISTOLS_PISTOLSA | |||
A_DUALPISTOLS_PISTOLSA_DRAW | |||
A_DUALPISTOLS_PISTOLSB | |||
A_DUALPISTOLS_PISTOLSC | |||
A_DUALPISTOLS_PISTOLSD | |||
A_DUALPISTOLS_SUPPRESSIVEFIRE | |||
A_DUALPISTOLS_SUPPRESSIVEFIRE_B | |||
A_DUALPISTOLS_SUPPRESSIVEFIRE_DRAW | |||
A_DUALWIELD_AOEBRIDGE | |||
A_DUALWIELD_AOEBRIDGE_POST | |||
A_DUALWIELD_BLOCK_L | |||
A_DUALWIELD_BLOCK_R | |||
A_DUALWIELD_DRAW | |||
A_DUALWIELD_FOLLOWUP | |||
A_DUALWIELD_HIGHLOW | |||
A_DUALWIELD_HIGHLOW_DRAW | |||
A_DUALWIELD_HITQUICK | |||
A_DUALWIELD_LIGHTOPENINGA | |||
A_DUALWIELD_LIGHTOPENINGA_DRAW | |||
A_DUALWIELD_LIGHTOPENINGB | |||
A_DUALWIELD_MODERATEBRIDGE | |||
A_DUALWIELD_MODERATEBRIDGE_DRAW | |||
A_DUALWIELD_MODERATEOPENING | |||
A_DUALWIELD_SPECIAL1 | |||
A_DUALWIELD_SPECIAL1_DRAW | |||
A_DUALWIELD_SPECIAL2 | |||
A_DUFFELBAG_TOSS | |||
A_D_ARMSUP | |||
A_D_BASE | |||
A_D_BLOCK | |||
A_D_BOUNCE | |||
A_D_MONKEY | |||
A_D_SHOTGUN_CYCLE | |||
A_D_THROWBRAWL | |||
A_D_WASHER | |||
A_EMOTE_AIR_GUITAR_CYCLE | |||
A_EMOTE_AIR_GUITAR_PRE | |||
A_EMOTE_ATTACK | |||
A_EMOTE_BACKFLIP_PRE | |||
A_EMOTE_CELLPHONE_PRE | |||
A_EMOTE_COSTUMECHANGE_DRINKFORMULA_PRE | |||
A_EMOTE_COSTUMECHANGE_INJECTSERUM_PRE | |||
A_EMOTE_COSTUMECHANGE_MURDEROFCROWS | |||
A_EMOTE_COSTUMECHANGE_OIL_STRIKE_PRE | |||
A_EMOTE_COSTUMECHANGE_POD_PERSON_PRE | |||
A_EMOTE_COSTUMECHANGE_PRESSURE_RELEASE_PRE | |||
A_EMOTE_COSTUMECHANGE_RAPIDBOIL_PRE | |||
A_EMOTE_COSTUMECHANGE_SPIN_PRE | |||
A_EMOTE_DANCE_BILLYJEANS_PRE | |||
A_EMOTE_DIMENSION_SHIFT_PRE | |||
A_EMOTE_DISCO_DANCE_PRE | |||
A_EMOTE_DRINK | |||
A_EMOTE_DRUM | |||
A_EMOTE_FACEPALM | |||
A_EMOTE_FRUSTRATED | |||
A_EMOTE_FRUSTRATED_CYCLE | |||
A_EMOTE_HI | |||
A_EMOTE_HOLD_TORCH | |||
A_EMOTE_HOLD_TORCH_CYCLE | |||
A_EMOTE_JUMPINGJACKS | |||
A_EMOTE_KARATE_DANCE_PRE | |||
A_EMOTE_KISSMYBUTT | |||
A_EMOTE_KUNGFUTRAIN | |||
A_EMOTE_POINT | |||
A_EMOTE_SITTING_POSE10_INTRO | |||
A_EMOTE_STANCE_HEROIC02 | |||
A_EMOTE_STANCE_OMEGA | |||
A_EMOTE_STANCE_OMEGA_CYCLE | |||
A_EMOTE_STANCE_VILLAINOUS02 | |||
A_EMOTE_STANCE_VILLAINOUS02_CYCLE | |||
A_EMOTE_TRIBAL_DANCE | |||
A_EMOTE_ULTIMATE_POWER | |||
A_EMOTE_WALL_LEAN_3 | |||
A_EMOTE_WHISTLE | |||
A_ENERGY_TORRENT | |||
A_EYE_OF_STORM | |||
A_E_TORRENT_POST | |||
A_FEARSTUN | |||
A_FLAMETHROWER_MID | |||
A_FLING | |||
A_FLIPBOOST | |||
A_FLURRY | |||
A_FOCUSED_BURST | |||
A_FOLLOW_THROUGH_FAST | |||
A_FOLLOW_THROUGH_FAST_DRAW | |||
A_FOLLOW_THROUGH_FAST_POST | |||
A_FULLAUTOQUICK | |||
A_FULLAUTOQUICK_DRAW | |||
A_GEYSER | |||
A_GLORY | |||
A_GRENADELOB | |||
A_GROUNDSUMMON_PRE_NOROOT | |||
A_GUARD_SPIN | |||
A_GUTPUNCH | |||
A_GUTPUNCH_POST | |||
A_HAMMERSMASH_PRE | |||
A_HAMMER_UPCUT_PRE | |||
A_HAUNT_PRE | |||
A_HEAVYBLOW | |||
A_HEAVYBLOW_B | |||
A_HEAVYBLOW_B_POST | |||
A_HEAVYBURST | |||
A_HITQUICK | |||
A_HYDRO_BLAST | |||
A_HYPNOTIZE | |||
A_INITIAL_STRIKE | |||
A_INITIAL_STRIKE_B | |||
A_INITIAL_STRIKE_C | |||
A_INNOCUOUS_STRIKE | |||
A_INNOCUOUS_STRIKE_DRAW | |||
A_INVENTION_PRE | |||
A_JACOBSLADDER | |||
A_JACOBSLADDER_2 | |||
A_JUMPNSMASH | |||
A_KATANA_BOOSTUP | |||
A_KATANA_HACK | |||
A_KATANA_HACK_DRAW | |||
A_KATANA_HEADSPLITTER | |||
A_KATANA_HEADSPLITTER_DRAW | |||
A_KATANA_HEADSPLITTER_POST | |||
A_KATANA_PARRY | |||
A_KATANA_PARRY_DRAW | |||
A_KATANA_READY | |||
A_KATANA_REVSWEEP | |||
A_KATANA_REVSWEEP_DRAW | |||
A_KATANA_REVSWEEP_POST | |||
A_KATANA_SLASH | |||
A_KATANA_SLASH_DRAW | |||
A_KATANA_SLASH_POST | |||
A_KATANA_SLICE | |||
A_KATANA_SLICE_DRAW | |||
A_KATANA_SPINJUMP | |||
A_KATANA_SPINJUMP_DRAW | |||
A_KHF | |||
A_KINETIC_ASSASSINS_STRIKE | |||
A_LAZYCLAWSREADY | |||
A_LEADERSHIP_PRE | |||
A_LEFTWRISTSHOOT | |||
A_LEVITATE | |||
A_LEVITATEPOST | |||
A_LEVITATE_NOROOT | |||
A_LEV_RAM | |||
A_LIGHTNING_TELEPORT | |||
A_LIGHTNING_TELEPORT_2 | |||
A_LOTUS_PRE | |||
A_MACESHOOT | |||
A_MACESHOOT_DRAW | |||
A_MACESHOOT_POSTCYCLE | |||
A_MACE_CLOBBER | |||
A_MACE_CLOBBER_DRAW | |||
A_MACE_CLOBBER_POST | |||
A_MACE_SUMMON_DRAW | |||
A_MACE_UPCUT | |||
A_MAGICSTAFF_CAST | |||
A_MAGICSTAFF_CAST_DRAW | |||
A_MAGICTHROW | |||
A_MAGICTHROWPOST | |||
A_MAGIC_WINDUP_POST | |||
A_MAGIC_WINDUP_PRE | |||
A_MA_HOBBLEKICK | |||
A_MA_IRONKICK | |||
A_MA_KICK | |||
A_MA_PALMSTUN | |||
A_MA_ROUNDHOUSE | |||
A_MA_STUNKICK | |||
A_MA_TIER7_ALT1_RIGHT | |||
A_MEDOTHER_POST | |||
A_MEDOTHER_PRE | |||
A_MEDSELF2 | |||
A_MEGA | |||
A_MERCURIAL_BLOW_A | |||
A_MERCURIAL_BLOW_B | |||
A_MERCURIAL_BLOW_C | |||
A_MERCURIAL_BLOW_D | |||
A_MINDPROBE_QUICK | |||
A_MOUTH | |||
A_MOUTH_POST | |||
A_MOUTH_SLOW | |||
A_NINJA_UPGRADE_RIN | |||
A_NINJA_UPGRADE_ZEN | |||
A_PARRY | |||
A_PARRY_DRAW | |||
A_PARRY_POST | |||
A_PISTOLS_6SHOT | |||
A_PISTOLS_6SHOT_DRAW | |||
A_PISTOLS_BIGSHOT | |||
A_PISTOLS_BIGSHOT_DRAW | |||
A_PISTOLS_READY | |||
A_PISTOLS_SINGLE_DRAW | |||
A_PISTOLS_SINGLE_LEFT | |||
A_PISTOLS_SINGLE_RIGHT | |||
A_PISTOL_HIPSHOOT_DRAW | |||
A_PLACATE | |||
A_PLACE_TRAP | |||
A_PLANTDEVICE_POST | |||
A_PLANTDEVICE_PRE | |||
A_POINT_BUFF | |||
A_POWER_SIPHON_NOTROOTED | |||
A_PRACTICEDBRAWLER_NOROOT | |||
A_PRACTICEDBRAWLER_PRE_NOROOT | |||
A_PRECISE_STRIKE | |||
A_PREDICT_TELEPORT | |||
A_PREPOISON | |||
A_PRESTIGE_SELFDESTRUCT_WINDUP | |||
A_PRESTIGE_TAROTCARD_PRE | |||
A_PRE_MEDSELF | |||
A_PRE_PSIWINDUP | |||
A_PRE_TECHWINDUP | |||
A_PRE_WINDUP | |||
A_PSIBLAST | |||
A_PSIBLAST_QUICK_PRE | |||
A_PSIONICS_NOROOT | |||
A_PSIQUICK | |||
A_PSIWINDUP_POST | |||
A_QUICKBLINDING | |||
A_QUICK_STRIKE_A | |||
A_QUICK_STRIKE_B | |||
A_QUICK_WRISTBAND_ACTIVATE | |||
A_RADIUSATTACK_NOROOT | |||
A_RADIUSATTACK_PRE_NOROOT | |||
A_RADIUSEFFECT | |||
A_RADIUSEFFECT_NOROOT | |||
A_RADIUSEFFECT_PRE_NOROOT | |||
A_RAPID | |||
A_RAPIDPOST | |||
A_RECLUSE_KNOCKUP | |||
A_REPULSING_TORRENT | |||
A_REPULSIONBOMB_PRE | |||
A_REVEALMAP_PRE | |||
A_REVIVE | |||
A_REVIVE_WINDUP | |||
A_ROUNDHOUSE_CYCLE | |||
A_SCHEME | |||
A_SCREAM | |||
A_SERPENT_REACH | |||
A_SERPENT_REACH_DRAW | |||
A_SERUM_QUICK | |||
A_SHATTER_ARMOR_FAST | |||
A_SHATTER_ARMOR_FAST_DRAW | |||
A_SHATTER_ARMOR_SLOW | |||
A_SHATTER_ARMOR_SLOW_DRAW | |||
A_SHATTER_ARMOR_SLOW_PRE | |||
A_SHIELD_1HSMASH_LEFT_PRE | |||
A_SHIELD_1HSMASH_RIGHT_PRE | |||
A_SHIELD_2HANDCAST | |||
A_SHIELD_BEATCHEST | |||
A_SHIELD_BLINDING | |||
A_SHIELD_BLOCK_R | |||
A_SHIELD_BOOSTAURA | |||
A_SHIELD_BOOSTAURA_PRE | |||
A_SHIELD_BOOSTDOWN | |||
A_SHIELD_BOOSTUP | |||
A_SHIELD_BULLRUSH_PRE | |||
A_SHIELD_CAST | |||
A_SHIELD_CHOP | |||
A_SHIELD_CLOBBER | |||
A_SHIELD_CLOBBER_DRAW | |||
A_SHIELD_GROUNDSUMMON_NOROOT | |||
A_SHIELD_GUTPUNCH | |||
A_SHIELD_JACOBSLADDER | |||
A_SHIELD_JUMPSMASH | |||
A_SHIELD_LEADERSHIP | |||
A_SHIELD_LEVITATE | |||
A_SHIELD_MAGIC_THROW | |||
A_SHIELD_RSWEEP | |||
A_SHIELD_SMASHCAST | |||
A_SHIELD_STOMP | |||
A_SHIELD_SWOOP | |||
A_SHIELD_SWOOP_DRAW | |||
A_SHIELD_THROWBRAWL | |||
A_SHIELD_TWIRL | |||
A_SHIELD_TWIRL_DRAW | |||
A_SHIELD_UPPERCUT | |||
A_SHIELD_WEAPONDRAW_BACK | |||
A_SHIELD_WEAVE_PRE | |||
A_SHIELD_WINDUPUPPERCUT | |||
A_SHIN_BREAKER | |||
A_SHOTGUNREADY | |||
A_SINGCAST | |||
A_SKY_SPLITTER | |||
A_SKY_SPLITTER_DRAW | |||
A_SLUG | |||
A_SLUG_DRAW | |||
A_SMASHCAST | |||
A_SMASHCASTPOST | |||
A_SMASHINGBLOW | |||
A_SMOKEFLASH | |||
A_SNIPERBLAST | |||
A_SNIPER_SHOOT | |||
A_SNIPER_WINDUP | |||
A_SNIPER_WINDUP_DRAW | |||
A_SONICGUN_STUN | |||
A_SPINNING_STRIKE | |||
A_SPIT | |||
A_SPITPOST | |||
A_SS_TIER1_ALT1 | |||
A_SS_TIER2_ALT1_LEFT | |||
A_SS_TIER2_ALT1_RIGHT | |||
A_SS_TIER3_ALT1_RIGHT | |||
A_SS_TIER6_ALT1 | |||
A_STAFFMASTERY_BODY | |||
A_STAFFMASTERY_SOUL | |||
A_STAFF_DRAW | |||
A_STEAL | |||
A_STEAM_SPRAY | |||
A_STOMP | |||
A_STOMP2 | |||
A_STOP | |||
A_STOP_CYCLE | |||
A_STOP_POST | |||
A_SWEEPING_STRIKE_FAST_DRAW | |||
A_SWEEPING_STRIKE_SLOW_PRE | |||
A_SWEEP_CROSS | |||
A_SWEEP_LOW | |||
A_SWORDTAUNT | |||
A_SWORD_MIDSLASH | |||
A_SWORD_MIDSLASH_DRAW | |||
A_TAUNTANOROOT_PRE | |||
A_TAUNTA_PRE | |||
A_TAUNTB_CYCLE | |||
A_TAUNTB_PRE | |||
A_TEABAG_PRE | |||
A_TECHWINDUP | |||
A_TECHWINDUP_POST | |||
A_TERRIFY | |||
A_THROWBRAWL | |||
A_THROWKNIFE_PRE | |||
A_THROWPROJECTILE_POST | |||
A_THROWPROJECTILE_PRE | |||
A_TIME_CRAWL_PRE | |||
A_TOTAL_FOCUS | |||
A_TWIRL | |||
A_TWIRL_DRAW | |||
A_UNDERHAND | |||
A_WALL | |||
A_WARWOLF | |||
A_WATERBACKPACK | |||
A_WATERBACKPACK2 | |||
A_WATERJET | |||
A_WATERJET_LONG | |||
A_WATER_BURST | |||
A_WEAPONBLOCK_L | |||
A_WEAPONBLOCK_R | |||
A_WEAPON_DRAW | |||
A_WEAVE_PRE | |||
A_WEP_FRISBEECAST | |||
A_WEP_MAGICCAST_DRAW | |||
A_WEP_TELEKINESIS | |||
A_WEP_TELEKINESIS_DRAW | |||
A_WHIRLING_SLICE_FAST | |||
A_WHIRLING_SLICE_FAST_DRAW | |||
A_WHIRLING_SLICE_FAST_POST | |||
A_WIDOWS_ATTACK | |||
A_WINDBLAST | |||
A_WINDBLASTPOST | |||
A_WINDUPCUT | |||
A_WINDUPCUT_POST | |||
A_WINDUP_POST | |||
A_WISP_AOE | |||
A_WRISTBANDACTIVATE_QUICK_NONROOTED | |||
A_WRISTBAND_ACTIVATE | |||
A_W_BOOSTUP | |||
A_W_BOOSTUPPOST | |||
A_W_HITQUICK | |||
A_W_THROWBRAWL | |||
A_ZEUS_LIGHTNING | |||
BACKFLYCYCLE | |||
BACKFLYPOST | |||
BACKFLYPRE | |||
BACKRUNPRE | |||
BACKTONEUTRALREADY | |||
BALLCAST | |||
BARF_STUN | |||
BASIC_RUNOUT | |||
BASIC_SPAWN | |||
BATCHEER_B | |||
BATCHEER_B2 | |||
BATLOOKOUT_A | |||
BATLOOKOUT_B | |||
BATLOOKOUT_B2 | |||
BATOBSERVE | |||
BATON_ATTACK | |||
BATON_ATTACK_DRAW | |||
BATT_RIFLE_A1 | |||
BATT_RIFLE_HIGH_1 | |||
BATT_RIFLE_LOW_1 | |||
BATT_RIFLE_LOW_2 | |||
BAT_ATTACK1 | |||
BAT_ATTACK1_POST | |||
BAT_ATTACK1_POSTCYCLE | |||
BAT_ATTACK2 | |||
BAT_ATTACK3 | |||
BAT_ATTACK_DRAW | |||
BAT_MENACE_A | |||
BAT_MENACE_B | |||
BAT_PUMMEL | |||
BAT_PUMMEL_DRAW | |||
BAYONETLUNGE | |||
BAYONETLUNGE_DRAW | |||
BAYONETLUNGE_POST | |||
BBPUNCH | |||
BEAMRIFLE_CHARGEDSHOT | |||
BEAMRIFLE_CHARGEDSHOT_DRAW | |||
BEAMRIFLE_CUTTINGBEAM | |||
BEAMRIFLE_CUTTINGBEAM_DRAW | |||
BEAMRIFLE_DISINTEGRATE | |||
BEAMRIFLE_DISINTEGRATE_DRAW | |||
BEAMRIFLE_LANCERSHOT | |||
BEAMRIFLE_LANCERSHOT_DRAW | |||
BEAMRIFLE_OVERCHARGE | |||
BEAMRIFLE_OVERCHARGE_DRAW | |||
BEAMRIFLE_READY | |||
BEAMRIFLE_RUNCYCLE | |||
BEAMRIFLE_RUNLEFTPRE | |||
BEAMRIFLE_RUNPOST | |||
BEAMRIFLE_RUNPRE | |||
BEAMRIFLE_SINGLESHOT | |||
BEAMRIFLE_SINGLESHOT_DRAW | |||
BEAMUP_POST | |||
BEAMUP_PRE | |||
BEAST_BACK | |||
BEAST_BACK_POST | |||
BEAST_DUALPISTOLS_PRE | |||
BEAST_FORWARD | |||
BEAST_FORWARDPOST | |||
BEAST_FORWARD_CYCLE | |||
BEAST_GUN_FORWARDPOST | |||
BEAST_GUN_READY_PRE | |||
BEAST_LEFT | |||
BEAST_LEFT_POST | |||
BEAST_READY_PRE | |||
BEAST_READY_SLOW | |||
BEAST_RIGHT | |||
BEAST_RIGHTWEPCOMBAT_APEX2 | |||
BEAST_RIGHTWEPCOMBAT_BACK | |||
BEAST_RIGHTWEPCOMBAT_BACK_POST | |||
BEAST_RIGHTWEPCOMBAT_FORWARD | |||
BEAST_RIGHTWEPCOMBAT_FORWARD_POST | |||
BEAST_RIGHTWEPCOMBAT_HOP_APEX | |||
BEAST_RIGHTWEPCOMBAT_HOP_CYCLE | |||
BEAST_RIGHTWEPCOMBAT_HOP_FALL_CYCLE | |||
BEAST_RIGHTWEPCOMBAT_HOP_PRE | |||
BEAST_RIGHTWEPCOMBAT_JUMPTOHOP | |||
BEAST_RIGHTWEPCOMBAT_JUMP_CYCLE | |||
BEAST_RIGHTWEPCOMBAT_JUMP_POST | |||
BEAST_RIGHTWEPCOMBAT_JUMP_PRE | |||
BEAST_RIGHTWEPCOMBAT_LEFT_POST | |||
BEAST_RIGHTWEPCOMBAT_PRE | |||
BEAST_RIGHT_POST | |||
BEAST_RUN_HOP | |||
BEAST_RUN_HOPAPEX | |||
BEAST_RUN_HOPFALL | |||
BEAST_RUN_HOPFALL_CYCLE | |||
BEAST_RUN_HOPPRE | |||
BEAST_RUN_HOP_CYCLE | |||
BEAST_RUN_JUMPAPEX | |||
BEAST_RUN_JUMPFALL2 | |||
BEAST_RUN_JUMPPOST | |||
BEAST_RUN_JUMPPRE | |||
BEAST_RUN_JUMPTOHOP | |||
BFLY_PREFALL | |||
BINOCULAR_IDLE | |||
BITE | |||
BLASTER_BURST | |||
BLASTER_HEAVY | |||
BLINDING | |||
BLOCK | |||
BLOCK_CYCLE | |||
BLOCK_L | |||
BLOCK_R | |||
BLOW | |||
BLOWPOST | |||
BLUE_SPELLCAST_BLINDING | |||
BLUE_SPELLCAST_CYCLE | |||
BLUE_SPELLCAST_CYCLE2 | |||
BLUE_SPELLCAST_LEVITATE | |||
BOBCAT_ONCOUCH | |||
BODYBAG_READY | |||
BODYBAG_WALK_CYCLE | |||
BODYBAG_WALK_POST | |||
BODYBAG_WALK_PRE | |||
BODYBLOW | |||
BODY_COLLAPSE_CYCLE | |||
BODY_COLLAPSE_IN | |||
BODY_COLLAPSE_SHORT | |||
BOOKIE_BASE | |||
BOOKIE_LEFT | |||
BOOKIE_RIGHT | |||
BOOKWALK_A | |||
BOOMBOX_1 | |||
BOOMBOX_22 | |||
BOOSTAURA | |||
BOOSTAURA_FASTCAST_PRE_NOROOT | |||
BOOSTAURA_LONG | |||
BOOSTAURA_LONG2 | |||
BOOSTAURA_PRE_NOROOT | |||
BOOSTAURA_QUICK | |||
BOOSTAURA_QUICK_PRE_NOROOT | |||
BOOSTDNREADY | |||
BOOSTDOWN_PRE_ROOTED | |||
BOOSTUP | |||
BOOSTUPPOST | |||
BOOSTUPREADY | |||
BOOSTUP_ATTACK | |||
BOOSTUP_ROOTED | |||
BOOST_D | |||
BOOST_DPOST | |||
BOW | |||
BOWING_A | |||
BOWING_B | |||
BOWING_C | |||
BOWING_C2 | |||
BOWSNIPER_SHOOT | |||
BOW_ARC | |||
BOW_ARC_DRAW | |||
BOW_CONE | |||
BOW_CONE_DRAW | |||
BOW_HEAVY | |||
BOW_HEAVY_DRAW | |||
BOW_LOOKOUT_A | |||
BOW_MID | |||
BOW_MID_DRAW | |||
BOW_QUICK | |||
BOW_QUICK_DRAW | |||
BOW_READY | |||
BOW_SNIPERWINDUP_PRE | |||
BOXREADY | |||
BRAWL2 | |||
BRAWL2_POST | |||
BRAWLCYCLE | |||
BRAWLCYCLE_15 | |||
BRAWLCYCLE_B | |||
BRAWLPOST_L | |||
BRAWLPOST_R | |||
BRAWL_L | |||
BRAWL_POST | |||
BRAWL_R | |||
BROADSWORD_PLACATE | |||
BS_ARMBLAST | |||
BS_TAILARC | |||
BS_TAILBLAST | |||
BUCKSHOT | |||
BUCKSHOT_DRAW | |||
BUCKSHOT_POST | |||
BULLRUSH_PRE | |||
BUM_CUP_BEG_L | |||
BUM_CUP_BEG_R | |||
BUM_CUP_JINGLE | |||
BUM_SLEEP1 | |||
BUM_SLEEP2 | |||
BUM_SLEEP3 | |||
BUM_SLEEP4 | |||
BUM_SLEEP5 | |||
BURNOUT_BOOSTUP_NOROOT | |||
BURNSUMMON | |||
BURNSUMMON_PRE | |||
BURST | |||
BURSTPOST | |||
BURST_DRAW | |||
BURST_POST | |||
CAGE | |||
CAGEPOST | |||
CALL_HAWK_PRE | |||
CAPTURED_APPARITIONS_CYCLE | |||
CAPTURED_AWAKENED_CYCLE | |||
CAPTURED_PENELOPE_CYCLE | |||
CAPTURED_PENELOPE_FALL | |||
CARNIVALOFLIGHT_TELEPORTOUT | |||
CAST | |||
CASTPOST | |||
CEMENTWALKCYCLE | |||
CEMENTWALKPOST | |||
CEMENTWALKPRE | |||
CHAIR_VAR1A | |||
CHAIR_VAR1B | |||
CHAIR_VAR1C | |||
CHAIR_VAR3A | |||
CHAIR_VAR3B | |||
CHAIR_VAR3C | |||
CHANT_A | |||
CHANT_A2 | |||
CHANT_B | |||
CHANT_B2 | |||
CHANT_B3 | |||
CHANT_C | |||
CHANT_C2 | |||
CHANT_C3 | |||
CHEERCHANT_C | |||
CHEER_A | |||
CHEER_B | |||
CHEER_C | |||
CHESTCOMBATTOREADY | |||
CHILLING_HOWL | |||
CHOKESTUN | |||
CHOKE_REACT | |||
CHRONO_SHIFT_PRE | |||
CLAPPING | |||
CLAWCYCLE_15 | |||
CLAWRAKE | |||
CLAWREADY | |||
CLAWSBACKSTAB | |||
CLAWSBACKSTAB_POSTCYCLE | |||
CLAWSWIPE_LEFT | |||
CLAWSWIPE_LEFT_POST | |||
CLAWSWIPE_RIGHT | |||
CLAWSWIPE_RIGHT_DRAW | |||
CLAWS_BACKSTABWINDUP | |||
CLAWS_BACKSTABWINDUP_DRAW | |||
CLAWS_BBPUNCH | |||
CLAWS_BBPUNCH_DRAW | |||
CLAWS_BLOCK_L | |||
CLAWS_BLOCK_R | |||
CLAWS_BOOSTUP | |||
CLAWS_BOOSTUP_DRAW | |||
CLAWS_BOOSTUP_POSTCYCLE | |||
CLAWS_BRAWLLEFT | |||
CLAWS_BRAWLRIGHT | |||
CLAWS_FRISBEE | |||
CLAWS_FRISBEE_DRAW | |||
CLAWS_FRISBEE_POST | |||
CLAWS_GUTPUNCH | |||
CLAWS_GUTPUNCH_DRAW | |||
CLAWS_HIGH | |||
CLAWS_HIGH_DRAW | |||
CLAWS_HITQUICK | |||
CLAWS_JUMPAREA | |||
CLAWS_JUMPAREA_DRAW | |||
CLAWS_JUMPAREA_POST | |||
CLAWS_LOW_DRAW | |||
CLAWS_LOW_PRE | |||
CLAWS_MOUTH_SLOWCAST | |||
CLAWS_ONETWOPUNCH | |||
CLAWS_ONETWOPUNCH_DRAW | |||
CLAWS_PLACATE | |||
CLAWS_PLACATE_DRAW | |||
CLAWS_POISON | |||
CLAWS_POISONSTAB | |||
CLAWS_POISONSTAB_DRAW | |||
CLAWS_POISONSTAB_POST | |||
CLAWS_POISON_DRAW | |||
CLAWS_POSTBLEND | |||
CLAWS_PSIBLAST_QUICK | |||
CLAWS_PSIBLAST_QUICK_DRAW | |||
CLAWS_RAPIDBLAST | |||
CLAWS_SPEED | |||
CLAWS_SPEED_DRAW | |||
CLAWS_SPEED_POST | |||
CLAWS_SPIN | |||
CLAWS_SPIN_DRAW | |||
CLAWS_SPIN_LAND | |||
CLAWS_SPIN_POST | |||
CLAWS_TAUNT | |||
CLAWS_TAUNT_DRAW | |||
CLAWS_THROWKNIFE | |||
CLAWS_THROWKNIFE_DRAW | |||
CLAWS_WRISTSHOOT | |||
CLAW_HOP | |||
CLAW_HOP2 | |||
CLAW_HOPAPEX | |||
CLAW_HOPFALL | |||
CLAW_HOPFALL_2 | |||
CLAW_HOPPRE | |||
CLAW_JUMPAPEX | |||
CLAW_JUMPFALL2 | |||
CLAW_JUMPPOST | |||
CLAW_JUMPPRE | |||
CLAW_JUMPTOHOP | |||
CLAW_JUMPUP | |||
CLAW_RAKE | |||
CLAW_RAKE_POST | |||
CLAW_RUNBACKCYCLE | |||
CLAW_RUNBACKPRE | |||
CLAW_RUNCYCLE | |||
CLAW_RUNLEFTCYCLE | |||
CLAW_RUNLEFTPRE | |||
CLAW_RUNPOST | |||
CLAW_RUNPRE | |||
CLAW_RUNRIGHTCYCLE | |||
CLAW_RUNRIGHTPRE | |||
CLAW_SWIPE | |||
CLAW_SWIPE_POST | |||
CLOCKWORKSIPHON | |||
CLOCKWORKSIPHON_LOW | |||
CLOCKWORK_CHESTCANNON | |||
CLOCKWORK_CHESTCANNON_ENTERCOMBATSTANCE | |||
CLOCKWORK_CHESTSPRAY | |||
CLOCKWORK_DIAGNOSTIC | |||
CLOCKWORK_NPC_MALFUNCTION_POST | |||
CLOCKWORK_NPC_MALFUNCTION_POSTFOUR | |||
CLOCKWORK_NPC_MALFUNCTION_POSTTHREE | |||
CLOCKWORK_NPC_MALFUNCTION_POSTTWO | |||
CLOCKWORK_NPC_MALFUNCTION_PRE | |||
CLOCKWORK_NPC_PATROL_MALFUNCTION_CYCLE | |||
CLOCKWORK_PLASMABLAST | |||
CLOCKWORK_PLASMABLAST_ENTERCOMBATSTANCE | |||
CLOCKWORK_PLASMARAY | |||
CLOCKWORK_PLASMARAY_ENTERCOMBATSTANCE | |||
CLOCKWORK_PLASMASPRAY | |||
CLOCKWORK_PLASMASPRAY_ENTERCOMBATSTANCE | |||
CLOCKWORK_SHOULDERBARRAGE | |||
CLOCKWORK_SHOULDERBARRAGE_ENTERCOMBATSTANCE | |||
CLOCKWORK_SHOULDERBLAST | |||
CLOCKWORK_SHOULDERBLAST_ENTERCOMBATSTANCE | |||
CLOCKWORK_SHOULDERBURST | |||
CLOCKWORK_SHOULDERBURST_ENTERCOMBATSTANCE | |||
CLOCKWORK_SHOULDERSPRAY | |||
CLOCKWORK_SHOULDERSPRAY_ENTERCOMBATSTANCE | |||
CLOCKWORK_STREETCLEAN | |||
CLOCKWORK_STREETCLEAN_PRE | |||
CLOCKWORK_STREETCLEAN_WALK | |||
CLOCKWORK_STREETCLEAN_WALK_POST | |||
CLOCKWORK_STREETCLEAN_WALK_PRE | |||
CLOCKWORK_WASHWALL_PRE | |||
CLOCKWORK_WASHWALL_RIGHT | |||
CLOCKWORK_WELDING_LOW_PRE | |||
CLOCKWORK_WELDING_PRE | |||
COMBAT2FLYREADY | |||
COMBATBLEND | |||
COMBATBLOCK_L | |||
COMBATBLOCK_R | |||
COMBATREADY | |||
COMBATREADY_15 | |||
COMBAT_HALF | |||
COMMAND_SUMMON_PRE | |||
CONTEMPLATE_CYCLE_ONE | |||
CONTEMPLATE_CYCLE_TWO | |||
COSTUME_KATANA_READY | |||
COSTUME_SWORD_ZOOMED | |||
CRABPACK_FIRERIGHT | |||
CRABPACK_GRENADE | |||
CRABPACK_MELEEBURST | |||
CRABPACK_MELEE_LEFT | |||
CRABPACK_MELEE_RIGHT | |||
CRABPACK_RANGEBURST | |||
CRABPACK_SPRAYRIGHT | |||
CRATEREADY | |||
CRATEWALK_CYCLE | |||
CRATEWALK_CYCLE_POST | |||
CRATEWALK_PRE | |||
CRAZYMENACE_A | |||
CRAZYMENACE_A2 | |||
CRAZYMENACE_A3 | |||
CRAZYMENACE_A4 | |||
CRAZYMENACE_AA | |||
CROSSBOW_POINT | |||
CROSS_ARMS | |||
CROSS_ARMS_LOOK | |||
CRUSHING_BLOW_FAST_DRAW | |||
CRUSHING_BLOW_SLOW_PRE | |||
CRUSHING_UPPERCUT | |||
C_BACKFLYCYCLE | |||
C_BACKFLYPOST | |||
C_BACKFLYPRE | |||
C_DODGE_L | |||
C_DODGE_R | |||
C_FALL_FREADY | |||
C_FFLY_PREFALL | |||
C_FFLY_PREFALL_2 | |||
C_FLIGHT2HOVER_TRANS | |||
C_FLYCYCLE | |||
C_FLYCYCLE_HALF | |||
C_FLYINGCYCLE | |||
C_FLYPOST | |||
C_FLYPRE | |||
C_FLYREADY | |||
C_FLYUPCYCLE | |||
C_FLYUPPOST | |||
C_FLYUPPRE | |||
C_HITQUICK | |||
C_HITQUICK_B | |||
C_HITQUICK_MID | |||
C_HOP | |||
C_HOP2 | |||
C_HOPAPEX | |||
C_HOPFALL | |||
C_HOPFALL_2 | |||
C_HOPPRE | |||
C_HOVERFORWARD_CYCLE | |||
C_HOVERFORWARD_POST | |||
C_HOVERFORWARD_PRE | |||
C_JUMPAPEX | |||
C_JUMPFALL2 | |||
C_JUMPPOST | |||
C_JUMPPRE | |||
C_JUMPUP | |||
C_LEFTFLYCYCLE | |||
C_LEFTFLYPOST | |||
C_LEFTFLYPRE | |||
C_PREFALL | |||
C_PREFLYREADY | |||
C_RIGHTFLYCYCLE | |||
C_RIGHTFLYPOST | |||
C_RIGHTFLYPRE | |||
C_RUNBACKCYCLE | |||
C_RUNBACKPRE | |||
C_RUNCYCLE | |||
C_RUNFALL | |||
C_RUNFALL_2 | |||
C_RUNLEFTCYCLE | |||
C_RUNLEFTPRE | |||
C_RUNPOST | |||
C_RUNPRE | |||
C_RUNRIGHTCYCLE | |||
C_RUNRIGHTPRE | |||
DANCE1 | |||
DANCE2 | |||
DANCE3 | |||
DANCE4 | |||
DANCE5 | |||
DANCE6 | |||
DANCEROBOT_CYCLE | |||
DANCEROBOT_PRE | |||
DARKBLAST_GLOOM | |||
DEACTIVATE_KHELDIAN | |||
DEAD_GUARD_1 | |||
DEAD_GUARD_2 | |||
DEAD_GUARD_3 | |||
DEAD_GUARD_4 | |||
DEAD_GUARD_5 | |||
DEAL_A | |||
DEFAULT_DEATH | |||
DEFAULT_POSTDEATH | |||
DEFAULT_POSTDEATH_2 | |||
DEFENSIVE_SWEEP_FAST_DRAW | |||
DEFENSIVE_SWEEP_SLOW_DRAW | |||
DEFENSIVE_SWEEP_SLOW_PRE | |||
DEHYDRATE | |||
DEMONSUMMONER_HIT_BOOSTUP | |||
DESTINY_BULLRUSH_PRE | |||
DIG_HOLE | |||
DISMISS | |||
DIZZY_BACKWARDS | |||
DIZZY_FORWARD | |||
DIZZY_LEFT | |||
DIZZY_RIGHT | |||
DOJOKNEEL | |||
DOJOKNEEL_GETUP | |||
DOJOKNEEL_LOW | |||
DOJOMEDITATE | |||
DOORKICK | |||
DOORKICK_POST | |||
DRAIN_REACT | |||
DRAW_2HLARGE | |||
DRAW_BOW | |||
DRAW_CARNIVAL_STAFF | |||
DRAW_CLAWS | |||
DRAW_DUALPISTOLS | |||
DRAW_KATANA | |||
DRAW_MAGICSTAFF | |||
DRAW_NINJATO | |||
DRAW_PISTOL | |||
DRAW_PISTOLS | |||
DRAW_SABER | |||
DRAW_WEAPONBACK | |||
DRILL_YELL | |||
DRINKER1_IDLE | |||
DRINKER1_SIP | |||
DRINKER1_SIPBIG | |||
DRUM_HIGH | |||
DRUM_LOW | |||
DUALMGUNS_BURST | |||
DUALMGUNS_BURST_DRAW | |||
DUALMGUNS_BURST_POST | |||
DUALMGUNS_CONE | |||
DUALMGUNS_CONE_DRAW | |||
DUALMGUNS_DUALCONE | |||
DUALMGUNS_DUALCONE_DRAW | |||
DUALMGUNS_HEAVYBURST | |||
DUALMGUNS_HEAVYBURST_DRAW | |||
DUALMGUNS_HEAVYBURST_POST | |||
DUALMGUNS_SHOOTCLIP | |||
DUALMGUNS_SHOOTCLIP_DRAW | |||
DUALMGUNS_SHOOTCLIP_POST | |||
DUALPISTOLS_AMMOSWAP | |||
DUALPISTOLS_BULLETRAIN | |||
DUALPISTOLS_BULLETRAIN_DRAW | |||
DUALPISTOLS_DUALWIELD | |||
DUALPISTOLS_DUALWIELD_DRAW | |||
DUALPISTOLS_EMPTYCLIPS | |||
DUALPISTOLS_EMPTYCLIPS_DRAW | |||
DUALPISTOLS_EXECUTIONER | |||
DUALPISTOLS_EXECUTIONER_DRAW | |||
DUALPISTOLS_HAILBULLETS_DRAW | |||
DUALPISTOLS_HAILBULLETS_PRE | |||
DUALPISTOLS_PIERCINGROUNDS | |||
DUALPISTOLS_PIERCINGROUNDS_DRAW | |||
DUALPISTOLS_PISTOLSA | |||
DUALPISTOLS_PISTOLSA_DRAW | |||
DUALPISTOLS_PISTOLSB | |||
DUALPISTOLS_PISTOLSC | |||
DUALPISTOLS_PISTOLSD | |||
DUALPISTOLS_SUPPRESSIVEFIRE | |||
DUALPISTOLS_SUPPRESSIVEFIRE_B | |||
DUALPISTOLS_SUPPRESSIVEFIRE_DRAW | |||
DUALWIELD_AOEBRIDGE | |||
DUALWIELD_AOEBRIDGE_DRAW | |||
DUALWIELD_BACKFLYCYCLE | |||
DUALWIELD_BACKFLYPOST | |||
DUALWIELD_BACKFLYPRE | |||
DUALWIELD_BLADES_THROWBRAWL | |||
DUALWIELD_BLOCK_L | |||
DUALWIELD_BLOCK_R | |||
DUALWIELD_BOOSTDOWN | |||
DUALWIELD_BOOSTUP | |||
DUALWIELD_BRAWL | |||
DUALWIELD_DRAW | |||
DUALWIELD_FALL_FREADY | |||
DUALWIELD_FLYCYCLE | |||
DUALWIELD_FLYINGCYCLE | |||
DUALWIELD_FLYING_POST | |||
DUALWIELD_FLYING_PRE | |||
DUALWIELD_FLYREADY | |||
DUALWIELD_FLYUPCYCLE | |||
DUALWIELD_FLYUPPOST | |||
DUALWIELD_FLYUPPRE | |||
DUALWIELD_FOLLOWUP | |||
DUALWIELD_FOLLOWUP_DRAW | |||
DUALWIELD_GETUP | |||
DUALWIELD_GUNS_RUNBACKCYCLE | |||
DUALWIELD_GUNS_RUNBACKPRE | |||
DUALWIELD_GUNS_RUNLEFTCYCLE | |||
DUALWIELD_GUNS_RUNLEFTPRE | |||
DUALWIELD_GUNS_RUNRIGHTCYCLE | |||
DUALWIELD_GUNS_RUNRIGHTPRE | |||
DUALWIELD_HIGHLOW | |||
DUALWIELD_HIGHLOW_DRAW | |||
DUALWIELD_HIGHLOW_POST | |||
DUALWIELD_HITQUICK | |||
DUALWIELD_HOP | |||
DUALWIELD_HOP2 | |||
DUALWIELD_HOPAPEX | |||
DUALWIELD_HOPFALL | |||
DUALWIELD_HOPFALL_2 | |||
DUALWIELD_HOPPRE | |||
DUALWIELD_HOVER_FORWARDCYCLE | |||
DUALWIELD_HOVER_FORWARD_POST | |||
DUALWIELD_HOVER_FORWARD_PRE | |||
DUALWIELD_JUMPAPEX | |||
DUALWIELD_JUMPFALL2 | |||
DUALWIELD_JUMPPOST | |||
DUALWIELD_JUMPPRE | |||
DUALWIELD_JUMPTOHOP | |||
DUALWIELD_JUMPUP2 | |||
DUALWIELD_KNEEL_PRE | |||
DUALWIELD_LEFTFLYCYCLE | |||
DUALWIELD_LEFTFLYPOST | |||
DUALWIELD_LEFTFLYPRE | |||
DUALWIELD_LIGHTOPENINGA | |||
DUALWIELD_LIGHTOPENINGA_DRAW | |||
DUALWIELD_LIGHTOPENINGA_POST | |||
DUALWIELD_LIGHTOPENINGB | |||
DUALWIELD_LIGHTOPENINGB_DRAW | |||
DUALWIELD_MODERATEBRIDGE | |||
DUALWIELD_MODERATEBRIDGE_DRAW | |||
DUALWIELD_MODERATEBRIDGE_POST | |||
DUALWIELD_MODERATEOPENING | |||
DUALWIELD_MODERATEOPENING_DRAW | |||
DUALWIELD_MODERATEOPENING_POST | |||
DUALWIELD_PISTOLS_PISTOLWHIP2L | |||
DUALWIELD_PISTOLS_PISTOLWHIPL_PRE | |||
DUALWIELD_PISTOLS_PISTOLWHIPR_PRE | |||
DUALWIELD_PREFALL | |||
DUALWIELD_PREFLYREADY | |||
DUALWIELD_READY | |||
DUALWIELD_RIGHTFLYCYCLE | |||
DUALWIELD_RIGHTFLYPOST | |||
DUALWIELD_RIGHTFLYPRE | |||
DUALWIELD_RUNBACKCYCLE | |||
DUALWIELD_RUNBACKPRE | |||
DUALWIELD_RUNCYCLE | |||
DUALWIELD_RUNFALL | |||
DUALWIELD_RUNFALL_2 | |||
DUALWIELD_RUNLEFTCYCLE | |||
DUALWIELD_RUNLEFTPRE | |||
