Doctored Wounds: Difference between revisions

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imported>Rigel Kent (historical)
(max level 50)
imported>Felderburg (historical)
m (Added .00. This change catalyzed by the table at Category:Sets that improve Healing, where one # was 6.00, and the others were just X - adding seemed more in line with other #s, than removing it from one power.)
Line 3: Line 3:


{{SetBonusPreamble}}
{{SetBonusPreamble}}
{{Set Bonus|class=Less Mez|type=Fear|num=2|amt=2.2}}
{{Set Bonus|class=Less Mez|type=Fear|num=2|amt=2.20}}
{{Set Bonus|class=Resist|type=Fire|type2=Cold|num=3|amt=1.26}}
{{Set Bonus|class=Resist|type=Fire|type2=Cold|num=3|amt=1.26}}
{{Set Bonus|class=All Powers|type=Healing|num=4|amt=4}}
{{Set Bonus|class=All Powers|type=Healing|num=4|amt=4.00}}
{{Set Bonus|class=All Powers|type=Recharge|num=5|amt=5}}
{{Set Bonus|class=All Powers|type=Recharge|num=5|amt=5.00}}
{{Set Bonus|class=Resist|type=Toxic|type2=Psionic|num=6|amt=1.26}}
{{Set Bonus|class=Resist|type=Toxic|type2=Psionic|num=6|amt=1.26}}

Revision as of 18:10, 21 May 2014

IO Doctored Wounds.png

Doctored Wounds is a Healing enhancement set in the Invention System. It is available in the 30-50 level range.

There are six enhancements in this set:

Only one of each of these types of enhancements may be slotted per power, except for unique enhancements which, if present, are denoted by the Unique symbol and are limited to one per build.


The following set bonuses apply when slotting more than one of the enhancements in this set into a single power: