Empathy: Difference between revisions

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== Powers ==
== Powers ==


=== [[Image:Empathy_AbsorbPain.png]] Absorb Pain ===
=== [[File:Empathy_AbsorbPain.png]] Absorb Pain ===


Dramatically heals an ally's wounds.  This power has only a tiny endurance cost, but it requires you to sacrifice some of your hit points.  Absorbing someone's pain can be quite dramatic, and afterwards you will be briefly unable to heal your own wounds by any means.
Dramatically heals an ally's wounds.  This power has only a tiny endurance cost, but it requires you to sacrifice some of your hit points.  Absorbing someone's pain can be quite dramatic, and afterwards you will be briefly unable to heal your own wounds by any means.
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{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[Image:Archetypeicon_controller.png|18px]] 4 (Controller)}}
{{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 4 (Controller)}}
{{PowerBlock_Blank|[[Image:Archetypeicon_defender.png|18px]] 2 (Defender)}}
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 2 (Defender)}}
{{PowerBlock_Effects|Ally Strong Heal}}
{{PowerBlock_Effects|Ally Strong Heal}}
{{PowerBlock_Blank|Self Moderate Damage (Special)}}
{{PowerBlock_Blank|Self Moderate Damage (Special)}}
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{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[Image:Empathy_AdrenalinBoost.png]] Adrenalin Boost ===
=== [[File:Empathy_AdrenalinBoost.png]] Adrenalin Boost ===


Dramatically increases an ally's endurance recovery, hit point regeneration and attack rate for 90 seconds.  Also grants the target high resistance to slow effects.
Dramatically increases an ally's endurance recovery, hit point regeneration and attack rate for 90 seconds.  Also grants the target high resistance to slow effects.
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{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Level|[[Image:Archetypeicon_controller.png|18px]] 38 (Controller)}}
{{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 38 (Controller)}}
{{PowerBlock_Blank|[[Image:Archetypeicon_defender.png|18px]] 32 (Defender)}}
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 32 (Defender)}}
{{PowerBlock_Effects|Ranged}}
{{PowerBlock_Effects|Ranged}}
{{PowerBlock_Blank|Ally +Endurance, +Regeneration, +Recharge}}
{{PowerBlock_Blank|Ally +Endurance, +Regeneration, +Recharge}}
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{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[Image:Empathy_MindWall.png]] Clear Mind ===
=== [[File:Empathy_MindWall.png]] Clear Mind ===


Frees an ally from any disorientation, hold, sleep, fear, confusion, and immobilization effects and leaves them resistant to such effects for a good while.  Also, grants target clearer perception to see hidden foes.  Protection will improve with multiple applications and as you advance in level.
Frees an ally from any disorientation, hold, sleep, fear, confusion, and immobilization effects and leaves them resistant to such effects for a good while.  Also, grants target clearer perception to see hidden foes.  Protection will improve with multiple applications and as you advance in level.
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{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Level|[[Image:Archetypeicon_controller.png|18px]] 16 (Controller)}}
{{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 16 (Controller)}}
{{PowerBlock_Blank|[[Image:Archetypeicon_defender.png|18px]] 8 (Defender)}}
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 8 (Defender)}}
{{PowerBlock_Effects|Ally Resist Disorient, Hold, Sleep}}
{{PowerBlock_Effects|Ally Resist Disorient, Hold, Sleep}}
{{PowerBlock_Blank|Ally Resist Immobilize, Fear, Confusion}}
{{PowerBlock_Blank|Ally Resist Immobilize, Fear, Confusion}}
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{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[Image:Empathy_Fortitude.png]] Fortitude ===
=== [[File:Empathy_Fortitude.png]] Fortitude ===


Fortitude immensely enhances a single ally's accuracy, damage, and defense to all attacks.
Fortitude immensely enhances a single ally's accuracy, damage, and defense to all attacks.
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{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Long}}
{{PowerBlock_Recharge|Long}}
{{PowerBlock_Level|[[Image:Archetypeicon_controller.png|18px]] 20 (Controller)}}
{{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 20 (Controller)}}
{{PowerBlock_Blank|[[Image:Archetypeicon_defender.png|18px]] 12 (Defender)}}
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 12 (Defender)}}
{{PowerBlock_Effects|Ally +Defense (All)}}
{{PowerBlock_Effects|Ally +Defense (All)}}
{{PowerBlock_Blank|Ally +Damage, +To Hit}}
{{PowerBlock_Blank|Ally +Damage, +To Hit}}
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{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[Image:Empathy_HealOther.png]] Heal Other ===
=== [[File:Empathy_HealOther.png]] Heal Other ===