DUALWIELD_RUNPOST | |||
DUALWIELD_RUNPRE | |||
DUALWIELD_RUNRIGHTCYCLE | |||
DUALWIELD_RUNRIGHTPRE | |||
DUALWIELD_SPECIAL1 | |||
DUALWIELD_SPECIAL1_DRAW | |||
DUALWIELD_SPECIAL2 | |||
DUALWIELD_TAUNT | |||
DUALWIELD_TAUNT_DRAW | |||
DUFFELBAG_TOSS | |||
D_ARMSUP | |||
D_ARMSUP_CYCLE | |||
D_BASE | |||
D_BASE_CYCLE | |||
D_BLOCK | |||
D_BLOCK_CYCLE | |||
D_BOUNCE | |||
D_MONKEY | |||
D_MONKEY_CYCLE | |||
D_SHOTGUN_CYCLE | |||
D_THROWBRAWL | |||
D_WASHER | |||
EAT_DONUT_BITE1 | |||
EAT_DONUT_LOOP1 | |||
EAT_DONUT_LOOP2 | |||
EAT_DONUT_WIPE | |||
EAT_FOOD_LOOP1 | |||
ELECTRODEATH | |||
ELECTROSTUN_HIT | |||
ELEVATOR_WAIT | |||
EMOTE_AIR_GUITAR_CYCLE | |||
EMOTE_AIR_GUITAR_PRE | |||
EMOTE_ALAKAZAM | |||
EMOTE_ALAKAZAM_REACT | |||
EMOTE_ASSUME_POSITION3 | |||
EMOTE_ATTACK | |||
EMOTE_BACKFLIP | |||
EMOTE_BASKETBALL_AROUND_WAIST_PRE | |||
EMOTE_BAT_SMASH | |||
EMOTE_BAT_SMASH_REACT | |||
EMOTE_BEATCHEST | |||
EMOTE_BOOK_RESEARCH | |||
EMOTE_BOOK_RESEARCH_LOW | |||
EMOTE_BOW_DOWN | |||
EMOTE_BRING_IT | |||
EMOTE_BURP | |||
EMOTE_CAMERA_PRE | |||
EMOTE_CATCH_BREATH | |||
EMOTE_CHALKBOARD | |||
EMOTE_CHICKEN | |||
EMOTE_CITIZENS_DROP_TO_KNEES_REACT_POSTCYCLE | |||
EMOTE_CITIZENS_STAND_TO_REACT | |||
EMOTE_CITIZENS_STAND_TO_REACT_POSTCYCLE | |||
EMOTE_CLIPBOARD | |||
EMOTE_CLIPBOARD_PRE | |||
EMOTE_COLLAPSE_PRE | |||
EMOTE_COMEHERE | |||
EMOTE_COSTUMECHANGE_DRINKFORMULA_PRE | |||
EMOTE_COSTUMECHANGE_INJECTSERUM_PRE | |||
EMOTE_COSTUMECHANGE_LIGHTNING | |||
EMOTE_COSTUMECHANGE_MURDEROFCROWS | |||
EMOTE_COSTUMECHANGE_NUKE_PRE | |||
EMOTE_COSTUMECHANGE_OIL_STRIKE_PRE | |||
EMOTE_COSTUMECHANGE_POD_PERSON_PRE | |||
EMOTE_COSTUMECHANGE_PRESSURE_RELEASE_PRE | |||
EMOTE_COSTUMECHANGE_RAPIDBOIL_PRE | |||
EMOTE_CRACKKNUCKLES | |||
EMOTE_CROUCH_PRE | |||
EMOTE_CURSEYOU | |||
EMOTE_DANCE_BILLYJEANS | |||
EMOTE_DANCE_BILLYJEANS_PRE | |||
EMOTE_DIGHOLE_PRE | |||
EMOTE_DIMENSION_SHIFT_PRE | |||
EMOTE_DISCO_DANCE_CYCLE | |||
EMOTE_DISCO_DANCE_PRE | |||
EMOTE_DONTATTACK | |||
EMOTE_DRAT | |||
EMOTE_DRINK | |||
EMOTE_DRUM | |||
EMOTE_DRUM_LOW | |||
EMOTE_DUSTOFF | |||
EMOTE_EAT_DONUT_PRE1 | |||
EMOTE_EAT_FOOD_PRE1 | |||
EMOTE_FACEPALM | |||
EMOTE_FANCY_BOW | |||
EMOTE_FEAR | |||
EMOTE_FEM_FLOAT_TO_DEATH | |||
EMOTE_FEM_FLOAT_TO_DEATH_POSTCYCLE | |||
EMOTE_FEM_HIT_TO_FLOAT | |||
EMOTE_FEM_STAND_TO_REACT_POSTCYCLE | |||
EMOTE_FIREWORK_BLOOM | |||
EMOTE_FIREWORK_ROCKET | |||
EMOTE_FIREWORK_SPARKLE | |||
EMOTE_FISHING_PRE | |||
EMOTE_FLASHLIGHT_UP_PRE | |||
EMOTE_FLIPPINGCOIN_PRE | |||
EMOTE_FLOAT_BOOKS | |||
EMOTE_FRUSTRATED | |||
EMOTE_GHOUL_TEMPER_TANTRUM_PRE | |||
EMOTE_GOAWAY | |||
EMOTE_GREEDY | |||
EMOTE_GRIEF | |||
EMOTE_GRIEF_CYCLE | |||
EMOTE_GROWL | |||
EMOTE_GROWL_2 | |||
EMOTE_GROWL_3 | |||
EMOTE_HANDSONHIPS | |||
EMOTE_HANDSUP | |||
EMOTE_HANDSUP_KNEEL | |||
EMOTE_HERO_LOYALTY | |||
EMOTE_HI | |||
EMOTE_HI2 | |||
EMOTE_HISS | |||
EMOTE_HOLD_TORCH | |||
EMOTE_HOLD_TORCH_CYCLE | |||
EMOTE_HOT_TEMPER_PRE | |||
EMOTE_HOWL | |||
EMOTE_IDLE1 | |||
EMOTE_IDLE2 | |||
EMOTE_JACKHAMMER | |||
EMOTE_JUDGE_1 | |||
EMOTE_JUDGE_10 | |||
EMOTE_JUGGLE_MAGIC | |||
EMOTE_KARATE_DANCE_CYCLE_POST | |||
EMOTE_KARATE_DANCE_CYCLE_TWO | |||
EMOTE_KARATE_DANCE_PRE | |||
EMOTE_KISSMYBUTT | |||
EMOTE_KUNGFUTRAIN | |||
EMOTE_KUNGFUTRAIN_CYCLE | |||
EMOTE_LAUGH | |||
EMOTE_LEDGE_SIT1 | |||
EMOTE_LEDGE_SIT2 | |||
EMOTE_LEDGE_SIT3 | |||
EMOTE_LEDGE_SIT4 | |||
EMOTE_MAD | |||
EMOTE_MALE_ABSORB_CYCLE | |||
EMOTE_MALE_ABSORB_TO_HOVER | |||
EMOTE_MALE_COMBATREADY_TO_ABSORB | |||
EMOTE_MALE_FLOAT_TO_DEATH | |||
EMOTE_MALE_FLOAT_TO_DEATH_POSTCYCLE | |||
EMOTE_MALE_HOLDING_FEM | |||
EMOTE_MALE_HOVER_TO_READY | |||
EMOTE_MALE_ONE_KNEE_TO_FLOAT_POSTPOST | |||
EMOTE_MALE_ONE_KNEE_TO_FLOAT_PRE | |||
EMOTE_MALE_REACT_TO_ONE_KNEE | |||
EMOTE_MALE_READY_TO_REACT | |||
EMOTE_MALE_STAND_TO_LEVITATE | |||
EMOTE_MIXFORMULA | |||
EMOTE_MONKEY_DANCE | |||
EMOTE_MUTANT_GROWL_PRE | |||
EMOTE_NOD | |||
EMOTE_PAMPHLET_CYCLE | |||
EMOTE_PAMPHLET_PRE | |||
EMOTE_PLOTTING | |||
EMOTE_POINT | |||
EMOTE_PRAETORIAN_ENRICHE_DRINK | |||
EMOTE_PRAISE_BOW | |||
EMOTE_PRATORIANSALUTE | |||
EMOTE_PRATORIANSALUTE_POSTCYCLE | |||
EMOTE_PROTEST | |||
EMOTE_PROTEST_CYCLE | |||
EMOTE_PUSHUP_INTRO | |||
EMOTE_RAISEHAND | |||
EMOTE_READBOOK01_INTRO | |||
EMOTE_ROGUE_LOYALTY | |||
EMOTE_SALUTE | |||
EMOTE_SHUCKS | |||
EMOTE_SITTING_POSE10_INTRO | |||
EMOTE_SITTING_POSE10_LOOP | |||
EMOTE_SITTING_POSE1_PRE | |||
EMOTE_SITTING_POSE4_INTRO | |||
EMOTE_SITTING_POSE5_INTRO | |||
EMOTE_SITTING_POSE6_INTRO | |||
EMOTE_SITTING_POSE7_INTRO | |||
EMOTE_SITTING_POSE8_INTRO | |||
EMOTE_SIT_LISTEN_01 | |||
EMOTE_SIT_LISTEN_01_BREAK_01 | |||
EMOTE_SIT_LISTEN_01_BREAK_02 | |||
EMOTE_SIT_LISTEN_02 | |||
EMOTE_SIT_LISTEN_02_BREAK_01 | |||
EMOTE_SIT_LISTEN_02_BREAK_02 | |||
EMOTE_SIT_LISTEN_LEFT_01 | |||
EMOTE_SIT_LISTEN_LEFT_TRANS_01 | |||
EMOTE_SIT_LISTEN_RIGHT_01 | |||
EMOTE_SIT_LISTEN_RIGHT_01_BREAK_02 | |||
EMOTE_SIT_LISTEN_TRANS_01 | |||
EMOTE_SIT_LISTEN_TRANS_02 | |||
EMOTE_SIT_TALK_01 | |||
EMOTE_SIT_TALK_01_BREAK_01 | |||
EMOTE_SIT_TALK_01_BREAK_02 | |||
EMOTE_SIT_TALK_01_INTRO | |||
EMOTE_SIT_TALK_02 | |||
EMOTE_SIT_TALK_02_BREAK_01 | |||
EMOTE_SIT_TALK_LEFT_01 | |||
EMOTE_SIT_TALK_LEFT_01_BREAK_02 | |||
EMOTE_SIT_TALK_LEFT_02 | |||
EMOTE_SIT_TALK_RIGHT_01 | |||
EMOTE_SIT_TALK_RIGHT_01_BREAK_02 | |||
EMOTE_SIT_TALK_RIGHT_02 | |||
EMOTE_SIT_TALK_TRANS_01 | |||
EMOTE_SIT_TALK_TRANS_02 | |||
EMOTE_SLAP | |||
EMOTE_SLAP_REACT | |||
EMOTE_SLEEP | |||
EMOTE_SLEEPLOOP | |||
EMOTE_SMACK | |||
EMOTE_SMACKTHREAT | |||
EMOTE_SMARTPHONE_PRE | |||
EMOTE_SNIFF | |||
EMOTE_SOCCER_FOOT_JUGGLE_PRE | |||
EMOTE_STANCE_HEROIC01 | |||
EMOTE_STANCE_HEROIC02 | |||
EMOTE_STANCE_VILLAINOUS01 | |||
EMOTE_STANCE_VILLAINOUS02 | |||
EMOTE_STANCE_VILLAINOUS02_CYCLE | |||
EMOTE_SWOON_PRE | |||
EMOTE_TALKTOHAND | |||
EMOTE_TALK_PRE | |||
EMOTE_THANKYOU_SM | |||
EMOTE_THEWAVE | |||
EMOTE_THROWCONFETTI | |||
EMOTE_THROWSNOWFLAKES | |||
EMOTE_THUMBSUP | |||
EMOTE_TRAIN_WHISTLE | |||
EMOTE_TRIBAL_DANCE | |||
EMOTE_ULTIMATE_POWER | |||
EMOTE_VANDALIZE | |||
EMOTE_VICTORY | |||
EMOTE_VIGILANTE_LOYALTY | |||
EMOTE_VILLAIN_LOYALTY | |||
EMOTE_WAITING_PRE | |||
EMOTE_WALL_LEAN_1 | |||
EMOTE_WALL_LEAN_3 | |||
EMOTE_WALL_LEAN_CYCLE_1 | |||
EMOTE_WALL_LEAN_CYCLE_3 | |||
EMOTE_WELCOME | |||
EMOTE_WHAT | |||
EMOTE_WHAT_CYCLE | |||
EMOTE_XARMS | |||
EMOTE_YATAYATA | |||
EMOTE_YOURWELCOME | |||
EMOTE_YOURWELCOME_CYCLE | |||
ENCOUNTER_APE_CROUCH_CYCLE | |||
ENCOUNTER_BIGWAVE | |||
ENCOUNTER_BIGWAVE_YELL | |||
ENCOUNTER_CASTING_HEAL_KNEEL_CYCLE | |||
ENCOUNTER_CDEC_PRAETORIAN_PAMPHLET | |||
ENCOUNTER_DANCE1 | |||
ENCOUNTER_DANCE2 | |||
ENCOUNTER_DANCE3 | |||
ENCOUNTER_DANCE4 | |||
ENCOUNTER_DANCE5 | |||
ENCOUNTER_DANCE6 | |||
ENCOUNTER_DANCEROBOT_PRE | |||
ENCOUNTER_DRAT | |||
ENCOUNTER_DRAT2 | |||
ENCOUNTER_EXAMINEGROUND | |||
ENCOUNTER_FLIPPINGCOIN | |||
ENCOUNTER_HOWL | |||
ENCOUNTER_HOWL_BEATCHEST | |||
ENCOUNTER_KNEEL | |||
ENCOUNTER_PLOTTING | |||
ENCOUNTER_PLOTTING_CYCLE | |||
ENCOUNTER_PRAETORIAN_PAMPHLET | |||
ENCOUNTER_RIFLE_ALERT_KNEELING | |||
ENCOUNTER_RIFLE_ALERT_KNEELING_BREAK01 | |||
ENCOUNTER_SOCCER_PRE | |||
ENCOUNTER_SOCCER_TALK_PRE | |||
ENCOUNTER_STUDIO55_PRAETORIAN_PAMPHLET | |||
ENCOUNTER_WAITING_BREAK1 | |||
ENCOUNTER_WAITING_CYCLE | |||
ENCOUNTER_YATAYATA | |||
ENC_ATEASE | |||
ENC_BARF_A | |||
ENC_BARF_C | |||
ENC_BOOMBOX | |||
ENC_BRIEFCASE | |||
ENC_CELLPHONE | |||
ENC_CLIPBOARD | |||
ENC_CUSTOMDUALWEAPON_OBSERVE_CYCLE1 | |||
ENC_CUSTOMDUALWEAPON_OBSERVE_CYCLE2 | |||
ENC_CUSTOMRIFLE_ALERTA | |||
ENC_CUSTOMRIFLE_ALERTB | |||
ENC_CUSTOMRIFLE_LOOKOUTA | |||
ENC_CUSTOMRIFLE_LOOKOUTB | |||
ENC_CUSTOMRIFLE_POINT | |||
ENC_CUSTOMRIGHTHANDWEAPON_ALERT | |||
ENC_CUSTOMRIGHTHANDWEAPON_GUARD | |||
ENC_CUSTOM_KATANA_LOOKOUTB | |||
ENC_CUSTOM_KATANA_OBSERVEA | |||
ENC_CUSTOM_KATANA_OBSERVEB | |||
ENC_CUSTOM_KATANA_POINT | |||
ENC_FLOATLOTUS | |||
ENC_MOLOTOV_A | |||
ENC_MOLOTOV_B | |||
ENC_MOLOTOV_C | |||
ENC_MOLOTOV_D | |||
ENC_MOLOTOV_E | |||
ENC_NEWSPAPER | |||
ENC_PRAETORIAN_NEWSPAPER | |||
ENC_REICHSMAN_CAPTURED_CYCLE | |||
ENC_REICHSMAN_CAPTURED_OUT | |||
ENC_REICHSMAN_CAPTURED_PRE | |||
ENERGY_TORRENT | |||
EYE_OF_STORM | |||
EYE_OF_STORM_DRAW | |||
E_TORRENT_POST | |||
FAERIEWARP_RUNIN | |||
FAERIEWARP_RUNOUT | |||
FAKE_COMBATCYCLE | |||
FAKE_COMBATCYCLE_HALF | |||
FAKE_C_FLYCYCLE | |||
FAKE_C_FLYCYCLE_HALF | |||
FALLOUT | |||
FALL_FREADY | |||
FEARSTUN | |||
FEARSTUN_CYCLE | |||
FFLY_PREFALL | |||
FFLY_PREFALL_2 | |||
FIREMARSHALL_A | |||
FIREMARSHALL_B | |||
FIREMARSHALL_D | |||
FIRESWORD_SLASH | |||
FIRESWORD_SLASH_POST | |||
FIRESWORD_UPCUT | |||
FLAMETHROWER | |||
FLAMETHROWER_MID | |||
FLAMETHROWER_MID_DRAW | |||
FLAMETHROWER_MID_POST | |||
FLASHLIGHT | |||
FLASHLIGHT_DOWN | |||
FLASHLIGHT_UP | |||
FLEX_A | |||
FLEX_B | |||
FLEX_C | |||
FLIGHT_TO_HOVER_TRANS | |||
FLING_R | |||
FLIPBOOST_PRE | |||
FLOATBOOKS | |||
FLURRY | |||
FLY | |||
FLYPOST | |||
FLYPRE | |||
FLYPRE_LAUNCH | |||
FLYREADY | |||
FLYUPCYCLE | |||
FLYUPPOST | |||
FLYUPPRE | |||
FLY_BASIC_SPAWN | |||
FLY_SPAWNED_POST | |||
FOCUSED_BURST | |||
FOLLOW_THROUGH_FAST | |||
FOLLOW_THROUGH_FAST_DRAW | |||
FORCERAM | |||
FREEZESTUN_CYCLE | |||
FREEZESTUN_HIT | |||
FULLAUTOQUICK | |||
FULLAUTOQUICK_DRAW | |||
F_RUNCYCLE | |||
GADGET_FIX | |||
GADGET_FIX_LOOK | |||
GENERIC_SHOOT | |||
GENERIC_SHOOT_DRAW | |||
GENERIC_SHOOT_POST | |||
GENERIC_SHOOT_POSTCYCLE | |||
GETUP_BACK | |||
GETUP_BACK2 | |||
GEYSER | |||
GLORY | |||
GREEDY | |||
GRENADELOB | |||
GRENADELOBPOST | |||
GROUNDSIT | |||
GROUNDSUMMON_PRE_NOROOT | |||
GROUND_KICK_CYCLE_KICK_FOUR | |||
GROUND_KICK_CYCLE_KICK_ONE | |||
GROUND_KICK_CYCLE_KICK_THREE | |||
GROUND_KICK_CYCLE_KICK_TWO | |||
GROUND_KICK_CYCLE_PRE | |||
GROUND_KICK_CYCLE_STAND_ONE | |||
GROUND_KICK_CYCLE_STAND_THREE | |||
GROUND_KICK_CYCLE_STAND_TWO | |||
GROUND_KICK_CYCLE_STOMP_ONE | |||
GROUND_KICK_CYCLE_STOMP_TWO | |||
GROUND_KICK_RECEIVE_CYCLE_KICK_FOUR | |||
GROUND_KICK_RECEIVE_CYCLE_KICK_ONE | |||
GROUND_KICK_RECEIVE_CYCLE_KICK_THREE | |||
GROUND_KICK_RECEIVE_CYCLE_KICK_TWO | |||
GROUND_KICK_RECEIVE_CYCLE_PRE | |||
GROUND_KICK_RECEIVE_CYCLE_STAND_ONE | |||
GROUND_KICK_RECEIVE_CYCLE_STAND_THREE | |||
GROUND_KICK_RECEIVE_CYCLE_STAND_TWO | |||
GROUND_KICK_RECEIVE_CYCLE_STOMP_ONE | |||
GROUND_KICK_RECEIVE_CYCLE_STOMP_TWO | |||
GROUND_PUNCH | |||
GROUND_PUNCH_HIT | |||
GUARD_SPIN | |||
GUARD_SPIN_DRAW | |||
GUNLOOKOUT_A | |||
GUNLOOKOUT_A2 | |||
GUNLOOKOUT_B | |||
GUNLOOKOUT_B2 | |||
GUNLOOKOUT_B3 | |||
GUNOBSERVE | |||
GUNOBSERVE2 | |||
GUNPUNCH | |||
GUNPUNCH2 | |||
GUNSLINGERDUAL_6SHOT_DRAW | |||
GUN_MENACE_B | |||
GUN_MENACE_B6 | |||
GUN_MENACE_C | |||
GUN_MENACE_C2 | |||
GUN_THREAT_A | |||
GUTPUNCH | |||
GUTPUNCH_POST | |||
G_SUMMON | |||
HAMMERREADY_15 | |||
HAMMERSMASH_POST | |||
HAMMERSMASH_PRE | |||
HAMMER_UPPERCUT_PRE | |||
HANDCART_READY | |||
HANDCART_WALK | |||
HANDSONHEAD | |||
HANDSONHEAD_02 | |||
HANDSONHEAD_03 | |||
HANDSONHEAD_KNEES | |||
HANDSONHEAD_KNEES_02 | |||
HANDSONHEAD_KNEES_03 | |||
HANDSUP | |||
HANDSUP_02 | |||
HANDSUP_03 | |||
HANDSUP_04 | |||
HANDSUP_05 | |||
HANDSUP_06 | |||
HANDSUP_KNEES | |||
HANDSUP_KNEES_02 | |||
HAUNT_PRE | |||
HEAL | |||
HEARTOFDARKNESS | |||
HEAVYBLOW | |||
HEAVYBLOW_B | |||
HEAVYBLOW_POST | |||
HEAVYBURST | |||
HEAVYBURST_DRAW | |||
HEAVYBURST_POST | |||
HIBERNATE | |||
HIBERNATE_POST | |||
HIPSHOOT | |||
HIPSHOOT_POST | |||
HIPSHOOT_POSTCYCLE | |||
HITDEATH | |||
HITDEATH_COLLAPSE | |||
HITQUICK | |||
HIT_BOOSTUP | |||
HIT_BOOST_D | |||
HOP | |||
HOP2 | |||
HOPAPEX | |||
HOPFALL | |||
HOPFALL_2 | |||
HOPPRE | |||
HOSTAGE | |||
HOVERBOARD_BACKFLYCYCLE | |||
HOVERBOARD_BACKFLYPOST | |||
HOVERBOARD_BACKFLYPRE | |||
HOVERBOARD_FLY | |||
HOVERBOARD_FLYPOST | |||
HOVERBOARD_FLYPRE | |||
HOVERBOARD_FLYPRE_LAUNCH | |||
HOVERBOARD_FLYREADY | |||
HOVERBOARD_FLYUPCYCLE | |||
HOVERBOARD_FLYUPPOST | |||
HOVERBOARD_FLYUPPRE | |||
HOVERBOARD_LEFTFLYCYCLE | |||
HOVERBOARD_LEFTFLYPOST | |||
HOVERBOARD_LEFTFLYPRE | |||
HOVERBOARD_PREFALL | |||
HOVERBOARD_PREFLYREADY | |||
HOVERBOARD_RIGHTFLYCYCLE | |||
HOVERBOARD_RIGHTFLYPOST | |||
HOVERBOARD_RIGHTFLYPRE | |||
HOVER_FORWARDCYCLE | |||
HOVER_FORWARD_POST | |||
HOVER_FORWARD_PRE | |||
HOVER_UP_CYCLE | |||
HOVER_UP_POST | |||
HOVER_UP_PRE | |||
HYDRO_BLAST | |||
HYPNOTIZE | |||
HYPNOTIZE_POST | |||
ICESLIDECYCLE_L | |||
ICESLIDECYCLE_R | |||
ICESLIDEPRE | |||
ICESLIDEPRE_B | |||
ICESLIDEPRE_L | |||
ICESLIDEPRE_R | |||
IDF_BURST_PRE | |||
IDF_EMP_ROCKETS_PRE | |||
IDF_MISSILE_BARRAGE_POST | |||
IDF_MISSILE_BARRAGE_PRE | |||
IDF_MISSILE_VOLLEY_PRE | |||
IDF_NERVE_GAS_PRE | |||
IDF_PENETRATE_TIER03_PRE | |||
IDF_PLASMA_STRAFE_PRE | |||
IDLE_CYCLE | |||
IDLE_WALK_CYCLE | |||
IDLE_WALK_POST | |||
IDLE_WALK_PRE | |||
IGNITE_DRAW | |||
IMPACT_DEATH | |||
IMPACT_POSTDEATH | |||
INDOCTRINATE_A | |||
INDOCTRINATE_B | |||
INDOCTRINATE_C | |||
INITIAL_STRIKE | |||
INITIAL_STRIKE_B | |||
INITIAL_STRIKE_C | |||
INNOCUOUS_STRIKE | |||
INNOCUOUS_STRIKE_DRAW | |||
INSCRIPTION_NOPROP | |||
INSCRIPTION_NOPROP_LOW | |||
INVENTION | |||
JACOBSLADDER | |||
JACOBSLADDER_2 | |||
JEERING_A | |||
JEERING_B | |||
JEERING_C | |||
JEERING_E | |||
JEERING_F | |||
JUDGMENT_RECEIVE | |||
JUMPAPEX | |||
JUMPEND | |||
JUMPFALL | |||
JUMPFALL2 | |||
JUMPJETPACKFORWARD_APEX | |||
JUMPJETPACKFORWARD_PRE | |||
JUMPJETPACKFORWARD_UP2 | |||
JUMPJETPACKHOPFROMJUMP | |||
JUMPJETPACK_APEX | |||
JUMPJETPACK_POST | |||
JUMPJETPACK_PRE | |||
JUMPNSMASH | |||
JUMPNSMASH_CYCLE_15 | |||
JUMPNSMASH_POST | |||
JUMPPOST | |||
JUMPPRE | |||
JUMPTOHOP | |||
JUMPUP | |||
JUMP_DOWN_AMBUSH | |||
JUMP_UP_ESCAPE_PRE | |||
KATANA_BOOSTUP | |||
KATANA_BRAWL | |||
KATANA_HACK | |||
KATANA_HACK_DRAW | |||
KATANA_HACK_POST | |||
KATANA_HALF | |||
KATANA_HEADSPLIT | |||
KATANA_HEADSPLIT_DRAW | |||
KATANA_HEADSPLIT_POST | |||
KATANA_PARRY | |||
KATANA_PARRY_DRAW | |||
KATANA_PLACATE | |||
KATANA_PLACATE_DRAW | |||
KATANA_READY | |||
KATANA_REVSWEEP | |||
KATANA_REVSWEEP_DRAW | |||
KATANA_SLASH | |||
KATANA_SLASH_DRAW | |||
KATANA_SLICE | |||
KATANA_SLICE_DRAW | |||
KATANA_SPINJUMP | |||
KATANA_SPINJUMP_DRAW | |||
KATANA_TAUNT | |||
KHF | |||
KHF_APEX | |||
KHF_DEATHCYCLE | |||
KHF_FALLCYCLE | |||
KHF_IMPACT | |||
KHF_TRAVEL | |||
KINETIC_ASSASSINS_STRIKE | |||
KINETIC_ASSASSINS_WINDUP | |||
KINETIC_BURST | |||
KNEEL | |||
KNEEL_GETUP | |||
KNIFECHEER_A | |||
KNIFE_ATTACK | |||
KNIFE_ATTACK_DRAW | |||
KNIFE_ATTACK_POST | |||
KNIFE_MENACE_A | |||
KNIFE_MENACE_A3 | |||
KNIFE_MENACE_A4 | |||
KNIFE_MENACE_B | |||
KNIFE_MENACE_B2 | |||
KNIFE_MENACE_B3 | |||
KNIFE_MENACE_B4 | |||
KNIFE_MENACE_C | |||
KNIFE_MENACE_C2 | |||
KNIFE_MENACE_C3 | |||
KNIFE_MENACE_C4 | |||
KNIFE_MENACE_C5 | |||
KNOCKDOWN_CYCLE | |||
KUJI_RIN | |||
KUJI_SHA | |||
LASSOSTUN_CYCLE | |||
LASSOSTUN_HIT | |||
LAZY_CLAWCYCLE | |||
LAZY_CLAWCYCLE_15 | |||
LAZY_COMBATREADY | |||
LAZY_C_FLYCYCLE | |||
LAZY_C_FLYCYCLE_BLEND | |||
LAZY_W_FLYCYCLE | |||
LAZY_W_FLYCYCLE_HALFBLEND | |||
LEADERSHIP_PRE | |||
LEAPKICK | |||
LEDGESIT_VAR1A | |||
LEDGESIT_VAR1B | |||
LEDGESIT_VAR1C | |||
LEDGESIT_VAR2A | |||
LEDGESIT_VAR2B | |||
LEDGESIT_VAR3A | |||
LEDGESIT_VAR3B | |||
LEDGESIT_VAR4A | |||
LEFTFLYCYCLE | |||
LEFTFLYPOST | |||
LEFTFLYPRE | |||
LEFTHAND_RUNLEFT_CYCLE | |||
LEFTHAND_RUNLEFT_PRE | |||
LEFTHAND_RUNRIGHT_CYCLE | |||
LEFTHAND_RUNRIGHT_PRE | |||
LEFTHAND_RUN_CYCLE | |||
LEFTHAND_RUN_PRE | |||
LEFTWRISTSHOOT | |||
LEFTWRISTSHOOT_POST | |||
LEVITATE | |||
LEVITATEPOST | |||
LEVITATE_NOROOT | |||
LEV_RAM | |||
LEV_STUN | |||
LEV_STUN_CYCLE | |||
LEV_STUN_HITQUICK | |||
LFLY_PREFALL | |||
LIGHSTAFF_UPCUT | |||
LIGHTER_BLOW | |||
LIGHTER_BLOW_2 | |||
LIGHTNING_TELEPORT | |||
LIGHT_MAGICSTAFF_CAST | |||
LISTENPOLICEBAND_INTRO | |||
LISTEN_SPEECH | |||
LISTEN_SPEECH_B | |||
LISTEN_SPEECH_B2 | |||
LISTEN_SPEECH_C | |||
LISTEN_SPEECH_HIGH | |||
LISTEN_SPEECH_HIGHB | |||
LISTEN_SPEECH_HIGHB2 | |||
LISTEN_SPEECH_HIGHC | |||
LISTEN_SPEECH_HIGHC2 | |||
LISTEN_SPEECH_HIGHC3 | |||
LOITER_A1 | |||
LOITER_A2 | |||
LOITER_A3 | |||
LOITER_B1 | |||
LOITER_C1 | |||
LOITER_READYA | |||
LOITER_READYB | |||
LOITER_READYC | |||
LOITER_SNEAK_FORWARD | |||
LOOKOUT_A | |||
LOOKOUT_A2 | |||
LOOT_A | |||
LOOT_A2 | |||
LOOT_A3 | |||
LOOT_A4 | |||
LORDRECLUSEPTTBUFF_1 | |||
LOTUS_PRE | |||
LURING | |||
MACE_CLOBBER | |||
MACE_CLOBBER_DRAW | |||
MACE_SHOOT | |||
MACE_SHOOT_DRAW | |||
MACE_SUMMON | |||
MACE_SUMMON_DRAW | |||
MACE_UPCUT | |||
MACE_UPCUT_DRAW | |||
MACE_UPCUT_POST | |||
MAGICCARPET_BACKFLYCYCLE | |||
MAGICCARPET_BACKFLYPOST | |||
MAGICCARPET_BACKFLYPRE | |||
MAGICCARPET_FLY | |||
MAGICCARPET_FLYPOST | |||
MAGICCARPET_FLYPRE | |||
MAGICCARPET_FLYREADY | |||
MAGICCARPET_FLYUPPOST | |||
MAGICCARPET_FLYUPPRE | |||
MAGICCARPET_LEFTFLYCYCLE | |||
MAGICCARPET_LEFTFLYPOST | |||
MAGICCARPET_LEFTFLYPRE | |||
MAGICCARPET_PREFLYREADY | |||
MAGICCARPET_RIGHTFLYCYCLE | |||
MAGICCARPET_RIGHTFLYPOST | |||
MAGICCARPET_RIGHTFLYPRE | |||
MAGICSTAFF_CAST | |||
MAGICSTAFF_CAST_DRAW | |||
MAGICSTAFF_MELEE_DRAW | |||
MAGICTHROW | |||
MAGICTHROWPOST | |||
MAGICWALK_A | |||
MAGIC_L | |||
MAGIC_LPOST | |||
MAGIC_SHIELD_A | |||
MAGIC_SHIELD_B | |||
MAGIC_SHIELD_C | |||
MAGIC_WINDUP_CYCLE | |||
MAGIC_WINDUP_POST | |||
MAGIC_WINDUP_PRE | |||
MARTBACKSTAB | |||
MARTWINDUP | |||
MA_ASSASSINS_BLOW_ALT1 | |||
MA_ASSASSINS_BLOW_ALT1_WINDUP | |||
MA_HOBBLEKICK | |||
MA_IRONKICK | |||
MA_IRONKICK_POST | |||
MA_KICK | |||
MA_KICK_POST | |||
MA_PALMSTUN | |||
MA_ROUNDHOUSE | |||
MA_ROUNDHOUSE_POSTCYCLE | |||
MA_STUNKICK | |||
MA_SWEEPKICK | |||
MA_TIER2_ALT1 | |||
MA_TIER3_ALT1 | |||
MA_TIER7_ALT1_RIGHT | |||
MA_TIER9_ALT1 | |||
MEDITATE_A | |||
MEDOTHER_POST | |||
MEDOTHER_PRE | |||
MED_BEAM | |||
MEGA | |||
MEGAPOST | |||
MENACE_A | |||
MENACE_A2 | |||
MENACE_A3 | |||
MERCURIAL_BLOW_A | |||
MERCURIAL_BLOW_A_DRAW | |||
MERCURIAL_BLOW_B | |||
MERCURIAL_BLOW_C | |||
MERCURIAL_BLOW_D | |||
MILITARYSALUTE | |||
MINDPROBE_QUICK | |||
MONSTER_READY | |||
MON_IWALK_CYCLE | |||
MON_IWALK_POST | |||
MON_IWALK_PRE | |||
MON_JUMPAPEX | |||
MON_JUMPPOST | |||
MON_JUMPPRE | |||
MON_RUNPRE | |||
MON__RUNCYCLE | |||
MON__RUNPOST | |||
MOPUP_FREEZESTUN_CYCLE | |||
MOUTH | |||
MOUTH_POST | |||
MOUTH_SLOW | |||
MUTATION_BOOSTUP | |||
NEWSIE_POINT | |||
NEWSIE_SWEEP | |||
NEWSIE_YELLRIGHT | |||
NINJATO_HACK_DRAW | |||
NINJATO_HEADSPLIT_DRAW | |||
NINJATO_SLASH_DRAW | |||
NINJA_2HLARGE_BACK | |||
NINJA_2HLARGE_BACK_POST | |||
NINJA_2HLARGE_FORWARD | |||
NINJA_2HLARGE_FORWARDPOST | |||
NINJA_2HLARGE_HOP | |||
NINJA_2HLARGE_HOPAPEX | |||
NINJA_2HLARGE_HOPAPEX_LEFT | |||
NINJA_2HLARGE_HOPAPEX_RIGHT | |||
NINJA_2HLARGE_HOPPRE | |||
NINJA_2HLARGE_JUMPTOHOP | |||
NINJA_2HLARGE_JUMP_APEX2 | |||
NINJA_2HLARGE_JUMP_POST2 | |||
NINJA_2HLARGE_JUMP_PRE | |||
NINJA_2HLARGE_LEFT | |||
NINJA_2HLARGE_LEFT_POST | |||
NINJA_2HLARGE_READY_PRE | |||
NINJA_2HLARGE_RIGHT | |||
NINJA_2HLARGE_RIGHT_POST | |||
NINJA_BACK | |||
NINJA_BACK_POST | |||
NINJA_CLAWS_APEX | |||
NINJA_CLAWS_APEX2 | |||
NINJA_CLAWS_BACK | |||
NINJA_CLAWS_BACK_POST | |||
NINJA_CLAWS_FORWARD | |||
NINJA_CLAWS_FORWARD_POST | |||
NINJA_CLAWS_HOP | |||
NINJA_CLAWS_HOP_APEX | |||
NINJA_CLAWS_HOP_CYCLE | |||
NINJA_CLAWS_HOP_LEFT_PRE | |||
NINJA_CLAWS_HOP_PRE | |||
NINJA_CLAWS_JUMP2_POST | |||
NINJA_CLAWS_JUMPTOHOP | |||
NINJA_CLAWS_JUMP_POST | |||
NINJA_CLAWS_JUMP_PRE | |||
NINJA_CLAWS_LEFT | |||
NINJA_CLAWS_LEFT_CYCLE | |||
NINJA_CLAWS_LEFT_POST | |||
NINJA_CLAWS_PRE | |||
NINJA_CLAWS_RIGHT | |||
NINJA_CLAWS_RIGHT_POST | |||
NINJA_DUALPISTOLS_APEX | |||
NINJA_DUALPISTOLS_BACK_POST | |||
NINJA_DUALPISTOLS_FORWARD | |||
NINJA_DUALPISTOLS_FORWARD_POST | |||
NINJA_DUALPISTOLS_HOP_APEX | |||
NINJA_DUALPISTOLS_HOP_CYCLE | |||
NINJA_DUALPISTOLS_HOP_PRE | |||
NINJA_DUALPISTOLS_JUMP2_POST | |||
NINJA_DUALPISTOLS_JUMP_POST | |||
NINJA_DUALPISTOLS_JUMP_PRE | |||
NINJA_DUALPISTOLS_PRE | |||
NINJA_DUALWIELD_APEX2 | |||
NINJA_DUALWIELD_BACK | |||
NINJA_DUALWIELD_BACK_POST | |||
NINJA_DUALWIELD_FORWARD | |||
NINJA_DUALWIELD_FORWARD_POST | |||
NINJA_DUALWIELD_HOP_APEX | |||
NINJA_DUALWIELD_HOP_CYCLE | |||
NINJA_DUALWIELD_HOP_FALL_CYCLE | |||
NINJA_DUALWIELD_HOP_PRE | |||
NINJA_DUALWIELD_JUMP2_POST | |||
NINJA_DUALWIELD_JUMP_PRE | |||
NINJA_DUALWIELD_LEFT | |||
NINJA_DUALWIELD_LEFT_CYCLE | |||
NINJA_DUALWIELD_LEFT_POST | |||
NINJA_DUALWIELD_PRE | |||
NINJA_DUALWIELD_RIGHT | |||
NINJA_DUALWIELD_RIGHT_CYCLE | |||
NINJA_DUALWIELD_RIGHT_POST | |||
NINJA_FORWARD | |||
NINJA_FORWARDPOST | |||
NINJA_FORWARD_CYCLE | |||
NINJA_GUN_BACK | |||
NINJA_GUN_BACK_POST | |||
NINJA_GUN_FORWARD | |||
NINJA_GUN_FORWARDPOST | |||
NINJA_GUN_HOP2 | |||
NINJA_GUN_HOPAPEX | |||
NINJA_GUN_HOPPRE | |||
NINJA_GUN_JUMP_POST2 | |||
NINJA_GUN_LEFT | |||
NINJA_GUN_LEFT_POST | |||
NINJA_GUN_READY_PRE | |||
NINJA_GUN_RIGHT | |||
NINJA_GUN_RIGHT_POST | |||
NINJA_HOP | |||
NINJA_HOP2 | |||
NINJA_HOP2_RIGHT | |||
NINJA_HOPAPEX | |||
NINJA_HOPAPEX_LEFT | |||
NINJA_HOPAPEX_RIGHT | |||
NINJA_HOPFALL | |||
NINJA_HOPFALL_2 | |||
NINJA_HOPPRE | |||
NINJA_HOPPRE_LEFT | |||
NINJA_HOP_LEFT | |||
NINJA_HOP_RIGHT_PRE | |||
NINJA_JUMPTOHOP | |||
NINJA_JUMP_APEX | |||
NINJA_JUMP_APEX2 | |||
NINJA_JUMP_FALL_CYCLE2 | |||
NINJA_JUMP_POST | |||
NINJA_JUMP_POST2 | |||
NINJA_JUMP_PRE | |||
NINJA_LEFT | |||
NINJA_LEFTHANDWEP_APEX2 | |||
NINJA_LEFTHANDWEP_BACK | |||
NINJA_LEFTHANDWEP_BACK_POST | |||
NINJA_LEFTHANDWEP_FORWARD | |||
NINJA_LEFTHANDWEP_FORWARD_CYCLE | |||
NINJA_LEFTHANDWEP_FORWARD_POST | |||
NINJA_LEFTHANDWEP_HOP_APEX | |||
NINJA_LEFTHANDWEP_HOP_CYCLE | |||
NINJA_LEFTHANDWEP_HOP_FALL_CYCLE | |||
NINJA_LEFTHANDWEP_HOP_PRE | |||
NINJA_LEFTHANDWEP_JUMP2_POST | |||
NINJA_LEFTHANDWEP_JUMPTOHOP | |||
NINJA_LEFTHANDWEP_JUMP_PRE | |||
NINJA_LEFTHANDWEP_LEFT | |||
NINJA_LEFTHANDWEP_LEFT_CYCLE | |||
NINJA_LEFTHANDWEP_LEFT_POST | |||
NINJA_LEFTHANDWEP_PRE | |||
NINJA_LEFTHANDWEP_READY | |||
NINJA_LEFTHANDWEP_RIGHT | |||
NINJA_LEFTHANDWEP_RIGHT_CYCLE | |||
NINJA_LEFTHANDWEP_RIGHT_POST | |||
NINJA_LEFT_CYCLE | |||
NINJA_LEFT_POST | |||
NINJA_READY | |||
NINJA_READY_PRE | |||
NINJA_RIGHT | |||
NINJA_RIGHTWEPCOMBAT_APEX | |||
NINJA_RIGHTWEPCOMBAT_APEX2 | |||
NINJA_RIGHTWEPCOMBAT_BACK | |||
NINJA_RIGHTWEPCOMBAT_BACK_CYCLE | |||
NINJA_RIGHTWEPCOMBAT_BACK_POST | |||
NINJA_RIGHTWEPCOMBAT_FORWARD | |||
NINJA_RIGHTWEPCOMBAT_FORWARD_CYCLE | |||
NINJA_RIGHTWEPCOMBAT_FORWARD_POST | |||
NINJA_RIGHTWEPCOMBAT_HOP | |||
NINJA_RIGHTWEPCOMBAT_HOP_APEX | |||
NINJA_RIGHTWEPCOMBAT_HOP_CYCLE | |||
NINJA_RIGHTWEPCOMBAT_HOP_FALL_CYCLE | |||
NINJA_RIGHTWEPCOMBAT_HOP_LEFT_APEX | |||
NINJA_RIGHTWEPCOMBAT_HOP_LEFT_PRE | |||
NINJA_RIGHTWEPCOMBAT_HOP_PRE | |||
NINJA_RIGHTWEPCOMBAT_HOP_RIGHT_APEX | |||
NINJA_RIGHTWEPCOMBAT_HOP_RIGHT_CYCLE | |||
NINJA_RIGHTWEPCOMBAT_HOP_RIGHT_PRE | |||
NINJA_RIGHTWEPCOMBAT_JUMP2_POST | |||
NINJA_RIGHTWEPCOMBAT_JUMPTOHOP | |||
NINJA_RIGHTWEPCOMBAT_JUMP_POST | |||
NINJA_RIGHTWEPCOMBAT_JUMP_PRE | |||
NINJA_RIGHTWEPCOMBAT_LEFT | |||
NINJA_RIGHTWEPCOMBAT_LEFT_POST | |||
NINJA_RIGHTWEPCOMBAT_PRE | |||
NINJA_RIGHTWEPCOMBAT_RIGHT | |||
NINJA_RIGHTWEPCOMBAT_RIGHT_CYCLE | |||
NINJA_RIGHTWEPCOMBAT_RIGHT_POST | |||
NINJA_RIGHT_POST | |||
NINJA_SHIELDCOMBAT_APEX2 | |||
NINJA_SHIELDCOMBAT_BACK | |||
NINJA_SHIELDCOMBAT_BACK_POST | |||
NINJA_SHIELDCOMBAT_FORWARD | |||
