Allison King: Difference between revisions

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== Overview ==
== Overview ==


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* Inspirations
* Inspirations
* Level 30 Mutation/Magic Dual Origin Enhancements ([[Power 10 Enhancements|Power Ten]] only)
* {{Store Mut Mag|Level=30|Price=100}} {{P10Only}}
* Level 30 Magic/Natural Dual Origin Enhancements ([[Power 10 Enhancements|Power Ten]] only)
* {{Store Nat Mag|Level=30|Price=100}} {{P10Only}}
* Level 35 Mutation/Magic Dual Origin Enhancements ([[Power 10 Enhancements|Power Ten]] only)
* {{Store Mut Mag|Level=35|Price=100}} {{P10Only}}
* Level 35 Magic/Natural Dual Origin Enhancements ([[Power 10 Enhancements|Power Ten]] only)
* {{Store Nat Mag|Level=35|Price=100}} {{P10Only}}
* Level 30 Magic Single Origin Enhancements
* {{Store Mag|Level=30|Price=200}}
* Level 35 Magic Single Origin Enhancements
* {{Store Mag|Level=35|Price=200}}
 
== Badge Mission ==
 
== Story Arc ==
== Story Arc ==


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* {{NoFutureContact|City=h|ID=57}}
* {{NoFutureContact|City=h|ID=57}}
{{stub}}

Revision as of 21:03, 19 June 2006

This article is a stub. You can help the Wiki by expanding it.

Overview

Picture MIA

Allison King is a hero contact in Brickstown Allison King is a Magic origin contact. Her level range is 30-34.

Introductions

Contact Introduced By

New Contact(s)

Information

Psychic

Allison King is a memory archaeologist. Instead of excavating ancient burials, she digs through the collective unconsciousness, using hypnotism and her limited psychic abilities. For years, she's been using this ability to help her clients recover from traumatic events or recapture their suppressed memories. Recently, though, she's started using her skills to fight crime. Her memory excavations turn up important details that eyewitnesses don't consciously remember. She's also an excellent interrogator, since she always knows when someone is lying. None of her assertions are admissible in court, of course, but she can at least set heroes on the right path.

Initial Contact

Store

  • Inspirations
  • Level 30 Magic/Mutation Dual Origin Enhancements (100% base costs) (Power 10 only)
  • Level 30 Natural/Magic Dual Origin Enhancements (100% base costs) (Power 10 only)
  • Level 35 Magic/Mutation Dual Origin Enhancements (100% base costs) (Power 10 only)
  • Level 35 Natural/Magic Dual Origin Enhancements (100% base costs) (Power 10 only)
  • Level 30 Magic Single Origin Enhancements (200% base costs)
  • Level 35 Magic Single Origin Enhancements (200% base costs)

Story Arc

Missions

Mission name

Briefing

Mission Objective(s)

Clue:

Debriefing

External Links