Heals a single targeted ally.  You cannot use this power to heal yourself.
Heals a single targeted ally.  You cannot use this power to heal yourself.
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{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Level|[[Image:Archetypeicon_controller.png|18px]] 2 (Controller)}}
{{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 2 (Controller)}}
{{PowerBlock_Blank|[[Image:Archetypeicon_defender.png|18px]] 1 (Defender)}}
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 1 (Defender)}}
{{PowerBlock_Effects|Ally Heal}}
{{PowerBlock_Effects|Ally Heal}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
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{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[Image:Empathy_HealingAura.png]] Healing Aura ===
=== [[File:Empathy_HealingAura.png]] Healing Aura ===


Healing Aura restores some hit points to you and all nearby heroes.  Healing Aura is not as potent as Heal Other, but can heal multiple targets at once.
Healing Aura restores some hit points to you and all nearby heroes.  Healing Aura is not as potent as Heal Other, but can heal multiple targets at once.
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{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Level|[[Image:Archetypeicon_controller.png|18px]] 1 (Controller)}}
{{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 1 (Controller)}}
{{PowerBlock_Blank|[[Image:Archetypeicon_defender.png|18px]] 1 (Defender)}}
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 1 (Defender)}}
{{PowerBlock_Effects|Point Blank Area of Effect}}
{{PowerBlock_Effects|Point Blank Area of Effect}}
{{PowerBlock_Blank|Ally Heal}}
{{PowerBlock_Blank|Ally Heal}}
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{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[Image:Empathy_RecoveryAura.png]] Recovery Aura ===
=== [[File:Empathy_RecoveryAura.png]] Recovery Aura ===


The Recovery Aura dramatically increases the endurance recovery rate of all nearby heroes for a limited time.  Emitting this aura costs you a lot of endurance, and it takes a long time to recharge.
The Recovery Aura dramatically increases the endurance recovery rate of all nearby heroes for a limited time.  Emitting this aura costs you a lot of endurance, and it takes a long time to recharge.
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{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Level|[[Image:Archetypeicon_controller.png|18px]] 28 (Controller)}}
{{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 28 (Controller)}}
{{PowerBlock_Blank|[[Image:Archetypeicon_defender.png|18px]] 18 (Defender)}}
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 18 (Defender)}}
{{PowerBlock_Effects|Point Blank Area of Effect}}
{{PowerBlock_Effects|Point Blank Area of Effect}}
{{PowerBlock_Blank|Ally +Recovery}}
{{PowerBlock_Blank|Ally +Recovery}}
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{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[Image:Empathy_RegenerationAura.png]] Regeneration Aura ===
=== [[File:Empathy_RegenerationAura.png]] Regeneration Aura ===


The Regeneration Aura dramatically increases the healing rate of all nearby heroes for a limited time.  Emitting this aura costs you a lot of endurance, and it takes a long time to recharge.
The Regeneration Aura dramatically increases the healing rate of all nearby heroes for a limited time.  Emitting this aura costs you a lot of endurance, and it takes a long time to recharge.
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{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Level|[[Image:Archetypeicon_controller.png|18px]] 35 (Controller)}}
{{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 35 (Controller)}}
{{PowerBlock_Blank|[[Image:Archetypeicon_defender.png|18px]] 26 (Defender)}}
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 26 (Defender)}}
{{PowerBlock_Effects|Point Blank Area of Effect}}
{{PowerBlock_Effects|Point Blank Area of Effect}}
{{PowerBlock_Blank|Ally +Regeneration}}
{{PowerBlock_Blank|Ally +Regeneration}}
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{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[Image:Empathy_Resurrect.png]] Resurrect ===
=== [[File:Empathy_Resurrect.png]] Resurrect ===


Resurrects a fallen ally with full hit points and endurance.  The resurrected target is left protected from experience point debt for 20 seconds.
Resurrects a fallen ally with full hit points and endurance.  The resurrected target is left protected from experience point debt for 20 seconds.
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{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Level|[[Image:Archetypeicon_controller.png|18px]] 10 (Controller)}}
{{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 10 (Controller)}}
{{PowerBlock_Blank|[[Image:Archetypeicon_defender.png|18px]] 6 (Defender)}}
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 6 (Defender)}}
{{PowerBlock_Effects|Ally Resurrect}}
{{PowerBlock_Effects|Ally Resurrect}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}

Revision as of 01:55, 10 June 2009

Overview

Empathy gives you the ability to heal and aid allies as well as yourself. Empathy has no offensive powers, but its heals and buffs are unmatched.

Empathy is a primary powerset for Defenders and a secondary powerset for Controllers.