NINJA_SHIELDCOMBAT_FORWARD_POST | |||
NINJA_SHIELDCOMBAT_HOP | |||
NINJA_SHIELDCOMBAT_HOP_APEX | |||
NINJA_SHIELDCOMBAT_HOP_CYCLE | |||
NINJA_SHIELDCOMBAT_HOP_FALL_CYCLE | |||
NINJA_SHIELDCOMBAT_HOP_PRE | |||
NINJA_SHIELDCOMBAT_HOP_RIGHT_APEX | |||
NINJA_SHIELDCOMBAT_HOP_RIGHT_PRE | |||
NINJA_SHIELDCOMBAT_JUMP2_POST | |||
NINJA_SHIELDCOMBAT_JUMPTOHOP | |||
NINJA_SHIELDCOMBAT_JUMP_PRE | |||
NINJA_SHIELDCOMBAT_LEFT | |||
NINJA_SHIELDCOMBAT_LEFT_POST | |||
NINJA_SHIELDCOMBAT_PRE | |||
NINJA_SHIELDCOMBAT_RIGHT | |||
NINJA_SHIELDCOMBAT_RIGHT_CYCLE | |||
NINJA_SHIELDCOMBAT_RIGHT_POST | |||
NINJA_SHIELDWEPCOMBAT_APEX | |||
NINJA_SHIELDWEPCOMBAT_BACK | |||
NINJA_SHIELDWEPCOMBAT_BACK_POST | |||
NINJA_SHIELDWEPCOMBAT_FORWARD | |||
NINJA_SHIELDWEPCOMBAT_FORWARD_POST | |||
NINJA_SHIELDWEPCOMBAT_HOP | |||
NINJA_SHIELDWEPCOMBAT_HOP_APEX | |||
NINJA_SHIELDWEPCOMBAT_HOP_CYCLE | |||
NINJA_SHIELDWEPCOMBAT_HOP_FALL_CYCLE | |||
NINJA_SHIELDWEPCOMBAT_HOP_PRE | |||
NINJA_SHIELDWEPCOMBAT_JUMP2_POST | |||
NINJA_SHIELDWEPCOMBAT_JUMPTOHOP | |||
NINJA_SHIELDWEPCOMBAT_JUMP_POST | |||
NINJA_SHIELDWEPCOMBAT_JUMP_PRE | |||
NINJA_SHIELDWEPCOMBAT_LEFT_POST | |||
NINJA_SHIELDWEPCOMBAT_PRE | |||
NINJA_SHIELDWEPCOMBAT_RIGHT | |||
NINJA_SHIELDWEPCOMBAT_RIGHT_CYCLE | |||
NINJA_SHIELDWEPCOMBAT_RIGHT_POST | |||
NINJA_UPGRADE_RIN | |||
NINJA_UPGRADE_ZEN | |||
NOCARTVENDOR_POINT | |||
NOCARTVENDOR_SWEEP | |||
NOCARTVENDOR_YELLRIGHT | |||
OBSERVE | |||
OLYMPIAN_BEAM_SWEEP | |||
ONEHANDSMASH_LEFT | |||
ONEHANDSMASH_LEFT2 | |||
ONEHANDSMASH_LEFT_POST | |||
ONEHANDSMASH_RIGHT | |||
ONEHANDSMASH_RIGHT_POST | |||
OPEN | |||
OPEN2 | |||
OPEN_HOLIDAY_GIFT1 | |||
OPPRESSOR_PSIONICBLAST | |||
OUTCOLD01 | |||
OUTCOLD02 | |||
OUTCOLD03 | |||
OUTCOLD04 | |||
PARRY | |||
PARRY_DRAW | |||
PEERIN_CYCLE | |||
PEERIN_START | |||
PET_SUMMON_CAST | |||
PET_SUMMON_CAST_POST | |||
PET_SUMMON_READY | |||
PET_SUMMON_WRISTBANDACTIVATE | |||
PICKAXEWALK_CYCLE | |||
PICKAXEWALK_POST | |||
PICKAXEWALK_PRE | |||
PICKAXE_DIG | |||
PICTURE_SNAP | |||
PIPELOOKOUT_A | |||
PIPELOOKOUT_B | |||
PIPELOOKOUT_C | |||
PISTOLCHEER_A | |||
PISTOLCHEER_B | |||
PISTOLS_3SHOT | |||
PISTOLS_3SHOT_DRAW | |||
PISTOLS_3SHOT_POST | |||
PISTOLS_6SHOT | |||
PISTOLS_6SHOT_DRAW | |||
PISTOLS_6SHOT_POST | |||
PISTOLS_BIGSHOT | |||
PISTOLS_BIGSHOT_DRAW | |||
PISTOLS_BIGSHOT_POST | |||
PISTOLS_CONE | |||
PISTOLS_CONE_DRAW | |||
PISTOLS_CONE_POST | |||
PISTOLS_READY | |||
PISTOLS_SINGLE_DRAW | |||
PISTOLS_SINGLE_DRAW_GUNSLINGER | |||
PISTOLS_SINGLE_LEFT | |||
PISTOLS_SINGLE_LEFT_POST | |||
PISTOLS_SINGLE_RIGHT | |||
PISTOLS_SINGLE_RIGHT_POST | |||
PISTOL_3BURST | |||
PISTOL_3BURST_DRAW | |||
PISTOL_SHOOT1 | |||
PISTOL_SHOOT1_POST | |||
PISTOL_SHOOT2 | |||
PISTOL_SHOOT_DRAW | |||
PLACATE | |||
PLACEBOOMBOX_PRE | |||
PLACE_TRAP | |||
PLANTDEVICE_POST | |||
PLANTDEVICE_PRE | |||
PLAYERKNOCKBACK | |||
PLAYERKNOCKBACK_APEX | |||
PLAYERKNOCKBACK_IMPACT | |||
PLAYER_DEFAULT_DEATH | |||
PLAYER_HITDEATH | |||
PLAYER_SWEEP_HIGH | |||
PLAYER_SWEEP_LOW | |||
PLAYER_TPFRIEND | |||
PLAYER_WALK_BACKWARD | |||
PLAYER_WALK_BACKWARD_CYCLE | |||
PLAYER_WALK_FORWARD | |||
PLAYER_WALK_FORWARD_CYCLE | |||
PL_LAPTOPREST | |||
PL_LAPTOPTYPE | |||
PL_PAMPHLET | |||
PL_PRYBARBIG | |||
PL_PURSEMUGLEFT | |||
PL_PURSEMUGRIGHT | |||
PL_PURSEMUGTOSS | |||
PL_THREECARDMONTY_END | |||
PL_THREECARDMONTY_IDLE | |||
PL_THREECARDMONTY_LOOP | |||
PM_SUMMONSOLDIER1 | |||
PM_TOSSSERUM | |||
POLICE_DRONE_MED_PRE | |||
PORTABLE_LAPTOP | |||
PORTABLE_LAPTOP_REST | |||
POSSSESSED_CONDUIT_FLOAT_CYCLE | |||
POSSSESSED_CONDUIT_FLOAT_IN | |||
POSTBEAMRIFLE | |||
POSTDEATH2 | |||
POSTDEATH_COLLAPSE | |||
POSTFORCERAM | |||
POSTLOOT | |||
POSTREADY | |||
POSTREADY_BACK | |||
POSTSHOTGUN | |||
POSTTELEKINE | |||
POWERANALYZE_PRE | |||
POWER_SIPHON_NOTROOTED | |||
PPD_GAUNTLET_COVER | |||
PPD_GAUNTLET_CYCLE_STAND | |||
PPD_GAUNTLET_TYPE | |||
PPD_GAUNTLET_TYPE_CYCLE | |||
PPD_GAUNTLET_TYPE_CYCLE_CENTER_STANCE | |||
PPD_GAUNTLET_TYPE_POST | |||
PPD_GAUNTLET_TYPE_POST_STAND | |||
PPD_GAUNTLET_TYPE_PRE | |||
PRACTICEDBRAWLER_PRE_NOROOT | |||
PRAETORIAN_CLIPBOARD_WRITE | |||
PRAETORIAN_ENRICHE_DRINK | |||
PRAETORIAN_ENRICHE_DRINK_CYCLE_A | |||
PRAETORIAN_ENRICHE_DRINK_CYCLE_B | |||
PRAETORIAN_ENRICHE_DRINK_CYCLE_C | |||
PRAETORIAN_NEWSIE_POINT | |||
PRAETORIAN_PACE_TALK_CYCLE | |||
PRAETORIAN_PEACE_STAND_CYCLE | |||
PRAETORIAN_TELEPORTIN | |||
PRAETORIAN_TELEPORTOUT | |||
PRAETORIAN_WALKIETALKIE | |||
PRATORIANSALUTE | |||
PRATORIANSALUTE_ATEASE | |||
PRATORIANSALUTE_ATEASE_CYCLE | |||
PRATORIANSALUTE_ATEASE_POSTCYCLE | |||
PRATORIANSALUTE_POST | |||
PRATORIANSALUTE_POSTCYCLE | |||
PRECISE_STRIKE | |||
PRECISE_STRIKE_DRAW | |||
PRECOMBAT | |||
PREDICT_TELEPORT | |||
PREFALL | |||
PREFLYREADY | |||
PREPOISON | |||
PRESTIGE_SELFDESTRUCT_WINDUP | |||
PRESTIGE_TAROTCARD_PRE | |||
PREWEP | |||
PRE_MONSTER_READY | |||
PRE_PENETRATEWINDUP | |||
PRE_PSIWINDUP | |||
PRE_SPEECH | |||
PRE_SPEECH_NOBOX | |||
PRE_TECHWINDUP | |||
PRE_WINDUP | |||
PRONESLEEP | |||
PRONESLEEP2 | |||
PRONESLEEP3 | |||
PRONESLEEP_GETUP | |||
PROP_READY_1 | |||
PROP_READY_2 | |||
PROP_READY_3 | |||
PROTEST_IDLE | |||
PROTEST_SIGN | |||
PROTEST_SIGN2 | |||
PROTEST_SIGN2_LOYALISTS | |||
PROTEST_SIGN3 | |||
PROTEST_SIGN3_LOYALISTS | |||
PROTEST_SIGN_ANGRY_A | |||
PROTEST_SIGN_ANGRY_ALT | |||
PROTEST_SIGN_ANGRY_B | |||
PROTEST_SIGN_ANGRY_C | |||
PROTEST_SIGN_LOYALISTS | |||
PSIBLAST | |||
PSIBLAST_POST | |||
PSIBLAST_QUICK_PRE | |||
PSIONICS | |||
PSIONICS_NOROOT | |||
PSIONICS_SLOWCAST | |||
PSIQUICK | |||
PSIWINDUP_POST | |||
PURSETUG | |||
PURSETUG_PICKUP | |||
PUSHAROUND | |||
PUSHAROUND_REV | |||
PUSHAROUND_VICTIM | |||
P_PURSEPICKUPPUSH | |||
P_PUSHDOWN | |||
QUICKBLINDING | |||
QUICK_GETUP_BACK | |||
QUICK_GETUP_BACK2 | |||
QUICK_STRIKE_A | |||
QUICK_STRIKE_B | |||
QUICK_WRISTBAND_ACTIVATE | |||
RADIUSATTACK | |||
RADIUSATTACK_PRE_NOROOT | |||
RADIUSEFFECT | |||
RADIUSEFFECT_NOROOT | |||
RADIUSEFFECT_PRE | |||
RADIUSEFFECT_PRE_NOROOT | |||
RAGDOLL_BELLY | |||
RAISEDEAD_CRITTER | |||
RAISEDEAD_PRE | |||
RAPID | |||
RAPID_POST | |||
RAPID_QUICK | |||
RAPID_QUICK_POST | |||
RAPID_SLOW | |||
READBOOK_READBOOK01 | |||
READBOOK_READBOOK02 | |||
READY | |||
READYUNLOCKED | |||
READYUNLOCKEDPRE | |||
READY_2HIPS | |||
READY_2HIPS_LOOK | |||
READY_2HIPS_POST | |||
READY_A | |||
READY_LOOK | |||
READY_LOOK_L | |||
READY_XARMS | |||
READY_XARMS_COUGHTRANSOUT | |||
READY_XARMS_LOOK | |||
READY_XARMS_POST | |||
READ_BLUEPRINTS_LOOP | |||
RECEIVING_A | |||
RECLAIM | |||
RECLUSECOLLAPSE_CYCLE | |||
RECLUSECOLLAPSE_IN | |||
RECLUSE_KNOCKUP | |||
RECLUSE_MELEEPBAOE | |||
RECLUSE_SLICE | |||
RECRUIT_ONE | |||
RELICTUG | |||
REPAIR_A1 | |||
REPAIR_A2 | |||
REPAIR_A4 | |||
REPULSING_TORRENT | |||
REPULSIONBOMB_PRE | |||
RESISTANCE_ENC_SNIPERRIFLE_POINT | |||
REVEALMAP_PRE | |||
REVIVE_BELLY_PRE_PLAYER | |||
REVIVE_BELLY_PRE_ROOTED | |||
REVIVE_POST | |||
REVIVE_WINDUP_PRE | |||
RFLY_PREFALL | |||
RIB_CRACKER | |||
RIFLE_BUTT | |||
RIFLE_BUTT_DRAW | |||
RIGHTFLYCYCLE | |||
RIGHTFLYPOST | |||
RIGHTFLYPRE | |||
RIGID_ATTENTION_CYCLE_ONE | |||
RIGID_ATTENTION_CYCLE_TWO | |||
ROGUE_NEWSPAPER | |||
RULARUU_ANGRY | |||
RULARUU_ANGRY3 | |||
RUMBLE_A | |||
RUMBLE_B | |||
RUMBLE_BATSMASH_A | |||
RUMBLE_BATSMASH_B | |||
RUMBLE_DIZZY_A | |||
RUMBLE_DIZZY_B | |||
RUMBLE_KNIFE_A | |||
RUMBLE_KNIFE_B | |||
RUNCYCLE | |||
RUNFALL | |||
RUNFALL_2 | |||
RUNPOST | |||
RUNPRE | |||
RUN_BACK_CYCLE | |||
RUN_BACK_PRE | |||
RUN_LEFT_CYCLE | |||
RUN_LEFT_PRE | |||
RUN_RIGHT_CYCLE | |||
RUN_RIGHT_PRE | |||
R_VANISH_DEATH | |||
SCASTFALL | |||
SCHEME | |||
SCREAM | |||
SCREAM_CYCLE | |||
SCREENIDLELOOP | |||
SCROLL | |||
SEER_CONTACT_LEVITATE_CYCLE | |||
SEER_JUDGEMENT_CYCLE | |||
SERPENT_REACH | |||
SERPENT_REACH_DRAW | |||
SERUM_QUICK | |||
SG_HITQUICK | |||
SG_JUMPPOST | |||
SG_ROLLOUT_LEFT | |||
SG_ROLLOUT_RIGHT | |||
SG_RUNCYCLE | |||
SG_RUNLEFTCYCLE | |||
SG_RUNLEFTPRE | |||
SG_RUNPOST | |||
SG_RUNPRE | |||
SG_RUNRIGHTCYCLE | |||
SG_RUNRIGHTPRE | |||
SHATTER_ARMOR_FAST_DRAW | |||
SHATTER_ARMOR_SLOW_DRAW | |||
SHATTER_ARMOR_SLOW_PRE | |||
SHIELD_1HSMASH_LEFT_POST | |||
SHIELD_1HSMASH_LEFT_PRE | |||
SHIELD_1HSMASH_RIGHT_PRE | |||
SHIELD_2HANDCAST | |||
SHIELD_2H_SWIPE_RIGHT | |||
SHIELD_BACKFLYCYCLE | |||
SHIELD_BACKFLYPOST | |||
SHIELD_BACKFLYPRE | |||
SHIELD_BASEBALLPUNCH | |||
SHIELD_BASHBRAWL | |||
SHIELD_BEATCHEST | |||
SHIELD_BLINDING | |||
SHIELD_BLOCK_L | |||
SHIELD_BLOCK_R | |||
SHIELD_BOOSTAURA | |||
SHIELD_BOOSTAURA_NOROOT_PRE | |||
SHIELD_BOOSTAURA_PRE | |||
SHIELD_BOOSTDOWN | |||
SHIELD_BOOSTUP | |||
SHIELD_BRAWLLEFT | |||
SHIELD_BRAWLRIGHT | |||
SHIELD_BRAWLRIGHT_POST | |||
SHIELD_BULLRUSH_PRE | |||
SHIELD_CAST | |||
SHIELD_CHOP | |||
SHIELD_CHOP_DRAW | |||
SHIELD_CHOP_POST | |||
SHIELD_CLAWS_SPIN | |||
SHIELD_CLOBBER | |||
SHIELD_CLOBBER_DRAW | |||
SHIELD_CLOBBER_POST | |||
SHIELD_COMBATFLY_BLEND | |||
SHIELD_COMBATREADY | |||
SHIELD_COMBATREADY_BLEND | |||
SHIELD_COMBATREADY_HALF | |||
SHIELD_COMBATREADY_HALFBLEND | |||
SHIELD_DESTINY_BULLRUSH_PRE | |||
SHIELD_DODGE_L | |||
SHIELD_DODGE_R | |||
SHIELD_DOORKICK | |||
SHIELD_FALL | |||
SHIELD_FALLFORWARD | |||
SHIELD_FALLFORWARD_CYCLE | |||
SHIELD_FALLFOWARD_PRE | |||
SHIELD_FALL_CYCLE | |||
SHIELD_FLURRY | |||
SHIELD_FLYINGCYCLE | |||
SHIELD_FLYING_POST | |||
SHIELD_FLYING_PRE | |||
SHIELD_FLYREADY | |||
SHIELD_FLYUPCYCLE | |||
SHIELD_FLYUPPOST | |||
SHIELD_FLYUPPRE | |||
SHIELD_FORWARD_FLYFALL_CYCLE | |||
SHIELD_GROUNDSUMMON_NOROOT | |||
SHIELD_GUTPUNCH | |||
SHIELD_HITQUICK | |||
SHIELD_HOP_APEX | |||
SHIELD_HOP_CYCLE | |||
SHIELD_HOP_FALL | |||
SHIELD_HOP_FALL_CYCLE | |||
SHIELD_HOP_PRE | |||
SHIELD_HOVER_FORWARD_CYCLE | |||
SHIELD_HOVER_FORWARD_POST | |||
SHIELD_HOVER_FORWARD_PRE | |||
SHIELD_IDLE | |||
SHIELD_IDLE_B | |||
SHIELD_IDLE_C | |||
SHIELD_JACOBSLADDER | |||
SHIELD_JUMPSMASH | |||
SHIELD_JUMPTOHOP | |||
SHIELD_JUMP_APEX | |||
SHIELD_JUMP_FALL | |||
SHIELD_JUMP_FALL_CYCLE | |||
SHIELD_JUMP_POST | |||
SHIELD_JUMP_PRE | |||
SHIELD_KICKBRAWL | |||
SHIELD_LEADERSHIP | |||
SHIELD_LEFTFLYCYCLE | |||
SHIELD_LEFTFLYPOST | |||
SHIELD_LEFTFLYPRE | |||
SHIELD_LEVITATE | |||
SHIELD_LIGHTNINGTELEPORT_PRE | |||
SHIELD_MAGICSTAFF_DRAW | |||
SHIELD_MAGIC_CASTL | |||
SHIELD_MAGIC_THROW | |||
SHIELD_MEDSELF | |||
SHIELD_MOUTH | |||
SHIELD_ONETWO_PUNCH | |||
SHIELD_ONEWITHTHESHIELD | |||
SHIELD_PARRY | |||
SHIELD_PARRY_DRAW | |||
SHIELD_PREFLY | |||
SHIELD_RADIUSEFFECT | |||
SHIELD_READY | |||
SHIELD_RIGHTFLYCYCLE | |||
SHIELD_RIGHTFLYPOST | |||
SHIELD_RIGHTFLYPRE | |||
SHIELD_RSWEEP | |||
SHIELD_RSWEEP_DRAW | |||
SHIELD_RSWEEP_POST | |||
SHIELD_RUNBACKCYCLE | |||
SHIELD_RUNBACKPRE | |||
SHIELD_RUNCYCLE | |||
SHIELD_RUNLEFTCYCLE | |||
SHIELD_RUNLEFTPRE | |||
SHIELD_RUNPOST | |||
SHIELD_RUNPRE | |||
SHIELD_RUNRIGHTCYCLE | |||
SHIELD_RUNRIGHTPRE | |||
SHIELD_SKYSUMMON | |||
SHIELD_SLASH | |||
SHIELD_SLASH_DRAW | |||
SHIELD_SLASH_POST | |||
SHIELD_SMASHCAST | |||
SHIELD_STEAL | |||
SHIELD_STOMP | |||
SHIELD_SWOOP | |||
SHIELD_SWOOP_DRAW | |||
SHIELD_THROWBRAWL | |||
SHIELD_THROWKNIFE_PRE | |||
SHIELD_TWIRL | |||
SHIELD_TWIRL_DRAW | |||
SHIELD_UPPERCUT | |||
SHIELD_UPPERCUT_DRAW | |||
SHIELD_WEAPONBASH | |||
SHIELD_WEAPONBASH_DRAW | |||
SHIELD_WEAPONDRAW_BACK | |||
SHIELD_WEAPONTAUNT_DRAW | |||
SHIELD_WEAPONTAUNT_PRE | |||
SHIELD_WEAPON_HOP | |||
SHIELD_WEAPON_HOP_APEX | |||
SHIELD_WEAPON_HOP_CYCLE | |||
SHIELD_WEAPON_HOP_FALL_CYCLE | |||
SHIELD_WEAPON_HOP_PRE | |||
SHIELD_WEAPON_JUMPAPEX | |||
SHIELD_WEAPON_JUMPTOHOP | |||
SHIELD_WEAPON_JUMP_FALL_CYCLE | |||
SHIELD_WEAPON_JUMP_PRE | |||
SHIELD_WEAPON_THROWSPEAR | |||
SHIELD_WEAPON_THROWSPEAR_DRAW | |||
SHIELD_WEAPON_THROWSPEAR_POST | |||
SHIELD_WEAVE | |||
SHIELD_WEAVE_PRE | |||
SHIELD_WINDUPUPPERCUT | |||
SHIN_BREAKER | |||
SHORTLIFT | |||
SHORTTOSS | |||
SHORTTOSS_POST | |||
SHORTTOSS_SQUAT | |||
SHOTGUNLOOKOUT | |||
SHOTGUNLOOKOUT2 | |||
SHOTGUNOBSERVE | |||
SHOTGUNOBSERVE2 | |||
SHOTGUNREADY | |||
SHOTGUN_ALERT_A | |||
SHOTGUN_ALERT_B | |||
SHOTGUN_BLOCK_L | |||
SHOTGUN_BLOCK_R | |||
SHOTGUN_POINT | |||
SHOULDERCOMBATTOREADY | |||
SHOVEL_DIG | |||
SIMPLE_READY | |||
SINGLEGUN_PISTOLWHIP | |||
SITTING_POSE1 | |||
SITTING_POSE10 | |||
SITTING_POSE3 | |||
SITTING_POSE5 | |||
SIT_HIGH_A | |||
SIT_HIGH_B | |||
SIT_HIGH_C | |||
SIT_LOW_A | |||
SIT_LOW_C | |||
SIT_LOW_GETUP | |||
SIT_MEDITATE | |||
SKYSUMMON_PRE_NOROOT | |||
SKY_SPLITTER | |||
SKY_SPLITTER_DRAW | |||
SLEDGE_SMASH | |||
SLEDGE_SMASH_DRAW | |||
SLEEP | |||
SLEEP2 | |||
SLEEP_CYCLE | |||
SLIDE | |||
SLIDE_CYCLE | |||
SLIDE_DUAL | |||
SLIDE_DUAL_BACK | |||
SLIDE_DUAL_LEFT | |||
SLIDE_DUAL_LEFT_CYCLE | |||
SLIDE_DUAL_POST | |||
SLIDE_DUAL_RIGHT | |||
SLIDE_GUN_POST | |||
SLIDE_LEFT_CYCLE | |||
SLIDE_LEFT_PRE | |||
SLIDE_POST | |||
SLIDE_RIGHT_CYCLE | |||
SLIDE_RIGHT_PRE | |||
SLIDE_RUNFALL | |||
SLIDE_RUNFALL_2 | |||
SLIDE_SHIELD | |||
SLIDE_SHIELD_BACK | |||
SLIDE_SHIELD_LEFT | |||
SLIDE_SHIELD_POST | |||
SLIDE_WEAPON | |||
SLIDE_WEAPON_BACK_PRE | |||
SLIDE_WEAPON_CYCLE | |||
SLIDE_WEAPON_LEFT_PRE | |||
SLIDE_WEAPON_POST | |||
SLIDE_WEAPON_RIGHT_PRE | |||
SLUG_DRAW | |||
SMASHCAST | |||
SMASHCASTPOST | |||
SMASHINGBLOW | |||
SMOKEFLASH | |||
SMROCK | |||
SNAKEHOLE_JUMP_IN | |||
SNAKEHOLE_JUMP_OUT | |||
SNEAK_PATROL_CYCLE | |||
SNEAK_PATROL_PRE | |||
SNIPERBLAST | |||
SNIPERQUICK | |||
SNIPERQUICK_DRAW | |||
SNIPERQUICK_POST | |||
SNIPERSHOOT | |||
SNIPERWINDUP | |||
SNIPERWINDUP_DRAW | |||
SONICBLOW | |||
SONICENERGY_TORRENT | |||
SONICMOUTH | |||
SONICSCREAM | |||
SONICSINGCAST | |||
SONICSONICYELL | |||
SONICSPIT | |||
SONICSTUN_CYCLE | |||
SONICSTUN_HIT | |||
SOULGIVE_SLEEP | |||
SOULTAKE_ALT | |||
SOULTAKE_RIP | |||
SPAWN | |||
SPAWNED_CYCLE | |||
SPAWNED_POST | |||
SPAWN_RIKTITELEPORT_PRE | |||
SPECTRUMCOLLAPSE_CYCLE | |||
SPECTRUM_COVER | |||
SPEECH | |||
SPEECH_NOBOX | |||
SPEED_REACT | |||
SPELLCASTFEAR | |||
SPELLCAST_BALLCAST | |||
SPELLCAST_BLINDING | |||
SPELLCAST_CYCLE | |||
SPELLCAST_LEVITATE | |||
SPINNING_STRIKE | |||
SPINNING_STRIKE_POST | |||
SPIN_QUICK | |||
SPIT | |||
SPITCYCLE | |||
SPRAYPAINT_A | |||
SPRAYPAINT_A4 | |||
SPRAY_A | |||
SPRAY_A2 | |||
SPRAY_A4 | |||
SPRINGATTACK | |||
SPRINGATTACK_PRE | |||
SS_TIER1_ALT1 | |||
SS_TIER2_ALT1_LEFT | |||
SS_TIER2_ALT1_LEFT_POST | |||
SS_TIER2_ALT1_RIGHT | |||
SS_TIER3_ALT1_RIGHT | |||
SS_TIER6_ALT1 | |||
SS_TIER9_ALT1 | |||
STAFFMASTERY_BODY | |||
STAFFMASTERY_SOUL | |||
STAFF_2HLARGE_BOOSTUP_DRAW | |||
STAFF_AIRSUMMON | |||
STAFF_AIRSUMMON_POST | |||
STAFF_ASSASSINS_QUICK_DRAW | |||
STAFF_ASSASSINS_STRIKE | |||
STAFF_ASSASSINS_WINDUP | |||
STAFF_ASSASSINS_WINDUP_CYCLE | |||
STAFF_TAUNT | |||
STATESSHACKLE_A | |||
STATES_FALL | |||
STEAL | |||
STEALPOST | |||
STEAM_JUMPJETPACKFORWARD_APEX | |||
STEAM_JUMPJETPACKFORWARD_PRE | |||
STEAM_JUMPJETPACKHOPFROMJUMP | |||
STEAM_JUMPJETPACK_APEX | |||
STEAM_JUMPJETPACK_PRE | |||
STEAM_NINJA_JUMPJETPACKFORWARD_APEX | |||
STEAM_NINJA_JUMPJETPACKFORWARD_FALL | |||
STEAM_NINJA_JUMPJETPACKFORWARD_UP | |||
STEAM_NINJA_JUMPJETPACKFORWARD_UP2 | |||
STEAM_NINJA_JUMPJETPACKJUMPTOHOP | |||
STEAM_NINJA_JUMPJETPACK_POST | |||
STEAM_NINJA_JUMPJETPACK_PRE | |||
STEAM_RIGHTWEPCOMBAT_JUMPJETPACKFORWARD_APEX | |||
STEAM_RIGHTWEPCOMBAT_JUMPJETPACKFORWARD_UP2 | |||
STEAM_RIGHTWEPCOMBAT_JUMPJETPACKJUMPTOHOP | |||
STEAM_RIGHTWEPCOMBAT_JUMPJETPACK_APEX | |||
STEAM_RIGHTWEPCOMBAT_JUMPJETPACK_POST | |||
STEAM_RIGHTWEPCOMBAT_JUMPJETPACK_PRE | |||
STEAM_SPRAY | |||
STOMP | |||
STOP | |||
STOP_CYCLE | |||
STOP_POST | |||
STUN | |||
STUNNINGAURA_RADIUSEFFECT_PRE | |||
STUN_CYCLE | |||
SUMMON_DIRE_WOLF | |||
SUMMON_LION | |||
SUMMON_WOLVES | |||
SURROUNDED_A | |||
SURROUNDED_A3 | |||
SURROUNDED_A4 | |||
SWEEPING_STRIKE_FAST_DRAW | |||
SWEEPING_STRIKE_SLOW_PRE | |||
SWEEP_CROSS | |||
SWEEP_CROSS_POST | |||
SWEEP_HIGH | |||
SWEEP_IMPACT | |||
SWEEP_LOW | |||
SWIMBACKPOST | |||
SWIMBACKPRE | |||
SWIMCYCLE | |||
SWIMLEFTCYCLE | |||
SWIMLEFTPOST | |||
SWIMLEFTPRE | |||
SWIMPOST | |||
SWIMPRE | |||
SWIMRIGHTCYCLE | |||
SWIMRIGHTPOST | |||
SWIMRIGHTPRE | |||
SWIM_JUMPPOST | |||
SWIM_READY | |||
SWIM_READYPRE | |||
SWORDTAUNT | |||
SWORD_SLASH | |||
SWORD_SLASH_DRAW | |||
SWORD_SLASH_POST | |||
S_SUMMON | |||
TALK01 | |||
TALK02 | |||
TALK03 | |||
TALKIDLE | |||
TAME_BEAST | |||
TAUNTANOROOT_CYCLE | |||
TAUNTANOROOT_PRE | |||
TAUNTA_PRE | |||
TAUNTB | |||
TAUNTB_PRE | |||
TAUNT_C | |||
TEABAG_PRE | |||
TECHWINDUP_POST | |||
TELEKINESIS | |||
TELEPORTIN_PRE | |||
TELEQUICK | |||
TELEQUICKPOST | |||
TERRIFY | |||
TERRIFY_POST | |||
THREATEN_CYCLE_FOUR | |||
THREATEN_CYCLE_ONE | |||
THREATEN_CYCLE_SIX | |||
THREATEN_CYCLE_THREE | |||
THREAT_A | |||
THREAT_B | |||
THREAT_C | |||
THROWBRAWL | |||
THROWKNIFE | |||
THROWKNIFE_POST | |||
THROWKNIFE_PRE | |||
THROWPROJECTILE | |||
THROWPROJECTILE_POST | |||
THROWPROJECTILE_PRE | |||
THROW_JUNK_A1 | |||
THROW_JUNK_A2 | |||
TIME_CRAWL_PRE | |||
TNT_CRATEWALK_CYCLE | |||
TNT_CRATEWALK_CYCLE_POST | |||
TNT_CRATEWALK_PRE | |||
TORCH | |||
TORCHWALK_CYCLE | |||
TORCHWALK_POST | |||
TORCHWALK_PRE | |||
TOSS_CRATE_A1 | |||
TOTAL_FOCUS | |||
TOUCHSCREEN | |||
TOUCHSCREENHIT | |||
TRAIN_BEAST | |||
TRIBALDANCE_A | |||
TRIBALDANCE_B | |||
TRIBALDANCE_C | |||
TRUCK_JUMP_IN | |||
TRUCK_JUMP_OUT | |||
TWIRL | |||
TWIRL_DRAW | |||
TWIRL_POST | |||
TWOHANDEDLARGE_KNEEL_PRE | |||
UNDERHAND | |||
UNYIELDING_PRE_NOROOT | |||
VAMPIRECROUCH | |||
VANDAL_A | |||
VANISH_DEATH | |||
VENDOR_POINT | |||
VENDOR_SWEEP | |||
VENDOR_YELLRIGHT | |||
VORPAL_JUDGEMENT | |||
WALKCYCLE | |||
WALKCYCLEREADY | |||
WALKCYCLE_BREAK2 | |||
WALKCYCLE_PRE | |||
WALKIETALKIE_IDLE | |||
WALK_LEFT_BACKWARD_CYCLE | |||
WALK_LEFT_BACKWARD_PRE | |||
WALK_LEFT_FORWARD_CYCLE | |||
WALK_LEFT_FORWARD_PRE | |||
WALK_LEFT_PRE | |||
WALK_RIGHT_BACKWARD_PRE | |||
WALK_RIGHT_CYCLE | |||
WALK_RIGHT_FORWARD_CYCLE | |||
WALK_RIGHT_FORWARD_PRE | |||
WALK_RIGHT_PRE | |||
WALL | |||
WALLPOST | |||
WALL_LEAN1 | |||
WALL_LEAN_CASUAL_1 | |||
WARP_RUNIN | |||
WARWOLF | |||
WARWOLF_CYCLE | |||
WATERBACKPACK | |||
WATERJET | |||
WATERJET_LONG | |||
WATER_BURST | |||
WEAK_POST | |||
WEAPONBLOCK_L | |||
WEAPONBLOCK_R | |||
WEAPONCHEER | |||
WEAPON_PLACATE | |||
WEAPON_PLACATE_DRAW | |||
WEAVE_CYCLE | |||
WEAVE_PRE | |||
WELD_LOW | |||
WEPREADY | |||
WEP_HALF | |||
WEP_HOVER_FORWARDCYCLE | |||
WEP_HOVER_FORWARD_POST | |||
WEP_HOVER_FORWARD_PRE | |||
WEP_PUNCH | |||
WHIP_ATTACK1 | |||
WHIP_ATTACK2 | |||
WHIP_ATTACK3 | |||
WHIP_SUMMON | |||
WHIRLING_SLICE_FAST_DRAW | |||
WIDOWSSNARESTUN | |||
WIDOWSSNARESTUN_CYCLE | |||
WIDOWSSNARESTUN_FALL | |||
WIDOWS_ATTACK | |||
WINDBLAST | |||
WINDBLASTPOST | |||
WINDUPCUT | |||
WINDUPCUT_POST | |||
WINDUP_POST | |||
WOUNDED | |||
WRISTBANDACTIVATE_QUICK_NONROOTED | |||
WRISTBAND_ACTIVATE | |||
WRISTCOMBATTOREADY | |||
WRIST_READY_CYCLE | |||
W_BACKFLYCYCLE | |||
W_BACKFLYPOST | |||
W_BACKFLYPRE | |||
W_FALL_FREADY | |||
W_FFLY_PREFALL | |||
W_FFLY_PREFALL_2 | |||
W_FLYCYCLE | |||
W_FLYINGCYCLE | |||
W_FLYPOST | |||
W_FLYPRE | |||
W_FLYREADY | |||
W_FLYREADY_PRE | |||
W_FLYUPCYCLE | |||
W_FLYUPPOST | |||
W_FLYUPPRE | |||
W_HITQUICK | |||
W_HOP | |||
W_HOP2 | |||
W_HOPAPEX | |||
W_HOPFALL | |||
W_HOPFALL_2 | |||
W_HOPPRE | |||
W_JUMPAPEX | |||
W_JUMPFALL2 | |||
W_JUMPPOST | |||
W_JUMPPRE | |||
W_JUMPTOHOP | |||
W_JUMPUP | |||
W_LEFTFLYCYCLE | |||
W_LEFTFLYPOST | |||
W_LEFTFLYPRE | |||
W_PREFALL | |||
W_RIGHTFLYCYCLE | |||
W_RIGHTFLYPOST | |||
W_RIGHTFLYPRE | |||
W_RUNBACKCYCLE | |||
W_RUNBACKPRE | |||
W_RUNCYCLE | |||
W_RUNFALL | |||
W_RUNFALL_2 | |||
W_RUNLEFTCYCLE | |||
W_RUNLEFTPRE | |||
W_RUNPOST | |||
W_RUNPRE | |||
W_RUNRIGHTCYCLE | |||
W_RUNRIGHTPRE | |||
W_THROWBRAWL | |||
ZEUS_LIGHTNING | |||
== MOVs that don't do anything on player entities == | |||
1HSMASH_L | |||
1HSMASH_R | |||
1ST_AXE_RSWEEP2 | |||
1ST_DAGGERS_JUMPSTAB | |||
1ST_DAGGERS_REVERSESTAB | |||
1ST_HEADCAST | |||
1ST_HEADCAST2 | |||
1ST_SWORDSLASH | |||
2ND_DAGGERS_JUMPSTAB | |||
2ND_DAGGERS_REVERSESTAB | |||
2ND_FSWORD | |||
2ND_MSTAFF_TORRENT | |||
2ND_STAFF_SPRAY | |||
2ND_SWORDCHOP | |||
AIRBRAWL_L | |||
AIRBRAWL_R | |||
ARMBLAST | |||
ARMBLAST_POST | |||
ARMBURST | |||
ARMBURST_POST | |||
ATTACK1_CYCLE | |||
ATTACK1_PRE | |||
ATTACK_BACKL | |||
ATTACK_BACKR | |||
ATTACK_BURST | |||
ATTACK_BURST_POST | |||
ATTACK_FOURPULSE | |||
ATTACK_LIGHTNING | |||
ATTACK_TESLA_CAGE | |||
ATTACK_TESLA_CAGE_POST | |||
ATTACK_WINDUP_PRE | |||
A_ARMBURST | |||
A_JUMPNSMASH_CYCLE | |||
A_JUMPNSMASH_CYCLE_15 | |||
A_KHF_POST | |||
A_KHF_POSTCYCLE | |||
A_LAZYCLAWSREADY_15 | |||
A_SNIPER_QUICK_DRAW | |||
BIG_WAVE | |||
BIG_WAVE_YELL | |||
BM_RELICTUG | |||
BOOKWALK_B | |||
BRAWL | |||
BRAWLCYCLE_A | |||
BURR_HITDEATH | |||
B_IWALKCYCLE | |||
B_IWALKCYCLEREADY | |||
B_IWALKPOST | |||
B_IWALKPOSTREADY | |||
B_IWALKPRE | |||
B_IWALKPREREADY | |||
B_SPAWN_PET | |||
CAM_AIR_DEATH_CYCLE | |||
CAM_AIR_DEATH_FALL | |||
CAM_AIR_DEATH_IMPACT | |||
CAM_PRE_AIR_DEATH | |||
CANNON | |||
CANNONPOST | |||
CAT_BACK_FLY_POST | |||
CAT_BACK_FLY_PRE | |||
CAT_COMBATREADY | |||
CAT_FLYREADY_PRE | |||
CAT_FLY_FORWARD_CYCLE | |||
CAT_FLY_FORWARD_POST | |||
CAT_FLY_FORWARD_PRE | |||
CAT_FLY_LEFT_CYCLE | |||
CAT_FLY_LEFT_POST | |||
CAT_FLY_LEFT_PRE | |||
CAT_FLY_RIGHT_CYCLE | |||
CAT_FLY_RIGHT_POST | |||
CAT_FLY_RIGHT_PRE | |||
CAT_FLY_UP_POST | |||
CAT_FLY_UP_PRE | |||
CAT_HOP | |||
CAT_HOPAPEX | |||
CAT_HOPPOST | |||
CAT_HOPPRE | |||
CAT_HOP_BACK_APEX | |||
CAT_HOP_BACK_POST | |||
CAT_HOP_BACK_PRE | |||
CAT_HOP_LEFT_APEX | |||
CAT_HOP_LEFT_POST | |||
CAT_HOP_LEFT_PRE | |||
CAT_HOP_RIGHT_APEX | |||
CAT_HOP_RIGHT_PRE | |||
CAT_IDLEBREAK_HEADTURN | |||
CAT_JUMPAPEX | |||
CAT_JUMPFALL_CYCLE | |||
CAT_JUMPPOST | |||
CAT_JUMPPRE | |||
CAT_JUMPTOHOP | |||
CAT_POSTREADY_BACK | |||
CAT_PRECOMBAT | |||
CAT_PRE_FALL | |||
CAT_RUNCYCLE | |||
CAT_RUNFALL | |||
CAT_RUNFALL_2 | |||
CAT_RUNPOST | |||
CAT_RUNPRE | |||
CAT_RUN_BACK_CYCLE | |||
CAT_RUN_BACK_POST | |||
CAT_RUN_BACK_PRE | |||
CAT_RUN_LEFT_CYCLE | |||
CAT_RUN_LEFT_POST | |||
CAT_RUN_LEFT_PRE | |||
CAT_RUN_RIGHT_CYCLE | |||
CAT_RUN_RIGHT_POST | |||
CAT_RUN_RIGHT_PRE | |||
CAT_SIT_CYCLE | |||
CAT_SLIDECYCLE | |||
CAT_SLIDECYCLE_POST | |||
CAT_SLIDEPRE | |||
CAT_SWIMLEFTCYCLE | |||
CAT_SWIMRIGHTPRE | |||
CAT_WALKCYCLE_PRE | |||
CAT_WALKPOST | |||
CHAINGUN_COMBATTOREADY | |||
CHAINGUN_READY_CYCLE | |||
CHESTCANNON | |||
CHESTCANNON_POST | |||
CHOMP | |||
CLOCKWORKDEATH1_PRE | |||
CLOCKWORKDEATH2 | |||
CLOCKWORKDEATH3 | |||
CLOCKWORKDEATH_DEAD | |||
CLOCKWORK_2HANDCAST | |||
CLOCKWORK_CHAINGUN_BURST | |||
CLOCKWORK_CHAINGUN_BURST_ENTERCOMBATSTANCE | |||
CLOCKWORK_CHAINGUN_BURST_POST | |||
CLOCKWORK_CHAINGUN_FULLAUTO_ENTERCOMBATSTANCE | |||
CLOCKWORK_CHAINGUN_FULL_AUTO | |||
CLOCKWORK_CHAINGUN_GRENADE | |||
CLOCKWORK_CHAINGUN_GRENADE_ENTERCOMBATSTANCE | |||
CLOCKWORK_CHAINGUN_SHOTGUN_ENTERCOMBATSTANCE | |||
CLOCKWORK_CHAINGUN_SINGLE_SHOT | |||
CLOCKWORK_CHAINGUN_SINGLE_SHOT_POST | |||
CLOCKWORK_MAGICTHROW | |||
CLOCKWORK_PREPOISON | |||
CLOCKWORK_RAPID | |||
CLOCKWORK_RAPID_SLOW | |||
CRATEWALK_CYCLE_PRE | |||
C_BLOCK_L | |||
C_BLOCK_R | |||
DEATH | |||
DEATHCYCLE | |||
DEATHPRE | |||
DEATH_FRENZY | |||
DEATH_POSTCYCLE | |||
DEATH_POSTCYCLE2 | |||
DEFAULT | |||
DEFAULT_DEATH2 | |||
DEFAULT_DEATH_2 | |||
