Disruptor Pylon (Tech): Difference between revisions

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imported>Jumping Jack (historical)
m (it's a temporary power...)
imported>CmdrAdeon (historical)
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|ControlProduced=
|ControlProduced=
|Crafted=[[Basic Worktable]], [[Advanced Worktable]], [[Expert Worktable]]
|Crafted=[[Basic Worktable]], [[Advanced Worktable]], [[Expert Worktable]]
|Salvage=1 {{Salvage Tech Material}}1 {{Salvage Tech Power}}
|Salvage={{center|{{ISalvage|Brass|1}} {{ISalvage|Runebound Armor|1}}}}
{{center|OR}}
{{center|{{ISalvage|Iron|1}} {{ISalvage|Ancient Bone|1}}}}
{{center|OR}}
{{center|{{ISalvage|Ceramic Armor Plate|1}} {{ISalvage|Regenerating Flesh|1}}}}
|Attaches=  
|Attaches=  
}}
}}
==Also See==
==Also See==



Revision as of 22:53, 10 January 2009

This article is a stub. You can help the Wiki by expanding it.

Overview

This is a base raid temporary power.

Description

These devices create an instability in the inter-dimensional field. When several Pylons are operating at once you can redirect an Item of Power to your base. You can build two of them, but there can only ever be one Pylon in a room at a time. Activating this power turns off all Stealth powers.

Additional Information

Crafted at Basic Worktable, Advanced Worktable, Expert Worktable
Salvage Required
OR
OR
Allowed "Aux" Items None

Also See