DEMONCAST | |||
DEMON_THROWKNIFE | |||
DISMISSDEATH | |||
DIVE_N_TRANSFORM | |||
DOG_COMBATREADY | |||
DOG_FLYREADY | |||
DOG_HOP | |||
DOG_HOPAPEX | |||
DOG_HOPPOST | |||
DOG_HOPPRE | |||
DOG_JUMPPOST | |||
DOG_JUMPPRE | |||
DOG_JUMPTOHOP | |||
DOG_POSTREADY_BACK | |||
DOG_PRECOMBAT | |||
DOG_READY | |||
DOG_RUNCYCLE | |||
DOG_RUNFALL | |||
DOG_RUNFALL_2 | |||
DOG_RUNPOST | |||
DOG_RUNPRE | |||
DOG_SLIDEPRE | |||
DOG_STRETCH | |||
DOG_SWIMPRE | |||
DOG_WALKCYCLE_PRE | |||
DOG_WALKPOST | |||
DOMINATE | |||
DOMINATE_MIND | |||
DOMINATE_POST | |||
DOORCLOSE | |||
DRAIN_PSYCHE | |||
DRAW_DEAD | |||
EMCOUNTER_WAITING_CYCLE | |||
EMOTE_TALK | |||
EYECAST | |||
FADEIN_RUNOUT | |||
FEARRUN_RUNCYCLE | |||
FEAR_RUNCYCLE | |||
FERAL_CHARGE | |||
FEROCIOUS_GROWL | |||
FLAME | |||
FLAMETHROWER2 | |||
FLAME_POST | |||
FLYCYCLE | |||
FORTITUDE | |||
FORTITUDE_POST | |||
FORTUNE | |||
FORTUNE_POST | |||
FORWARD_CYCLE | |||
FORWARD_POST | |||
FORWARD_PRE | |||
FREEZING_ROAR | |||
GHOULS_IDLE_BREAK_A | |||
GHOULS_READY_A | |||
GHOULS_READY_B | |||
GHOUL_HAYMAKER | |||
GHOUL_THROW | |||
GOLIATH_PUMMEL_PRE | |||
GOLIATH_SMASH_L | |||
GOLIATH_SMASH_R | |||
GOLIATH_WEPREADY | |||
GRENADE | |||
GROWL | |||
G_CLUB_BIGSWING | |||
G_CLUB_SMASH | |||
G_DEFAULT_DEATH | |||
G_DEFAULT_POSTDEATH | |||
G_FAKE_COMBAT_CYCLE | |||
G_GETUP_BACK | |||
G_HITDEATH4 | |||
G_HITQUICK | |||
G_JUMPAPEX | |||
G_JUMPFALL2 | |||
G_JUMPPOST | |||
G_JUMPPRE | |||
G_JUMPUP | |||
G_KHF | |||
G_KHF_DEATHCYCLE | |||
G_KHF_IMPACT | |||
G_KHF_TRAVEL | |||
G_POSTDEATH4 | |||
G_RAGDOLL_BELLY | |||
G_RUNCYCLE | |||
G_RUNCYCLE_ALT2 | |||
G_RUNCYCLE_FLIP | |||
G_RUNPOST | |||
G_RUNPRE | |||
G_STOP | |||
G_STOP_CYCLE | |||
G_STOP_POST | |||
G_SWEEP_LOW | |||
HIPSHOOT2 | |||
HITDEATH4 | |||
HITDEATH5 | |||
HITDEATH_L | |||
HITQUICK2 | |||
HITQUICK3 | |||
HITQUICK4 | |||
HITQUICK_L | |||
HITQUICK_MID | |||
HITQUICK_R | |||
HITQUICK_STRONG | |||
HIT_BOOSTUP_WARWALKER | |||
HOP_PRE | |||
HORNRAM | |||
HOWL | |||
IDF_MARK_SHOOT_L | |||
IDF_MARK_SHOOT_R | |||
IDF_MARK_SHOOT_R_POST | |||
IDLEPISTOL_WALKCYCLE | |||
IDLEWALKCYCLE | |||
IDLEWALKPOST | |||
IDLEWALKPRE | |||
IDLE_BREAKCYCLE | |||
IDLE_BREAK_COMMON | |||
IDLE_BREAK_RARE | |||
INSTANT_DEATH | |||
INTUNNEL | |||
IWALKCYCLEREADY | |||
IWALKPOSTREADY | |||
IWALKPREREADY | |||
JUNK_LOOKQUICK_SLOW | |||
KHF_DEATH | |||
KNOCKBACK | |||
KNOCKBACK_APEX | |||
KNOCKBACK_IMPACT | |||
LAMBDA_SECTOR_BARRAGE | |||
LAMBDA_SECTOR_SHELL | |||
LEVITATE_CYCLE | |||
LICK_WOUND | |||
LION_ROAR | |||
LOITERWALK | |||
LOITERWALK_B | |||
LOITERWALK_C | |||
LOITERWALK_D | |||
LOOKOUT_B | |||
LOOKOUT_B2 | |||
LOOKOUT_B3 | |||
MAELSTROM_PREDEATH | |||
MAIMING_BITE | |||
MENTAL_BLAST | |||
MENTAL_BLAST_POST | |||
MISSLES | |||
MISSLES2 | |||
MUTATION_BOOSTUPREADY | |||
NEMESIS_GATLINGGUNBURST | |||
NEMESIS_PANDORABEAM_ATTACK | |||
OPENED | |||
OPPRESSED_WALK | |||
OPPRESSED_WALK_BRIEFCASE_BOTH | |||
OPPRESSED_WALK_BRIEFCASE_LEFT | |||
OPPRESSED_WALK_BRIEFCASE_RIGHT | |||
PISTOL_WALKCYCLE | |||
PLAYER_WALK_POST | |||
POSITRON_NOHELMET_IDLE | |||
POSTAIR_C_W | |||
POSTCOMBATREADY | |||
POSTDEATH4 | |||
POST_BACKWARD | |||
POST_FORWARD | |||
POST_UP | |||
PREBURST | |||
PRE_BACKWARD | |||
PRE_FORWARD | |||
PRE_UP | |||
PRONE_WALK | |||
PRONE_WALKPOST | |||
PSIONICDART | |||
PSIONICROAR | |||
PSIONIC_DART | |||
PSIONIC_DART_POST | |||
PSIONIC_SHORT | |||
PSIONIC_SLASH_LEFT | |||
PSIONIC_SLASH_RIGHT | |||
PSIONIC_TORNADO | |||
PUMMEL_PRE | |||
QUADGUNS | |||
QUADGUNS2 | |||
READY2 | |||
READYA | |||
READYB | |||
READYC | |||
READYD | |||
READY_B | |||
READY_BREAK | |||
READY_BREAK1 | |||
READY_BREAK2 | |||
READY_BREAK3 | |||
READY_C | |||
READY_COUGH | |||
READY_D | |||
READY_E | |||
READY_F | |||
READY_G | |||
READY_H | |||
READY_SCRATCHNECK | |||
READY_SHIFT | |||
READY_SPAWNED | |||
READY_TRANSMITCYCLE | |||
READY_TRANSMITLEFT | |||
READY_TRANSMITRIGHT | |||
REVEAL_WEAKNESS | |||
RIKTI_SWORDGUN | |||
RIKTI_SWORDGUN_POST | |||
RIKTI_SWORDGUN_READY | |||
RINGSDOWN | |||
RUNBACKPOSTREADY | |||
RUNBACKPREREADY | |||
RUNCYCLEREADY | |||
RUNPOSTREADY | |||
RUNPREREADY | |||
RUNPREREADY2 | |||
SCARE | |||
SHADOWY_BINDS | |||
SHIVAN_ATTACK_LEFT | |||
SHIVAN_ATTACK_RIGHT | |||
SHIVAN_GROUNDBURST_SPAWN | |||
SHIVAN_GROUNDBURST_SPAWN_CYCLE | |||
SHIVAN_HITQUICK | |||
SHIVAN_ORBITAL_BLAST_LOCK | |||
SHIVAN_SPAWN_AMBUSH | |||
SHIVAN_SPAWN_SLEEP | |||
SHOOT_L | |||
SHOOT_L_POST | |||
SHOOT_R | |||
SHOOT_R_POST | |||
SHOTGUN_WALKCYCLE | |||
SHUT | |||
SHUT2 | |||
SLASH_CONE | |||
SLASH_L | |||
SLASH_R | |||
SNAP_L | |||
SNAP_R | |||
SOOTHE_MIND | |||
SOOTHE_MIND_POST | |||
SPAWN1 | |||
SPAWN3 | |||
SPAWNEDASPET | |||
SPAWN_AMBUSH | |||
SPAWN_AMBUSH_SLEEP | |||
SPAWN_AMBUSH_SLEEP_B | |||
SPAWN_PRE | |||
SPAWN_SLEEP | |||
SPIKECAST | |||
STOMPED | |||
STOPCAST | |||
STROLLCYCLE | |||
STUN_FORWARD | |||
SUBDUAL | |||
SUMMON | |||
SWIPEPOST_A | |||
SWIPE_A | |||
SWIPE_L | |||
SWIPE_R | |||
SWORD_WALKCYCLE | |||
TAILCAST | |||
TERRIFYING_ROAR | |||
THORN_CONE | |||
THORN_CONE_POST | |||
THORN_SWIPE | |||
THORN_SWIPE_POST | |||
TOSSGNOME | |||
TOSSROOT | |||
TOUNGSTRIKE | |||
TRAINBOW_MID | |||
TRAIN_COMES | |||
TRANSFORM_SPAWN | |||
T_SPAWN_PET | |||
T_SPAWN_ROOTED | |||
UMBRA_BITE | |||
VICIOUS_BITE | |||
VINE | |||
WAIT | |||
WALK | |||
WALKBACKCYCLE | |||
WALKBACKPOST | |||
WALKBACKPRE | |||
WALKCYCLE_BREAK | |||
WALKCYCLE_BREAK1 | |||
WALKPOST | |||
WALKPOSTREADY | |||
WALKPRE | |||
WALKPREREADY | |||
WALKSTUNCYCLE | |||
WALKSTUNPOST | |||
WALKSTUNPRE | |||
WALK_BOOK_LOW | |||
WALK_BOOK_MID | |||
WALK_CASUAL | |||
WALK_GARBAGEBAG | |||
WALK_GROCERIES_2HANDED | |||
WALK_GROCERIES_LEFT | |||
WALK_GROCERIES_LEFT_RIGHT | |||
WALK_GROCERIES_RIGHT | |||
WALK_NERVOUS | |||
WALK_NERVOUSCASE | |||
WALK_NERVOUSCASELEFT | |||
WALK_NERVOUSCASERIGHT | |||
WALK_NERVOUS_BUM | |||
WALK_PARANOID | |||
WALK_PARANOID_LEFTIN | |||
WALK_PARANOID_LEFTLOOP | |||
WALK_PARANOID_LEFTOUT | |||
WALK_PARANOID_RIGHTIN | |||
WALK_PARANOID_RIGHTLOOP | |||
WALK_PARANOID_RIGHTOUT | |||
WALK_SCHIZO1 | |||
WALK_SCHIZO2 | |||
WALK_SCHIZO3 | |||
WALK_SHOPPINGCART7 | |||
WALK_SULLEN | |||
WARWALKER_FREEZESTUN_HIT | |||
WARWALKER_GROUND_SLAM | |||
WARWALKER_HITDEATH | |||
WARWALKER_ORBITAL_LANCE_ATTACK | |||
WARWALKER_ORBITAL_LANCE_LOCK | |||
WARWALKER_ORBITAL_LANCE_TELL | |||
WARWALKER_STOMP | |||
WARWALKER_SWEEPING_RAY | |||
WARWORKS_CHARGEDSHOT | |||
WARWORKS_PARTICLEBURST | |||
WARWORKS_PARTICLEBURST2 | |||
WARWORKS_PARTICLEHEAVY | |||
WARWORKS_PARTICLE_LANCE | |||
WAR_WALKER_SMASH_L | |||
WAR_WALKER_SMASH_R | |||
WAVEWALKCYCLE | |||
WILD_CHARGE | |||
WILD_CHARGE_POST | |||
Z_BASIC_SPAWN | |||
Z_SPAWNED_POST | |||
Z_WALKCYCLE | |||
Z_WALKPOST | |||
Z_WALKPRE | |||
== Untested MOVs == | |||
1HBURST | |||
1HDIG | |||
1HSMASH2_L | |||
1HSMASH2_R | |||
1HSMASHPOST_L | |||
1HSMASHPOST_R | |||
1H_CYCLE | |||
1H_POUND_B_POST | |||
1H_POUND_POST | |||
1STCLAWS_PLACATE | |||
1ST_AXE | |||
1ST_AXE2 | |||
1ST_AXESWOOP | |||
1ST_AXESWOOP_POST | |||
1ST_AXE_POST | |||
1ST_AXE_RSWEEP | |||
1ST_AXE_RSWEEP_POST | |||
1ST_BAT | |||
1ST_BAT2 | |||
1ST_BATON_ATTACK | |||
1ST_BAT_POST | |||
1ST_BAT_PUMMEL | |||
1ST_BAT_SHOOT | |||
1ST_BAT_SHOOT2 | |||
1ST_BAT_SHOOT_POST | |||
1ST_BAYONETLUNGE | |||
1ST_BAYONETLUNGE_POST | |||
1ST_BOWSNIPER_SHOOT | |||
1ST_BOWSNIPER_SHOOT2 | |||
1ST_BOW_ARC | |||
1ST_BOW_ARC2 | |||
1ST_BOW_ARC_POST | |||
1ST_BOW_BITE | |||
1ST_BOW_CONE | |||
1ST_BOW_CONE_POST | |||
1ST_BOW_HEAVY | |||
1ST_BOW_HEAVY2 | |||
1ST_BOW_HEAVY_POST | |||
1ST_BOW_MID | |||
1ST_BOW_MID2 | |||
1ST_BOW_MID_POST | |||
1ST_BOW_QUICK | |||
1ST_BOW_QUICK_POST | |||
1ST_BOW_SNIPERWINDUP | |||
1ST_BOW_SNIPERWINDUP_PRE | |||
1ST_BUCKSHOT | |||
1ST_BUCKSHOT2 | |||
1ST_BUCKSHOT_DRAW | |||
1ST_BUCKSHOT_POST | |||
1ST_BURST | |||
1ST_BURST2 | |||
1ST_BURST_2 | |||
1ST_BURST_DRAW | |||
1ST_BURST_POST | |||
1ST_CBBPUNCH | |||
1ST_CBBPUNCH2 | |||
1ST_CBBPUNCH_POST | |||
1ST_CLAWFLURRY | |||
1ST_CLAWFRISBEE | |||
1ST_CLAWFRISBEE_POST | |||
1ST_CLAWGUTPUNCH | |||
1ST_CLAWGUTPUNCH2 | |||
1ST_CLAWGUTPUNCH_POST | |||
1ST_CLAWSPEED | |||
1ST_CLAWSPEED_POST | |||
1ST_CLAWSPIN | |||
1ST_CLAWSPIN3 | |||
1ST_CLAWSPIN_DRAW | |||
1ST_CLAWSPIN_POST | |||
1ST_CLAWSTAB | |||
1ST_CLAWSTAB_POST | |||
1ST_CLAWTAUNT | |||
1ST_CLAWTAUNT_POST | |||
1ST_CLAW_1_2PUNCH | |||
1ST_CLAW_HIGH | |||
1ST_CLAW_HIGH_POST | |||
1ST_CLAW_LOW | |||
1ST_CLAW_LOW2 | |||
1ST_CLAW_LOW_DRAW | |||
1ST_CLAW_LOW_POST | |||
1ST_CLAW_R | |||
1ST_CLAW_RAPIDBLAST | |||
1ST_CLAW_R_POST | |||
1ST_CLAW_THROWKNIFE | |||
1ST_CLAW_THROWKNIFE2 | |||
1ST_CLAW_THROWKNIFE_POST | |||
1ST_CLOBBER_DRAW | |||
1ST_CLUBSMASH | |||
1ST_CLUBSWING | |||
1ST_DAGGERS_BITE | |||
1ST_DAGGERS_REVERSESTAB_POST | |||
1ST_DAGGERS_SLASH | |||
1ST_DAGGERS_SLASH_POST | |||
1ST_DAGGERS_SPIT | |||
1ST_DUALGUNS_6SHOT | |||
1ST_DUALGUNS_6SHOT2 | |||
1ST_DUALGUNS_6SHOT_POST | |||
1ST_DUALGUNS_BIGSHOT | |||
1ST_DUALGUNS_BIGSHOT_POST | |||
1ST_DUALGUNS_SINGLE | |||
1ST_DUALGUNS_SINGLE_POST | |||
1ST_DUALMGUNS_BURST | |||
1ST_DUALMGUNS_BURST_POST | |||
1ST_DUALMGUNS_CONE | |||
1ST_DUALMGUNS_CONE_POST | |||
1ST_DUALMGUNS_DUALCONE | |||
1ST_DUALMGUNS_DUALCONE_POST | |||
1ST_DUALMGUNS_HEAVYBURST | |||
1ST_DUALMGUNS_HEAVYBURST_POST | |||
1ST_DUALMGUNS_SHOOTCLIP | |||
1ST_DUALMGUNS__SHOOTCLIP_POST | |||
1ST_DUALWIELD_AOEBRIDGE_DRAW | |||
1ST_DUALWIELD_HIGHLOW_DRAW | |||
1ST_DUALWIELD_LIGHTOPENINGA_DRAW | |||
1ST_DUALWIELD_LIGHTOPENINGB_DRAW | |||
1ST_DUALWIELD_MODERATEBRIDGE_DRAW | |||
1ST_DUALWIELD_MODERATEOPENING_DRAW | |||
1ST_DUALWIELD_SPECIAL1_DRAW | |||
1ST_FASTMAGICSTAFF | |||
1ST_FLAME | |||
1ST_FLAME2 | |||
1ST_FULLAUTO | |||
1ST_FULLAUTO2 | |||
1ST_GHOSTAXE | |||
1ST_GHOSTAXE2 | |||
1ST_GHOSTAXE_POST | |||
1ST_GUNSLINGERDUAL_6SHOT | |||
1ST_GUNSLINGERDUAL_BIGSHOT | |||
1ST_GUNSLINGERDUAL_SINGLE | |||
1ST_GUNSLINGER_CONE | |||
1ST_GUNSLINGER_SHOOT | |||
1ST_HAMMERSMASH_POST | |||
1ST_HAMMER_POST | |||
1ST_HEAVYBURST | |||
1ST_HEAVYBURST2 | |||
1ST_HEAVYBURST_POST | |||
1ST_IGNITE | |||
1ST_IGNITE_POST | |||
1ST_JACKHAMMER | |||
1ST_JACKHAMMER_POST | |||
1ST_JUMPAREA | |||
1ST_JUMPAREA2 | |||
1ST_JUMPAREA_POST | |||
1ST_KATANA_HACK | |||
1ST_KATANA_HACK2 | |||
1ST_KATANA_HACK_POST | |||
1ST_KATANA_HEADSPLIT | |||
1ST_KATANA_HEADSPLIT2 | |||
1ST_KATANA_HEADSPLIT_POST | |||
1ST_KATANA_PARRY | |||
1ST_KATANA_REVSWEEP | |||
1ST_KATANA_REVSWEEP_POST | |||
1ST_KATANA_SLASH | |||
1ST_KATANA_SLICE | |||
1ST_KATANA_SLICE2 | |||
1ST_KATANA_SLICE_POST | |||
1ST_KATANA_SPINJUMP | |||
1ST_KATANA_SPINJUMP_POST | |||
1ST_KATANA_TAUNT | |||
1ST_KNIFEPARRY | |||
1ST_KNIFE_ATTACK | |||
1ST_KNIFE_ATTACK2 | |||
1ST_KNIFE_ATTACK_POST | |||
1ST_KNIFE_STAB | |||
1ST_KNIFE_STAB_POST | |||
1ST_MACE_PLACATE | |||
1ST_MACE_SHOOT | |||
1ST_MACE_SHOOT2 | |||
1ST_MACE_SHOOT_POST | |||
1ST_MACE_SUMMON | |||
1ST_MACE_UPCUT | |||
1ST_MACE_UPCUT_PRE | |||
1ST_MAGICSTAFF | |||
1ST_MAGICSTAFF2 | |||
1ST_MAGICSTAFF_POST | |||
1ST_MFLAME | |||
1ST_MFLAME2 | |||
1ST_MSTAFF_MELEE | |||
1ST_NINJATOBACKSTABWINDUP | |||
1ST_NINJATO_HACK | |||
1ST_NINJATO_HEADSPLIT | |||
1ST_NINJATO_PARRY | |||
1ST_NINJATO_REVSWEEP | |||
1ST_NINJATO_SLASH | |||
1ST_NINJATO_SLICE | |||
1ST_NINJATO_SPINJUMP | |||
1ST_PARRY | |||
1ST_PARRY_POST | |||
1ST_PISTOLS_3SHOT | |||
1ST_PISTOLS_6SHOT | |||
1ST_PISTOLS_BIGSHOT | |||
1ST_PISTOLS_CONE | |||
1ST_PISTOLS_SINGLE | |||
1ST_PISTOL_3BURST | |||
1ST_PISTOL_3BURST_CYCLE | |||
1ST_PISTOL_SHOOT | |||
1ST_PISTOL_SHOOT2 | |||
1ST_PISTOL_SHOOT_POST | |||
1ST_RIFELBUTT | |||
1ST_RIFELBUTT2 | |||
1ST_RIFELBUTT_POST | |||
1ST_RIKTI_SWORDGUN | |||
1ST_RINGBLADE_SLASH | |||
1ST_RINGBLADE_TOSS | |||
1ST_RINGBLADE_TOSS_POST | |||
1ST_SLASH | |||
1ST_SLASH_POST | |||
1ST_SLEDGEHAMMER | |||
1ST_SLEDGEHAMMER_POST | |||
1ST_SLEDGESMASH | |||
1ST_SLEDGESMASH2 | |||
1ST_SLEDGESMASH_POST | |||
1ST_SNIPERQUICK | |||
1ST_SNIPERQUICK2 | |||
1ST_SNIPERQUICK_POST | |||
1ST_SNIPERSHOT | |||
1ST_SNIPERWINDUP | |||
1ST_SNIPERWINDUP_CYCLE | |||
1ST_SONICGUN | |||
1ST_SPEARTHROW_L | |||
1ST_STAFF_AIRSUMMON | |||
1ST_STAFF_AIRSUMMON_POST | |||
1ST_STAFF_BITE | |||
1ST_SWORD | |||
1ST_SWORD2 | |||
1ST_SWORDCHOP | |||
1ST_SWORDCHOP_POST | |||
1ST_SWORDREV | |||
1ST_SWORDTAUNT | |||
1ST_SWORDTAUNT_POST | |||
1ST_SWORD_POST | |||
1ST_TORCHBLOW | |||
1ST_TORCHSLASH | |||
1ST_TWIRL | |||
1ST_TWIRL2 | |||
1ST_TWIRL_POST | |||
1ST_WEP_ENERGYTORRENT | |||
1ST_WEP_FRISBEE | |||
1ST_WEP_MAGIC | |||
1ST_WEP_TELEKIN | |||
1ST_ZOMBAXE | |||
1ST_ZOMBAXE_POST | |||
1ST_ZOMBGUN | |||
1ST_ZOMBGUN2 | |||
1ST_ZOMBGUN_POST | |||
2HCLUB_RUNCYCLE | |||
2HDIG | |||
2HPOWER_THRUST | |||
2H_CYCLE | |||
2ND_AXE | |||
2ND_AXESWOOP | |||
2ND_AXEUPCUT | |||
2ND_AXEUPCUT2 | |||
2ND_AXE_RSWEEP | |||
2ND_BAT | |||
2ND_BATON_ATTACK | |||
2ND_BAT_ALT | |||
2ND_BAT_ALT_POST | |||
2ND_BAT_PUMMEL | |||
2ND_BAT_SHOOT | |||
2ND_BAYONETLUNGE | |||
2ND_BELLOW | |||
2ND_BOWSNIPER_SHOOT | |||
2ND_BOW_ARC | |||
2ND_BOW_BITE | |||
2ND_BOW_CONE | |||
2ND_BOW_HEAVY | |||
2ND_BOW_MID | |||
2ND_BOW_QUICK | |||
2ND_BOW_SNIPERWINDUP | |||
2ND_BUCKSHOT | |||
2ND_BURST | |||
2ND_BURST2 | |||
2ND_CBBPUNCH | |||
2ND_CLAWFLURRY | |||
2ND_CLAWFRISBEE | |||
2ND_CLAWGUTPUNCH | |||
2ND_CLAWPOST_L | |||
2ND_CLAWSBACKSTABWINDUP | |||
2ND_CLAWSPEED | |||
2ND_CLAWSPIN | |||
2ND_CLAWSTAB2 | |||
2ND_CLAWSTABB2 | |||
2ND_CLAWTAUNT | |||
2ND_CLAW_1_2PUNCH | |||
2ND_CLAW_HIGH | |||
2ND_CLAW_L | |||
2ND_CLAW_LOW | |||
2ND_CLAW_R | |||
2ND_CLAW_THROWKNIFE | |||
2ND_CLOBBER | |||
2ND_CLUBSMASH | |||
2ND_CLUBSWING | |||
2ND_DAGGERS_BITE | |||
2ND_DAGGERS_SLASH | |||
2ND_DAGGERS_SLASH_POST | |||
2ND_DAGGERS_SPIT | |||
2ND_DUALGUNS_6SHOT | |||
2ND_DUALGUNS_BIGSHOT | |||
2ND_DUALGUNS_SINGLE | |||
2ND_DUALGUNS_SINGLE_POST | |||
2ND_DUALMGUNS_BURST | |||
2ND_DUALMGUNS_CONE | |||
2ND_DUALMGUNS_DUALCONE | |||
2ND_DUALMGUNS_HEAVYBURST | |||
2ND_DUALMGUNS__SHOOTCLIP | |||
2ND_DUALWIELD_AOEBRIDGE_PRE | |||
2ND_DUALWIELD_FOLLOWUP_PRE | |||
2ND_DUALWIELD_HIGHLOW_PRE | |||
2ND_DUALWIELD_LIGHTOPENINGA_PRE | |||
2ND_DUALWIELD_LIGHTOPENINGB_PRE | |||
2ND_DUALWIELD_MODERATEBRIDGE_PRE | |||
2ND_DUALWIELD_MODERATEOPENING_PRE | |||
2ND_DUALWIELD_SPECIAL1_PRE | |||
2ND_DUALWIELD_SPECIAL2_PRE | |||
2ND_DUALWIELD_TAUNT_PRE | |||
2ND_FASTMAGICSTAFF | |||
2ND_FLAME | |||
2ND_FSWORD2 | |||
2ND_FULLAUTO | |||
2ND_FULLAUTO2 | |||
2ND_GHOSTAXE | |||
2ND_GUNSLINGER_CONE | |||
2ND_GUNSLINGER_SHOOT | |||
2ND_HAMMER | |||
2ND_HAMMERSMASH | |||
2ND_HEADCAST | |||
2ND_HEAVYBURST | |||
2ND_JACKHAMMER | |||
2ND_JUMPAREA | |||
2ND_KATANA_HACK | |||
2ND_KATANA_HEADSPLIT | |||
2ND_KATANA_PARRY | |||
2ND_KATANA_PLACATE | |||
2ND_KATANA_REVSWEEP | |||
2ND_KATANA_SLASH | |||
2ND_KATANA_SLICE | |||
2ND_KATANA_SPINJUMP | |||
2ND_KATANA_TAUNT | |||
2ND_KNIFEPARRY | |||
2ND_KNIFE_ATTACK | |||
2ND_KNIFE_STAB | |||
2ND_MACE | |||
2ND_MACE_PLACATE | |||
2ND_MACE_SHOOT | |||
2ND_MACE_UPCUT | |||
2ND_MAGICSTAFF | |||
2ND_MFLAME | |||
2ND_MFLAME2 | |||
2ND_MSTAFF_MELEE | |||
2ND_NINJATOBACKSTABWINDUP | |||
2ND_PARRY | |||
2ND_PISTOLS_3SHOT | |||
2ND_PISTOLS_6SHOT | |||
2ND_PISTOLS_BIGSHOT | |||
2ND_PISTOLS_CONE | |||
2ND_PISTOLS_SINGLE | |||
2ND_PISTOL_3BURST | |||
2ND_PISTOL_SHOOT | |||
2ND_PISTOL_SHOOT_POST | |||
2ND_PISTOL_SHOOT_POST2 | |||
2ND_RIFELBUTT | |||
2ND_RIKTI_SWORDGUN | |||
2ND_RIKTI_SWORDGUN_POST | |||
2ND_RINGBLADE_SLASH | |||
2ND_RINGBLADE_TOSS | |||
2ND_SHIELD_WEAPONBASH | |||
2ND_SHIELD_WEAPONGRENADELOB | |||
2ND_SHIELD_WEAPON_THROWSPEAR | |||
2ND_SHOTGUNSHOOT | |||
2ND_SHOTGUNSHOOT2 | |||
2ND_SLASH | |||
2ND_SLEDGEHAMMER | |||
2ND_SLEDGESMASH | |||
2ND_SNIPERQUICK | |||
2ND_SNIPERSHOT | |||
2ND_SNIPERSHOT_2 | |||
2ND_SNIPERWINDUP | |||
2ND_SONICGUN | |||
2ND_SPEARTHROW_L | |||
2ND_STAFF_AIRSUMMON | |||
2ND_STAFF_BITE | |||
2ND_SWORD | |||
2ND_SWORDREV | |||
2ND_SWORDSLASH | |||
2ND_SWORDTAUNT | |||
2ND_SWORD_ALT | |||
2ND_SW_JUMPSPIN | |||
2ND_SW_JUMPSPIN2 | |||
2ND_TORCHBLOW | |||
2ND_TORCHSLASH | |||
2ND_TWIRL | |||
2ND_WEP_ENERGYTORREN | |||
2ND_WEP_FRISBEE | |||
2ND_WEP_MAGIC | |||
2ND_WEP_STOP | |||
2ND_WEP_TELEKIN | |||
2ND_ZOMBAXE | |||
2ND_ZOMBGUN | |||
2NS_CLAW_R_POST | |||
2SWORDCYCLE | |||
2_ROLLDICE_PRE | |||
3RD_BAT | |||
3RD_DAGGERS_SLASH_STABBIE | |||
3RD_DUALGUNS_SINGLE | |||
3RD_PISTOLS_SINGLE | |||
3RD_RINGBLADE_SLASH | |||
3RD_TORCHSLASH | |||
3RD_ZOMBAXE | |||
3RD_ZOMBAXE_POST | |||
3_ROLLDICE_PRE | |||
5_ROLLDICE_PRE | |||
6_ROLLDICE_PRE | |||
ACTIVATE | |||
ACTIVE_MODE | |||
ACTIVE_READY | |||
AFK_NEWSPAPER_CYCLE | |||
AFRAID_PLACE_TRAP | |||
AIR2GROUND | |||
AIR2GROUND_2 | |||
AIR2GROUND_3 | |||
AIR2GROUND_A1 | |||
AIR2GROUND_A2 | |||
AIR2GROUND_B1 | |||
AIR2GROUND_B2 | |||
AIR2GROUND_C | |||
AIRBRAWL_RPOST | |||
AIRC_BLOCK_L | |||
AIRC_BLOCK_R | |||
AIRHEALPOST | |||
AIRMOUTH | |||
AIRMOUTH_LONG | |||
AIRMOUTH_SLOWCAST | |||
AIRPOSTFORCERAM | |||
AIRPOSTMOUTH | |||
AIRPOSTRADATTACK | |||
AIRPSIBLAST | |||
AIRPSIBLAST2 | |||
AIRPSIBLAST_SLOWERCAST | |||
AIRPSIONICS | |||
AIRPSIONICS_SLOWERCAST | |||
AIRS_SUMMONPOST | |||
AIR_BLOCK_R | |||
AIR_PM_SUMMONSOLDIER | |||
AIR_TO_DUALWIELD_COMBAT | |||
AIR_T_DUALCOMBAT | |||
AIR_T_WEPCOMBAT | |||
ALTREADY_COUGH | |||
ALT_KHF_APEX | |||
ALT_KHF_IMPACT | |||
ALT_READY_PAUSE | |||
APECROUCH | |||
ARACHNOID_HANG | |||
ARACHNOID_HANG_PRE | |||
ARCHERY_BOOSTUP2 | |||
ARCHERY_BOOSTUP_PRE | |||
ARCHERY_BRAWL | |||
ARCHERY_KICKBRAWL | |||
ARGUE_DISAGREE_CYCLE | |||
ARGUE_REASON_CYCLE | |||
ARMGUN_BLAST | |||
ARMGUN_HEAVY | |||
ARMGUN_SHOULDERBLAST | |||
ARMORPOSE01 | |||
ASCENDANT | |||
ASSUME_POSITION_3 | |||
ATEASE_2 | |||
ATEASE_CYCLE | |||
ATEASE_FROMMILITARYSALUTE | |||
ATTACK | |||
ATTACK_BACKL_POST | |||
ATTACK_FOURPULSE_POST | |||
ATTACK_FOURPULSE_POSTCYCLE | |||
AWAKEN | |||
AXEUPCUT2 | |||
A_1ST_AXE | |||
A_1ST_AXESWOOP | |||
A_1ST_AXE_RSWEEP | |||
A_1ST_BAYONETLUNGE | |||
A_1ST_BOWSNIPER_SHOOT | |||
A_1ST_BOW_ARC | |||
A_1ST_BOW_CONE | |||
A_1ST_BOW_HEAVY | |||
A_1ST_BOW_MID | |||
A_1ST_BOW_MID_POST | |||
A_1ST_BOW_QUICK | |||
A_1ST_BOW_SNIPERWINDUP | |||
A_1ST_BUCKSHOT | |||
A_1ST_BUCKSHOT2 | |||
A_1ST_BUCKSHOT_DRAW | |||
A_1ST_BUCKSHOT_POST | |||
A_1ST_BURST | |||
A_1ST_BURST2 | |||
A_1ST_BURST_DRAW | |||
A_1ST_CBBPUNCH | |||
A_1ST_CBBPUNCH_POST | |||
A_1ST_CLAWFRISBEE | |||
A_1ST_CLAWGUTPUNCH | |||
A_1ST_CLAWSPIN | |||
A_1ST_CLAWSTAB | |||
A_1ST_CLAW_HIGH | |||
A_1ST_CLAW_LOW | |||
A_1ST_CLAW_LOW2 | |||
A_1ST_CLAW_R | |||
A_1ST_CLAW_THROWKNIFE | |||
A_1ST_DUALWIELD_HIGHLOW_DRAW | |||
A_1ST_DUALWIELD_MODERATEBRIDGE_DRAW | |||
A_1ST_FULLAUTO | |||
A_1ST_HEAVYBURST | |||
A_1ST_HEAVYBURST_POST | |||
A_1ST_IGNITE | |||
A_1ST_JUMPAREA | |||
A_1ST_JUMPAREA_POST | |||
A_1ST_KATANA_HACK | |||
A_1ST_KATANA_HEADSPLIT | |||
A_1ST_KATANA_REVSWEEP | |||
A_1ST_KATANA_REVSWEEP2 | |||
A_1ST_KATANA_SLASH | |||
A_1ST_KNIFEPARRY | |||
A_1ST_KNIFE_STAB | |||
A_1ST_MACE_SHOOT | |||
A_1ST_MAGICSTAFF | |||
A_1ST_MAGICSTAFF2 | |||
A_1ST_MAGICSTAFF_POST | |||
A_1ST_MFLAME | |||
A_1ST_PARRY | |||
A_1ST_PARRY_POST | |||
A_1ST_PISTOL_SHOOT | |||
A_1ST_RIFELBUTT | |||
A_1ST_SNIPERQUICK | |||
A_1ST_SNIPERQUICK2 | |||
A_1ST_SNIPERQUICK_POST | |||
A_1ST_SNIPERSHOT | |||
A_1ST_SNIPERSHOT_2 | |||
A_1ST_SNIPERWINDUP | |||
A_1ST_SNIPERWINDUP_CYCLE | |||
A_1ST_SONICGUN | |||
A_1ST_STAFF_AIRSUMMON | |||
A_1ST_SWORD | |||
A_1ST_SWORDTAUNT | |||
A_1ST_TWIRL | |||
A_1ST_WEP_MAGIC | |||
A_2ND_AXE | |||
A_2ND_AXESWOOP | |||
A_2ND_AXEUPCUT | |||
A_2ND_AXE_RSWEEP | |||
A_2ND_BAYONETLUNGE | |||
A_2ND_BOWSNIPERWINDUP_CYCLE | |||
A_2ND_BOWSNIPER_SHOOT | |||
A_2ND_BOW_ARC | |||
A_2ND_BOW_CONE | |||
A_2ND_BOW_HEAVY | |||
A_2ND_BOW_MID | |||
A_2ND_BOW_QUICK | |||
A_2ND_BOW_SNIPERWINDUP | |||
A_2ND_BURST | |||
A_2ND_BURST2 | |||
A_2ND_CBBPUNCH | |||
A_2ND_CLAWFRISBEE | |||
A_2ND_CLAWGUTPUNCH | |||
A_2ND_CLAWSPEED | |||
A_2ND_CLAWSPIN | |||
A_2ND_CLAWSTAB2 | |||
A_2ND_CLAWTAUNT | |||
A_2ND_CLAW_1_2PUNCH | |||
A_2ND_CLAW_HIGH | |||
A_2ND_CLAW_L | |||
A_2ND_CLAW_LOW | |||
A_2ND_CLAW_THROWKNIFE | |||
A_2ND_CLOBBER | |||
A_2ND_DUALGUNS_BIGSHOT | |||
A_2ND_DUALWIELD_AOEBRIDGE_PRE | |||
A_2ND_DUALWIELD_FOLLOWUP_PRE | |||
A_2ND_DUALWIELD_HIGHLOW_PRE | |||
A_2ND_DUALWIELD_LIGHTOPENINGA_PRE | |||
A_2ND_DUALWIELD_LIGHTOPENINGB_PRE | |||
A_2ND_DUALWIELD_MODERATEBRIDGE_PRE | |||
A_2ND_DUALWIELD_MODERATEOPENING_PRE | |||
A_2ND_DUALWIELD_SPECIAL1_PRE | |||
A_2ND_DUALWIELD_SPECIAL2_PRE | |||
A_2ND_DUALWIELD_TAUNT_PRE | |||
A_2ND_FSWORD | |||
A_2ND_FULLAUTO | |||
A_2ND_FULLAUTO2 | |||
A_2ND_GHOSTAXE | |||
A_2ND_HAMMER | |||
A_2ND_HAMMERSMASH | |||
A_2ND_HEAVYBURST | |||
A_2ND_IGNITE | |||
A_2ND_JUMPAREA | |||
A_2ND_KATANA_HACK | |||
A_2ND_KATANA_HEADSPLIT | |||
A_2ND_KATANA_PARRY | |||
A_2ND_KATANA_REVSWEEP | |||
A_2ND_KATANA_SLASH | |||
A_2ND_KATANA_SLICE | |||
A_2ND_KATANA_SPINJUMP | |||
A_2ND_KATANA_TAUNT | |||
A_2ND_KNIFEPARRY | |||
A_2ND_KNIFE_STAB | |||
A_2ND_MACESNIPERSHOT | |||
A_2ND_MAGICSTAFF | |||
A_2ND_MFLAME | |||
A_2ND_PARRY | |||
A_2ND_PISTOL_SHOOT | |||
A_2ND_RIFELBUTT | |||
A_2ND_SHOTGUNSHOOT | |||
A_2ND_SHOTGUNSHOOT2 | |||
A_2ND_SLASH | |||
A_2ND_SNIPERQUICK | |||
A_2ND_SNIPERSHOT | |||
A_2ND_SNIPERWINDUP | |||
A_2ND_SNIPERWINDUP_CYCLE | |||
A_2ND_SONICGUN | |||
A_2ND_STAFF_AIRSUMMON | |||
A_2ND_SWORD | |||
A_2ND_SW_JUMPSPIN | |||
A_2ND_SW_JUMPSPIN2 | |||
A_2ND_TWIRL | |||
A_2ND_WEP_FRISBEE | |||
A_2ND_WEP_STOP | |||
A_2ND_WEP_TELEKIN | |||
A_3RD_DUALGUNS_SINGLE | |||
A_AFK_NEWSPAPER_PRE | |||
A_ARCHERY_BOOSTUP_PRE | |||
A_ARCHERY_BRAWL | |||
A_ARMGUN_BURST | |||
A_ARMGUN_CONE | |||
A_ATEASE_FROMMILITARYSALUTE | |||
A_BAT | |||
A_BLOWPOST | |||
A_BOOSTAURA2 | |||
A_BOOSTAURA_FASTCAST_PRE_NOROOT | |||
A_BOOSTAURA_LONG2 | |||
A_BOOSTAURA_LONG3 | |||
A_BOOSTAURA_NOROOT | |||
A_BOOSTAURA_QUICK2 | |||
A_BOOST_DPOST | |||
A_BOW | |||
A_BURST_POST | |||
A_CLAPPING | |||
A_CLAWL_DRAW | |||
A_CLAW_BOOSTUP | |||
A_CLAW_POISONSTABLEFT | |||
A_CLAW_PREPOISON | |||
A_CRABPACK_GRENADE_POST | |||
A_DANCE2_CYCLE | |||
A_DANCE5 | |||
A_DEATH | |||
A_DEATH_CYCLE | |||
A_DEATH_IMPACT | |||
A_DISMISS | |||
A_DRAW_AXE | |||
A_DRAW_CLAW | |||
A_DRAW_MACE | |||
A_DRAW_MAGICSTAFF_POST | |||
A_DRAW_NINJATO | |||
A_DRAW_SABER | |||
A_DRAW_SHOTGUN | |||
A_DRAW_SHOTGUN_POST | |||
A_DUALWIELD_READY | |||
A_D_BLOCK_L | |||
A_D_BLOCK_R | |||
A_D_HITQUICK | |||
A_ELECTRO_REACT | |||
A_EMOTE_CAMERA_PRE | |||
A_EMOTE_COMEHERE | |||
A_EMOTE_COSTUMECHANGE_BACKFLIP | |||
A_EMOTE_COSTUMECHANGE_CAST_ONE | |||
A_EMOTE_COSTUMECHANGE_FEATHER_EXPLODE | |||
A_EMOTE_COSTUMECHANGE_FEATHER_SPIN_PRE | |||
A_EMOTE_COSTUMECHANGE_FIREWORKS | |||
A_EMOTE_COSTUMECHANGE_FUR_EXPLODE_PRE | |||
A_EMOTE_COSTUMECHANGE_FUR_SPIN_PRE | |||
A_EMOTE_COSTUMECHANGE_HOWL | |||
A_EMOTE_COSTUMECHANGE_ICEBLOCK_PRE | |||
A_EMOTE_COSTUMECHANGE_INNERWILL | |||
A_EMOTE_COSTUMECHANGE_LIGHTNING | |||
A_EMOTE_COSTUMECHANGE_NINJA_JUMP | |||
A_EMOTE_COSTUMECHANGE_NUKE_PRE | |||
A_EMOTE_COSTUMECHANGE_PRESTOCHANGO | |||
A_EMOTE_COSTUMECHANGE_ROCKBLOCK_PRE | |||
A_EMOTE_COSTUMECHANGE_SALUTE | |||
A_EMOTE_COSTUMECHANGE_SMOKEFLASH | |||
A_EMOTE_COSTUMECHANGE_VANGUARDSIGIL | |||
A_EMOTE_COSTUMECHANGE_VILLAINLAUGH | |||
A_EMOTE_DRUM_LOW | |||
A_EMOTE_DUSTOFF | |||
A_EMOTE_ENERGY_PRE | |||
Revision as of 01:28, 1 November 2012
In demo files, the MOV command determines the animation performed by an entity.
MOVs confirmed to work on player models
1HSLAM 1H_POUND 1H_POUND_B 1H_SWIPE 1H_SWIPE_L 1H_THROW_JUNK_A1 1_2PUNCH 1_2PUNCHPOST 1_ROLLDICE_PRE 2HANDCAST 2HANDCASTPOST 2HCLUB_RUNLEFT_CYCLE 2HCLUB_RUNLEFT_PRE 2HCLUB_RUNPRE 2HCLUB_RUNRIGHT_CYCLE 2HCLUB_RUNRIGHT_PRE 2HCLUB_RUN_CYCLE 2HLARGEKNOCKBACK 2HLARGEKNOCKBACK_APEX 2HLARGEKNOCKBACK_IMPACT 2HLARGEREADY 2HLARGE_BLOCK_L 2HLARGE_BLOCK_R 2HLARGE_BOOSTUP 2HLARGE_BOOSTUP_DRAW 2HLARGE_CAST 2HLARGE_HEADCAST 2HLARGE_HITQUICK 2HLARGE_HOP 2HLARGE_HOP2 2HLARGE_HOPAPEX 2HLARGE_HOPFALL_2 2HLARGE_HOPPRE 2HLARGE_JUMPAPEX 2HLARGE_JUMPFALL2 2HLARGE_JUMPPOST 2HLARGE_JUMPPOSTCYCLE 2HLARGE_JUMPPRE 2HLARGE_JUMPTOHOP 2HLARGE_JUMPUP 2HLARGE_RUNBACKCYCLE 2HLARGE_RUNBACKPRE 2HLARGE_RUNCYCLE 2HLARGE_RUNLEFTCYCLE 2HLARGE_RUNLEFTPRE 2HLARGE_RUNPOST 2HLARGE_RUNPRE 2HLARGE_RUNRIGHTCYCLE 2HLARGE_RUNRIGHTPRE 2HLARGE_SLIDE_WEAPON 2HLARGE_SLIDE_WEAPON_POST 2HLARGE_SLIDE_WEAPON_RIGHT_PRE 2HLARGE_TAUNT 2HLARGE_TAUNT_DRAW 2HPOWERTHRUST 2HPOWERTHRUST_PRE 2H_SWIPE 2H_SWIPE_L 2ND_IGNITE 2ND_SLUG 4_ROLLDICE_PRE 7_ROLLDICE_PRE ABOMINATION_FIST_GROUND_POUND_LOCK ACTIVE_CYCLE AFK_NEWSPAPER AIDSELF_PRE AIRBRAWLCYCLE AIRCAGE AIRCAST AIRCASTPOST AIRFORCERAM AIRG_SUMMON AIRHEAL AIRMAGIC_L AIRMAGIC_LPOST AIRRADIUSATTACK AIRS_SUMMON AIRTELEQUICK AIRTELEQUICKPOST AIR_DEATH AIR_DEATH2 AIR_DEATH_CYCLE AIR_DEATH_FALL AIR_DEATH_IMPACT AIR_PM_TOSSSERUM AIR_T_AIRCOMBAT ALIGNMENTPOWER_FRENZYNOROOT_PRE ALIGNMENTPOWER_JUSTICE ALTREADY_LOOK_L ALTREADY_SHIFT ALTREADY_TRANS_XARMS ALTREADY_XARMS_COUGHTRANSOUT ALTREADY_XARMS_LOOK ALT_2HANDCAST ALT_BOOSTUP ALT_CAST ALT_HEADCAST_PRE ALT_MAGICTHROW ALT_MOUTH_SLOW_PRE ALT_PICKAXEWALK_CYCLE ALT_PICKAXEWALK_PRE ALT_PRE_PSIWINDUP ALT_PRE_TECHWINDUP ALT_PSIBLAST_QUICK_PRE ALT_PSIWINDUP_POST ALT_RADIUSATTACK ALT_RAPIDBLAST ALT_RAPID_QUICK ALT_READY ALT_READY_PAUSE2 ALT_SNIPERBLAST ALT_SONICBLOWPOST ALT_SONICBLOW_PRE ALT_SONICMOUTH_PRE ALT_SONICSPIT_PRE ALT_SONICYELL_PRE ALT_STOP ALT_TAUNTANOROOT_PRE ALT_THROWKNIFE_PRE ALT_THROWPROJECTILE_PRE AMUSED_B AMUSED_C AMUSED_D AMUSED_E AMUSED_PRE APPARITION_POSSESSOR APPARITION_POSSESSOR_CYCLE AQUA_BOLT_A AQUA_BOLT_B ARCHERY_BOOSTUP ARC_OF_DESTRUCTION_FAST_DRAW ARC_OF_DESTRUCTION_SLOW_DRAW ARC_OF_DESTRUCTION_SLOW_PRE ARGUE ARGUE_CYCLE ARGUE_DISAGREE ARGUE_REASON ARMGUN_BURST ARMGUN_CONE ARMS_ON_HIPS ARMS_ON_HIPS_LOOK ASSASSINS_STRIKE ASSASSINS_STRIKE_B ASSUME_POSITION_1 ASSUME_POSITION_2 ASSUME_POSITION_4 ATEASE AXE_CHOP AXE_CHOP_DRAW AXE_RSWEEP AXE_RSWEEP_DRAW AXE_RSWEEP_POST AXE_SWOOP AXE_SWOOP_DRAW A_1HSLAM A_1HSMASH_LEFT A_1HSMASH_RIGHT A_1HSMASH_RIGHT_POST A_1_2PUNCH A_1_2PUNCHPOST A_2HANDCAST A_2HANDCASTPOST A_2HLARGEREADY A_2HLARGE_BACKFLYPOST A_2HLARGE_BACKFLYPRE A_2HLARGE_BOOSTUP A_2HLARGE_BOOSTUP_DRAW A_2HLARGE_BRAWL A_2HLARGE_FLYINGCYCLE A_2HLARGE_FLYPOST A_2HLARGE_FLYPRE A_2HLARGE_FLYUPCYCLE A_2HLARGE_FLYUPPOST A_2HLARGE_FLYUPPRE A_2HLARGE_HITQUICK A_2HLARGE_LEFTFLYCYCLE A_2HLARGE_LEFTFLYPOST A_2HLARGE_LEFTFLYPRE A_2HLARGE_RIGHTFLYCYCLE A_2HLARGE_RIGHTFLYPOST A_2HLARGE_RIGHTFLYPRE A_2HLARGE_THROWBRAWL A_2HPOWERTHRUST_POST A_2HPOWERTHRUST_PRE A_2H_SWIPE A_AFTERBURNERNOROOT_PRE A_AIDSELF_PRE A_ALIGNMENTPOWER_FEAR_PRE A_ALIGNMENTPOWER_JUSTICE A_ALT_2HANDCAST A_ALT_BLOW A_ALT_BOOSTUP A_ALT_CAST A_ALT_CASTPOST A_ALT_HEADCAST A_ALT_MAGICTHROW A_ALT_PRE_PSIWINDUP A_ALT_PRE_TECHWINDUP A_ALT_PSIBLAST_QUICK_PRE A_ALT_PSIONICS_SLOWERCAST A_ALT_PSIQUICK A_ALT_PSIWINDUP_POST A_ALT_RADIUSATTACK A_ALT_RAPID A_ALT_RAPID_MAIN A_ALT_SNIPERBLAST A_ALT_SONICMOUTH A_ALT_SONICSPIT_PRE A_ALT_STOP A_ALT_STOP_CYCLE A_ALT_STOP_POST A_ALT_TAUNTANOROOT_PRE A_ALT_TECHWINDUP_POST A_ALT_THROWPROJECTILE_PRE A_AQUA_BOLT_A A_AQUA_BOLT_B A_ARCHERY_BOOSTUP A_ARGUE_REASON A_ASSASSINS_STRIKE A_ASSASSINS_STRIKE_B A_ASSASSINS_STRIKE_WINDUP A_ATEASE A_AXE_CHOP A_AXE_CHOP_DRAW A_AXE_CHOP_POST A_AXE_RSWEEP A_AXE_RSWEEP_DRAW A_AXE_SWOOP A_BALLCAST A_BALLCASTPOST A_BBPUNCH A_BEAMRIFLE_AIM A_BEAMRIFLE_CHARGEDSHOT A_BEAMRIFLE_CHARGEDSHOT_DRAW A_BEAMRIFLE_CUTTINGBEAM A_BEAMRIFLE_CUTTINGBEAM_DRAW A_BEAMRIFLE_CUTTINGBEAM_POST A_BEAMRIFLE_DISINTEGRATE A_BEAMRIFLE_DISINTEGRATE_DRAW A_BEAMRIFLE_LANCERSHOT A_BEAMRIFLE_LANCERSHOT_DRAW A_BEAMRIFLE_OVERCHARGE A_BEAMRIFLE_OVERCHARGE_BLAST A_BEAMRIFLE_OVERCHARGE_DRAW A_BEAMRIFLE_PENETRATINGRAY A_BEAMRIFLE_PENETRATINGRAY_SNIPERWINDUP A_BEAMRIFLE_READY A_BLINDING A_BLINDINGPOST A_BLOCK_R A_BLOW A_BODYBLOW A_BOOSTAURA A_BOOSTAURA_LONG A_BOOSTAURA_PRE_NOROOT A_BOOSTAURA_QUICK A_BOOSTAURA_QUICK_PRE_NOROOT A_BOOSTDOWN_PRE_ROOTED A_BOOSTUP A_BOOSTUPPOST A_BOOSTUP_ATTACK A_BOOSTUP_ROOTED A_BOOST_D A_BOWSNIPER_SHOOT A_BOW_ARC A_BOW_ARC_DRAW A_BOW_CONE A_BOW_CONE_DRAW A_BOW_HEAVY A_BOW_HEAVY_DRAW A_BOW_HEAVY_POST A_BOW_MID A_BOW_MID_DRAW A_BOW_QUICK A_BOW_QUICK_DRAW A_BOW_READY A_BOW_REVERANT_CYCLE A_BOW_SNIPERWINDUP_DRAW A_BOW_SNIPERWINDUP_PRE A_BRAWLCYCLE_15 A_BRAWLLEFT A_BRAWLRIGHT A_BUCKSHOT A_BUCKSHOT_DRAW A_BUCKSHOT_POST A_BURNSUMMON A_BURNSUMMON_PRE A_BURST A_BURST_DRAW A_CLAWL A_CLAWR A_CLAWSREADY A_CLAWSREADY_15 A_CLAWSTAB A_CLAWSTAB_DRAW A_CLAWS_BBPUNCH A_CLAWS_BBPUNCH_DRAW A_CLAWS_BOOSTUP A_CLAWS_BOOSTUP_DRAW A_CLAWS_BRAWLLEFT A_CLAWS_BRAWLRIGHT A_CLAWS_DRAW A_CLAWS_DRAW_CYCLE A_CLAWS_FRISBEE A_CLAWS_FRISBEE_DRAW A_CLAWS_GUTPUNCH A_CLAWS_GUTPUNCH_DRAW A_CLAWS_HIGH A_CLAWS_HIGH_DRAW A_CLAWS_HIGH_POST A_CLAWS_JUMPAREA A_CLAWS_JUMPAREA_DRAW A_CLAWS_LOW A_CLAWS_LOW_DRAW A_CLAWS_LOW_PRE A_CLAWS_ONETWO2PUNCH A_CLAWS_ONETWO2PUNCH_DRAW A_CLAWS_POISON A_CLAWS_POISONSTABLEFT A_CLAWS_POISONSTABRIGHT A_CLAWS_POISONSTABRIGHT_DRAW A_CLAWS_POISON_DRAW A_CLAWS_POSTBLEND A_CLAWS_SPEED A_CLAWS_SPEED_DRAW A_CLAWS_SPIN A_CLAWS_SPIN_DRAW A_CLAWS_SPIN_PRE A_CLAWS_TAUNT A_CLAWS_THROWKNIFE A_CLAWS_THROWKNIFE_DRAW A_COMBATBLOCK_L A_COMBATBLOCK_R A_COMMAND_SUMMON A_CRABPACK_FIRERIGHT A_CRABPACK_GRENADE A_CRABPACK_RANGEBURST A_CRABPACK_SPRAYRIGHT A_CRUSHING_BLOW_FAST A_CRUSHING_BLOW_FAST_DRAW A_CRUSHING_BLOW_FAST_POST A_CRUSHING_BLOW_SLOW A_CRUSHING_BLOW_SLOW_PRE A_CRUSHING_UPPERCUT A_CRYSTALTHROW A_C_HITQUICK A_C_HITQUICK_L A_DANCE1 A_DANCE2 A_DANCE3 A_DANCE4 A_DANCE5_CYCLE A_DANCE6 A_DANCE6_CYCLE A_DANGERSENSE A_DEFENSIVE_SWEEP_SLOW_PRE A_DEHYDRATE A_DESTINY_BULLRUSH_PRE A_DOORKICK A_DRAIN_REACT A_DRAW_2HLARGE A_DRAW_BOW A_DRAW_DUALPISTOLS A_DRAW_KATANA A_DRAW_MAGICSTAFF A_DRAW_PISTOL A_DRAW_PISTOLS A_DUALPISTOLS_AMMOSWAP A_DUALPISTOLS_BULLETRAIN A_DUALPISTOLS_BULLETRAIN_DRAW A_DUALPISTOLS_DUALWIELD A_DUALPISTOLS_DUALWIELD_DRAW A_DUALPISTOLS_EMPTYCLIPS A_DUALPISTOLS_EMPTYCLIPS_DRAW A_DUALPISTOLS_EXECUTIONER A_DUALPISTOLS_EXECUTIONER_DRAW A_DUALPISTOLS_HAILBULLETS_DRAW A_DUALPISTOLS_HAILBULLETS_PRE A_DUALPISTOLS_PIERCINGROUNDS A_DUALPISTOLS_PIERCINGROUNDS_DRAW A_DUALPISTOLS_PISTOLSA A_DUALPISTOLS_PISTOLSA_DRAW A_DUALPISTOLS_PISTOLSB A_DUALPISTOLS_PISTOLSC A_DUALPISTOLS_PISTOLSD A_DUALPISTOLS_SUPPRESSIVEFIRE A_DUALPISTOLS_SUPPRESSIVEFIRE_B A_DUALPISTOLS_SUPPRESSIVEFIRE_DRAW A_DUALWIELD_AOEBRIDGE A_DUALWIELD_AOEBRIDGE_POST A_DUALWIELD_BLOCK_L A_DUALWIELD_BLOCK_R A_DUALWIELD_DRAW A_DUALWIELD_FOLLOWUP A_DUALWIELD_HIGHLOW A_DUALWIELD_HIGHLOW_DRAW A_DUALWIELD_HITQUICK A_DUALWIELD_LIGHTOPENINGA A_DUALWIELD_LIGHTOPENINGA_DRAW A_DUALWIELD_LIGHTOPENINGB A_DUALWIELD_MODERATEBRIDGE A_DUALWIELD_MODERATEBRIDGE_DRAW A_DUALWIELD_MODERATEOPENING A_DUALWIELD_SPECIAL1 A_DUALWIELD_SPECIAL1_DRAW A_DUALWIELD_SPECIAL2 A_DUFFELBAG_TOSS A_D_ARMSUP A_D_BASE A_D_BLOCK A_D_BOUNCE A_D_MONKEY A_D_SHOTGUN_CYCLE A_D_THROWBRAWL A_D_WASHER A_EMOTE_AIR_GUITAR_CYCLE A_EMOTE_AIR_GUITAR_PRE A_EMOTE_ATTACK A_EMOTE_BACKFLIP_PRE A_EMOTE_CELLPHONE_PRE A_EMOTE_COSTUMECHANGE_DRINKFORMULA_PRE A_EMOTE_COSTUMECHANGE_INJECTSERUM_PRE A_EMOTE_COSTUMECHANGE_MURDEROFCROWS A_EMOTE_COSTUMECHANGE_OIL_STRIKE_PRE A_EMOTE_COSTUMECHANGE_POD_PERSON_PRE A_EMOTE_COSTUMECHANGE_PRESSURE_RELEASE_PRE A_EMOTE_COSTUMECHANGE_RAPIDBOIL_PRE A_EMOTE_COSTUMECHANGE_SPIN_PRE A_EMOTE_DANCE_BILLYJEANS_PRE A_EMOTE_DIMENSION_SHIFT_PRE A_EMOTE_DISCO_DANCE_PRE A_EMOTE_DRINK A_EMOTE_DRUM A_EMOTE_FACEPALM A_EMOTE_FRUSTRATED A_EMOTE_FRUSTRATED_CYCLE A_EMOTE_HI A_EMOTE_HOLD_TORCH A_EMOTE_HOLD_TORCH_CYCLE A_EMOTE_JUMPINGJACKS A_EMOTE_KARATE_DANCE_PRE A_EMOTE_KISSMYBUTT A_EMOTE_KUNGFUTRAIN A_EMOTE_POINT A_EMOTE_SITTING_POSE10_INTRO A_EMOTE_STANCE_HEROIC02 A_EMOTE_STANCE_OMEGA A_EMOTE_STANCE_OMEGA_CYCLE A_EMOTE_STANCE_VILLAINOUS02 A_EMOTE_STANCE_VILLAINOUS02_CYCLE A_EMOTE_TRIBAL_DANCE A_EMOTE_ULTIMATE_POWER A_EMOTE_WALL_LEAN_3 A_EMOTE_WHISTLE A_ENERGY_TORRENT A_EYE_OF_STORM A_E_TORRENT_POST A_FEARSTUN A_FLAMETHROWER_MID A_FLING A_FLIPBOOST A_FLURRY A_FOCUSED_BURST A_FOLLOW_THROUGH_FAST A_FOLLOW_THROUGH_FAST_DRAW A_FOLLOW_THROUGH_FAST_POST A_FULLAUTOQUICK A_FULLAUTOQUICK_DRAW A_GEYSER A_GLORY A_GRENADELOB A_GROUNDSUMMON_PRE_NOROOT A_GUARD_SPIN A_GUTPUNCH A_GUTPUNCH_POST A_HAMMERSMASH_PRE A_HAMMER_UPCUT_PRE A_HAUNT_PRE A_HEAVYBLOW A_HEAVYBLOW_B A_HEAVYBLOW_B_POST A_HEAVYBURST A_HITQUICK A_HYDRO_BLAST A_HYPNOTIZE A_INITIAL_STRIKE A_INITIAL_STRIKE_B A_INITIAL_STRIKE_C A_INNOCUOUS_STRIKE A_INNOCUOUS_STRIKE_DRAW A_INVENTION_PRE A_JACOBSLADDER A_JACOBSLADDER_2 A_JUMPNSMASH A_KATANA_BOOSTUP A_KATANA_HACK A_KATANA_HACK_DRAW A_KATANA_HEADSPLITTER A_KATANA_HEADSPLITTER_DRAW A_KATANA_HEADSPLITTER_POST A_KATANA_PARRY A_KATANA_PARRY_DRAW A_KATANA_READY A_KATANA_REVSWEEP A_KATANA_REVSWEEP_DRAW A_KATANA_REVSWEEP_POST A_KATANA_SLASH A_KATANA_SLASH_DRAW A_KATANA_SLASH_POST A_KATANA_SLICE A_KATANA_SLICE_DRAW A_KATANA_SPINJUMP A_KATANA_SPINJUMP_DRAW A_KHF A_KINETIC_ASSASSINS_STRIKE A_LAZYCLAWSREADY A_LEADERSHIP_PRE A_LEFTWRISTSHOOT A_LEVITATE A_LEVITATEPOST A_LEVITATE_NOROOT A_LEV_RAM A_LIGHTNING_TELEPORT A_LIGHTNING_TELEPORT_2 A_LOTUS_PRE A_MACESHOOT A_MACESHOOT_DRAW A_MACESHOOT_POSTCYCLE A_MACE_CLOBBER A_MACE_CLOBBER_DRAW A_MACE_CLOBBER_POST A_MACE_SUMMON_DRAW A_MACE_UPCUT A_MAGICSTAFF_CAST A_MAGICSTAFF_CAST_DRAW A_MAGICTHROW A_MAGICTHROWPOST A_MAGIC_WINDUP_POST A_MAGIC_WINDUP_PRE A_MA_HOBBLEKICK A_MA_IRONKICK A_MA_KICK A_MA_PALMSTUN A_MA_ROUNDHOUSE A_MA_STUNKICK A_MA_TIER7_ALT1_RIGHT A_MEDOTHER_POST A_MEDOTHER_PRE A_MEDSELF2 A_MEGA A_MERCURIAL_BLOW_A A_MERCURIAL_BLOW_B A_MERCURIAL_BLOW_C A_MERCURIAL_BLOW_D A_MINDPROBE_QUICK A_MOUTH A_MOUTH_POST A_MOUTH_SLOW A_NINJA_UPGRADE_RIN A_NINJA_UPGRADE_ZEN A_PARRY A_PARRY_DRAW A_PARRY_POST A_PISTOLS_6SHOT A_PISTOLS_6SHOT_DRAW A_PISTOLS_BIGSHOT A_PISTOLS_BIGSHOT_DRAW A_PISTOLS_READY A_PISTOLS_SINGLE_DRAW A_PISTOLS_SINGLE_LEFT A_PISTOLS_SINGLE_RIGHT A_PISTOL_HIPSHOOT_DRAW A_PLACATE A_PLACE_TRAP A_PLANTDEVICE_POST A_PLANTDEVICE_PRE A_POINT_BUFF A_POWER_SIPHON_NOTROOTED A_PRACTICEDBRAWLER_NOROOT A_PRACTICEDBRAWLER_PRE_NOROOT A_PRECISE_STRIKE A_PREDICT_TELEPORT A_PREPOISON A_PRESTIGE_SELFDESTRUCT_WINDUP A_PRESTIGE_TAROTCARD_PRE A_PRE_MEDSELF A_PRE_PSIWINDUP A_PRE_TECHWINDUP A_PRE_WINDUP A_PSIBLAST A_PSIBLAST_QUICK_PRE A_PSIONICS_NOROOT A_PSIQUICK A_PSIWINDUP_POST A_QUICKBLINDING A_QUICK_STRIKE_A A_QUICK_STRIKE_B A_QUICK_WRISTBAND_ACTIVATE A_RADIUSATTACK_NOROOT A_RADIUSATTACK_PRE_NOROOT A_RADIUSEFFECT A_RADIUSEFFECT_NOROOT A_RADIUSEFFECT_PRE_NOROOT A_RAPID A_RAPIDPOST A_RECLUSE_KNOCKUP A_REPULSING_TORRENT A_REPULSIONBOMB_PRE A_REVEALMAP_PRE A_REVIVE A_REVIVE_WINDUP A_ROUNDHOUSE_CYCLE A_SCHEME A_SCREAM A_SERPENT_REACH A_SERPENT_REACH_DRAW A_SERUM_QUICK A_SHATTER_ARMOR_FAST A_SHATTER_ARMOR_FAST_DRAW A_SHATTER_ARMOR_SLOW A_SHATTER_ARMOR_SLOW_DRAW A_SHATTER_ARMOR_SLOW_PRE A_SHIELD_1HSMASH_LEFT_PRE A_SHIELD_1HSMASH_RIGHT_PRE A_SHIELD_2HANDCAST A_SHIELD_BEATCHEST A_SHIELD_BLINDING A_SHIELD_BLOCK_R A_SHIELD_BOOSTAURA A_SHIELD_BOOSTAURA_PRE A_SHIELD_BOOSTDOWN A_SHIELD_BOOSTUP A_SHIELD_BULLRUSH_PRE A_SHIELD_CAST A_SHIELD_CHOP A_SHIELD_CLOBBER A_SHIELD_CLOBBER_DRAW A_SHIELD_GROUNDSUMMON_NOROOT A_SHIELD_GUTPUNCH A_SHIELD_JACOBSLADDER A_SHIELD_JUMPSMASH A_SHIELD_LEADERSHIP A_SHIELD_LEVITATE A_SHIELD_MAGIC_THROW A_SHIELD_RSWEEP A_SHIELD_SMASHCAST A_SHIELD_STOMP A_SHIELD_SWOOP A_SHIELD_SWOOP_DRAW A_SHIELD_THROWBRAWL A_SHIELD_TWIRL A_SHIELD_TWIRL_DRAW A_SHIELD_UPPERCUT A_SHIELD_WEAPONDRAW_BACK A_SHIELD_WEAVE_PRE A_SHIELD_WINDUPUPPERCUT A_SHIN_BREAKER A_SHOTGUNREADY A_SINGCAST A_SKY_SPLITTER A_SKY_SPLITTER_DRAW A_SLUG A_SLUG_DRAW A_SMASHCAST A_SMASHCASTPOST A_SMASHINGBLOW A_SMOKEFLASH A_SNIPERBLAST A_SNIPER_SHOOT A_SNIPER_WINDUP A_SNIPER_WINDUP_DRAW A_SONICGUN_STUN A_SPINNING_STRIKE A_SPIT A_SPITPOST A_SS_TIER1_ALT1 A_SS_TIER2_ALT1_LEFT A_SS_TIER2_ALT1_RIGHT A_SS_TIER3_ALT1_RIGHT A_SS_TIER6_ALT1 A_STAFFMASTERY_BODY A_STAFFMASTERY_SOUL A_STAFF_DRAW A_STEAL A_STEAM_SPRAY A_STOMP A_STOMP2 A_STOP A_STOP_CYCLE A_STOP_POST A_SWEEPING_STRIKE_FAST_DRAW A_SWEEPING_STRIKE_SLOW_PRE A_SWEEP_CROSS A_SWEEP_LOW A_SWORDTAUNT A_SWORD_MIDSLASH A_SWORD_MIDSLASH_DRAW A_TAUNTANOROOT_PRE A_TAUNTA_PRE A_TAUNTB_CYCLE A_TAUNTB_PRE A_TEABAG_PRE A_TECHWINDUP A_TECHWINDUP_POST A_TERRIFY A_THROWBRAWL A_THROWKNIFE_PRE A_THROWPROJECTILE_POST A_THROWPROJECTILE_PRE A_TIME_CRAWL_PRE A_TOTAL_FOCUS A_TWIRL A_TWIRL_DRAW A_UNDERHAND A_WALL A_WARWOLF A_WATERBACKPACK A_WATERBACKPACK2 A_WATERJET A_WATERJET_LONG A_WATER_BURST A_WEAPONBLOCK_L A_WEAPONBLOCK_R A_WEAPON_DRAW A_WEAVE_PRE A_WEP_FRISBEECAST A_WEP_MAGICCAST_DRAW A_WEP_TELEKINESIS A_WEP_TELEKINESIS_DRAW A_WHIRLING_SLICE_FAST A_WHIRLING_SLICE_FAST_DRAW A_WHIRLING_SLICE_FAST_POST A_WIDOWS_ATTACK A_WINDBLAST A_WINDBLASTPOST A_WINDUPCUT A_WINDUPCUT_POST A_WINDUP_POST A_WISP_AOE A_WRISTBANDACTIVATE_QUICK_NONROOTED A_WRISTBAND_ACTIVATE A_W_BOOSTUP A_W_BOOSTUPPOST A_W_HITQUICK A_W_THROWBRAWL A_ZEUS_LIGHTNING BACKFLYCYCLE BACKFLYPOST BACKFLYPRE BACKRUNPRE BACKTONEUTRALREADY BALLCAST BARF_STUN BASIC_RUNOUT BASIC_SPAWN BATCHEER_B BATCHEER_B2 BATLOOKOUT_A BATLOOKOUT_B BATLOOKOUT_B2 BATOBSERVE BATON_ATTACK BATON_ATTACK_DRAW BATT_RIFLE_A1 BATT_RIFLE_HIGH_1 BATT_RIFLE_LOW_1 BATT_RIFLE_LOW_2 BAT_ATTACK1 BAT_ATTACK1_POST BAT_ATTACK1_POSTCYCLE BAT_ATTACK2 BAT_ATTACK3 BAT_ATTACK_DRAW BAT_MENACE_A BAT_MENACE_B BAT_PUMMEL BAT_PUMMEL_DRAW BAYONETLUNGE BAYONETLUNGE_DRAW BAYONETLUNGE_POST BBPUNCH BEAMRIFLE_CHARGEDSHOT BEAMRIFLE_CHARGEDSHOT_DRAW BEAMRIFLE_CUTTINGBEAM BEAMRIFLE_CUTTINGBEAM_DRAW BEAMRIFLE_DISINTEGRATE BEAMRIFLE_DISINTEGRATE_DRAW BEAMRIFLE_LANCERSHOT BEAMRIFLE_LANCERSHOT_DRAW BEAMRIFLE_OVERCHARGE BEAMRIFLE_OVERCHARGE_DRAW BEAMRIFLE_READY BEAMRIFLE_RUNCYCLE BEAMRIFLE_RUNLEFTPRE BEAMRIFLE_RUNPOST BEAMRIFLE_RUNPRE BEAMRIFLE_SINGLESHOT BEAMRIFLE_SINGLESHOT_DRAW BEAMUP_POST BEAMUP_PRE BEAST_BACK BEAST_BACK_POST BEAST_DUALPISTOLS_PRE BEAST_FORWARD BEAST_FORWARDPOST BEAST_FORWARD_CYCLE BEAST_GUN_FORWARDPOST BEAST_GUN_READY_PRE BEAST_LEFT BEAST_LEFT_POST BEAST_READY_PRE BEAST_READY_SLOW BEAST_RIGHT BEAST_RIGHTWEPCOMBAT_APEX2 BEAST_RIGHTWEPCOMBAT_BACK BEAST_RIGHTWEPCOMBAT_BACK_POST BEAST_RIGHTWEPCOMBAT_FORWARD BEAST_RIGHTWEPCOMBAT_FORWARD_POST BEAST_RIGHTWEPCOMBAT_HOP_APEX BEAST_RIGHTWEPCOMBAT_HOP_CYCLE BEAST_RIGHTWEPCOMBAT_HOP_FALL_CYCLE BEAST_RIGHTWEPCOMBAT_HOP_PRE BEAST_RIGHTWEPCOMBAT_JUMPTOHOP BEAST_RIGHTWEPCOMBAT_JUMP_CYCLE BEAST_RIGHTWEPCOMBAT_JUMP_POST BEAST_RIGHTWEPCOMBAT_JUMP_PRE BEAST_RIGHTWEPCOMBAT_LEFT_POST BEAST_RIGHTWEPCOMBAT_PRE BEAST_RIGHT_POST BEAST_RUN_HOP BEAST_RUN_HOPAPEX BEAST_RUN_HOPFALL BEAST_RUN_HOPFALL_CYCLE BEAST_RUN_HOPPRE BEAST_RUN_HOP_CYCLE BEAST_RUN_JUMPAPEX BEAST_RUN_JUMPFALL2 BEAST_RUN_JUMPPOST BEAST_RUN_JUMPPRE BEAST_RUN_JUMPTOHOP BFLY_PREFALL BINOCULAR_IDLE BITE BLASTER_BURST BLASTER_HEAVY BLINDING BLOCK BLOCK_CYCLE BLOCK_L BLOCK_R BLOW BLOWPOST BLUE_SPELLCAST_BLINDING BLUE_SPELLCAST_CYCLE BLUE_SPELLCAST_CYCLE2 BLUE_SPELLCAST_LEVITATE BOBCAT_ONCOUCH BODYBAG_READY BODYBAG_WALK_CYCLE BODYBAG_WALK_POST BODYBAG_WALK_PRE BODYBLOW BODY_COLLAPSE_CYCLE BODY_COLLAPSE_IN BODY_COLLAPSE_SHORT BOOKIE_BASE BOOKIE_LEFT BOOKIE_RIGHT BOOKWALK_A BOOMBOX_1 BOOMBOX_22 BOOSTAURA BOOSTAURA_FASTCAST_PRE_NOROOT BOOSTAURA_LONG BOOSTAURA_LONG2 BOOSTAURA_PRE_NOROOT BOOSTAURA_QUICK BOOSTAURA_QUICK_PRE_NOROOT BOOSTDNREADY BOOSTDOWN_PRE_ROOTED BOOSTUP BOOSTUPPOST BOOSTUPREADY BOOSTUP_ATTACK BOOSTUP_ROOTED BOOST_D BOOST_DPOST BOW BOWING_A BOWING_B BOWING_C BOWING_C2 BOWSNIPER_SHOOT BOW_ARC BOW_ARC_DRAW BOW_CONE BOW_CONE_DRAW BOW_HEAVY BOW_HEAVY_DRAW BOW_LOOKOUT_A BOW_MID BOW_MID_DRAW BOW_QUICK BOW_QUICK_DRAW BOW_READY BOW_SNIPERWINDUP_PRE BOXREADY BRAWL2 BRAWL2_POST BRAWLCYCLE BRAWLCYCLE_15 BRAWLCYCLE_B BRAWLPOST_L BRAWLPOST_R BRAWL_L BRAWL_POST BRAWL_R BROADSWORD_PLACATE BS_ARMBLAST BS_TAILARC BS_TAILBLAST BUCKSHOT BUCKSHOT_DRAW BUCKSHOT_POST BULLRUSH_PRE BUM_CUP_BEG_L BUM_CUP_BEG_R BUM_CUP_JINGLE BUM_SLEEP1 BUM_SLEEP2 BUM_SLEEP3 BUM_SLEEP4 BUM_SLEEP5 BURNOUT_BOOSTUP_NOROOT BURNSUMMON BURNSUMMON_PRE BURST BURSTPOST BURST_DRAW BURST_POST CAGE CAGEPOST CALL_HAWK_PRE CAPTURED_APPARITIONS_CYCLE CAPTURED_AWAKENED_CYCLE CAPTURED_PENELOPE_CYCLE CAPTURED_PENELOPE_FALL CARNIVALOFLIGHT_TELEPORTOUT CAST CASTPOST CEMENTWALKCYCLE CEMENTWALKPOST CEMENTWALKPRE CHAIR_VAR1A CHAIR_VAR1B CHAIR_VAR1C CHAIR_VAR3A CHAIR_VAR3B CHAIR_VAR3C CHANT_A CHANT_A2 CHANT_B CHANT_B2 CHANT_B3 CHANT_C CHANT_C2 CHANT_C3 CHEERCHANT_C CHEER_A CHEER_B CHEER_C CHESTCOMBATTOREADY CHILLING_HOWL CHOKESTUN CHOKE_REACT CHRONO_SHIFT_PRE CLAPPING CLAWCYCLE_15 CLAWRAKE CLAWREADY CLAWSBACKSTAB CLAWSBACKSTAB_POSTCYCLE CLAWSWIPE_LEFT CLAWSWIPE_LEFT_POST CLAWSWIPE_RIGHT CLAWSWIPE_RIGHT_DRAW CLAWS_BACKSTABWINDUP CLAWS_BACKSTABWINDUP_DRAW CLAWS_BBPUNCH CLAWS_BBPUNCH_DRAW CLAWS_BLOCK_L CLAWS_BLOCK_R CLAWS_BOOSTUP CLAWS_BOOSTUP_DRAW CLAWS_BOOSTUP_POSTCYCLE CLAWS_BRAWLLEFT CLAWS_BRAWLRIGHT CLAWS_FRISBEE CLAWS_FRISBEE_DRAW CLAWS_FRISBEE_POST CLAWS_GUTPUNCH CLAWS_GUTPUNCH_DRAW CLAWS_HIGH CLAWS_HIGH_DRAW CLAWS_HITQUICK CLAWS_JUMPAREA CLAWS_JUMPAREA_DRAW CLAWS_JUMPAREA_POST CLAWS_LOW_DRAW CLAWS_LOW_PRE CLAWS_MOUTH_SLOWCAST CLAWS_ONETWOPUNCH CLAWS_ONETWOPUNCH_DRAW CLAWS_PLACATE CLAWS_PLACATE_DRAW CLAWS_POISON CLAWS_POISONSTAB CLAWS_POISONSTAB_DRAW CLAWS_POISONSTAB_POST CLAWS_POISON_DRAW CLAWS_POSTBLEND CLAWS_PSIBLAST_QUICK CLAWS_PSIBLAST_QUICK_DRAW CLAWS_RAPIDBLAST CLAWS_SPEED CLAWS_SPEED_DRAW CLAWS_SPEED_POST CLAWS_SPIN CLAWS_SPIN_DRAW CLAWS_SPIN_LAND CLAWS_SPIN_POST CLAWS_TAUNT CLAWS_TAUNT_DRAW CLAWS_THROWKNIFE CLAWS_THROWKNIFE_DRAW CLAWS_WRISTSHOOT CLAW_HOP CLAW_HOP2 CLAW_HOPAPEX CLAW_HOPFALL CLAW_HOPFALL_2 CLAW_HOPPRE CLAW_JUMPAPEX CLAW_JUMPFALL2 CLAW_JUMPPOST CLAW_JUMPPRE CLAW_JUMPTOHOP CLAW_JUMPUP CLAW_RAKE CLAW_RAKE_POST CLAW_RUNBACKCYCLE CLAW_RUNBACKPRE CLAW_RUNCYCLE CLAW_RUNLEFTCYCLE CLAW_RUNLEFTPRE CLAW_RUNPOST CLAW_RUNPRE CLAW_RUNRIGHTCYCLE CLAW_RUNRIGHTPRE CLAW_SWIPE CLAW_SWIPE_POST CLOCKWORKSIPHON CLOCKWORKSIPHON_LOW CLOCKWORK_CHESTCANNON CLOCKWORK_CHESTCANNON_ENTERCOMBATSTANCE CLOCKWORK_CHESTSPRAY CLOCKWORK_DIAGNOSTIC CLOCKWORK_NPC_MALFUNCTION_POST CLOCKWORK_NPC_MALFUNCTION_POSTFOUR CLOCKWORK_NPC_MALFUNCTION_POSTTHREE CLOCKWORK_NPC_MALFUNCTION_POSTTWO CLOCKWORK_NPC_MALFUNCTION_PRE CLOCKWORK_NPC_PATROL_MALFUNCTION_CYCLE CLOCKWORK_PLASMABLAST CLOCKWORK_PLASMABLAST_ENTERCOMBATSTANCE CLOCKWORK_PLASMARAY CLOCKWORK_PLASMARAY_ENTERCOMBATSTANCE CLOCKWORK_PLASMASPRAY CLOCKWORK_PLASMASPRAY_ENTERCOMBATSTANCE CLOCKWORK_SHOULDERBARRAGE CLOCKWORK_SHOULDERBARRAGE_ENTERCOMBATSTANCE CLOCKWORK_SHOULDERBLAST CLOCKWORK_SHOULDERBLAST_ENTERCOMBATSTANCE CLOCKWORK_SHOULDERBURST CLOCKWORK_SHOULDERBURST_ENTERCOMBATSTANCE CLOCKWORK_SHOULDERSPRAY CLOCKWORK_SHOULDERSPRAY_ENTERCOMBATSTANCE CLOCKWORK_STREETCLEAN CLOCKWORK_STREETCLEAN_PRE CLOCKWORK_STREETCLEAN_WALK CLOCKWORK_STREETCLEAN_WALK_POST CLOCKWORK_STREETCLEAN_WALK_PRE CLOCKWORK_WASHWALL_PRE CLOCKWORK_WASHWALL_RIGHT CLOCKWORK_WELDING_LOW_PRE CLOCKWORK_WELDING_PRE COMBAT2FLYREADY COMBATBLEND COMBATBLOCK_L COMBATBLOCK_R COMBATREADY COMBATREADY_15 COMBAT_HALF COMMAND_SUMMON_PRE CONTEMPLATE_CYCLE_ONE CONTEMPLATE_CYCLE_TWO COSTUME_KATANA_READY COSTUME_SWORD_ZOOMED CRABPACK_FIRERIGHT CRABPACK_GRENADE CRABPACK_MELEEBURST CRABPACK_MELEE_LEFT CRABPACK_MELEE_RIGHT CRABPACK_RANGEBURST CRABPACK_SPRAYRIGHT CRATEREADY CRATEWALK_CYCLE CRATEWALK_CYCLE_POST CRATEWALK_PRE CRAZYMENACE_A CRAZYMENACE_A2 CRAZYMENACE_A3 CRAZYMENACE_A4 CRAZYMENACE_AA CROSSBOW_POINT CROSS_ARMS CROSS_ARMS_LOOK CRUSHING_BLOW_FAST_DRAW CRUSHING_BLOW_SLOW_PRE CRUSHING_UPPERCUT C_BACKFLYCYCLE C_BACKFLYPOST C_BACKFLYPRE C_DODGE_L C_DODGE_R C_FALL_FREADY C_FFLY_PREFALL C_FFLY_PREFALL_2 C_FLIGHT2HOVER_TRANS C_FLYCYCLE C_FLYCYCLE_HALF C_FLYINGCYCLE C_FLYPOST C_FLYPRE C_FLYREADY C_FLYUPCYCLE C_FLYUPPOST C_FLYUPPRE C_HITQUICK C_HITQUICK_B C_HITQUICK_MID C_HOP C_HOP2 C_HOPAPEX C_HOPFALL C_HOPFALL_2 C_HOPPRE C_HOVERFORWARD_CYCLE C_HOVERFORWARD_POST C_HOVERFORWARD_PRE C_JUMPAPEX C_JUMPFALL2 C_JUMPPOST C_JUMPPRE C_JUMPUP C_LEFTFLYCYCLE C_LEFTFLYPOST C_LEFTFLYPRE C_PREFALL C_PREFLYREADY C_RIGHTFLYCYCLE C_RIGHTFLYPOST C_RIGHTFLYPRE C_RUNBACKCYCLE C_RUNBACKPRE C_RUNCYCLE C_RUNFALL C_RUNFALL_2 C_RUNLEFTCYCLE C_RUNLEFTPRE C_RUNPOST C_RUNPRE C_RUNRIGHTCYCLE C_RUNRIGHTPRE DANCE1 DANCE2 DANCE3 DANCE4 DANCE5 DANCE6 DANCEROBOT_CYCLE DANCEROBOT_PRE DARKBLAST_GLOOM DEACTIVATE_KHELDIAN DEAD_GUARD_1 DEAD_GUARD_2 DEAD_GUARD_3 DEAD_GUARD_4 DEAD_GUARD_5 DEAL_A DEFAULT_DEATH DEFAULT_POSTDEATH DEFAULT_POSTDEATH_2 DEFENSIVE_SWEEP_FAST_DRAW DEFENSIVE_SWEEP_SLOW_DRAW DEFENSIVE_SWEEP_SLOW_PRE DEHYDRATE DEMONSUMMONER_HIT_BOOSTUP DESTINY_BULLRUSH_PRE DIG_HOLE DISMISS DIZZY_BACKWARDS DIZZY_FORWARD DIZZY_LEFT DIZZY_RIGHT DOJOKNEEL DOJOKNEEL_GETUP DOJOKNEEL_LOW DOJOMEDITATE DOORKICK DOORKICK_POST DRAIN_REACT DRAW_2HLARGE DRAW_BOW DRAW_CARNIVAL_STAFF DRAW_CLAWS DRAW_DUALPISTOLS DRAW_KATANA DRAW_MAGICSTAFF DRAW_NINJATO DRAW_PISTOL DRAW_PISTOLS DRAW_SABER DRAW_WEAPONBACK DRILL_YELL DRINKER1_IDLE DRINKER1_SIP DRINKER1_SIPBIG DRUM_HIGH DRUM_LOW DUALMGUNS_BURST DUALMGUNS_BURST_DRAW DUALMGUNS_BURST_POST DUALMGUNS_CONE DUALMGUNS_CONE_DRAW DUALMGUNS_DUALCONE DUALMGUNS_DUALCONE_DRAW DUALMGUNS_HEAVYBURST DUALMGUNS_HEAVYBURST_DRAW DUALMGUNS_HEAVYBURST_POST DUALMGUNS_SHOOTCLIP DUALMGUNS_SHOOTCLIP_DRAW DUALMGUNS_SHOOTCLIP_POST DUALPISTOLS_AMMOSWAP DUALPISTOLS_BULLETRAIN DUALPISTOLS_BULLETRAIN_DRAW DUALPISTOLS_DUALWIELD DUALPISTOLS_DUALWIELD_DRAW DUALPISTOLS_EMPTYCLIPS DUALPISTOLS_EMPTYCLIPS_DRAW DUALPISTOLS_EXECUTIONER DUALPISTOLS_EXECUTIONER_DRAW DUALPISTOLS_HAILBULLETS_DRAW DUALPISTOLS_HAILBULLETS_PRE DUALPISTOLS_PIERCINGROUNDS DUALPISTOLS_PIERCINGROUNDS_DRAW DUALPISTOLS_PISTOLSA DUALPISTOLS_PISTOLSA_DRAW DUALPISTOLS_PISTOLSB DUALPISTOLS_PISTOLSC DUALPISTOLS_PISTOLSD DUALPISTOLS_SUPPRESSIVEFIRE DUALPISTOLS_SUPPRESSIVEFIRE_B DUALPISTOLS_SUPPRESSIVEFIRE_DRAW DUALWIELD_AOEBRIDGE DUALWIELD_AOEBRIDGE_DRAW DUALWIELD_BACKFLYCYCLE DUALWIELD_BACKFLYPOST DUALWIELD_BACKFLYPRE DUALWIELD_BLADES_THROWBRAWL DUALWIELD_BLOCK_L DUALWIELD_BLOCK_R DUALWIELD_BOOSTDOWN DUALWIELD_BOOSTUP DUALWIELD_BRAWL DUALWIELD_DRAW DUALWIELD_FALL_FREADY DUALWIELD_FLYCYCLE DUALWIELD_FLYINGCYCLE DUALWIELD_FLYING_POST DUALWIELD_FLYING_PRE DUALWIELD_FLYREADY DUALWIELD_FLYUPCYCLE DUALWIELD_FLYUPPOST DUALWIELD_FLYUPPRE DUALWIELD_FOLLOWUP DUALWIELD_FOLLOWUP_DRAW DUALWIELD_GETUP DUALWIELD_GUNS_RUNBACKCYCLE DUALWIELD_GUNS_RUNBACKPRE DUALWIELD_GUNS_RUNLEFTCYCLE DUALWIELD_GUNS_RUNLEFTPRE DUALWIELD_GUNS_RUNRIGHTCYCLE DUALWIELD_GUNS_RUNRIGHTPRE DUALWIELD_HIGHLOW DUALWIELD_HIGHLOW_DRAW DUALWIELD_HIGHLOW_POST DUALWIELD_HITQUICK DUALWIELD_HOP DUALWIELD_HOP2 DUALWIELD_HOPAPEX DUALWIELD_HOPFALL DUALWIELD_HOPFALL_2 DUALWIELD_HOPPRE DUALWIELD_HOVER_FORWARDCYCLE DUALWIELD_HOVER_FORWARD_POST DUALWIELD_HOVER_FORWARD_PRE DUALWIELD_JUMPAPEX DUALWIELD_JUMPFALL2 DUALWIELD_JUMPPOST DUALWIELD_JUMPPRE DUALWIELD_JUMPTOHOP DUALWIELD_JUMPUP2 DUALWIELD_KNEEL_PRE DUALWIELD_LEFTFLYCYCLE DUALWIELD_LEFTFLYPOST DUALWIELD_LEFTFLYPRE DUALWIELD_LIGHTOPENINGA DUALWIELD_LIGHTOPENINGA_DRAW DUALWIELD_LIGHTOPENINGA_POST DUALWIELD_LIGHTOPENINGB DUALWIELD_LIGHTOPENINGB_DRAW DUALWIELD_MODERATEBRIDGE DUALWIELD_MODERATEBRIDGE_DRAW DUALWIELD_MODERATEBRIDGE_POST DUALWIELD_MODERATEOPENING DUALWIELD_MODERATEOPENING_DRAW DUALWIELD_MODERATEOPENING_POST DUALWIELD_PISTOLS_PISTOLWHIP2L DUALWIELD_PISTOLS_PISTOLWHIPL_PRE DUALWIELD_PISTOLS_PISTOLWHIPR_PRE DUALWIELD_PREFALL DUALWIELD_PREFLYREADY DUALWIELD_READY DUALWIELD_RIGHTFLYCYCLE DUALWIELD_RIGHTFLYPOST DUALWIELD_RIGHTFLYPRE DUALWIELD_RUNBACKCYCLE DUALWIELD_RUNBACKPRE DUALWIELD_RUNCYCLE DUALWIELD_RUNFALL DUALWIELD_RUNFALL_2 DUALWIELD_RUNLEFTCYCLE DUALWIELD_RUNLEFTPRE DUALWIELD_RUNPOST DUALWIELD_RUNPRE DUALWIELD_RUNRIGHTCYCLE DUALWIELD_RUNRIGHTPRE DUALWIELD_SPECIAL1 DUALWIELD_SPECIAL1_DRAW DUALWIELD_SPECIAL2 DUALWIELD_TAUNT DUALWIELD_TAUNT_DRAW DUFFELBAG_TOSS D_ARMSUP D_ARMSUP_CYCLE D_BASE D_BASE_CYCLE D_BLOCK D_BLOCK_CYCLE D_BOUNCE D_MONKEY D_MONKEY_CYCLE D_SHOTGUN_CYCLE D_THROWBRAWL D_WASHER EAT_DONUT_BITE1 EAT_DONUT_LOOP1 EAT_DONUT_LOOP2 EAT_DONUT_WIPE EAT_FOOD_LOOP1 ELECTRODEATH ELECTROSTUN_HIT ELEVATOR_WAIT EMOTE_AIR_GUITAR_CYCLE EMOTE_AIR_GUITAR_PRE EMOTE_ALAKAZAM EMOTE_ALAKAZAM_REACT EMOTE_ASSUME_POSITION3 EMOTE_ATTACK EMOTE_BACKFLIP EMOTE_BASKETBALL_AROUND_WAIST_PRE EMOTE_BAT_SMASH EMOTE_BAT_SMASH_REACT EMOTE_BEATCHEST EMOTE_BOOK_RESEARCH EMOTE_BOOK_RESEARCH_LOW EMOTE_BOW_DOWN EMOTE_BRING_IT EMOTE_BURP EMOTE_CAMERA_PRE EMOTE_CATCH_BREATH EMOTE_CHALKBOARD EMOTE_CHICKEN EMOTE_CITIZENS_DROP_TO_KNEES_REACT_POSTCYCLE EMOTE_CITIZENS_STAND_TO_REACT EMOTE_CITIZENS_STAND_TO_REACT_POSTCYCLE EMOTE_CLIPBOARD EMOTE_CLIPBOARD_PRE EMOTE_COLLAPSE_PRE EMOTE_COMEHERE EMOTE_COSTUMECHANGE_DRINKFORMULA_PRE EMOTE_COSTUMECHANGE_INJECTSERUM_PRE EMOTE_COSTUMECHANGE_LIGHTNING EMOTE_COSTUMECHANGE_MURDEROFCROWS EMOTE_COSTUMECHANGE_NUKE_PRE EMOTE_COSTUMECHANGE_OIL_STRIKE_PRE EMOTE_COSTUMECHANGE_POD_PERSON_PRE EMOTE_COSTUMECHANGE_PRESSURE_RELEASE_PRE EMOTE_COSTUMECHANGE_RAPIDBOIL_PRE EMOTE_CRACKKNUCKLES EMOTE_CROUCH_PRE EMOTE_CURSEYOU EMOTE_DANCE_BILLYJEANS EMOTE_DANCE_BILLYJEANS_PRE EMOTE_DIGHOLE_PRE EMOTE_DIMENSION_SHIFT_PRE EMOTE_DISCO_DANCE_CYCLE EMOTE_DISCO_DANCE_PRE EMOTE_DONTATTACK EMOTE_DRAT EMOTE_DRINK EMOTE_DRUM EMOTE_DRUM_LOW EMOTE_DUSTOFF EMOTE_EAT_DONUT_PRE1 EMOTE_EAT_FOOD_PRE1 EMOTE_FACEPALM EMOTE_FANCY_BOW EMOTE_FEAR EMOTE_FEM_FLOAT_TO_DEATH EMOTE_FEM_FLOAT_TO_DEATH_POSTCYCLE EMOTE_FEM_HIT_TO_FLOAT EMOTE_FEM_STAND_TO_REACT_POSTCYCLE EMOTE_FIREWORK_BLOOM EMOTE_FIREWORK_ROCKET EMOTE_FIREWORK_SPARKLE EMOTE_FISHING_PRE EMOTE_FLASHLIGHT_UP_PRE EMOTE_FLIPPINGCOIN_PRE EMOTE_FLOAT_BOOKS EMOTE_FRUSTRATED EMOTE_GHOUL_TEMPER_TANTRUM_PRE EMOTE_GOAWAY EMOTE_GREEDY EMOTE_GRIEF EMOTE_GRIEF_CYCLE EMOTE_GROWL EMOTE_GROWL_2 EMOTE_GROWL_3 EMOTE_HANDSONHIPS EMOTE_HANDSUP EMOTE_HANDSUP_KNEEL EMOTE_HERO_LOYALTY EMOTE_HI EMOTE_HI2 EMOTE_HISS EMOTE_HOLD_TORCH EMOTE_HOLD_TORCH_CYCLE EMOTE_HOT_TEMPER_PRE EMOTE_HOWL EMOTE_IDLE1 EMOTE_IDLE2 EMOTE_JACKHAMMER EMOTE_JUDGE_1 EMOTE_JUDGE_10 EMOTE_JUGGLE_MAGIC EMOTE_KARATE_DANCE_CYCLE_POST EMOTE_KARATE_DANCE_CYCLE_TWO EMOTE_KARATE_DANCE_PRE EMOTE_KISSMYBUTT EMOTE_KUNGFUTRAIN EMOTE_KUNGFUTRAIN_CYCLE EMOTE_LAUGH EMOTE_LEDGE_SIT1 EMOTE_LEDGE_SIT2 EMOTE_LEDGE_SIT3 EMOTE_LEDGE_SIT4 EMOTE_MAD EMOTE_MALE_ABSORB_CYCLE EMOTE_MALE_ABSORB_TO_HOVER EMOTE_MALE_COMBATREADY_TO_ABSORB EMOTE_MALE_FLOAT_TO_DEATH EMOTE_MALE_FLOAT_TO_DEATH_POSTCYCLE EMOTE_MALE_HOLDING_FEM EMOTE_MALE_HOVER_TO_READY EMOTE_MALE_ONE_KNEE_TO_FLOAT_POSTPOST EMOTE_MALE_ONE_KNEE_TO_FLOAT_PRE EMOTE_MALE_REACT_TO_ONE_KNEE EMOTE_MALE_READY_TO_REACT EMOTE_MALE_STAND_TO_LEVITATE EMOTE_MIXFORMULA EMOTE_MONKEY_DANCE EMOTE_MUTANT_GROWL_PRE EMOTE_NOD EMOTE_PAMPHLET_CYCLE EMOTE_PAMPHLET_PRE EMOTE_PLOTTING EMOTE_POINT EMOTE_PRAETORIAN_ENRICHE_DRINK EMOTE_PRAISE_BOW EMOTE_PRATORIANSALUTE EMOTE_PRATORIANSALUTE_POSTCYCLE EMOTE_PROTEST EMOTE_PROTEST_CYCLE EMOTE_PUSHUP_INTRO EMOTE_RAISEHAND EMOTE_READBOOK01_INTRO EMOTE_ROGUE_LOYALTY EMOTE_SALUTE EMOTE_SHUCKS EMOTE_SITTING_POSE10_INTRO EMOTE_SITTING_POSE10_LOOP EMOTE_SITTING_POSE1_PRE EMOTE_SITTING_POSE4_INTRO EMOTE_SITTING_POSE5_INTRO EMOTE_SITTING_POSE6_INTRO EMOTE_SITTING_POSE7_INTRO EMOTE_SITTING_POSE8_INTRO EMOTE_SIT_LISTEN_01 EMOTE_SIT_LISTEN_01_BREAK_01 EMOTE_SIT_LISTEN_01_BREAK_02 EMOTE_SIT_LISTEN_02 EMOTE_SIT_LISTEN_02_BREAK_01 EMOTE_SIT_LISTEN_02_BREAK_02 EMOTE_SIT_LISTEN_LEFT_01 EMOTE_SIT_LISTEN_LEFT_TRANS_01 EMOTE_SIT_LISTEN_RIGHT_01 EMOTE_SIT_LISTEN_RIGHT_01_BREAK_02 EMOTE_SIT_LISTEN_TRANS_01 EMOTE_SIT_LISTEN_TRANS_02 EMOTE_SIT_TALK_01 EMOTE_SIT_TALK_01_BREAK_01 EMOTE_SIT_TALK_01_BREAK_02 EMOTE_SIT_TALK_01_INTRO EMOTE_SIT_TALK_02 EMOTE_SIT_TALK_02_BREAK_01 EMOTE_SIT_TALK_LEFT_01 EMOTE_SIT_TALK_LEFT_01_BREAK_02 EMOTE_SIT_TALK_LEFT_02 EMOTE_SIT_TALK_RIGHT_01 EMOTE_SIT_TALK_RIGHT_01_BREAK_02 EMOTE_SIT_TALK_RIGHT_02 EMOTE_SIT_TALK_TRANS_01 EMOTE_SIT_TALK_TRANS_02 EMOTE_SLAP EMOTE_SLAP_REACT EMOTE_SLEEP EMOTE_SLEEPLOOP EMOTE_SMACK EMOTE_SMACKTHREAT EMOTE_SMARTPHONE_PRE EMOTE_SNIFF EMOTE_SOCCER_FOOT_JUGGLE_PRE EMOTE_STANCE_HEROIC01 EMOTE_STANCE_HEROIC02 EMOTE_STANCE_VILLAINOUS01 EMOTE_STANCE_VILLAINOUS02 EMOTE_STANCE_VILLAINOUS02_CYCLE EMOTE_SWOON_PRE EMOTE_TALKTOHAND EMOTE_TALK_PRE EMOTE_THANKYOU_SM EMOTE_THEWAVE EMOTE_THROWCONFETTI EMOTE_THROWSNOWFLAKES EMOTE_THUMBSUP EMOTE_TRAIN_WHISTLE EMOTE_TRIBAL_DANCE EMOTE_ULTIMATE_POWER EMOTE_VANDALIZE EMOTE_VICTORY EMOTE_VIGILANTE_LOYALTY EMOTE_VILLAIN_LOYALTY EMOTE_WAITING_PRE EMOTE_WALL_LEAN_1 EMOTE_WALL_LEAN_3 EMOTE_WALL_LEAN_CYCLE_1 EMOTE_WALL_LEAN_CYCLE_3 EMOTE_WELCOME EMOTE_WHAT EMOTE_WHAT_CYCLE EMOTE_XARMS EMOTE_YATAYATA EMOTE_YOURWELCOME EMOTE_YOURWELCOME_CYCLE ENCOUNTER_APE_CROUCH_CYCLE ENCOUNTER_BIGWAVE ENCOUNTER_BIGWAVE_YELL ENCOUNTER_CASTING_HEAL_KNEEL_CYCLE ENCOUNTER_CDEC_PRAETORIAN_PAMPHLET ENCOUNTER_DANCE1 ENCOUNTER_DANCE2 ENCOUNTER_DANCE3 ENCOUNTER_DANCE4 ENCOUNTER_DANCE5 ENCOUNTER_DANCE6 ENCOUNTER_DANCEROBOT_PRE ENCOUNTER_DRAT ENCOUNTER_DRAT2 ENCOUNTER_EXAMINEGROUND ENCOUNTER_FLIPPINGCOIN ENCOUNTER_HOWL ENCOUNTER_HOWL_BEATCHEST ENCOUNTER_KNEEL ENCOUNTER_PLOTTING ENCOUNTER_PLOTTING_CYCLE ENCOUNTER_PRAETORIAN_PAMPHLET ENCOUNTER_RIFLE_ALERT_KNEELING ENCOUNTER_RIFLE_ALERT_KNEELING_BREAK01 ENCOUNTER_SOCCER_PRE ENCOUNTER_SOCCER_TALK_PRE ENCOUNTER_STUDIO55_PRAETORIAN_PAMPHLET ENCOUNTER_WAITING_BREAK1 ENCOUNTER_WAITING_CYCLE ENCOUNTER_YATAYATA ENC_ATEASE ENC_BARF_A ENC_BARF_C ENC_BOOMBOX ENC_BRIEFCASE ENC_CELLPHONE ENC_CLIPBOARD ENC_CUSTOMDUALWEAPON_OBSERVE_CYCLE1 ENC_CUSTOMDUALWEAPON_OBSERVE_CYCLE2 ENC_CUSTOMRIFLE_ALERTA ENC_CUSTOMRIFLE_ALERTB ENC_CUSTOMRIFLE_LOOKOUTA ENC_CUSTOMRIFLE_LOOKOUTB ENC_CUSTOMRIFLE_POINT ENC_CUSTOMRIGHTHANDWEAPON_ALERT ENC_CUSTOMRIGHTHANDWEAPON_GUARD ENC_CUSTOM_KATANA_LOOKOUTB ENC_CUSTOM_KATANA_OBSERVEA ENC_CUSTOM_KATANA_OBSERVEB ENC_CUSTOM_KATANA_POINT ENC_FLOATLOTUS ENC_MOLOTOV_A ENC_MOLOTOV_B ENC_MOLOTOV_C ENC_MOLOTOV_D ENC_MOLOTOV_E ENC_NEWSPAPER ENC_PRAETORIAN_NEWSPAPER ENC_REICHSMAN_CAPTURED_CYCLE ENC_REICHSMAN_CAPTURED_OUT ENC_REICHSMAN_CAPTURED_PRE ENERGY_TORRENT EYE_OF_STORM EYE_OF_STORM_DRAW E_TORRENT_POST FAERIEWARP_RUNIN FAERIEWARP_RUNOUT FAKE_COMBATCYCLE FAKE_COMBATCYCLE_HALF FAKE_C_FLYCYCLE FAKE_C_FLYCYCLE_HALF FALLOUT FALL_FREADY FEARSTUN FEARSTUN_CYCLE FFLY_PREFALL FFLY_PREFALL_2 FIREMARSHALL_A FIREMARSHALL_B FIREMARSHALL_D FIRESWORD_SLASH FIRESWORD_SLASH_POST FIRESWORD_UPCUT FLAMETHROWER FLAMETHROWER_MID FLAMETHROWER_MID_DRAW FLAMETHROWER_MID_POST FLASHLIGHT FLASHLIGHT_DOWN FLASHLIGHT_UP FLEX_A FLEX_B FLEX_C FLIGHT_TO_HOVER_TRANS FLING_R FLIPBOOST_PRE FLOATBOOKS FLURRY FLY FLYPOST FLYPRE FLYPRE_LAUNCH FLYREADY FLYUPCYCLE FLYUPPOST FLYUPPRE FLY_BASIC_SPAWN FLY_SPAWNED_POST FOCUSED_BURST FOLLOW_THROUGH_FAST FOLLOW_THROUGH_FAST_DRAW FORCERAM FREEZESTUN_CYCLE FREEZESTUN_HIT FULLAUTOQUICK FULLAUTOQUICK_DRAW F_RUNCYCLE GADGET_FIX GADGET_FIX_LOOK GENERIC_SHOOT GENERIC_SHOOT_DRAW GENERIC_SHOOT_POST GENERIC_SHOOT_POSTCYCLE GETUP_BACK GETUP_BACK2 GEYSER GLORY GREEDY GRENADELOB GRENADELOBPOST GROUNDSIT GROUNDSUMMON_PRE_NOROOT GROUND_KICK_CYCLE_KICK_FOUR GROUND_KICK_CYCLE_KICK_ONE GROUND_KICK_CYCLE_KICK_THREE GROUND_KICK_CYCLE_KICK_TWO GROUND_KICK_CYCLE_PRE GROUND_KICK_CYCLE_STAND_ONE GROUND_KICK_CYCLE_STAND_THREE GROUND_KICK_CYCLE_STAND_TWO GROUND_KICK_CYCLE_STOMP_ONE GROUND_KICK_CYCLE_STOMP_TWO GROUND_KICK_RECEIVE_CYCLE_KICK_FOUR GROUND_KICK_RECEIVE_CYCLE_KICK_ONE GROUND_KICK_RECEIVE_CYCLE_KICK_THREE GROUND_KICK_RECEIVE_CYCLE_KICK_TWO GROUND_KICK_RECEIVE_CYCLE_PRE GROUND_KICK_RECEIVE_CYCLE_STAND_ONE GROUND_KICK_RECEIVE_CYCLE_STAND_THREE GROUND_KICK_RECEIVE_CYCLE_STAND_TWO GROUND_KICK_RECEIVE_CYCLE_STOMP_ONE GROUND_KICK_RECEIVE_CYCLE_STOMP_TWO GROUND_PUNCH GROUND_PUNCH_HIT GUARD_SPIN GUARD_SPIN_DRAW GUNLOOKOUT_A GUNLOOKOUT_A2 GUNLOOKOUT_B GUNLOOKOUT_B2 GUNLOOKOUT_B3 GUNOBSERVE GUNOBSERVE2 GUNPUNCH GUNPUNCH2 GUNSLINGERDUAL_6SHOT_DRAW GUN_MENACE_B GUN_MENACE_B6 GUN_MENACE_C GUN_MENACE_C2 GUN_THREAT_A GUTPUNCH GUTPUNCH_POST G_SUMMON HAMMERREADY_15 HAMMERSMASH_POST HAMMERSMASH_PRE HAMMER_UPPERCUT_PRE HANDCART_READY HANDCART_WALK HANDSONHEAD HANDSONHEAD_02 HANDSONHEAD_03 HANDSONHEAD_KNEES HANDSONHEAD_KNEES_02 HANDSONHEAD_KNEES_03 HANDSUP HANDSUP_02 HANDSUP_03 HANDSUP_04 HANDSUP_05 HANDSUP_06 HANDSUP_KNEES HANDSUP_KNEES_02 HAUNT_PRE HEAL HEARTOFDARKNESS HEAVYBLOW HEAVYBLOW_B HEAVYBLOW_POST HEAVYBURST HEAVYBURST_DRAW HEAVYBURST_POST HIBERNATE HIBERNATE_POST HIPSHOOT HIPSHOOT_POST HIPSHOOT_POSTCYCLE HITDEATH HITDEATH_COLLAPSE HITQUICK HIT_BOOSTUP HIT_BOOST_D HOP HOP2 HOPAPEX HOPFALL HOPFALL_2 HOPPRE HOSTAGE HOVERBOARD_BACKFLYCYCLE HOVERBOARD_BACKFLYPOST HOVERBOARD_BACKFLYPRE HOVERBOARD_FLY HOVERBOARD_FLYPOST HOVERBOARD_FLYPRE HOVERBOARD_FLYPRE_LAUNCH HOVERBOARD_FLYREADY HOVERBOARD_FLYUPCYCLE HOVERBOARD_FLYUPPOST HOVERBOARD_FLYUPPRE HOVERBOARD_LEFTFLYCYCLE HOVERBOARD_LEFTFLYPOST HOVERBOARD_LEFTFLYPRE HOVERBOARD_PREFALL HOVERBOARD_PREFLYREADY HOVERBOARD_RIGHTFLYCYCLE HOVERBOARD_RIGHTFLYPOST HOVERBOARD_RIGHTFLYPRE HOVER_FORWARDCYCLE HOVER_FORWARD_POST HOVER_FORWARD_PRE HOVER_UP_CYCLE HOVER_UP_POST HOVER_UP_PRE HYDRO_BLAST HYPNOTIZE HYPNOTIZE_POST ICESLIDECYCLE_L ICESLIDECYCLE_R ICESLIDEPRE ICESLIDEPRE_B ICESLIDEPRE_L ICESLIDEPRE_R IDF_BURST_PRE IDF_EMP_ROCKETS_PRE IDF_MISSILE_BARRAGE_POST IDF_MISSILE_BARRAGE_PRE IDF_MISSILE_VOLLEY_PRE IDF_NERVE_GAS_PRE IDF_PENETRATE_TIER03_PRE IDF_PLASMA_STRAFE_PRE IDLE_CYCLE IDLE_WALK_CYCLE IDLE_WALK_POST IDLE_WALK_PRE IGNITE_DRAW IMPACT_DEATH IMPACT_POSTDEATH INDOCTRINATE_A INDOCTRINATE_B INDOCTRINATE_C INITIAL_STRIKE INITIAL_STRIKE_B INITIAL_STRIKE_C INNOCUOUS_STRIKE INNOCUOUS_STRIKE_DRAW INSCRIPTION_NOPROP INSCRIPTION_NOPROP_LOW INVENTION JACOBSLADDER JACOBSLADDER_2 JEERING_A JEERING_B JEERING_C JEERING_E JEERING_F JUDGMENT_RECEIVE JUMPAPEX JUMPEND JUMPFALL JUMPFALL2 JUMPJETPACKFORWARD_APEX JUMPJETPACKFORWARD_PRE JUMPJETPACKFORWARD_UP2 JUMPJETPACKHOPFROMJUMP JUMPJETPACK_APEX JUMPJETPACK_POST JUMPJETPACK_PRE JUMPNSMASH JUMPNSMASH_CYCLE_15 JUMPNSMASH_POST JUMPPOST JUMPPRE JUMPTOHOP JUMPUP JUMP_DOWN_AMBUSH JUMP_UP_ESCAPE_PRE KATANA_BOOSTUP KATANA_BRAWL KATANA_HACK KATANA_HACK_DRAW KATANA_HACK_POST KATANA_HALF KATANA_HEADSPLIT KATANA_HEADSPLIT_DRAW KATANA_HEADSPLIT_POST KATANA_PARRY KATANA_PARRY_DRAW KATANA_PLACATE KATANA_PLACATE_DRAW KATANA_READY KATANA_REVSWEEP KATANA_REVSWEEP_DRAW KATANA_SLASH KATANA_SLASH_DRAW KATANA_SLICE KATANA_SLICE_DRAW KATANA_SPINJUMP KATANA_SPINJUMP_DRAW KATANA_TAUNT KHF KHF_APEX KHF_DEATHCYCLE KHF_FALLCYCLE KHF_IMPACT KHF_TRAVEL KINETIC_ASSASSINS_STRIKE KINETIC_ASSASSINS_WINDUP KINETIC_BURST KNEEL KNEEL_GETUP KNIFECHEER_A KNIFE_ATTACK KNIFE_ATTACK_DRAW KNIFE_ATTACK_POST KNIFE_MENACE_A KNIFE_MENACE_A3 KNIFE_MENACE_A4 KNIFE_MENACE_B KNIFE_MENACE_B2 KNIFE_MENACE_B3 KNIFE_MENACE_B4 KNIFE_MENACE_C KNIFE_MENACE_C2 KNIFE_MENACE_C3 KNIFE_MENACE_C4 KNIFE_MENACE_C5 KNOCKDOWN_CYCLE KUJI_RIN KUJI_SHA LASSOSTUN_CYCLE LASSOSTUN_HIT LAZY_CLAWCYCLE LAZY_CLAWCYCLE_15 LAZY_COMBATREADY LAZY_C_FLYCYCLE LAZY_C_FLYCYCLE_BLEND LAZY_W_FLYCYCLE LAZY_W_FLYCYCLE_HALFBLEND LEADERSHIP_PRE LEAPKICK LEDGESIT_VAR1A LEDGESIT_VAR1B LEDGESIT_VAR1C LEDGESIT_VAR2A LEDGESIT_VAR2B LEDGESIT_VAR3A LEDGESIT_VAR3B LEDGESIT_VAR4A LEFTFLYCYCLE LEFTFLYPOST LEFTFLYPRE LEFTHAND_RUNLEFT_CYCLE LEFTHAND_RUNLEFT_PRE LEFTHAND_RUNRIGHT_CYCLE LEFTHAND_RUNRIGHT_PRE LEFTHAND_RUN_CYCLE LEFTHAND_RUN_PRE LEFTWRISTSHOOT LEFTWRISTSHOOT_POST LEVITATE LEVITATEPOST LEVITATE_NOROOT LEV_RAM LEV_STUN LEV_STUN_CYCLE LEV_STUN_HITQUICK LFLY_PREFALL LIGHSTAFF_UPCUT LIGHTER_BLOW LIGHTER_BLOW_2 LIGHTNING_TELEPORT LIGHT_MAGICSTAFF_CAST LISTENPOLICEBAND_INTRO LISTEN_SPEECH LISTEN_SPEECH_B LISTEN_SPEECH_B2 LISTEN_SPEECH_C LISTEN_SPEECH_HIGH LISTEN_SPEECH_HIGHB LISTEN_SPEECH_HIGHB2 LISTEN_SPEECH_HIGHC LISTEN_SPEECH_HIGHC2 LISTEN_SPEECH_HIGHC3 LOITER_A1 LOITER_A2 LOITER_A3 LOITER_B1 LOITER_C1 LOITER_READYA LOITER_READYB LOITER_READYC LOITER_SNEAK_FORWARD LOOKOUT_A LOOKOUT_A2 LOOT_A LOOT_A2 LOOT_A3 LOOT_A4 LORDRECLUSEPTTBUFF_1 LOTUS_PRE LURING MACE_CLOBBER MACE_CLOBBER_DRAW MACE_SHOOT MACE_SHOOT_DRAW MACE_SUMMON MACE_SUMMON_DRAW MACE_UPCUT MACE_UPCUT_DRAW MACE_UPCUT_POST MAGICCARPET_BACKFLYCYCLE MAGICCARPET_BACKFLYPOST MAGICCARPET_BACKFLYPRE MAGICCARPET_FLY MAGICCARPET_FLYPOST MAGICCARPET_FLYPRE MAGICCARPET_FLYREADY MAGICCARPET_FLYUPPOST MAGICCARPET_FLYUPPRE MAGICCARPET_LEFTFLYCYCLE MAGICCARPET_LEFTFLYPOST MAGICCARPET_LEFTFLYPRE MAGICCARPET_PREFLYREADY MAGICCARPET_RIGHTFLYCYCLE MAGICCARPET_RIGHTFLYPOST MAGICCARPET_RIGHTFLYPRE MAGICSTAFF_CAST MAGICSTAFF_CAST_DRAW MAGICSTAFF_MELEE_DRAW MAGICTHROW MAGICTHROWPOST MAGICWALK_A MAGIC_L MAGIC_LPOST MAGIC_SHIELD_A MAGIC_SHIELD_B MAGIC_SHIELD_C MAGIC_WINDUP_CYCLE MAGIC_WINDUP_POST MAGIC_WINDUP_PRE MARTBACKSTAB MARTWINDUP MA_ASSASSINS_BLOW_ALT1 MA_ASSASSINS_BLOW_ALT1_WINDUP MA_HOBBLEKICK MA_IRONKICK MA_IRONKICK_POST MA_KICK MA_KICK_POST MA_PALMSTUN MA_ROUNDHOUSE MA_ROUNDHOUSE_POSTCYCLE MA_STUNKICK MA_SWEEPKICK MA_TIER2_ALT1 MA_TIER3_ALT1 MA_TIER7_ALT1_RIGHT MA_TIER9_ALT1 MEDITATE_A MEDOTHER_POST MEDOTHER_PRE MED_BEAM MEGA MEGAPOST MENACE_A MENACE_A2 MENACE_A3 MERCURIAL_BLOW_A MERCURIAL_BLOW_A_DRAW MERCURIAL_BLOW_B MERCURIAL_BLOW_C MERCURIAL_BLOW_D MILITARYSALUTE MINDPROBE_QUICK MONSTER_READY MON_IWALK_CYCLE MON_IWALK_POST MON_IWALK_PRE MON_JUMPAPEX MON_JUMPPOST MON_JUMPPRE MON_RUNPRE MON__RUNCYCLE MON__RUNPOST MOPUP_FREEZESTUN_CYCLE MOUTH MOUTH_POST MOUTH_SLOW MUTATION_BOOSTUP NEWSIE_POINT NEWSIE_SWEEP NEWSIE_YELLRIGHT NINJATO_HACK_DRAW NINJATO_HEADSPLIT_DRAW NINJATO_SLASH_DRAW NINJA_2HLARGE_BACK NINJA_2HLARGE_BACK_POST NINJA_2HLARGE_FORWARD NINJA_2HLARGE_FORWARDPOST NINJA_2HLARGE_HOP NINJA_2HLARGE_HOPAPEX NINJA_2HLARGE_HOPAPEX_LEFT NINJA_2HLARGE_HOPAPEX_RIGHT NINJA_2HLARGE_HOPPRE NINJA_2HLARGE_JUMPTOHOP NINJA_2HLARGE_JUMP_APEX2 NINJA_2HLARGE_JUMP_POST2 NINJA_2HLARGE_JUMP_PRE NINJA_2HLARGE_LEFT NINJA_2HLARGE_LEFT_POST NINJA_2HLARGE_READY_PRE NINJA_2HLARGE_RIGHT NINJA_2HLARGE_RIGHT_POST NINJA_BACK NINJA_BACK_POST NINJA_CLAWS_APEX NINJA_CLAWS_APEX2 NINJA_CLAWS_BACK NINJA_CLAWS_BACK_POST NINJA_CLAWS_FORWARD NINJA_CLAWS_FORWARD_POST NINJA_CLAWS_HOP NINJA_CLAWS_HOP_APEX NINJA_CLAWS_HOP_CYCLE NINJA_CLAWS_HOP_LEFT_PRE NINJA_CLAWS_HOP_PRE NINJA_CLAWS_JUMP2_POST NINJA_CLAWS_JUMPTOHOP NINJA_CLAWS_JUMP_POST NINJA_CLAWS_JUMP_PRE NINJA_CLAWS_LEFT NINJA_CLAWS_LEFT_CYCLE NINJA_CLAWS_LEFT_POST NINJA_CLAWS_PRE NINJA_CLAWS_RIGHT NINJA_CLAWS_RIGHT_POST NINJA_DUALPISTOLS_APEX NINJA_DUALPISTOLS_BACK_POST NINJA_DUALPISTOLS_FORWARD NINJA_DUALPISTOLS_FORWARD_POST NINJA_DUALPISTOLS_HOP_APEX NINJA_DUALPISTOLS_HOP_CYCLE NINJA_DUALPISTOLS_HOP_PRE NINJA_DUALPISTOLS_JUMP2_POST NINJA_DUALPISTOLS_JUMP_POST NINJA_DUALPISTOLS_JUMP_PRE NINJA_DUALPISTOLS_PRE NINJA_DUALWIELD_APEX2 NINJA_DUALWIELD_BACK NINJA_DUALWIELD_BACK_POST NINJA_DUALWIELD_FORWARD NINJA_DUALWIELD_FORWARD_POST NINJA_DUALWIELD_HOP_APEX NINJA_DUALWIELD_HOP_CYCLE NINJA_DUALWIELD_HOP_FALL_CYCLE NINJA_DUALWIELD_HOP_PRE NINJA_DUALWIELD_JUMP2_POST NINJA_DUALWIELD_JUMP_PRE NINJA_DUALWIELD_LEFT NINJA_DUALWIELD_LEFT_CYCLE NINJA_DUALWIELD_LEFT_POST NINJA_DUALWIELD_PRE NINJA_DUALWIELD_RIGHT NINJA_DUALWIELD_RIGHT_CYCLE NINJA_DUALWIELD_RIGHT_POST NINJA_FORWARD NINJA_FORWARDPOST NINJA_FORWARD_CYCLE NINJA_GUN_BACK NINJA_GUN_BACK_POST NINJA_GUN_FORWARD NINJA_GUN_FORWARDPOST NINJA_GUN_HOP2 NINJA_GUN_HOPAPEX NINJA_GUN_HOPPRE NINJA_GUN_JUMP_POST2 NINJA_GUN_LEFT NINJA_GUN_LEFT_POST NINJA_GUN_READY_PRE NINJA_GUN_RIGHT NINJA_GUN_RIGHT_POST NINJA_HOP NINJA_HOP2 NINJA_HOP2_RIGHT NINJA_HOPAPEX NINJA_HOPAPEX_LEFT NINJA_HOPAPEX_RIGHT NINJA_HOPFALL NINJA_HOPFALL_2 NINJA_HOPPRE NINJA_HOPPRE_LEFT NINJA_HOP_LEFT NINJA_HOP_RIGHT_PRE NINJA_JUMPTOHOP NINJA_JUMP_APEX NINJA_JUMP_APEX2 NINJA_JUMP_FALL_CYCLE2 NINJA_JUMP_POST NINJA_JUMP_POST2 NINJA_JUMP_PRE NINJA_LEFT NINJA_LEFTHANDWEP_APEX2 NINJA_LEFTHANDWEP_BACK NINJA_LEFTHANDWEP_BACK_POST NINJA_LEFTHANDWEP_FORWARD NINJA_LEFTHANDWEP_FORWARD_CYCLE NINJA_LEFTHANDWEP_FORWARD_POST NINJA_LEFTHANDWEP_HOP_APEX NINJA_LEFTHANDWEP_HOP_CYCLE NINJA_LEFTHANDWEP_HOP_FALL_CYCLE NINJA_LEFTHANDWEP_HOP_PRE NINJA_LEFTHANDWEP_JUMP2_POST NINJA_LEFTHANDWEP_JUMPTOHOP NINJA_LEFTHANDWEP_JUMP_PRE NINJA_LEFTHANDWEP_LEFT NINJA_LEFTHANDWEP_LEFT_CYCLE NINJA_LEFTHANDWEP_LEFT_POST NINJA_LEFTHANDWEP_PRE NINJA_LEFTHANDWEP_READY NINJA_LEFTHANDWEP_RIGHT NINJA_LEFTHANDWEP_RIGHT_CYCLE NINJA_LEFTHANDWEP_RIGHT_POST NINJA_LEFT_CYCLE NINJA_LEFT_POST NINJA_READY NINJA_READY_PRE NINJA_RIGHT NINJA_RIGHTWEPCOMBAT_APEX NINJA_RIGHTWEPCOMBAT_APEX2 NINJA_RIGHTWEPCOMBAT_BACK NINJA_RIGHTWEPCOMBAT_BACK_CYCLE NINJA_RIGHTWEPCOMBAT_BACK_POST NINJA_RIGHTWEPCOMBAT_FORWARD NINJA_RIGHTWEPCOMBAT_FORWARD_CYCLE NINJA_RIGHTWEPCOMBAT_FORWARD_POST NINJA_RIGHTWEPCOMBAT_HOP NINJA_RIGHTWEPCOMBAT_HOP_APEX NINJA_RIGHTWEPCOMBAT_HOP_CYCLE NINJA_RIGHTWEPCOMBAT_HOP_FALL_CYCLE NINJA_RIGHTWEPCOMBAT_HOP_LEFT_APEX NINJA_RIGHTWEPCOMBAT_HOP_LEFT_PRE NINJA_RIGHTWEPCOMBAT_HOP_PRE NINJA_RIGHTWEPCOMBAT_HOP_RIGHT_APEX NINJA_RIGHTWEPCOMBAT_HOP_RIGHT_CYCLE NINJA_RIGHTWEPCOMBAT_HOP_RIGHT_PRE NINJA_RIGHTWEPCOMBAT_JUMP2_POST NINJA_RIGHTWEPCOMBAT_JUMPTOHOP NINJA_RIGHTWEPCOMBAT_JUMP_POST NINJA_RIGHTWEPCOMBAT_JUMP_PRE NINJA_RIGHTWEPCOMBAT_LEFT NINJA_RIGHTWEPCOMBAT_LEFT_POST NINJA_RIGHTWEPCOMBAT_PRE NINJA_RIGHTWEPCOMBAT_RIGHT NINJA_RIGHTWEPCOMBAT_RIGHT_CYCLE NINJA_RIGHTWEPCOMBAT_RIGHT_POST NINJA_RIGHT_POST NINJA_SHIELDCOMBAT_APEX2 NINJA_SHIELDCOMBAT_BACK NINJA_SHIELDCOMBAT_BACK_POST NINJA_SHIELDCOMBAT_FORWARD NINJA_SHIELDCOMBAT_FORWARD_POST NINJA_SHIELDCOMBAT_HOP NINJA_SHIELDCOMBAT_HOP_APEX NINJA_SHIELDCOMBAT_HOP_CYCLE NINJA_SHIELDCOMBAT_HOP_FALL_CYCLE NINJA_SHIELDCOMBAT_HOP_PRE NINJA_SHIELDCOMBAT_HOP_RIGHT_APEX NINJA_SHIELDCOMBAT_HOP_RIGHT_PRE NINJA_SHIELDCOMBAT_JUMP2_POST NINJA_SHIELDCOMBAT_JUMPTOHOP NINJA_SHIELDCOMBAT_JUMP_PRE NINJA_SHIELDCOMBAT_LEFT NINJA_SHIELDCOMBAT_LEFT_POST NINJA_SHIELDCOMBAT_PRE NINJA_SHIELDCOMBAT_RIGHT NINJA_SHIELDCOMBAT_RIGHT_CYCLE NINJA_SHIELDCOMBAT_RIGHT_POST NINJA_SHIELDWEPCOMBAT_APEX NINJA_SHIELDWEPCOMBAT_BACK NINJA_SHIELDWEPCOMBAT_BACK_POST NINJA_SHIELDWEPCOMBAT_FORWARD NINJA_SHIELDWEPCOMBAT_FORWARD_POST NINJA_SHIELDWEPCOMBAT_HOP NINJA_SHIELDWEPCOMBAT_HOP_APEX NINJA_SHIELDWEPCOMBAT_HOP_CYCLE NINJA_SHIELDWEPCOMBAT_HOP_FALL_CYCLE NINJA_SHIELDWEPCOMBAT_HOP_PRE NINJA_SHIELDWEPCOMBAT_JUMP2_POST NINJA_SHIELDWEPCOMBAT_JUMPTOHOP NINJA_SHIELDWEPCOMBAT_JUMP_POST NINJA_SHIELDWEPCOMBAT_JUMP_PRE NINJA_SHIELDWEPCOMBAT_LEFT_POST NINJA_SHIELDWEPCOMBAT_PRE NINJA_SHIELDWEPCOMBAT_RIGHT NINJA_SHIELDWEPCOMBAT_RIGHT_CYCLE NINJA_SHIELDWEPCOMBAT_RIGHT_POST NINJA_UPGRADE_RIN NINJA_UPGRADE_ZEN NOCARTVENDOR_POINT NOCARTVENDOR_SWEEP NOCARTVENDOR_YELLRIGHT OBSERVE OLYMPIAN_BEAM_SWEEP ONEHANDSMASH_LEFT ONEHANDSMASH_LEFT2 ONEHANDSMASH_LEFT_POST ONEHANDSMASH_RIGHT ONEHANDSMASH_RIGHT_POST OPEN OPEN2 OPEN_HOLIDAY_GIFT1 OPPRESSOR_PSIONICBLAST OUTCOLD01 OUTCOLD02 OUTCOLD03 OUTCOLD04 PARRY PARRY_DRAW PEERIN_CYCLE PEERIN_START PET_SUMMON_CAST PET_SUMMON_CAST_POST PET_SUMMON_READY PET_SUMMON_WRISTBANDACTIVATE PICKAXEWALK_CYCLE PICKAXEWALK_POST PICKAXEWALK_PRE PICKAXE_DIG PICTURE_SNAP PIPELOOKOUT_A PIPELOOKOUT_B PIPELOOKOUT_C PISTOLCHEER_A PISTOLCHEER_B PISTOLS_3SHOT PISTOLS_3SHOT_DRAW PISTOLS_3SHOT_POST PISTOLS_6SHOT PISTOLS_6SHOT_DRAW PISTOLS_6SHOT_POST PISTOLS_BIGSHOT PISTOLS_BIGSHOT_DRAW PISTOLS_BIGSHOT_POST PISTOLS_CONE PISTOLS_CONE_DRAW PISTOLS_CONE_POST PISTOLS_READY PISTOLS_SINGLE_DRAW PISTOLS_SINGLE_DRAW_GUNSLINGER PISTOLS_SINGLE_LEFT PISTOLS_SINGLE_LEFT_POST PISTOLS_SINGLE_RIGHT PISTOLS_SINGLE_RIGHT_POST PISTOL_3BURST PISTOL_3BURST_DRAW PISTOL_SHOOT1 PISTOL_SHOOT1_POST PISTOL_SHOOT2 PISTOL_SHOOT_DRAW PLACATE PLACEBOOMBOX_PRE PLACE_TRAP PLANTDEVICE_POST PLANTDEVICE_PRE PLAYERKNOCKBACK PLAYERKNOCKBACK_APEX PLAYERKNOCKBACK_IMPACT PLAYER_DEFAULT_DEATH PLAYER_HITDEATH PLAYER_SWEEP_HIGH PLAYER_SWEEP_LOW PLAYER_TPFRIEND PLAYER_WALK_BACKWARD PLAYER_WALK_BACKWARD_CYCLE PLAYER_WALK_FORWARD PLAYER_WALK_FORWARD_CYCLE PL_LAPTOPREST PL_LAPTOPTYPE PL_PAMPHLET PL_PRYBARBIG PL_PURSEMUGLEFT PL_PURSEMUGRIGHT PL_PURSEMUGTOSS PL_THREECARDMONTY_END PL_THREECARDMONTY_IDLE PL_THREECARDMONTY_LOOP PM_SUMMONSOLDIER1 PM_TOSSSERUM POLICE_DRONE_MED_PRE PORTABLE_LAPTOP PORTABLE_LAPTOP_REST POSSSESSED_CONDUIT_FLOAT_CYCLE POSSSESSED_CONDUIT_FLOAT_IN POSTBEAMRIFLE POSTDEATH2 POSTDEATH_COLLAPSE POSTFORCERAM POSTLOOT POSTREADY POSTREADY_BACK POSTSHOTGUN POSTTELEKINE POWERANALYZE_PRE POWER_SIPHON_NOTROOTED PPD_GAUNTLET_COVER PPD_GAUNTLET_CYCLE_STAND PPD_GAUNTLET_TYPE PPD_GAUNTLET_TYPE_CYCLE PPD_GAUNTLET_TYPE_CYCLE_CENTER_STANCE PPD_GAUNTLET_TYPE_POST PPD_GAUNTLET_TYPE_POST_STAND PPD_GAUNTLET_TYPE_PRE PRACTICEDBRAWLER_PRE_NOROOT PRAETORIAN_CLIPBOARD_WRITE PRAETORIAN_ENRICHE_DRINK PRAETORIAN_ENRICHE_DRINK_CYCLE_A PRAETORIAN_ENRICHE_DRINK_CYCLE_B PRAETORIAN_ENRICHE_DRINK_CYCLE_C PRAETORIAN_NEWSIE_POINT PRAETORIAN_PACE_TALK_CYCLE PRAETORIAN_PEACE_STAND_CYCLE PRAETORIAN_TELEPORTIN PRAETORIAN_TELEPORTOUT PRAETORIAN_WALKIETALKIE PRATORIANSALUTE PRATORIANSALUTE_ATEASE PRATORIANSALUTE_ATEASE_CYCLE PRATORIANSALUTE_ATEASE_POSTCYCLE PRATORIANSALUTE_POST PRATORIANSALUTE_POSTCYCLE PRECISE_STRIKE PRECISE_STRIKE_DRAW PRECOMBAT PREDICT_TELEPORT PREFALL PREFLYREADY PREPOISON PRESTIGE_SELFDESTRUCT_WINDUP PRESTIGE_TAROTCARD_PRE PREWEP PRE_MONSTER_READY PRE_PENETRATEWINDUP PRE_PSIWINDUP PRE_SPEECH PRE_SPEECH_NOBOX PRE_TECHWINDUP PRE_WINDUP PRONESLEEP PRONESLEEP2 PRONESLEEP3 PRONESLEEP_GETUP PROP_READY_1 PROP_READY_2 PROP_READY_3 PROTEST_IDLE PROTEST_SIGN PROTEST_SIGN2 PROTEST_SIGN2_LOYALISTS PROTEST_SIGN3 PROTEST_SIGN3_LOYALISTS PROTEST_SIGN_ANGRY_A PROTEST_SIGN_ANGRY_ALT PROTEST_SIGN_ANGRY_B PROTEST_SIGN_ANGRY_C PROTEST_SIGN_LOYALISTS PSIBLAST PSIBLAST_POST PSIBLAST_QUICK_PRE PSIONICS PSIONICS_NOROOT PSIONICS_SLOWCAST PSIQUICK PSIWINDUP_POST PURSETUG PURSETUG_PICKUP PUSHAROUND PUSHAROUND_REV PUSHAROUND_VICTIM P_PURSEPICKUPPUSH P_PUSHDOWN QUICKBLINDING QUICK_GETUP_BACK QUICK_GETUP_BACK2 QUICK_STRIKE_A QUICK_STRIKE_B QUICK_WRISTBAND_ACTIVATE RADIUSATTACK RADIUSATTACK_PRE_NOROOT RADIUSEFFECT RADIUSEFFECT_NOROOT RADIUSEFFECT_PRE RADIUSEFFECT_PRE_NOROOT RAGDOLL_BELLY RAISEDEAD_CRITTER RAISEDEAD_PRE RAPID RAPID_POST RAPID_QUICK RAPID_QUICK_POST RAPID_SLOW READBOOK_READBOOK01 READBOOK_READBOOK02 READY READYUNLOCKED READYUNLOCKEDPRE READY_2HIPS READY_2HIPS_LOOK READY_2HIPS_POST READY_A READY_LOOK READY_LOOK_L READY_XARMS READY_XARMS_COUGHTRANSOUT READY_XARMS_LOOK READY_XARMS_POST READ_BLUEPRINTS_LOOP RECEIVING_A RECLAIM RECLUSECOLLAPSE_CYCLE RECLUSECOLLAPSE_IN RECLUSE_KNOCKUP RECLUSE_MELEEPBAOE RECLUSE_SLICE RECRUIT_ONE RELICTUG REPAIR_A1 REPAIR_A2 REPAIR_A4 REPULSING_TORRENT REPULSIONBOMB_PRE RESISTANCE_ENC_SNIPERRIFLE_POINT REVEALMAP_PRE REVIVE_BELLY_PRE_PLAYER REVIVE_BELLY_PRE_ROOTED REVIVE_POST REVIVE_WINDUP_PRE RFLY_PREFALL RIB_CRACKER RIFLE_BUTT RIFLE_BUTT_DRAW RIGHTFLYCYCLE RIGHTFLYPOST RIGHTFLYPRE RIGID_ATTENTION_CYCLE_ONE RIGID_ATTENTION_CYCLE_TWO ROGUE_NEWSPAPER RULARUU_ANGRY RULARUU_ANGRY3 RUMBLE_A RUMBLE_B RUMBLE_BATSMASH_A RUMBLE_BATSMASH_B RUMBLE_DIZZY_A RUMBLE_DIZZY_B RUMBLE_KNIFE_A RUMBLE_KNIFE_B RUNCYCLE RUNFALL RUNFALL_2 RUNPOST RUNPRE RUN_BACK_CYCLE RUN_BACK_PRE RUN_LEFT_CYCLE RUN_LEFT_PRE RUN_RIGHT_CYCLE RUN_RIGHT_PRE R_VANISH_DEATH SCASTFALL SCHEME SCREAM SCREAM_CYCLE SCREENIDLELOOP SCROLL SEER_CONTACT_LEVITATE_CYCLE SEER_JUDGEMENT_CYCLE SERPENT_REACH SERPENT_REACH_DRAW SERUM_QUICK SG_HITQUICK SG_JUMPPOST SG_ROLLOUT_LEFT SG_ROLLOUT_RIGHT SG_RUNCYCLE SG_RUNLEFTCYCLE SG_RUNLEFTPRE SG_RUNPOST SG_RUNPRE SG_RUNRIGHTCYCLE SG_RUNRIGHTPRE SHATTER_ARMOR_FAST_DRAW SHATTER_ARMOR_SLOW_DRAW SHATTER_ARMOR_SLOW_PRE SHIELD_1HSMASH_LEFT_POST SHIELD_1HSMASH_LEFT_PRE SHIELD_1HSMASH_RIGHT_PRE SHIELD_2HANDCAST SHIELD_2H_SWIPE_RIGHT SHIELD_BACKFLYCYCLE SHIELD_BACKFLYPOST SHIELD_BACKFLYPRE SHIELD_BASEBALLPUNCH SHIELD_BASHBRAWL SHIELD_BEATCHEST SHIELD_BLINDING SHIELD_BLOCK_L SHIELD_BLOCK_R SHIELD_BOOSTAURA SHIELD_BOOSTAURA_NOROOT_PRE SHIELD_BOOSTAURA_PRE SHIELD_BOOSTDOWN SHIELD_BOOSTUP SHIELD_BRAWLLEFT SHIELD_BRAWLRIGHT SHIELD_BRAWLRIGHT_POST SHIELD_BULLRUSH_PRE SHIELD_CAST SHIELD_CHOP SHIELD_CHOP_DRAW SHIELD_CHOP_POST SHIELD_CLAWS_SPIN SHIELD_CLOBBER SHIELD_CLOBBER_DRAW SHIELD_CLOBBER_POST SHIELD_COMBATFLY_BLEND SHIELD_COMBATREADY SHIELD_COMBATREADY_BLEND SHIELD_COMBATREADY_HALF SHIELD_COMBATREADY_HALFBLEND SHIELD_DESTINY_BULLRUSH_PRE SHIELD_DODGE_L SHIELD_DODGE_R SHIELD_DOORKICK SHIELD_FALL SHIELD_FALLFORWARD SHIELD_FALLFORWARD_CYCLE SHIELD_FALLFOWARD_PRE SHIELD_FALL_CYCLE SHIELD_FLURRY SHIELD_FLYINGCYCLE SHIELD_FLYING_POST SHIELD_FLYING_PRE SHIELD_FLYREADY SHIELD_FLYUPCYCLE SHIELD_FLYUPPOST SHIELD_FLYUPPRE SHIELD_FORWARD_FLYFALL_CYCLE SHIELD_GROUNDSUMMON_NOROOT SHIELD_GUTPUNCH SHIELD_HITQUICK SHIELD_HOP_APEX SHIELD_HOP_CYCLE SHIELD_HOP_FALL SHIELD_HOP_FALL_CYCLE SHIELD_HOP_PRE SHIELD_HOVER_FORWARD_CYCLE SHIELD_HOVER_FORWARD_POST SHIELD_HOVER_FORWARD_PRE SHIELD_IDLE SHIELD_IDLE_B SHIELD_IDLE_C SHIELD_JACOBSLADDER SHIELD_JUMPSMASH SHIELD_JUMPTOHOP SHIELD_JUMP_APEX SHIELD_JUMP_FALL SHIELD_JUMP_FALL_CYCLE SHIELD_JUMP_POST SHIELD_JUMP_PRE SHIELD_KICKBRAWL SHIELD_LEADERSHIP SHIELD_LEFTFLYCYCLE SHIELD_LEFTFLYPOST SHIELD_LEFTFLYPRE SHIELD_LEVITATE SHIELD_LIGHTNINGTELEPORT_PRE SHIELD_MAGICSTAFF_DRAW SHIELD_MAGIC_CASTL SHIELD_MAGIC_THROW SHIELD_MEDSELF SHIELD_MOUTH SHIELD_ONETWO_PUNCH SHIELD_ONEWITHTHESHIELD SHIELD_PARRY SHIELD_PARRY_DRAW SHIELD_PREFLY SHIELD_RADIUSEFFECT SHIELD_READY SHIELD_RIGHTFLYCYCLE SHIELD_RIGHTFLYPOST SHIELD_RIGHTFLYPRE SHIELD_RSWEEP SHIELD_RSWEEP_DRAW SHIELD_RSWEEP_POST SHIELD_RUNBACKCYCLE SHIELD_RUNBACKPRE SHIELD_RUNCYCLE SHIELD_RUNLEFTCYCLE SHIELD_RUNLEFTPRE SHIELD_RUNPOST SHIELD_RUNPRE SHIELD_RUNRIGHTCYCLE SHIELD_RUNRIGHTPRE SHIELD_SKYSUMMON SHIELD_SLASH SHIELD_SLASH_DRAW SHIELD_SLASH_POST SHIELD_SMASHCAST SHIELD_STEAL SHIELD_STOMP SHIELD_SWOOP SHIELD_SWOOP_DRAW SHIELD_THROWBRAWL SHIELD_THROWKNIFE_PRE SHIELD_TWIRL SHIELD_TWIRL_DRAW SHIELD_UPPERCUT SHIELD_UPPERCUT_DRAW SHIELD_WEAPONBASH SHIELD_WEAPONBASH_DRAW SHIELD_WEAPONDRAW_BACK SHIELD_WEAPONTAUNT_DRAW SHIELD_WEAPONTAUNT_PRE SHIELD_WEAPON_HOP SHIELD_WEAPON_HOP_APEX SHIELD_WEAPON_HOP_CYCLE SHIELD_WEAPON_HOP_FALL_CYCLE SHIELD_WEAPON_HOP_PRE SHIELD_WEAPON_JUMPAPEX SHIELD_WEAPON_JUMPTOHOP SHIELD_WEAPON_JUMP_FALL_CYCLE SHIELD_WEAPON_JUMP_PRE SHIELD_WEAPON_THROWSPEAR SHIELD_WEAPON_THROWSPEAR_DRAW SHIELD_WEAPON_THROWSPEAR_POST SHIELD_WEAVE SHIELD_WEAVE_PRE SHIELD_WINDUPUPPERCUT SHIN_BREAKER SHORTLIFT SHORTTOSS SHORTTOSS_POST SHORTTOSS_SQUAT SHOTGUNLOOKOUT SHOTGUNLOOKOUT2 SHOTGUNOBSERVE SHOTGUNOBSERVE2 SHOTGUNREADY SHOTGUN_ALERT_A SHOTGUN_ALERT_B SHOTGUN_BLOCK_L SHOTGUN_BLOCK_R SHOTGUN_POINT SHOULDERCOMBATTOREADY SHOVEL_DIG SIMPLE_READY SINGLEGUN_PISTOLWHIP SITTING_POSE1 SITTING_POSE10 SITTING_POSE3 SITTING_POSE5 SIT_HIGH_A SIT_HIGH_B SIT_HIGH_C SIT_LOW_A SIT_LOW_C SIT_LOW_GETUP SIT_MEDITATE SKYSUMMON_PRE_NOROOT SKY_SPLITTER SKY_SPLITTER_DRAW SLEDGE_SMASH SLEDGE_SMASH_DRAW SLEEP SLEEP2 SLEEP_CYCLE SLIDE SLIDE_CYCLE SLIDE_DUAL SLIDE_DUAL_BACK SLIDE_DUAL_LEFT SLIDE_DUAL_LEFT_CYCLE SLIDE_DUAL_POST SLIDE_DUAL_RIGHT SLIDE_GUN_POST SLIDE_LEFT_CYCLE SLIDE_LEFT_PRE SLIDE_POST SLIDE_RIGHT_CYCLE SLIDE_RIGHT_PRE SLIDE_RUNFALL SLIDE_RUNFALL_2 SLIDE_SHIELD SLIDE_SHIELD_BACK SLIDE_SHIELD_LEFT SLIDE_SHIELD_POST SLIDE_WEAPON SLIDE_WEAPON_BACK_PRE SLIDE_WEAPON_CYCLE SLIDE_WEAPON_LEFT_PRE SLIDE_WEAPON_POST SLIDE_WEAPON_RIGHT_PRE SLUG_DRAW SMASHCAST SMASHCASTPOST SMASHINGBLOW SMOKEFLASH SMROCK SNAKEHOLE_JUMP_IN SNAKEHOLE_JUMP_OUT SNEAK_PATROL_CYCLE SNEAK_PATROL_PRE SNIPERBLAST SNIPERQUICK SNIPERQUICK_DRAW SNIPERQUICK_POST SNIPERSHOOT SNIPERWINDUP SNIPERWINDUP_DRAW SONICBLOW SONICENERGY_TORRENT SONICMOUTH SONICSCREAM SONICSINGCAST SONICSONICYELL SONICSPIT SONICSTUN_CYCLE SONICSTUN_HIT SOULGIVE_SLEEP SOULTAKE_ALT SOULTAKE_RIP SPAWN SPAWNED_CYCLE SPAWNED_POST SPAWN_RIKTITELEPORT_PRE SPECTRUMCOLLAPSE_CYCLE SPECTRUM_COVER SPEECH SPEECH_NOBOX SPEED_REACT SPELLCASTFEAR SPELLCAST_BALLCAST SPELLCAST_BLINDING SPELLCAST_CYCLE SPELLCAST_LEVITATE SPINNING_STRIKE SPINNING_STRIKE_POST SPIN_QUICK SPIT SPITCYCLE SPRAYPAINT_A SPRAYPAINT_A4 SPRAY_A SPRAY_A2 SPRAY_A4 SPRINGATTACK SPRINGATTACK_PRE SS_TIER1_ALT1 SS_TIER2_ALT1_LEFT SS_TIER2_ALT1_LEFT_POST SS_TIER2_ALT1_RIGHT SS_TIER3_ALT1_RIGHT SS_TIER6_ALT1 SS_TIER9_ALT1 STAFFMASTERY_BODY STAFFMASTERY_SOUL STAFF_2HLARGE_BOOSTUP_DRAW STAFF_AIRSUMMON STAFF_AIRSUMMON_POST STAFF_ASSASSINS_QUICK_DRAW STAFF_ASSASSINS_STRIKE STAFF_ASSASSINS_WINDUP STAFF_ASSASSINS_WINDUP_CYCLE STAFF_TAUNT STATESSHACKLE_A STATES_FALL STEAL STEALPOST STEAM_JUMPJETPACKFORWARD_APEX STEAM_JUMPJETPACKFORWARD_PRE STEAM_JUMPJETPACKHOPFROMJUMP STEAM_JUMPJETPACK_APEX STEAM_JUMPJETPACK_PRE STEAM_NINJA_JUMPJETPACKFORWARD_APEX STEAM_NINJA_JUMPJETPACKFORWARD_FALL STEAM_NINJA_JUMPJETPACKFORWARD_UP STEAM_NINJA_JUMPJETPACKFORWARD_UP2 STEAM_NINJA_JUMPJETPACKJUMPTOHOP STEAM_NINJA_JUMPJETPACK_POST STEAM_NINJA_JUMPJETPACK_PRE STEAM_RIGHTWEPCOMBAT_JUMPJETPACKFORWARD_APEX STEAM_RIGHTWEPCOMBAT_JUMPJETPACKFORWARD_UP2 STEAM_RIGHTWEPCOMBAT_JUMPJETPACKJUMPTOHOP STEAM_RIGHTWEPCOMBAT_JUMPJETPACK_APEX STEAM_RIGHTWEPCOMBAT_JUMPJETPACK_POST STEAM_RIGHTWEPCOMBAT_JUMPJETPACK_PRE STEAM_SPRAY STOMP STOP STOP_CYCLE STOP_POST STUN STUNNINGAURA_RADIUSEFFECT_PRE STUN_CYCLE SUMMON_DIRE_WOLF SUMMON_LION SUMMON_WOLVES SURROUNDED_A SURROUNDED_A3 SURROUNDED_A4 SWEEPING_STRIKE_FAST_DRAW SWEEPING_STRIKE_SLOW_PRE SWEEP_CROSS SWEEP_CROSS_POST SWEEP_HIGH SWEEP_IMPACT SWEEP_LOW SWIMBACKPOST SWIMBACKPRE SWIMCYCLE SWIMLEFTCYCLE SWIMLEFTPOST SWIMLEFTPRE SWIMPOST SWIMPRE SWIMRIGHTCYCLE SWIMRIGHTPOST SWIMRIGHTPRE SWIM_JUMPPOST SWIM_READY SWIM_READYPRE SWORDTAUNT SWORD_SLASH SWORD_SLASH_DRAW SWORD_SLASH_POST S_SUMMON TALK01 TALK02 TALK03 TALKIDLE TAME_BEAST TAUNTANOROOT_CYCLE TAUNTANOROOT_PRE TAUNTA_PRE TAUNTB TAUNTB_PRE TAUNT_C TEABAG_PRE TECHWINDUP_POST TELEKINESIS TELEPORTIN_PRE TELEQUICK TELEQUICKPOST TERRIFY TERRIFY_POST THREATEN_CYCLE_FOUR THREATEN_CYCLE_ONE THREATEN_CYCLE_SIX THREATEN_CYCLE_THREE THREAT_A THREAT_B THREAT_C THROWBRAWL THROWKNIFE THROWKNIFE_POST THROWKNIFE_PRE THROWPROJECTILE THROWPROJECTILE_POST THROWPROJECTILE_PRE THROW_JUNK_A1 THROW_JUNK_A2 TIME_CRAWL_PRE TNT_CRATEWALK_CYCLE TNT_CRATEWALK_CYCLE_POST TNT_CRATEWALK_PRE TORCH TORCHWALK_CYCLE TORCHWALK_POST TORCHWALK_PRE TOSS_CRATE_A1 TOTAL_FOCUS TOUCHSCREEN TOUCHSCREENHIT TRAIN_BEAST TRIBALDANCE_A TRIBALDANCE_B TRIBALDANCE_C TRUCK_JUMP_IN TRUCK_JUMP_OUT TWIRL TWIRL_DRAW TWIRL_POST TWOHANDEDLARGE_KNEEL_PRE UNDERHAND UNYIELDING_PRE_NOROOT VAMPIRECROUCH VANDAL_A VANISH_DEATH VENDOR_POINT VENDOR_SWEEP VENDOR_YELLRIGHT VORPAL_JUDGEMENT WALKCYCLE WALKCYCLEREADY WALKCYCLE_BREAK2 WALKCYCLE_PRE WALKIETALKIE_IDLE WALK_LEFT_BACKWARD_CYCLE WALK_LEFT_BACKWARD_PRE WALK_LEFT_FORWARD_CYCLE WALK_LEFT_FORWARD_PRE WALK_LEFT_PRE WALK_RIGHT_BACKWARD_PRE WALK_RIGHT_CYCLE WALK_RIGHT_FORWARD_CYCLE WALK_RIGHT_FORWARD_PRE WALK_RIGHT_PRE WALL WALLPOST WALL_LEAN1 WALL_LEAN_CASUAL_1 WARP_RUNIN WARWOLF WARWOLF_CYCLE WATERBACKPACK WATERJET WATERJET_LONG WATER_BURST WEAK_POST WEAPONBLOCK_L WEAPONBLOCK_R WEAPONCHEER WEAPON_PLACATE WEAPON_PLACATE_DRAW WEAVE_CYCLE WEAVE_PRE WELD_LOW WEPREADY WEP_HALF WEP_HOVER_FORWARDCYCLE WEP_HOVER_FORWARD_POST WEP_HOVER_FORWARD_PRE WEP_PUNCH WHIP_ATTACK1 WHIP_ATTACK2 WHIP_ATTACK3 WHIP_SUMMON WHIRLING_SLICE_FAST_DRAW WIDOWSSNARESTUN WIDOWSSNARESTUN_CYCLE WIDOWSSNARESTUN_FALL WIDOWS_ATTACK WINDBLAST WINDBLASTPOST WINDUPCUT WINDUPCUT_POST WINDUP_POST WOUNDED WRISTBANDACTIVATE_QUICK_NONROOTED WRISTBAND_ACTIVATE WRISTCOMBATTOREADY WRIST_READY_CYCLE W_BACKFLYCYCLE W_BACKFLYPOST W_BACKFLYPRE W_FALL_FREADY W_FFLY_PREFALL W_FFLY_PREFALL_2 W_FLYCYCLE W_FLYINGCYCLE W_FLYPOST W_FLYPRE W_FLYREADY W_FLYREADY_PRE W_FLYUPCYCLE W_FLYUPPOST W_FLYUPPRE W_HITQUICK W_HOP W_HOP2 W_HOPAPEX W_HOPFALL W_HOPFALL_2 W_HOPPRE W_JUMPAPEX W_JUMPFALL2 W_JUMPPOST W_JUMPPRE W_JUMPTOHOP W_JUMPUP W_LEFTFLYCYCLE W_LEFTFLYPOST W_LEFTFLYPRE W_PREFALL W_RIGHTFLYCYCLE W_RIGHTFLYPOST W_RIGHTFLYPRE W_RUNBACKCYCLE W_RUNBACKPRE W_RUNCYCLE W_RUNFALL W_RUNFALL_2 W_RUNLEFTCYCLE W_RUNLEFTPRE W_RUNPOST W_RUNPRE W_RUNRIGHTCYCLE W_RUNRIGHTPRE W_THROWBRAWL ZEUS_LIGHTNING
MOVs that don't do anything on player entities
1HSMASH_L 1HSMASH_R 1ST_AXE_RSWEEP2 1ST_DAGGERS_JUMPSTAB 1ST_DAGGERS_REVERSESTAB 1ST_HEADCAST 1ST_HEADCAST2 1ST_SWORDSLASH 2ND_DAGGERS_JUMPSTAB 2ND_DAGGERS_REVERSESTAB 2ND_FSWORD 2ND_MSTAFF_TORRENT 2ND_STAFF_SPRAY 2ND_SWORDCHOP AIRBRAWL_L AIRBRAWL_R ARMBLAST ARMBLAST_POST ARMBURST ARMBURST_POST ATTACK1_CYCLE ATTACK1_PRE ATTACK_BACKL ATTACK_BACKR ATTACK_BURST ATTACK_BURST_POST ATTACK_FOURPULSE ATTACK_LIGHTNING ATTACK_TESLA_CAGE ATTACK_TESLA_CAGE_POST ATTACK_WINDUP_PRE A_ARMBURST A_JUMPNSMASH_CYCLE A_JUMPNSMASH_CYCLE_15 A_KHF_POST A_KHF_POSTCYCLE A_LAZYCLAWSREADY_15 A_SNIPER_QUICK_DRAW BIG_WAVE BIG_WAVE_YELL BM_RELICTUG BOOKWALK_B BRAWL BRAWLCYCLE_A BURR_HITDEATH B_IWALKCYCLE B_IWALKCYCLEREADY B_IWALKPOST B_IWALKPOSTREADY B_IWALKPRE B_IWALKPREREADY B_SPAWN_PET CAM_AIR_DEATH_CYCLE CAM_AIR_DEATH_FALL CAM_AIR_DEATH_IMPACT CAM_PRE_AIR_DEATH CANNON CANNONPOST CAT_BACK_FLY_POST CAT_BACK_FLY_PRE CAT_COMBATREADY CAT_FLYREADY_PRE CAT_FLY_FORWARD_CYCLE CAT_FLY_FORWARD_POST CAT_FLY_FORWARD_PRE CAT_FLY_LEFT_CYCLE CAT_FLY_LEFT_POST CAT_FLY_LEFT_PRE CAT_FLY_RIGHT_CYCLE CAT_FLY_RIGHT_POST CAT_FLY_RIGHT_PRE CAT_FLY_UP_POST CAT_FLY_UP_PRE CAT_HOP CAT_HOPAPEX CAT_HOPPOST CAT_HOPPRE CAT_HOP_BACK_APEX CAT_HOP_BACK_POST CAT_HOP_BACK_PRE CAT_HOP_LEFT_APEX CAT_HOP_LEFT_POST CAT_HOP_LEFT_PRE CAT_HOP_RIGHT_APEX CAT_HOP_RIGHT_PRE CAT_IDLEBREAK_HEADTURN CAT_JUMPAPEX CAT_JUMPFALL_CYCLE CAT_JUMPPOST CAT_JUMPPRE CAT_JUMPTOHOP CAT_POSTREADY_BACK CAT_PRECOMBAT CAT_PRE_FALL CAT_RUNCYCLE CAT_RUNFALL CAT_RUNFALL_2 CAT_RUNPOST CAT_RUNPRE CAT_RUN_BACK_CYCLE CAT_RUN_BACK_POST CAT_RUN_BACK_PRE CAT_RUN_LEFT_CYCLE CAT_RUN_LEFT_POST CAT_RUN_LEFT_PRE CAT_RUN_RIGHT_CYCLE CAT_RUN_RIGHT_POST CAT_RUN_RIGHT_PRE CAT_SIT_CYCLE CAT_SLIDECYCLE CAT_SLIDECYCLE_POST CAT_SLIDEPRE CAT_SWIMLEFTCYCLE CAT_SWIMRIGHTPRE CAT_WALKCYCLE_PRE CAT_WALKPOST CHAINGUN_COMBATTOREADY CHAINGUN_READY_CYCLE CHESTCANNON CHESTCANNON_POST CHOMP CLOCKWORKDEATH1_PRE CLOCKWORKDEATH2 CLOCKWORKDEATH3 CLOCKWORKDEATH_DEAD CLOCKWORK_2HANDCAST CLOCKWORK_CHAINGUN_BURST CLOCKWORK_CHAINGUN_BURST_ENTERCOMBATSTANCE CLOCKWORK_CHAINGUN_BURST_POST CLOCKWORK_CHAINGUN_FULLAUTO_ENTERCOMBATSTANCE CLOCKWORK_CHAINGUN_FULL_AUTO CLOCKWORK_CHAINGUN_GRENADE CLOCKWORK_CHAINGUN_GRENADE_ENTERCOMBATSTANCE CLOCKWORK_CHAINGUN_SHOTGUN_ENTERCOMBATSTANCE CLOCKWORK_CHAINGUN_SINGLE_SHOT CLOCKWORK_CHAINGUN_SINGLE_SHOT_POST CLOCKWORK_MAGICTHROW CLOCKWORK_PREPOISON CLOCKWORK_RAPID CLOCKWORK_RAPID_SLOW CRATEWALK_CYCLE_PRE C_BLOCK_L C_BLOCK_R DEATH DEATHCYCLE DEATHPRE DEATH_FRENZY DEATH_POSTCYCLE DEATH_POSTCYCLE2 DEFAULT DEFAULT_DEATH2 DEFAULT_DEATH_2 DEMONCAST DEMON_THROWKNIFE DISMISSDEATH DIVE_N_TRANSFORM DOG_COMBATREADY DOG_FLYREADY DOG_HOP DOG_HOPAPEX DOG_HOPPOST DOG_HOPPRE DOG_JUMPPOST DOG_JUMPPRE DOG_JUMPTOHOP DOG_POSTREADY_BACK DOG_PRECOMBAT DOG_READY DOG_RUNCYCLE DOG_RUNFALL DOG_RUNFALL_2 DOG_RUNPOST DOG_RUNPRE DOG_SLIDEPRE DOG_STRETCH DOG_SWIMPRE DOG_WALKCYCLE_PRE DOG_WALKPOST DOMINATE DOMINATE_MIND DOMINATE_POST DOORCLOSE DRAIN_PSYCHE DRAW_DEAD EMCOUNTER_WAITING_CYCLE EMOTE_TALK EYECAST FADEIN_RUNOUT FEARRUN_RUNCYCLE FEAR_RUNCYCLE FERAL_CHARGE FEROCIOUS_GROWL FLAME FLAMETHROWER2 FLAME_POST FLYCYCLE FORTITUDE FORTITUDE_POST FORTUNE FORTUNE_POST FORWARD_CYCLE FORWARD_POST FORWARD_PRE FREEZING_ROAR GHOULS_IDLE_BREAK_A GHOULS_READY_A GHOULS_READY_B GHOUL_HAYMAKER GHOUL_THROW GOLIATH_PUMMEL_PRE GOLIATH_SMASH_L GOLIATH_SMASH_R GOLIATH_WEPREADY GRENADE GROWL G_CLUB_BIGSWING G_CLUB_SMASH G_DEFAULT_DEATH G_DEFAULT_POSTDEATH G_FAKE_COMBAT_CYCLE G_GETUP_BACK G_HITDEATH4 G_HITQUICK G_JUMPAPEX G_JUMPFALL2 G_JUMPPOST G_JUMPPRE G_JUMPUP G_KHF G_KHF_DEATHCYCLE G_KHF_IMPACT G_KHF_TRAVEL G_POSTDEATH4 G_RAGDOLL_BELLY G_RUNCYCLE G_RUNCYCLE_ALT2 G_RUNCYCLE_FLIP G_RUNPOST G_RUNPRE G_STOP G_STOP_CYCLE G_STOP_POST G_SWEEP_LOW HIPSHOOT2 HITDEATH4 HITDEATH5 HITDEATH_L HITQUICK2 HITQUICK3 HITQUICK4 HITQUICK_L HITQUICK_MID HITQUICK_R HITQUICK_STRONG HIT_BOOSTUP_WARWALKER HOP_PRE HORNRAM HOWL IDF_MARK_SHOOT_L IDF_MARK_SHOOT_R IDF_MARK_SHOOT_R_POST IDLEPISTOL_WALKCYCLE IDLEWALKCYCLE IDLEWALKPOST IDLEWALKPRE IDLE_BREAKCYCLE IDLE_BREAK_COMMON IDLE_BREAK_RARE INSTANT_DEATH INTUNNEL IWALKCYCLEREADY IWALKPOSTREADY IWALKPREREADY JUNK_LOOKQUICK_SLOW KHF_DEATH KNOCKBACK KNOCKBACK_APEX KNOCKBACK_IMPACT LAMBDA_SECTOR_BARRAGE LAMBDA_SECTOR_SHELL LEVITATE_CYCLE LICK_WOUND LION_ROAR LOITERWALK LOITERWALK_B LOITERWALK_C LOITERWALK_D LOOKOUT_B LOOKOUT_B2 LOOKOUT_B3 MAELSTROM_PREDEATH MAIMING_BITE MENTAL_BLAST MENTAL_BLAST_POST MISSLES MISSLES2 MUTATION_BOOSTUPREADY NEMESIS_GATLINGGUNBURST NEMESIS_PANDORABEAM_ATTACK OPENED OPPRESSED_WALK OPPRESSED_WALK_BRIEFCASE_BOTH OPPRESSED_WALK_BRIEFCASE_LEFT OPPRESSED_WALK_BRIEFCASE_RIGHT PISTOL_WALKCYCLE PLAYER_WALK_POST POSITRON_NOHELMET_IDLE POSTAIR_C_W POSTCOMBATREADY POSTDEATH4 POST_BACKWARD POST_FORWARD POST_UP PREBURST PRE_BACKWARD PRE_FORWARD PRE_UP PRONE_WALK PRONE_WALKPOST PSIONICDART PSIONICROAR PSIONIC_DART PSIONIC_DART_POST PSIONIC_SHORT PSIONIC_SLASH_LEFT PSIONIC_SLASH_RIGHT PSIONIC_TORNADO PUMMEL_PRE QUADGUNS QUADGUNS2 READY2 READYA READYB READYC READYD READY_B READY_BREAK READY_BREAK1 READY_BREAK2 READY_BREAK3 READY_C READY_COUGH READY_D READY_E READY_F READY_G READY_H READY_SCRATCHNECK READY_SHIFT READY_SPAWNED READY_TRANSMITCYCLE READY_TRANSMITLEFT READY_TRANSMITRIGHT REVEAL_WEAKNESS RIKTI_SWORDGUN RIKTI_SWORDGUN_POST RIKTI_SWORDGUN_READY RINGSDOWN RUNBACKPOSTREADY RUNBACKPREREADY RUNCYCLEREADY RUNPOSTREADY RUNPREREADY RUNPREREADY2 SCARE SHADOWY_BINDS SHIVAN_ATTACK_LEFT SHIVAN_ATTACK_RIGHT SHIVAN_GROUNDBURST_SPAWN SHIVAN_GROUNDBURST_SPAWN_CYCLE SHIVAN_HITQUICK SHIVAN_ORBITAL_BLAST_LOCK SHIVAN_SPAWN_AMBUSH SHIVAN_SPAWN_SLEEP SHOOT_L SHOOT_L_POST SHOOT_R SHOOT_R_POST SHOTGUN_WALKCYCLE SHUT SHUT2 SLASH_CONE SLASH_L SLASH_R SNAP_L SNAP_R SOOTHE_MIND SOOTHE_MIND_POST SPAWN1 SPAWN3 SPAWNEDASPET SPAWN_AMBUSH SPAWN_AMBUSH_SLEEP SPAWN_AMBUSH_SLEEP_B SPAWN_PRE SPAWN_SLEEP SPIKECAST STOMPED STOPCAST STROLLCYCLE STUN_FORWARD SUBDUAL SUMMON SWIPEPOST_A SWIPE_A SWIPE_L SWIPE_R SWORD_WALKCYCLE TAILCAST TERRIFYING_ROAR THORN_CONE THORN_CONE_POST THORN_SWIPE THORN_SWIPE_POST TOSSGNOME TOSSROOT TOUNGSTRIKE TRAINBOW_MID TRAIN_COMES TRANSFORM_SPAWN T_SPAWN_PET T_SPAWN_ROOTED UMBRA_BITE VICIOUS_BITE VINE WAIT WALK WALKBACKCYCLE WALKBACKPOST WALKBACKPRE WALKCYCLE_BREAK WALKCYCLE_BREAK1 WALKPOST WALKPOSTREADY WALKPRE WALKPREREADY WALKSTUNCYCLE WALKSTUNPOST WALKSTUNPRE WALK_BOOK_LOW WALK_BOOK_MID WALK_CASUAL WALK_GARBAGEBAG WALK_GROCERIES_2HANDED WALK_GROCERIES_LEFT WALK_GROCERIES_LEFT_RIGHT WALK_GROCERIES_RIGHT WALK_NERVOUS WALK_NERVOUSCASE WALK_NERVOUSCASELEFT WALK_NERVOUSCASERIGHT WALK_NERVOUS_BUM WALK_PARANOID WALK_PARANOID_LEFTIN WALK_PARANOID_LEFTLOOP WALK_PARANOID_LEFTOUT WALK_PARANOID_RIGHTIN WALK_PARANOID_RIGHTLOOP WALK_PARANOID_RIGHTOUT WALK_SCHIZO1 WALK_SCHIZO2 WALK_SCHIZO3 WALK_SHOPPINGCART7 WALK_SULLEN WARWALKER_FREEZESTUN_HIT WARWALKER_GROUND_SLAM WARWALKER_HITDEATH WARWALKER_ORBITAL_LANCE_ATTACK WARWALKER_ORBITAL_LANCE_LOCK WARWALKER_ORBITAL_LANCE_TELL WARWALKER_STOMP WARWALKER_SWEEPING_RAY WARWORKS_CHARGEDSHOT WARWORKS_PARTICLEBURST WARWORKS_PARTICLEBURST2 WARWORKS_PARTICLEHEAVY WARWORKS_PARTICLE_LANCE WAR_WALKER_SMASH_L WAR_WALKER_SMASH_R WAVEWALKCYCLE WILD_CHARGE WILD_CHARGE_POST Z_BASIC_SPAWN Z_SPAWNED_POST Z_WALKCYCLE Z_WALKPOST Z_WALKPRE
Untested MOVs
1HBURST 1HDIG 1HSMASH2_L 1HSMASH2_R 1HSMASHPOST_L 1HSMASHPOST_R 1H_CYCLE 1H_POUND_B_POST 1H_POUND_POST 1STCLAWS_PLACATE 1ST_AXE 1ST_AXE2 1ST_AXESWOOP 1ST_AXESWOOP_POST 1ST_AXE_POST 1ST_AXE_RSWEEP 1ST_AXE_RSWEEP_POST 1ST_BAT 1ST_BAT2 1ST_BATON_ATTACK 1ST_BAT_POST 1ST_BAT_PUMMEL 1ST_BAT_SHOOT 1ST_BAT_SHOOT2 1ST_BAT_SHOOT_POST 1ST_BAYONETLUNGE 1ST_BAYONETLUNGE_POST 1ST_BOWSNIPER_SHOOT 1ST_BOWSNIPER_SHOOT2 1ST_BOW_ARC 1ST_BOW_ARC2 1ST_BOW_ARC_POST 1ST_BOW_BITE 1ST_BOW_CONE 1ST_BOW_CONE_POST 1ST_BOW_HEAVY 1ST_BOW_HEAVY2 1ST_BOW_HEAVY_POST 1ST_BOW_MID 1ST_BOW_MID2 1ST_BOW_MID_POST 1ST_BOW_QUICK 1ST_BOW_QUICK_POST 1ST_BOW_SNIPERWINDUP 1ST_BOW_SNIPERWINDUP_PRE 1ST_BUCKSHOT 1ST_BUCKSHOT2 1ST_BUCKSHOT_DRAW 1ST_BUCKSHOT_POST 1ST_BURST 1ST_BURST2 1ST_BURST_2 1ST_BURST_DRAW 1ST_BURST_POST 1ST_CBBPUNCH 1ST_CBBPUNCH2 1ST_CBBPUNCH_POST 1ST_CLAWFLURRY 1ST_CLAWFRISBEE 1ST_CLAWFRISBEE_POST 1ST_CLAWGUTPUNCH 1ST_CLAWGUTPUNCH2 1ST_CLAWGUTPUNCH_POST 1ST_CLAWSPEED 1ST_CLAWSPEED_POST 1ST_CLAWSPIN 1ST_CLAWSPIN3 1ST_CLAWSPIN_DRAW 1ST_CLAWSPIN_POST 1ST_CLAWSTAB 1ST_CLAWSTAB_POST 1ST_CLAWTAUNT 1ST_CLAWTAUNT_POST 1ST_CLAW_1_2PUNCH 1ST_CLAW_HIGH 1ST_CLAW_HIGH_POST 1ST_CLAW_LOW 1ST_CLAW_LOW2 1ST_CLAW_LOW_DRAW 1ST_CLAW_LOW_POST 1ST_CLAW_R 1ST_CLAW_RAPIDBLAST 1ST_CLAW_R_POST 1ST_CLAW_THROWKNIFE 1ST_CLAW_THROWKNIFE2 1ST_CLAW_THROWKNIFE_POST 1ST_CLOBBER_DRAW 1ST_CLUBSMASH 1ST_CLUBSWING 1ST_DAGGERS_BITE 1ST_DAGGERS_REVERSESTAB_POST 1ST_DAGGERS_SLASH 1ST_DAGGERS_SLASH_POST 1ST_DAGGERS_SPIT 1ST_DUALGUNS_6SHOT 1ST_DUALGUNS_6SHOT2 1ST_DUALGUNS_6SHOT_POST 1ST_DUALGUNS_BIGSHOT 1ST_DUALGUNS_BIGSHOT_POST 1ST_DUALGUNS_SINGLE 1ST_DUALGUNS_SINGLE_POST 1ST_DUALMGUNS_BURST 1ST_DUALMGUNS_BURST_POST 1ST_DUALMGUNS_CONE 1ST_DUALMGUNS_CONE_POST 1ST_DUALMGUNS_DUALCONE 1ST_DUALMGUNS_DUALCONE_POST 1ST_DUALMGUNS_HEAVYBURST 1ST_DUALMGUNS_HEAVYBURST_POST 1ST_DUALMGUNS_SHOOTCLIP 1ST_DUALMGUNS__SHOOTCLIP_POST 1ST_DUALWIELD_AOEBRIDGE_DRAW 1ST_DUALWIELD_HIGHLOW_DRAW 1ST_DUALWIELD_LIGHTOPENINGA_DRAW 1ST_DUALWIELD_LIGHTOPENINGB_DRAW 1ST_DUALWIELD_MODERATEBRIDGE_DRAW 1ST_DUALWIELD_MODERATEOPENING_DRAW 1ST_DUALWIELD_SPECIAL1_DRAW 1ST_FASTMAGICSTAFF 1ST_FLAME 1ST_FLAME2 1ST_FULLAUTO 1ST_FULLAUTO2 1ST_GHOSTAXE 1ST_GHOSTAXE2 1ST_GHOSTAXE_POST 1ST_GUNSLINGERDUAL_6SHOT 1ST_GUNSLINGERDUAL_BIGSHOT 1ST_GUNSLINGERDUAL_SINGLE 1ST_GUNSLINGER_CONE 1ST_GUNSLINGER_SHOOT 1ST_HAMMERSMASH_POST 1ST_HAMMER_POST 1ST_HEAVYBURST 1ST_HEAVYBURST2 1ST_HEAVYBURST_POST 1ST_IGNITE 1ST_IGNITE_POST 1ST_JACKHAMMER 1ST_JACKHAMMER_POST 1ST_JUMPAREA 1ST_JUMPAREA2 1ST_JUMPAREA_POST 1ST_KATANA_HACK 1ST_KATANA_HACK2 1ST_KATANA_HACK_POST 1ST_KATANA_HEADSPLIT 1ST_KATANA_HEADSPLIT2 1ST_KATANA_HEADSPLIT_POST 1ST_KATANA_PARRY 1ST_KATANA_REVSWEEP 1ST_KATANA_REVSWEEP_POST 1ST_KATANA_SLASH 1ST_KATANA_SLICE 1ST_KATANA_SLICE2 1ST_KATANA_SLICE_POST 1ST_KATANA_SPINJUMP 1ST_KATANA_SPINJUMP_POST 1ST_KATANA_TAUNT 1ST_KNIFEPARRY 1ST_KNIFE_ATTACK 1ST_KNIFE_ATTACK2 1ST_KNIFE_ATTACK_POST 1ST_KNIFE_STAB 1ST_KNIFE_STAB_POST 1ST_MACE_PLACATE 1ST_MACE_SHOOT 1ST_MACE_SHOOT2 1ST_MACE_SHOOT_POST 1ST_MACE_SUMMON 1ST_MACE_UPCUT 1ST_MACE_UPCUT_PRE 1ST_MAGICSTAFF 1ST_MAGICSTAFF2 1ST_MAGICSTAFF_POST 1ST_MFLAME 1ST_MFLAME2 1ST_MSTAFF_MELEE 1ST_NINJATOBACKSTABWINDUP 1ST_NINJATO_HACK 1ST_NINJATO_HEADSPLIT 1ST_NINJATO_PARRY 1ST_NINJATO_REVSWEEP 1ST_NINJATO_SLASH 1ST_NINJATO_SLICE 1ST_NINJATO_SPINJUMP 1ST_PARRY 1ST_PARRY_POST 1ST_PISTOLS_3SHOT 1ST_PISTOLS_6SHOT 1ST_PISTOLS_BIGSHOT 1ST_PISTOLS_CONE 1ST_PISTOLS_SINGLE 1ST_PISTOL_3BURST 1ST_PISTOL_3BURST_CYCLE 1ST_PISTOL_SHOOT 1ST_PISTOL_SHOOT2 1ST_PISTOL_SHOOT_POST 1ST_RIFELBUTT 1ST_RIFELBUTT2 1ST_RIFELBUTT_POST 1ST_RIKTI_SWORDGUN 1ST_RINGBLADE_SLASH 1ST_RINGBLADE_TOSS 1ST_RINGBLADE_TOSS_POST 1ST_SLASH 1ST_SLASH_POST 1ST_SLEDGEHAMMER 1ST_SLEDGEHAMMER_POST 1ST_SLEDGESMASH 1ST_SLEDGESMASH2 1ST_SLEDGESMASH_POST 1ST_SNIPERQUICK 1ST_SNIPERQUICK2 1ST_SNIPERQUICK_POST 1ST_SNIPERSHOT 1ST_SNIPERWINDUP 1ST_SNIPERWINDUP_CYCLE 1ST_SONICGUN 1ST_SPEARTHROW_L 1ST_STAFF_AIRSUMMON 1ST_STAFF_AIRSUMMON_POST 1ST_STAFF_BITE 1ST_SWORD 1ST_SWORD2 1ST_SWORDCHOP 1ST_SWORDCHOP_POST 1ST_SWORDREV 1ST_SWORDTAUNT 1ST_SWORDTAUNT_POST 1ST_SWORD_POST 1ST_TORCHBLOW 1ST_TORCHSLASH 1ST_TWIRL 1ST_TWIRL2 1ST_TWIRL_POST 1ST_WEP_ENERGYTORRENT 1ST_WEP_FRISBEE 1ST_WEP_MAGIC 1ST_WEP_TELEKIN 1ST_ZOMBAXE 1ST_ZOMBAXE_POST 1ST_ZOMBGUN 1ST_ZOMBGUN2 1ST_ZOMBGUN_POST 2HCLUB_RUNCYCLE 2HDIG 2HPOWER_THRUST 2H_CYCLE 2ND_AXE 2ND_AXESWOOP 2ND_AXEUPCUT 2ND_AXEUPCUT2 2ND_AXE_RSWEEP 2ND_BAT 2ND_BATON_ATTACK 2ND_BAT_ALT 2ND_BAT_ALT_POST 2ND_BAT_PUMMEL 2ND_BAT_SHOOT 2ND_BAYONETLUNGE 2ND_BELLOW 2ND_BOWSNIPER_SHOOT 2ND_BOW_ARC 2ND_BOW_BITE 2ND_BOW_CONE 2ND_BOW_HEAVY 2ND_BOW_MID 2ND_BOW_QUICK 2ND_BOW_SNIPERWINDUP 2ND_BUCKSHOT 2ND_BURST 2ND_BURST2 2ND_CBBPUNCH 2ND_CLAWFLURRY 2ND_CLAWFRISBEE 2ND_CLAWGUTPUNCH 2ND_CLAWPOST_L 2ND_CLAWSBACKSTABWINDUP 2ND_CLAWSPEED 2ND_CLAWSPIN 2ND_CLAWSTAB2 2ND_CLAWSTABB2 2ND_CLAWTAUNT 2ND_CLAW_1_2PUNCH 2ND_CLAW_HIGH 2ND_CLAW_L 2ND_CLAW_LOW 2ND_CLAW_R 2ND_CLAW_THROWKNIFE 2ND_CLOBBER 2ND_CLUBSMASH 2ND_CLUBSWING 2ND_DAGGERS_BITE 2ND_DAGGERS_SLASH 2ND_DAGGERS_SLASH_POST 2ND_DAGGERS_SPIT 2ND_DUALGUNS_6SHOT 2ND_DUALGUNS_BIGSHOT 2ND_DUALGUNS_SINGLE 2ND_DUALGUNS_SINGLE_POST 2ND_DUALMGUNS_BURST 2ND_DUALMGUNS_CONE 2ND_DUALMGUNS_DUALCONE 2ND_DUALMGUNS_HEAVYBURST 2ND_DUALMGUNS__SHOOTCLIP 2ND_DUALWIELD_AOEBRIDGE_PRE 2ND_DUALWIELD_FOLLOWUP_PRE 2ND_DUALWIELD_HIGHLOW_PRE 2ND_DUALWIELD_LIGHTOPENINGA_PRE 2ND_DUALWIELD_LIGHTOPENINGB_PRE 2ND_DUALWIELD_MODERATEBRIDGE_PRE 2ND_DUALWIELD_MODERATEOPENING_PRE 2ND_DUALWIELD_SPECIAL1_PRE 2ND_DUALWIELD_SPECIAL2_PRE 2ND_DUALWIELD_TAUNT_PRE 2ND_FASTMAGICSTAFF 2ND_FLAME 2ND_FSWORD2 2ND_FULLAUTO 2ND_FULLAUTO2 2ND_GHOSTAXE 2ND_GUNSLINGER_CONE 2ND_GUNSLINGER_SHOOT 2ND_HAMMER 2ND_HAMMERSMASH 2ND_HEADCAST 2ND_HEAVYBURST 2ND_JACKHAMMER 2ND_JUMPAREA 2ND_KATANA_HACK 2ND_KATANA_HEADSPLIT 2ND_KATANA_PARRY 2ND_KATANA_PLACATE 2ND_KATANA_REVSWEEP 2ND_KATANA_SLASH 2ND_KATANA_SLICE 2ND_KATANA_SPINJUMP 2ND_KATANA_TAUNT 2ND_KNIFEPARRY 2ND_KNIFE_ATTACK 2ND_KNIFE_STAB 2ND_MACE 2ND_MACE_PLACATE 2ND_MACE_SHOOT 2ND_MACE_UPCUT 2ND_MAGICSTAFF 2ND_MFLAME 2ND_MFLAME2 2ND_MSTAFF_MELEE 2ND_NINJATOBACKSTABWINDUP 2ND_PARRY 2ND_PISTOLS_3SHOT 2ND_PISTOLS_6SHOT 2ND_PISTOLS_BIGSHOT 2ND_PISTOLS_CONE 2ND_PISTOLS_SINGLE 2ND_PISTOL_3BURST 2ND_PISTOL_SHOOT 2ND_PISTOL_SHOOT_POST 2ND_PISTOL_SHOOT_POST2 2ND_RIFELBUTT 2ND_RIKTI_SWORDGUN 2ND_RIKTI_SWORDGUN_POST 2ND_RINGBLADE_SLASH 2ND_RINGBLADE_TOSS 2ND_SHIELD_WEAPONBASH 2ND_SHIELD_WEAPONGRENADELOB 2ND_SHIELD_WEAPON_THROWSPEAR 2ND_SHOTGUNSHOOT 2ND_SHOTGUNSHOOT2 2ND_SLASH 2ND_SLEDGEHAMMER 2ND_SLEDGESMASH 2ND_SNIPERQUICK 2ND_SNIPERSHOT 2ND_SNIPERSHOT_2 2ND_SNIPERWINDUP 2ND_SONICGUN 2ND_SPEARTHROW_L 2ND_STAFF_AIRSUMMON 2ND_STAFF_BITE 2ND_SWORD 2ND_SWORDREV 2ND_SWORDSLASH 2ND_SWORDTAUNT 2ND_SWORD_ALT 2ND_SW_JUMPSPIN 2ND_SW_JUMPSPIN2 2ND_TORCHBLOW 2ND_TORCHSLASH 2ND_TWIRL 2ND_WEP_ENERGYTORREN 2ND_WEP_FRISBEE 2ND_WEP_MAGIC 2ND_WEP_STOP 2ND_WEP_TELEKIN 2ND_ZOMBAXE 2ND_ZOMBGUN 2NS_CLAW_R_POST 2SWORDCYCLE 2_ROLLDICE_PRE 3RD_BAT 3RD_DAGGERS_SLASH_STABBIE 3RD_DUALGUNS_SINGLE 3RD_PISTOLS_SINGLE 3RD_RINGBLADE_SLASH 3RD_TORCHSLASH 3RD_ZOMBAXE 3RD_ZOMBAXE_POST 3_ROLLDICE_PRE 5_ROLLDICE_PRE 6_ROLLDICE_PRE ACTIVATE ACTIVE_MODE ACTIVE_READY AFK_NEWSPAPER_CYCLE AFRAID_PLACE_TRAP AIR2GROUND AIR2GROUND_2 AIR2GROUND_3 AIR2GROUND_A1 AIR2GROUND_A2 AIR2GROUND_B1 AIR2GROUND_B2 AIR2GROUND_C AIRBRAWL_RPOST AIRC_BLOCK_L AIRC_BLOCK_R AIRHEALPOST AIRMOUTH AIRMOUTH_LONG AIRMOUTH_SLOWCAST AIRPOSTFORCERAM AIRPOSTMOUTH AIRPOSTRADATTACK AIRPSIBLAST AIRPSIBLAST2 AIRPSIBLAST_SLOWERCAST AIRPSIONICS AIRPSIONICS_SLOWERCAST AIRS_SUMMONPOST AIR_BLOCK_R AIR_PM_SUMMONSOLDIER AIR_TO_DUALWIELD_COMBAT AIR_T_DUALCOMBAT AIR_T_WEPCOMBAT ALTREADY_COUGH ALT_KHF_APEX ALT_KHF_IMPACT ALT_READY_PAUSE APECROUCH ARACHNOID_HANG ARACHNOID_HANG_PRE ARCHERY_BOOSTUP2 ARCHERY_BOOSTUP_PRE ARCHERY_BRAWL ARCHERY_KICKBRAWL ARGUE_DISAGREE_CYCLE ARGUE_REASON_CYCLE ARMGUN_BLAST ARMGUN_HEAVY ARMGUN_SHOULDERBLAST ARMORPOSE01 ASCENDANT ASSUME_POSITION_3 ATEASE_2 ATEASE_CYCLE ATEASE_FROMMILITARYSALUTE ATTACK ATTACK_BACKL_POST ATTACK_FOURPULSE_POST ATTACK_FOURPULSE_POSTCYCLE AWAKEN AXEUPCUT2 A_1ST_AXE A_1ST_AXESWOOP A_1ST_AXE_RSWEEP A_1ST_BAYONETLUNGE A_1ST_BOWSNIPER_SHOOT A_1ST_BOW_ARC A_1ST_BOW_CONE A_1ST_BOW_HEAVY A_1ST_BOW_MID A_1ST_BOW_MID_POST A_1ST_BOW_QUICK A_1ST_BOW_SNIPERWINDUP A_1ST_BUCKSHOT A_1ST_BUCKSHOT2 A_1ST_BUCKSHOT_DRAW A_1ST_BUCKSHOT_POST A_1ST_BURST A_1ST_BURST2 A_1ST_BURST_DRAW A_1ST_CBBPUNCH A_1ST_CBBPUNCH_POST A_1ST_CLAWFRISBEE A_1ST_CLAWGUTPUNCH A_1ST_CLAWSPIN A_1ST_CLAWSTAB A_1ST_CLAW_HIGH A_1ST_CLAW_LOW A_1ST_CLAW_LOW2 A_1ST_CLAW_R A_1ST_CLAW_THROWKNIFE A_1ST_DUALWIELD_HIGHLOW_DRAW A_1ST_DUALWIELD_MODERATEBRIDGE_DRAW A_1ST_FULLAUTO A_1ST_HEAVYBURST A_1ST_HEAVYBURST_POST A_1ST_IGNITE A_1ST_JUMPAREA A_1ST_JUMPAREA_POST A_1ST_KATANA_HACK A_1ST_KATANA_HEADSPLIT A_1ST_KATANA_REVSWEEP A_1ST_KATANA_REVSWEEP2 A_1ST_KATANA_SLASH A_1ST_KNIFEPARRY A_1ST_KNIFE_STAB A_1ST_MACE_SHOOT A_1ST_MAGICSTAFF A_1ST_MAGICSTAFF2 A_1ST_MAGICSTAFF_POST A_1ST_MFLAME A_1ST_PARRY A_1ST_PARRY_POST A_1ST_PISTOL_SHOOT A_1ST_RIFELBUTT A_1ST_SNIPERQUICK A_1ST_SNIPERQUICK2 A_1ST_SNIPERQUICK_POST A_1ST_SNIPERSHOT A_1ST_SNIPERSHOT_2 A_1ST_SNIPERWINDUP A_1ST_SNIPERWINDUP_CYCLE A_1ST_SONICGUN A_1ST_STAFF_AIRSUMMON A_1ST_SWORD A_1ST_SWORDTAUNT A_1ST_TWIRL A_1ST_WEP_MAGIC A_2ND_AXE A_2ND_AXESWOOP A_2ND_AXEUPCUT A_2ND_AXE_RSWEEP A_2ND_BAYONETLUNGE A_2ND_BOWSNIPERWINDUP_CYCLE A_2ND_BOWSNIPER_SHOOT A_2ND_BOW_ARC A_2ND_BOW_CONE A_2ND_BOW_HEAVY A_2ND_BOW_MID A_2ND_BOW_QUICK A_2ND_BOW_SNIPERWINDUP A_2ND_BURST A_2ND_BURST2 A_2ND_CBBPUNCH A_2ND_CLAWFRISBEE A_2ND_CLAWGUTPUNCH A_2ND_CLAWSPEED A_2ND_CLAWSPIN A_2ND_CLAWSTAB2 A_2ND_CLAWTAUNT A_2ND_CLAW_1_2PUNCH A_2ND_CLAW_HIGH A_2ND_CLAW_L A_2ND_CLAW_LOW A_2ND_CLAW_THROWKNIFE A_2ND_CLOBBER A_2ND_DUALGUNS_BIGSHOT A_2ND_DUALWIELD_AOEBRIDGE_PRE A_2ND_DUALWIELD_FOLLOWUP_PRE A_2ND_DUALWIELD_HIGHLOW_PRE A_2ND_DUALWIELD_LIGHTOPENINGA_PRE A_2ND_DUALWIELD_LIGHTOPENINGB_PRE A_2ND_DUALWIELD_MODERATEBRIDGE_PRE A_2ND_DUALWIELD_MODERATEOPENING_PRE A_2ND_DUALWIELD_SPECIAL1_PRE A_2ND_DUALWIELD_SPECIAL2_PRE A_2ND_DUALWIELD_TAUNT_PRE A_2ND_FSWORD A_2ND_FULLAUTO A_2ND_FULLAUTO2 A_2ND_GHOSTAXE A_2ND_HAMMER A_2ND_HAMMERSMASH A_2ND_HEAVYBURST A_2ND_IGNITE A_2ND_JUMPAREA A_2ND_KATANA_HACK A_2ND_KATANA_HEADSPLIT A_2ND_KATANA_PARRY A_2ND_KATANA_REVSWEEP A_2ND_KATANA_SLASH A_2ND_KATANA_SLICE A_2ND_KATANA_SPINJUMP A_2ND_KATANA_TAUNT A_2ND_KNIFEPARRY A_2ND_KNIFE_STAB A_2ND_MACESNIPERSHOT A_2ND_MAGICSTAFF A_2ND_MFLAME A_2ND_PARRY A_2ND_PISTOL_SHOOT A_2ND_RIFELBUTT A_2ND_SHOTGUNSHOOT A_2ND_SHOTGUNSHOOT2 A_2ND_SLASH A_2ND_SNIPERQUICK A_2ND_SNIPERSHOT A_2ND_SNIPERWINDUP A_2ND_SNIPERWINDUP_CYCLE A_2ND_SONICGUN A_2ND_STAFF_AIRSUMMON A_2ND_SWORD A_2ND_SW_JUMPSPIN A_2ND_SW_JUMPSPIN2 A_2ND_TWIRL A_2ND_WEP_FRISBEE A_2ND_WEP_STOP A_2ND_WEP_TELEKIN A_3RD_DUALGUNS_SINGLE A_AFK_NEWSPAPER_PRE A_ARCHERY_BOOSTUP_PRE A_ARCHERY_BRAWL A_ARMGUN_BURST A_ARMGUN_CONE A_ATEASE_FROMMILITARYSALUTE A_BAT A_BLOWPOST A_BOOSTAURA2 A_BOOSTAURA_FASTCAST_PRE_NOROOT A_BOOSTAURA_LONG2 A_BOOSTAURA_LONG3 A_BOOSTAURA_NOROOT A_BOOSTAURA_QUICK2 A_BOOST_DPOST A_BOW A_BURST_POST A_CLAPPING A_CLAWL_DRAW A_CLAW_BOOSTUP A_CLAW_POISONSTABLEFT A_CLAW_PREPOISON A_CRABPACK_GRENADE_POST A_DANCE2_CYCLE A_DANCE5 A_DEATH A_DEATH_CYCLE A_DEATH_IMPACT A_DISMISS A_DRAW_AXE A_DRAW_CLAW A_DRAW_MACE A_DRAW_MAGICSTAFF_POST A_DRAW_NINJATO A_DRAW_SABER A_DRAW_SHOTGUN A_DRAW_SHOTGUN_POST A_DUALWIELD_READY A_D_BLOCK_L A_D_BLOCK_R A_D_HITQUICK A_ELECTRO_REACT A_EMOTE_CAMERA_PRE A_EMOTE_COMEHERE A_EMOTE_COSTUMECHANGE_BACKFLIP A_EMOTE_COSTUMECHANGE_CAST_ONE A_EMOTE_COSTUMECHANGE_FEATHER_EXPLODE A_EMOTE_COSTUMECHANGE_FEATHER_SPIN_PRE A_EMOTE_COSTUMECHANGE_FIREWORKS A_EMOTE_COSTUMECHANGE_FUR_EXPLODE_PRE A_EMOTE_COSTUMECHANGE_FUR_SPIN_PRE A_EMOTE_COSTUMECHANGE_HOWL A_EMOTE_COSTUMECHANGE_ICEBLOCK_PRE A_EMOTE_COSTUMECHANGE_INNERWILL A_EMOTE_COSTUMECHANGE_LIGHTNING A_EMOTE_COSTUMECHANGE_NINJA_JUMP A_EMOTE_COSTUMECHANGE_NUKE_PRE A_EMOTE_COSTUMECHANGE_PRESTOCHANGO A_EMOTE_COSTUMECHANGE_ROCKBLOCK_PRE A_EMOTE_COSTUMECHANGE_SALUTE A_EMOTE_COSTUMECHANGE_SMOKEFLASH A_EMOTE_COSTUMECHANGE_VANGUARDSIGIL A_EMOTE_COSTUMECHANGE_VILLAINLAUGH A_EMOTE_DRUM_LOW A_EMOTE_DUSTOFF A_EMOTE_ENERGY_PRE A_EMOTE_FISHING_PRE A_EMOTE_FLIPPINGCOIN_PRE A_EMOTE_FLOAT_BOOKS A_EMOTE_GOAWAY A_EMOTE_GRIEF A_EMOTE_HOWL A_EMOTE_LAPTOP A_EMOTE_LAUGH A_EMOTE_MATABLET_PRE A_EMOTE_OVERHERE A_EMOTE_PLOTTING A_EMOTE_SALUTE A_EMOTE_SITTING_POSE5_INTRO A_EMOTE_SLAP A_EMOTE_SMACK A_EMOTE_THANKYOU_SM A_EMOTE_THROWCONFETTI A_EMOTE_THROWRICE A_EMOTE_THROWROSEPETALS A_EMOTE_THUMBSUP A_EMOTE_VICTORY A_EMOTE_VILLAINLAUGH A_EMOTE_WAITING_PRE A_EMOTE_WALL_LEAN_1 A_EMOTE_WHAT A_FEARSTUN_CYCLE A_FLURRYPOST A_FLYPOSE1 A_FLYPOSE1_POST A_FLYPOSE1_PRE A_FLYPOSE2 A_FLYPOSE2_POST A_FLYPOSE2_PRE A_FLYPOSE3 A_FLYPOSE3_POST A_FLYPOSE3_PRE A_FLYPOSE4 A_FLYPOSE4_POST A_FLYPOSE4_PRE A_GRENADELOBPOST A_GROUNDSIT A_HIT_BOOSTUP A_INVENTION_CYCLE A_INVENTION_EXAMINE A_JUMPSPIN A_KATANA_PLACATE A_KNIFE_ATACK A_KNIFE_ATACK_DRAW A_KUJI_RIN A_KUJI_SHA A_KUJI_ZEN A_LEADERSHIP A_LEVITATE_CYCLE A_LEV_RAM2 A_LISTENPOLICEBAND_PRE A_LOTUS_CYCLE A_MACE_CLOBBER2 A_MARTBACKSTAB A_MARTWINDUP A_MA_KICK2 A_MA_STUNKICK2 A_MA_SWEEPKKICK A_MA_SWEEPKKICK2 A_MA_TAUNT A_MA_TAUNT2 A_MEDSELF_POST A_MEGAPOST A_MILITARYSALUTE_CYCLE A_PISTOL_HIPSHOOT A_PLACE_TRAP2 A_POWERANALYZE_PRE A_PREDICT_TELEPORT2 A_PREPOISON2 A_PRE_DOJOKNEEL A_PRE_MAGIC_WINDUP A_PRE_MEDOTHER A_Q_SNIPERBLAST A_RADIUSEFFECTMOBILE A_RADIUSEFFECTMOBILEPOST A_RADIUSEFFECTPOST A_RADIUSEFFEPOST A_SITTING_POSE1_PRE A_SNIPERBLAST2 A_SONICBLOW A_SONICENERGY_TORRENT A_SONICMOUTH A_SONICSCREAM A_SONICSINGCAST A_SONICSONICYELL A_SONICSPIT A_SONICSUMMON_PRE_NOROOT A_STANCE_GHOSTWIDOW A_STANCE_GHOSTWIDOW_CYCLE A_SWEEP_HIGH A_TAUNTA A_TAUNT_A A_TAUNT_B A_TELEQUICK A_TELE_MAGIC A_TERRIFY_POST A_THROWKINFE A_THROWKINFEPOST A_THROWKNIFE A_TRANSFORM_KHELDIAN A_WALLPOST A_WATERBACKPACK_CYCLE A_WEAVE A_WINDUP A_WISP_AOE_POST A_WRISTBAND_POST A_W_BLOCK_L A_W_BLOCK_R BACKRUNCYCLE BANESPIDERTP BANE_BOMB_POST BANE_BOMB_PRE BANE_IDLE BANE_MACESCAN BANE_MACESCANDOWN BARF BARF_STUN_CYCLE_A BARRELROLL_READY BARREL_ROLL_CYCLE BARREL_ROLL_POST BARREL_ROLL_PRE BASICSWORD BASICSWORD2 BATCHEER_A BATCHEER_B3 BATT_RIFLE_A2 BATT_RIFLE_A3 BATT_RIFLE_HIGH_2 BATT_RIFLE_HIGH_3 BATT_RIFLE_HIGH_3B BATT_RIFLE_HIGH_4 BATT_RIFLE_HIGH_5 BAT_PUMMEL_POST BAT_SHOOT_CYCLE BAT_THREAT_B BAZUL_ANGRY_A BAZUL_ANGRY_B BAZUL_SLEEP BAZUL_WAKE BBPUNCHPOST BEATCHEST_CYCLE BELLOW_DRAW BERSERKER BF_PURSETUG BF_P_GETPUSHED BIGSTEAL BLADECLAW_DUAL BLADECLAW_DUAL_POST BLADECLAW_L BLADECLAW_R BLADESPIN BLASTER_BURST_POST BLEND_READY BLEND_READY_HALF BLINDINGPOST BODYCHUNK_TOSS BODYCHUNK_TOSS2 BODYCHUNK_TOSS_CYCLE BODYREADY BOMBLOOT BOMBLOOT_PRE BOOMBOX_10 BOOMBOX_11 BOOMBOX_12 BOOMBOX_13 BOOMBOX_14 BOOMBOX_15 BOOMBOX_16 BOOMBOX_17 BOOMBOX_18 BOOMBOX_19 BOOMBOX_2 BOOMBOX_20 BOOMBOX_21 BOOMBOX_23 BOOMBOX_24 BOOMBOX_25 BOOMBOX_3 BOOMBOX_4 BOOMBOX_5 BOOMBOX_6 BOOMBOX_7 BOOMBOX_8 BOOMBOX_9 BOOMBOX_CYCLE_10 BOOMBOX_CYCLE_11 BOOMBOX_CYCLE_16 BOOMBOX_CYCLE_17 BOOMBOX_CYCLE_20 BOOMBOX_CYCLE_22 BOOMBOX_CYCLE_24 BOOSTAURA2 BOOSTAURA2_NOROOT BOOSTAURA3 BOOSTAURA3_NOROOT BOOSTAURA_FASTCAST BOOSTAURA_LONG3 BOOSTAURA_NOROOT BOOSTAURA_QUICK2 BOUNCE_APEX BOUNCE_FALL BOUNCE_PRE BOUNCE_UP BOWPOST BOW_BITE BOW_BITE_DRAW BOW_CYCLE BOW_HEAVY_POST BOW_LOOKOUT_B BOW_LOOKOUT_C BOW_REVERANT BOXSNEAK_CYCLE BOXSNEAK_POST BOXSNEAK_PRE BOX_READY BRAWLPOST BRIEFCASECYCLE BRUTE_EYEBEAM BRUTE_SHORTEYEATTACK BS_STING BUM_CUP_BEG_L_POST BUM_CUP_BEG_L_PRE BUM_CUP_BEG_R_POST BUM_CUP_BEG_R_PRE BUM_CUP_CYCLE BURN_SUMMON B_BLOCK_R B_IDLEREADY B_SPAWN B_SURROUNDED_A B_SURROUNDED_A2 B_SURROUNDED_A5 CAMERAALERTED CELLPHONECYCLE CEMENTIDLEBASE CEMENT_DEATH CHEERCHANT_A CHEERCHANT_A_CYCLE CHEERCHANT_B CHEERCHANT_B_CYCLE CHEERCHANT_C_CYCLE CHI_FORCE CHOKEDEATH CHOKESTUN_CYCLE CLAPPING_CYCLE CLAWCYCLE CLAWSWIPE_LEFT_DRAW CLAWS_FLURRY CLAWS_FLURRY_DRAW CLAWS_LOW CLAWS_PREPOISON CLAWS_RAPIDBLAST_DRAW CLAWS_WRISTSHOOT_DRAW CLAW_BLOCK_L CLAW_BLOCK_R CLAW_BOOSTUP CLAW_HITQUICK CLAW_ONETWOPUNCH CLAW_ONETWOPUNCH_DRAW CLAW_ONETWOPUNCH_POST CLAW_POSTBLEND CLAW_PREPOISON CLIPBOARDCYCLE CLIPBOARD_TALK CLIPBOARD_TALK_PRE CLOCKWORKSIPHON_HIGH COCOON_AWAKE COCOON_SLEEP COMBATREADY_ALT_A COMBATREADY_ALT_B COMBATREADY_HALF COMBAT_FINGERS COMBAT_HALF_FINGERS COMMAND_SUMMON COSTUMEREADY_LOOK COUNTER CRABPACK_FIRERIGHT2 CRABPACK_MELE CRABPACK_MELE2 CRABPACK_MELEBURST CRABPACK_MELEE_RIGHT_POST CRABPACK_MELELEFT CRABPACK_MELELEFT2 CRABPACK_RANGEBURST2 CRABPACK_WEBGRENADE CRAZYMENACE_A5 CRAZYMENACE_AB CREATEWEP CROSS_KATANA_L C_HOVERCYCLE C_HOVERPOST C_HOVERPRE C_ICESLIDEPOST C_JUMPFALL C_JUMPPOST_CYCLE C_JUMPRE C_JUMUP DAGGERS_SLASH_A_DRAW DAGGERS_SLASH_B DAGGERS_SLASH_C DANGER_SENSE DANGER_SENSE_CYCLE DEATH_CYCLE DEATH_KHF DEATH_TELEPORT DEMUTATE DEMUTATED_SPAWN DEMUTATE_POSTCYCLE DETONATE DGUNS_RUNBACKCYCLE DGUNS_RUNBACKPRE DGUNS_RUNCYCLE DGUNS_RUNLEFTCYCLE DGUNS_RUNLEFTPRE DGUNS_RUNPRE DGUNS_RUNRIGHTCYCLE DGUNS_RUNRIGHTPRE DISMISSDEATH_CYCLE DISMISS_CYCLE DOGFIGHT DOJOKNEEL_CYCLE DOOROPEN DRAW_AXE DRAW_BAT DRAW_BATON DRAW_BATON_POST DRAW_BAT_POST DRAW_CLAW DRAW_CLAWSBACKSTABWINDUP DRAW_CLAW_CYCLE DRAW_CLAW_POST DRAW_DAGGERS DRAW_DUALGUNS DRAW_DUALGUNS_POST DRAW_EARTHHAMMER DRAW_EARTHHAMMER_POST DRAW_GUNSLINGER DRAW_GUNSLINGERDUAL DRAW_GUNSLINGER_CONE DRAW_KATANA_POST DRAW_KNIFE DRAW_KNIFE_POST DRAW_MAGICSTAFF_POST DRAW_NINJATOBACKSTABWINDUP DRAW_NINJATO_POST DRAW_PISTOL_HALF DRAW_PISTOL_POST DRAW_SABER_POST DRAW_SHIELD DRAW_SHOTGUN DRAW_SHOTGUN_POST DRAW_SLEDGEHAMMER DRAW_SLEDGEHAMMER_POST DRAW_SWORD DRAW_SWORD_CYCLE DRAW_SWORD_POST DRAW_ZOMBAXE DRAW_ZOMBAXE_CYCLE DRIFTDOWN DRILL_MARCH DRINKER2_IDLE DRINKER2_SIP DRINKER2_SIPBIG DRINKER_IDLE DRINKER_SIP DRINKER_SIPBIG DUALGUNS_READY DUALKNEEL_GETUP DUALMGUNS_PISTOLWHIP DUALMGUNS_PISTOLWHIP2 DUALMGUNS_PISTOLWHIP2_L DUALMGUNS_PISTOLWHIP_L DUALREADY DUALWIELD_BLADES_KICKBRAWL_PRE DUALWIELD_BOOSTDOWN_PRE DUALWIELD_BOOSTUP_PRE DUALWIELD_BOOSTUP_READY DUALWIELD_FLIGHT2HOVER_TRANS DUALWIELD_GUNS_RUNCYCLE DUALWIELD_GUNS_RUNPRE DUALWIELD_JUMPUP DUALWIELD_SLASH DUALWIELD_SPECIAL2_DRAW DUALWIELD_SPECIAL2_POST DUAL_ICESLIDEPOST DUFFELBAG_TOSS2 DYNAMITE_POST_CYCLE DYNAMITE_THROW DYNAMITE_THROW2 DYNAMITE_THROW_POST D_BACKFLYCYCLE D_BACKFLYPOST D_BACKFLYPRE D_BLOCK_L D_BLOCK_R D_BOUNCE_CYCLE D_FALL_FREADY D_FFLY_PREFALL D_FLYINGCYCLE D_FLYPOST D_FLYPRE D_FLYREADY D_FLYUPCYCLE D_FLYUPPOST D_FLYUPPRE D_HITQUICK D_HOP D_HOP2 D_HOPAPEX D_HOPFALL D_HOPFALL_2 D_HOPPRE D_JUMPAPEX D_JUMPFALL D_JUMPFALL2 D_JUMPPOST D_JUMPPRE D_JUMPUP D_KHF_APEX D_KHF_IMPACT D_LEFTFLYCYCLE D_LEFTFLYPOST D_LEFTFLYPRE D_PREFALL D_PREFLYREADY D_RIGHTFLYCYCLE D_RIGHTFLYPOST D_RIGHTFLYPRE D_RUNBACKCYCLE D_RUNBACKPRE D_RUNCYCLE D_RUNFALL D_RUNFALL_2 D_RUNLEFTCYCLE D_RUNLEFTPRE D_RUNPOST D_RUNPRE D_RUNRIGHTCYCLE D_RUNRIGHTPRE D_THROWBRAWL_POST D_WASHER_CYCLE EAT_DONUT_INTRO EAT_FOOD_BITE1 EAT_FOOD_INTRO EAT_FOOD_LOOP2 EAT_FOOD_WIPE EGG_SLEEP ELECTRODEATH2 ELECTRODEATH3 ELECTROSTUN_CYCLE ELECTRO_REACT ELEVATOR_RUNOUT EMERGE EMOTE_ASSUME_POSITION EMOTE_ASSUME_POSITION1 EMOTE_ATTACK2 EMOTE_BAT_SMASH_CYCLE EMOTE_BAT_SMASH_REACT_CYCLE EMOTE_BINOCULARS_PRE EMOTE_BOOK_RESEARCH_CYCLE EMOTE_CAMERA EMOTE_CELLPHONE_CYCLE EMOTE_CELLPHONE_PRE EMOTE_CHAMPION EMOTE_COMEHERE_CYCLE EMOTE_COMEON EMOTE_COMEON_CYCLE EMOTE_COSTUMECHANGE_BACKFLIP EMOTE_COSTUMECHANGE_CAST_ONE EMOTE_COSTUMECHANGE_FEATHER_EXPLODE_PRE EMOTE_COSTUMECHANGE_FEATHER_SPIN_PRE EMOTE_COSTUMECHANGE_FIREWORKS EMOTE_COSTUMECHANGE_FUR_EXPLODE_PRE EMOTE_COSTUMECHANGE_FUR_SPIN_PRE EMOTE_COSTUMECHANGE_HOWL EMOTE_COSTUMECHANGE_ICEBLOCK_PRE EMOTE_COSTUMECHANGE_INNERWILL EMOTE_COSTUMECHANGE_NINJA_JUMP EMOTE_COSTUMECHANGE_PRESTOCHANGO EMOTE_COSTUMECHANGE_ROCKBLOCK_PRE EMOTE_COSTUMECHANGE_SALUTE EMOTE_COSTUMECHANGE_SMOKEFLASH EMOTE_COSTUMECHANGE_SPIN_PRE EMOTE_COSTUMECHANGE_VANGUARDSIGIL EMOTE_COSTUMECHANGE_VILLAINLAUGH EMOTE_CRAP EMOTE_CROUCH EMOTE_DRINK_CYCLE_A EMOTE_DRINK_CYCLE_B EMOTE_DRINK_CYCLE_C EMOTE_DRUM_CYCLE EMOTE_DRUM_LOW_CYCLE EMOTE_EAT_FOOD_BITE1 EMOTE_EAT_FOOD_LOOP1 EMOTE_EAT_FOOD_LOOP2 EMOTE_EAT_FOOD_PRE EMOTE_EAT_FOOD_PRE2 EMOTE_ENERGY_PRE EMOTE_FANCY_BOW_CYCLE EMOTE_FAREWELL EMOTE_FEAR_CYCLE EMOTE_FISHING EMOTE_FLASHLIGHT1 EMOTE_FLASHLIGHT_1 EMOTE_FLASHLIGHT_2 EMOTE_FLASHLIGHT_CYCLE_1 EMOTE_FLASHLIGHT_CYCLE_2 EMOTE_FLASHLIGHT_DOWN_PRE EMOTE_FLIPPINGCOIN_CYCLE EMOTE_FLOAT_BOOKS_CYCLE EMOTE_GROWL_CYCLE EMOTE_HANDSONHIPS_CYCLE EMOTE_JUDGE_2 EMOTE_JUDGE_3 EMOTE_JUDGE_4 EMOTE_JUDGE_5 EMOTE_JUDGE_6 EMOTE_JUDGE_7 EMOTE_JUDGE_8 EMOTE_JUDGE_9 EMOTE_JUMPINGJACKS EMOTE_JUMPINGJAX EMOTE_LAPTOP EMOTE_LAPTOPTYPE EMOTE_LAPTOP_CYCLE_1 EMOTE_LAPTOP_CYCLE_2 EMOTE_LAUGHTWO EMOTE_LAUGH_CYCLE EMOTE_LEDGE_SIT1_CYCLE EMOTE_LEDGE_SIT2_CYCLE EMOTE_LEDGE_SIT3_CYCLE EMOTE_LEDGE_SIT4_CYCLE EMOTE_LEDGE_SIT_1 EMOTE_LEDGE_SIT_2 EMOTE_LEDGE_SIT_CYCLE_1 EMOTE_LEDGE_SIT_CYCLE_2 EMOTE_LOTUS_FLOAT EMOTE_LOTUS_FLOAT_CYCLE EMOTE_MAD_CYCLE EMOTE_MARRIAGEPROPOSAL_PRE EMOTE_MATABLET_PRE EMOTE_NO EMOTE_NOD_CYCLE EMOTE_NO_CYCLE EMOTE_OVERHERE EMOTE_PANHANDLE EMOTE_PANHANDLE_CYCLE_1 EMOTE_PANHANDLE_CYCLE_2 EMOTE_PANHANDLE_CYCLE_3 EMOTE_PANHANDLE_CYCLE_5 EMOTE_PANHANDLE_CYCLE_7 EMOTE_PEER_IN EMOTE_POINT_CYCLE EMOTE_PRAISE_BOW_CYCLE EMOTE_READBOOK01 EMOTE_READBOOK02 EMOTE_ROBOPOWERDOWN EMOTE_ROBOPOWERUP EMOTE_SALUTE_CYCLE EMOTE_SCREENIDLE EMOTE_SCREENIDLELOOP EMOTE_SITTING_POSE11_INTRO EMOTE_SITTING_POSE11_LOOP EMOTE_SITTING_POSE1_CYCLE EMOTE_SITTING_POSE1_INTRO EMOTE_SITTING_POSE1_LOOP EMOTE_SITTING_POSE2_INTRO EMOTE_SITTING_POSE2_LOOP EMOTE_SITTING_POSE3_INTRO EMOTE_SITTING_POSE3_LOOP EMOTE_SITTING_POSE4_LOOP EMOTE_SITTING_POSE5_LOOP EMOTE_SITTING_POSE6_LOOP EMOTE_SITTING_POSE7_LOOP EMOTE_SITTING_POSE8_LOOP EMOTE_SITTING_POSE9_INTRO EMOTE_SIT_LISTEN_LEFT_TRANS_02 EMOTE_SIT_LISTEN_RIGHT_02 EMOTE_SLAP_REACT_CYCLE EMOTE_SLASHTHROAT EMOTE_TALKER EMOTE_TALKER_CYCLE_A EMOTE_TALKER_CYCLE_D EMOTE_THANKYOU_SM_CYCLE EMOTE_THEWAVE_CYCLE EMOTE_THROWRICE EMOTE_THROWROSEPETALS EMOTE_TRIBAL_DANCE_CYCLE_1 EMOTE_VICTORY_CYCLE EMOTE_VILLAINLAUGH EMOTE_WELCOME_CYCLE EMOTE_WHISTLE EMOTE_WOUNDED EMOTE_WOUNDED_PRE EMOTE_XARMS_CYCLE EMOTE_YES ENCOUNTER_DEATH1_PRE ENCOUNTER_LEDGESIT5 ENCOUNTER_LEDGESIT6 ENCOUNTER_SIT_CHAIR_TEABAG_INTRO ENCOUNTER_SIT_SOFA_TEABAG_INTRO ENCOUNTER_SOCCER_TALK_CYCLE ENCOUNTER_SOCCER_TALK_CYCLEBREAK_B ENC_BARF_B ENC_CLIPBOARD_WRITE ENC_FLIPCOIN_A ENC_PLANTTRAP_A ENC_PLANTTRAP_B ENC_PLANTTRAP_C EXERCISE FAATHIM_IMPRISON_FREE FAERIEWARP_RUNIN_POST FAKE_DUALREADY FEAR_A FEAR_B FEAR_C FIREMARSHALL_C FISHMAN_LEAP FISHMAN_LEAP_CYCLE FISHMAN_SLEEP FLAME_2 FLAME_CYCLE FLEX_A_CYCLE FLEX_B_CYCLE FLEX_C_CYCLE FLIPBOOST FLIPCOIN_HEADS FLIPCOIN_TAIL FLURRYPOST FLYFORWARDLEFT_LOOP FLYFORWARDLEFT_POST FLYFORWARDLEFT_PRE FLYFORWARDRIGHT_LOOP FLYFORWARDRIGHT_POST FLYFORWARDRIGHT_PRE FLYFORWARD_ALT1_INTRO FLYFORWARD_ALT1_LOOP FLYFORWARD_ALT1_POST FLYFORWARD_ALT1_PRE FLYFORWARD_ALT1_TRANSITION FLYFORWARD_ALT2_INTRO FLYFORWARD_ALT2_LOOP FLYFORWARD_ALT2_POST FLYFORWARD_ALT2_PRE FLYFORWARD_ALT2_TRANSITION FLYFORWARD_ALT3_INTRO FLYFORWARD_ALT3_LOOP FLYFORWARD_ALT3_POST FLYFORWARD_ALT3_PRE FLYFORWARD_ALT3_TRANSITION FLYFORWARD_ALT4_INTRO FLYFORWARD_ALT4_LOOP FLYFORWARD_ALT4_POST FLYFORWARD_ALT4_PRE FLYFORWARD_ALT4_TRANSITION FLY_MID_POST FLY_SPAWNED_CYCLE FORWARD FREAKSIGN FULLAUTO_CYCLE1 FULLAUTO_CYCLE2 FULLAUTO_CYCLE3 FULLAUTO_CYCLE4 FULLAUTO_POST FULLAUTO_PRE F_RUNCYCLE_B F_RUNCYCLE_C F_RUNPRE GHOSTAXE_DRAW GHOSTAXE_READY_15 GHOSTESCAPE GOTOACTIVEREADY GOTOACTIVEREADY2 GROUNDBURST_CYCLE GROUNDBURST_SLEEP GROUNDBURST_SPAWN GROUNDSIT_CYCLE GUARD_KATANA_L GUARD_SWORD_L GUNFIX_1LEG GUNFIX_SIT GUNLOOKOUT_B4 GUNSLINGERDUAL_CYCLE GUN_CROUCH_CYCLE GUN_MENACE_A GUN_MENACE_B2 GUN_MENACE_B3 GUN_MENACE_B4 GUN_MENACE_C3 GUN_MENACE_C4 GUN_MENACE_C5 G_BLOW G_BOOSTUP G_CAST G_CLUB_BIGSWING_POST G_HYPNOTIZE G_IMPACT_DEATH G_MOUTH G_RAISEDEAD G_SONICSUMMON G_SPIT G_SUMMONPOST G_SWEEP_HIGH G_SWEEP_IMPACT G_S_SUMMON G_THROWKINFE HAMMERREADY HAMMER_PRE HBURST HDIG HEALPOST HERO_SCASTFALL HERO_SPELLCASTFEAR HIBERNATE_CYCLE HIPSHOOTCYCLE HIPS_CYCLE HITDEATH_FRONT HITDEATH_KB HITQUICK1 HIT_UPGRADE HIT_UPGRADE_QUICK HIT_UPGRADE_QUICK_POST HOOF_L HOOF_R HOOF_R_POST HOPFROMJUMP HORNBLOW HORNRAM_POST HOVERCYCLE HOVERPOST HOVERPRE HOVER_A HOVER_B HOVER_C HOWL_BEATCHEST HOWL_CAST HOWL_GROWL HSLAM HSMASH2_L HSMASH2_R HSMASHPOST_L HSMASHPOST_R HSMASH_L HSMASH_R HYBERNATE HYBERNATE2 HYBERNATE_POST HYPNOTIZE2 H_CYCLE H_POUND H_POUND_B H_POUND_B_POST H_POUND_POST H_SWIPE H_SWIPE_L H_THROW_JUNK_A1 ICESLIDECYCLE ICESLIDECYCLE_B ICESLIDEPOST IDLEREADY IDLE_READY INSCRIPTION INVENTION_CYCLE INVENTION_EXAMINE INVENTION_FLIGHT INVENTION_PONDER IRGOGGL_ACTIVATE IRGOGGL_AIRACTIVATE JACKHAMMER_HORIZONTAL JACKHAMMER_VERTICAL JACKHAMMER_WIPE JEERING_D JUMPJETPACKFORWARD_FALL JUMPJETPACKFORWARD_FALL2 JUMPJETPACKFORWARD_UP JUMPJETPACK_FALL2 JUMPNSMASH_CYCLE JUMPPOST_CYCLE JUMPPREJUMPPACK JUMPSPIN JUMPUPJUMPPACK JUNK_EAT JUNK_LOOKQUICK KAMIKAZE KATANA_BOOSTUP2 KATANA_BRAWL_POST KATANA_LOOKOUT_A KATANA_LOOKOUT_B KATANA_OBSERVE_A KATANA_OBSERVE_B KATANA_RUMBLE_A KATANA_RUMBLE_B KICK_RUMBLE_A KNEEL_LOW KNIFELOOKOUT_A2 KNIFEVANDAL_A KNIFE_MENACE_A2 KUJI_ZEN LANDCYCLE LAUNCH LAVA_POPUP_STATIC LAVA_POPUP_STATIC_SLEEP LAZY_COMBAT_HALF LEADERSHIP LEADERSHIP2 LEDGESIT_VAR2C LEDGESIT_VAR3C LEDGESIT_VAR4B LEDGESIT_VAR4C LEFTCYCLE LEFTPRE LIBERTY_BELT LIGHTNING_TELEPORT_2 LIGHTTEST LISTENPOLICEBAND_CYCLE LISTEN_INTRO LISTEN_SPEECH_HIGHC4 LISTEN_SPEECH_HIGHC5 LISTEN_SPEECH_LOW LISTEN_SPEECH_LOWB LISTEN_SPEECH_LOWC4 LOITER LOITERSNEAK LOITER_B LOITER_C LOOTDEATH LOOT_A1 LOOT_POST LOOT_READY LOOT_READYPRE LOTUS_CYCLE MACELOOKOUT_A MACELOOKOUT_B MACELOOKOUT_C MACEPOST_R MACESHOOT MACESHOOT_DRAW MACE_ALEART MACE_CLOBBER2 MACE_CLOBBER_POST MACE_L MACE_MENACE_B MACE_MENACE_B2 MACE_MENACE_B3 MACE_MENACE_B4 MACE_MENACE_C MACE_MENACE_C2 MACE_MENACE_C3 MACE_MENACE_C4 MACE_R MACE_SHOOT_CYCLE MACE_UPCUT2 MAGIC_RUMBLE_A MAGIC_RUMBLE_B MAGIC_RUMBLE_B222 MAGIC_WINDUP MAKE_VAMP MALTA_TRANSFORMED_CYCLE MALTA_TRANSFORM_DEATH MALTA_TRANSFORM_HEAL MANACLES_POSE1 MANACLES_POSE2 MANACLES_POSE3 MA_HOBBLEKICK2 MA_IRONKICK2 MA_KICK2 MA_ROUNDHOUSE2 MA_SHADOWKICK MA_STUNKICK2 MA_SWEEPKKICK MA_SWEEPKKICK2 MA_TAUNT MA_TAUNT2 MEDITATE_A2 MEDOTHER MEDSELF_POST MED_BEAM_POST MENACEFIRE_IDLE_1 MENACEFIRE_IDLE_2 MENACEFIRE_IDLE_3 MENACEFIRE_IDLE_4 MENACEFIRE_TOSS MENACE_A4 MENACE_B MENACE_C MENACE_EAT MENACE_LOOKQUICK MENACE_LOOKQUICK_SLOW MENACE_NIBBLE MENACE_NIBBLE_BLEND MILITARYSALUTE_CYCLE MILLITARYUPGRADE2_HIT MILLITARYUPGRADE4_CYCLE MIRRIOR_HOLD MIRRORSPIRIT_TELEPORT MON_JUMPFALL2 MON_JUMPUP MOUTH_HEADCAST_FAST MOUTH_LONG MOUTH_SFX M_1HDIG M_2HDIG M_TRAINBOW_CONE M_TRAINBOW_HEAVY M_TRAINBOW_MID NATTERLING_BREAKIN_A NATTERLING_BREAKIN_B NATTERLING_BREAKIN_C NIGHT_PATROL NINJASTEALTH_HIT NINJATOBACKSTAB NINJATOBACKSTAB2 NINJATOBACKSTAB_POSTCYCLE NINJATO_PARRY_DRAW NINJATO_REVSWEEP_DRAW NINJATO_SLICE_DRAW NINJAUPGRADE2_HIT NINJAUPGRADE_HIT NINJAUPGRADE_POST NINJAUPGRADE_POST_CYCLE NINJA_HOP2_LEFT NINJA_UPGRADE_RIN2 NINJA_UPGRADE_RIN_POST OFF OPEN_HOLIDAY_GIFT2 OPEN_HOLIDAY_GIFT3 ORACLEFLOAT_IN ORACLEFLOAT_OUT PAIN2 PEERIN_LOOKQUICK PET PICKAXE PICKETMARCH_CYCLE PICKETMARCH_POST PICKETMARCH_PRE PICKET_STAND PIPEPATROL_CYCLE PIPEPATROL_CYCLE_02 PIPEPATROL_CYCLE_03 PIPEPATROL_POST PIPEPATROL_PRE PISTOLREADY PISTOL_SPAWN PLACEBOOMBOX PLACEBOOMBOX_CYCLE PLACE_TRAP2 PLACE_TRAP_POST_CYCLE PLAYDICE_CAST PLAYDICE_PICKUP PLAYDICE_WINNER PL_FISHING PL_GUARDNODOFF_IN PL_PURSEMUG PM_BOOSTUPAMMO PM_BOOSTUPEQUIP_READY PM_BOOSTUPSERUM PM_SUMMONSOLDIER PM_SUMMONSOLDIER2 PM_TOSSSERUM02 POINT_BUFF PORTABLE_LAPTOP_DELETE POSEDEATH POSTCLAWREADY POSTDEATHL POSTDEATH_KB2 POSTGLORYCYCLE POSTMOUTH POSTRADATTACK POSTREADY_RIGHT POSTSPEECH POWDER PRACTICEDBRAWLER_NOROOT PRAISE_BOW PRAISE_BOW2 PRAISE_BOW3 PREDICT_TELEPORT2 PREPISTOL PREPOISON2 PRESHOTGUN PRESPAWN PRESTIGE_SELFDESTRUCT PRE_AIR_DEATH PRE_DOJOKNEEL PRE_DUALKNEEL PRE_KNEEL PRE_MAGIC_WINDUP PRE_MALTA_TRANSFORMED PRE_MEDOTHER PRE_MEDSELF PRE_SPIN PROFILEREADY PRONESLEEP_GETUP_CYCLE PRONE_CYCLE PROTEST_RALLY PROTEST_RALLY_POST PROTEST_SHAKEFIST_CYCLE PROTEST_SHAKEFIST_POST PROTEST_SHAKEFIST_PRE PROTEST_YELL_CYCLE PROTEST_YELL_POST PROTEST_YELL_PRE PSIBLAST2 PSIBLAST3 PSIBLASTPOST PSIBLAST_FAST PSIONIC_LONG PSIONIC_LONG_POST PSIONIC_PBAOE PSIONIC_PBAOE_POST PSIONIC_SHORT_POST PSIWINDUP PULL_GUN PULL_GUN2 PULL_SHOTGUN PULL_SWORD PUMPKIN_SLEEP PUMPKIN_SLEEP_2 PUMPKIN_SPAWN PUSHAROUND_POST PUSHAROUND_REV_POST PUSHAROUND_VICTIM_POST P_DODGE_L P_DODGE_R P_GETPUSHED P_HITQUICK P_HITQUICK2 P_LOOKAROUND P_RUNCYCLE P_RUNPOST P_RUNPRE Q_SNIPERBLAST RADATTACKCYCLE RADEFFECYCLE RADIUSEFFECTMOBILE RADIUSEFFECTMOBILECYCLE RADIUSEFFECTMOBILEPOST RADIUSEFFECT_CYCLE RADIUSEFFEPOST RAISEDEAD RAISEDEAD_POST RAPIDPOST RAPID_SLOW_POST RAVE_D_ARMSUP RAVE_D_BASE RAVE_D_BLOCK RAVE_D_BOUNCE RAVE_D_MONKEY RAVE_D_WASHER READY_2HIPS_LOOK_BRI READY_CHICKEN READY_TRANS_XARMS READ_BLUEPRINTS_BREAK1 READ_BLUEPRINTS_INTRO READ_BLUEPRINTS_LOOP2 RECLAIM2 RECLUSE_MELEPBAOE RELOAD RELOAD_CYCLE REPAIR_A3 REVIVE_BACK REVIVE_BELLY REVIVE_BELLY_PRE RH_RUNCYCLE RH_RUNPRE RIGHTCYCLE RIGHTHANDSHIELD_OBSERVE_A RIGHTHANDSHIELD_OBSERVE_B RIGHTHAND_OBSERVE_A RIGHTHAND_OBSERVE_B RIGHTPRE RINGSDOWN_PAUSE RINGSUP RITCHETFIX_MID ROMULUSTRANSFORMATION ROOTING ROOTING_CYCLE ROUNDHOUSE_CYCLE RPS_PAPER_PRE RPS_ROCK_PRE RPS_SCISSOR_PRE RUMBLE_CLAWL RUMBLE_GROWL RUMBLE_GROWL_SWORD RUMBLE_GROWL_SWORD1 RUMBLE_HQ RUMBLE_HQ_SWORD RUMBLE_HQ_SWORD1 RUMBLE_IDLE_SWORD1 RUMBLE_SWORD_CHOP RUMBLE_SWORD_CHOP1 RUMBLE_SWORD_SLASHBACK RUMBLE_SWORD_SLASHBACK1 SALUTE_FORMAL SCARECROW_CYCLE SCARECROW_SLEEP SCARECROW_SPAWN SCHEME_CYCLE SCREENIDLE SG_BLOCK SG_BLOCK_L SG_BLOCK_R SG_CROUCH_CYCLE SG_DUCK SG_GROUND_T_AIR SG_GROUND_T_AIR_10 SG_GROUND_T_AIR_11 SG_GROUND_T_AIR_12 SG_GROUND_T_AIR_2 SG_GROUND_T_AIR_3 SG_GROUND_T_AIR_4 SG_GROUND_T_AIR_5 SG_GROUND_T_AIR_6 SG_GROUND_T_AIR_7 SG_GROUND_T_AIR_8 SG_ICESLIDEPOST SG_JUMPPOSTCYCLE SG_POPUP SG_POPUP_SNIPER_QUICK SG_ROLLBACK_L SG_ROLLBACK_R SG_ROLLOUT_L_MACHINE_BURST SG_ROLLOUT_R_MACHINEGUN SG_ROLLOUT_R_MACHINE_BURST SG_RUN SG_RUNPOST_BLR SHAKE SHAKE_REACT SHIELD_2ND_CHOP SHIELD_2ND_RSWEEP SHIELD_2ND_SLASH SHIELD_2ND_TWIRL SHIELD_FLYFALL SHIELD_FORWARD_FLYFALL SHIELD_HOP SHIELD_HOP2 SHIELD_HOPAPEX SHIELD_HOPFALL SHIELD_HOPFALL_2 SHIELD_HOPPRE SHIELD_JUMPPOST SHIELD_MOUTH_POST SHIELD_OBSERVE_A SHIELD_OBSERVE_B SHIELD_SHOUTOFCOMMAND SHIELD_WEAPONBASH_POST SHIELD_WEAPONGRENADELOB SHIELD_WEAPONGRENADELOB_DRAW SHIELD_WEAPON_THROWSPEAR_PRE SHIELD_WINDBLAST SHOOT SHOOTHEAVY SHOTGUNCYCLE SHOTGUNREADY_15 SHOTGUN_ALEART_A SHOTGUN_ALEART_B SHOTGUN_KNEEL SHOTGUN_KNEEL2 SHOTGUN_SPAWN SHOTPATROL_CYCLE SHOTPATROL_CYCLE_02 SHOTPATROL_POST SHOTPATROL_PRE SHOW SIDECLIPBOARDCYCLE SIGNATURE_TELEPORT_PRE SIMPLE_READY_LOOK SINGCAST SINGCAST_POST SINGLEGUN_PISTOLWHIP2 SITTING_POSE10_INTRO SITTING_POSE10_LOOP SITTING_POSE11_INTRO SITTING_POSE11_LOOP SITTING_POSE1_INTRO SITTING_POSE1_LOOP SITTING_POSE2_INTRO SITTING_POSE2_LOOP SITTING_POSE3_INTRO SITTING_POSE3_LOOP SITTING_POSE4_INTRO SITTING_POSE5_INTRO SITTING_POSE6_INTRO SITTING_POSE6_LOOP SITTING_POSE7_INTRO SITTING_POSE7_LOOP SITTING_POSE8_INTRO SITTING_POSE9_INTRO SIT_LOW_B SIT_LOW_B_CYCLE SLAB SLASHPOST_L SLASHPOST_R SLEDGEHAMMER SLIDECYCLE SLIDECYCLE_LEFT SLIDECYCLE_RIGHT SLIDEJUMPAPEX SLIDEJUMPFALL SLIDEJUMPFALL2 SLIDEJUMPPOST SLIDEJUMPPRE SLIDEJUMPUP SLIDEPRE SLIDEPRE_LEFT SLIDEPRE_RIGHT SMASH_WALL_A SMASH_WALL_B SMASH_WALL_C SMROCK2 SNEAKBACK SNEAKTURN SNIPERBLAST2 SONICDEATH SONICSUMMON_PRE_NOROOT SONICYELL SONIC_REACT SPAWNED_CYCLE_LOOP SPAWN_AMBUSH_B SPAWN_AMBUSH_CYCLE SPAWN_CYCLE SPAWN_PET SPAWN_PET_ALT SPAWN_ROOTED SPELLCAST_CYCLE2 SPELLCAST_CYCLE3 SPIDERLING_BURROW SPINCOCOON_POWER SPIN_CYCLE SPITPOST SPITPOST_A SPRAY SPRAY_A3 STANCE_GHOSTWIDOW STANCE_GHOSTWIDOW_CYCLE STATESSHACKLE_B STOMP2 STOMP_POST STOP_POST_HALF STUN_POST SUBMERGE SUMMON_SPIDERLINGS SUNNING SURROUNDED_A2 SWATSHIELDBLOCK SWIMBACKCYCLE SWIM_JUMPOST SWIPE_BLEND SWORDBLOCK SWORDBLOCK_L SWORDRUMBLE_DIZZY_B SWORDTAUNT_CYCLE SWORDTAUNT_DRAW SWORDVANDAL_A SWORDVANDAL_B SWORD_ATTACK_DRAW SWORD_OBSERVE_A SWORD_OBSERVE_B SWORD_SPAWN SYNAPSE_SPIN S_SONICSUMMON S_SUMMONPOST TAILCAST_POST TAUNTB_CYCLE TAUNT_A TAUNT_A_CYCLE TAUNT_B TAUNT_B2 TAUNT_B_CYCLE TEABAG TEABAG_CYCLE TECHWINDUP TELEPORT_SPAWN TELEPORT_SPAWNREADY TELE_CYCLE TELE_MAGIC TELE_MAGIC2 TELE_MAGIC_POST THANK_A THANK_A2 THANK_B THANK_B2 THREAT_CYCLE THREEDAGGER THROWBRAWL_POST THROWKINFE THROWKINFEPOST THROWKINFE_PRE THUGSUPGRADE_2 THUGSUPGRADE_3 THUGSUPGRADE_CYCLE THUGSUPGRADE_HIT TNT_CRATEREADY TOSSROOT_POST TOSS_BODYBAG TOSS_CRATE_A3 TOTEM_LIFT TOTEM_LIFT_DROP TOTEM_LIFT_SIDE TOTEM_LIFT_TOSS TRAIN TRAINBOW_CONE TRAINBOW_HEAVY TRAIN_LEAVE TRANSFORM TRANSFORM_KHELDIAN TRANSFORM_KHELDIAN2 TRUCK_JUMP_IN_POST TRUCK_POST_CYCLE TV_WARP_IN T_SPAWN T_SPAWN_CYCLE T_SPAWN_SLEEP T_SPAWN_UPROOT T_SPAWN_UPROOT_CYCLE UFLY_PREFALL UNDERHAND2 UNYIELD UNYIELDATTACK UNYIELDING_CYCLE_NOROOT UNYIELD_POST UP_CYCLE VAMPIREBIRTH VAMPIRESTAND VANGUARD_SITPOSE1 VANGUARD_SITPOSE1A VANGUARD_SITPOSE2 VANGUARD_SITPOSE2B VANGUARD_SITPOSE3 VANGUARD_SITPOSE3C VANISH_POSTDEATH WALLSNEEK_CYCLE WALL_LEAN2 WALL_LEAN3 WALL_LEAN4 WALL_PERCH WARP_RUNIN_POST WARP_RUNOUT WATERBURST_SLEEP WATERBURST_SPAWN WEAVE WEAVE_POST WELD_MID WEP_PUNCH2 WHEELBARREL_READY WHEELBARREL_ROLL WHEELBARROW_FORWARD WHEELBARROW_READY WINDUP WRISTBANDACTIVATE_QUICK WRISTBANDACTIVATE_QUICK_TWO WRISTBAND_POST W_BLOCK_L W_BLOCK_R W_BOOSTUP W_BOOSTUP2 W_BOOSTUP_POST W_FLYCYCLE_HALF W_HOVERCYCLE W_HOVERPOST W_HOVERPRE W_ICESLIDECYCLE W_ICESLIDECYCLE_B W_ICESLIDEPOST W_ICESLIDEPRE W_ICESLIDEPRE_B W_ICESLIDEPRE_L W_ICESLIDEPRE_R W_JUMPFALL W_PREFLYREADY W_THROWBRAWL_POST XARMS_CYCLE ZOMBAXE_CYCLE_STAND ZOMBIE_READY Z_SPAWNED_CYCLE Z_SPAWN_AMBUSH_SLEEP