Power Table

Defenders and Controllers

The Empathy powerset is available as a primary set for Defenders and a secondary powerset for Controllers. The following table shows which powers are available and at what level:

Power Level as Primary Level as Secondary Effect
Healing Aura 1 1 PBAoE, Ally Heal
Heal Other 1 2 Ally Heal
Absorb Pain 2 4 Ally Strong Heal, Moderate Self-Damage (Special)
Resurrect 6 10 Ally Resurrect
Clear Mind 8 16 Ally Resist Disorientation, Hold, Sleep, Immobilization, Fear, Confusion, +Perception
Fortitude 12 20 Ally +Defense (All), +Damage, +To Hit
Recovery Aura 18 28 PBAoE, Ally +Recovery
Regeneration Aura 26 35 PBAoE, Ally +Regeneration
Adrenalin Boost 32 38 Ranged, Ally +Endurance, +Regeneration, +Recharge, Resist Slow

Powers

Empathy AbsorbPain.png Absorb Pain

Dramatically heals an ally's wounds. This power has only a tiny endurance cost, but it requires you to sacrifice some of your hit points. Absorbing someone's pain can be quite dramatic, and afterwards you will be briefly unable to heal your own wounds by any means.

Recharge Slow
Minimum Level Archetypeicon controller.png 4 (Controller)
Archetypeicon defender.png 2 (Defender)
Effects Ally Strong Heal
Self Moderate Damage (Special)
Enhancements Reduce Endurance Cost
Enhance Heal
Enhance Range
Increase Attack Rate
Set Categories Healing/Absorb

Empathy AdrenalinBoost.png Adrenalin Boost

Dramatically increases an ally's endurance recovery, hit point regeneration and attack rate for 90 seconds. Also grants the target high resistance to slow effects.

Recharge Very Long
Minimum Level Archetypeicon controller.png 38 (Controller)
Archetypeicon defender.png 32 (Defender)
Effects Ranged
Ally +Endurance, +Regeneration, +Recharge
Ally Resist Slow
Enhancements Enhance Endurance Modification
Reduce Endurance Cost
Enhance Heal
Enhance Range
Increase Attack Rate
Set Categories Healing/Absorb
Endurance Modification

Empathy MindWall.png Clear Mind

Frees an ally from any disorientation, hold, sleep, fear, confusion, and immobilization effects and leaves them resistant to such effects for a good while. Also, grants target clearer perception to see hidden foes. Protection will improve with multiple applications and as you advance in level.

Recharge Fast
Minimum Level Archetypeicon controller.png 16 (Controller)
Archetypeicon defender.png 8 (Defender)
Effects Ally Resist Disorient, Hold, Sleep
Ally Resist Immobilize, Fear, Confusion
Ally +Perception
Enhancements Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Set Categories None

Empathy Fortitude.png Fortitude

Fortitude immensely enhances a single ally's accuracy, damage, and defense to all attacks.

Recharge Long
Minimum Level Archetypeicon controller.png 20 (Controller)
Archetypeicon defender.png 12 (Defender)
Effects Ally +Defense (All)
Ally +Damage, +To Hit
Enhancements Enhance Defense Buffs
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Enhance ToHit Buff
Set Categories Defense
To Hit Buff

Empathy HealOther.png Heal Other

Heals a single targeted ally. You cannot use this power to heal yourself.

Recharge Fast
Minimum Level Archetypeicon controller.png 2 (Controller)
Archetypeicon defender.png 1 (Defender)
Effects Ally Heal
Enhancements Reduce Endurance Cost
Enhance Heal
Enhance Range
Increase Attack Rate
Set Categories Healing/Absorb

Empathy HealingAura.png Healing Aura

Healing Aura restores some hit points to you and all nearby heroes. Healing Aura is not as potent as Heal Other, but can heal multiple targets at once.

Recharge Moderate
Minimum Level Archetypeicon controller.png 1 (Controller)
Archetypeicon defender.png 1 (Defender)
Effects Point Blank Area of Effect
Ally Heal
Enhancements Reduce Endurance Cost
Enhance Heal
Increase Attack Rate
Set Categories Healing/Absorb

Empathy RecoveryAura.png Recovery Aura

The Recovery Aura dramatically increases the endurance recovery rate of all nearby heroes for a limited time. Emitting this aura costs you a lot of endurance, and it takes a long time to recharge.

Recharge Very Long
Minimum Level Archetypeicon controller.png 28 (Controller)
Archetypeicon defender.png 18 (Defender)
Effects Point Blank Area of Effect
Ally +Recovery
Enhancements Enhance Endurance Modification
Reduce Endurance Cost
Increase Attack Rate
Set Categories Endurance Modification

Empathy RegenerationAura.png Regeneration Aura

The Regeneration Aura dramatically increases the healing rate of all nearby heroes for a limited time. Emitting this aura costs you a lot of endurance, and it takes a long time to recharge.

Recharge Very Long
Minimum Level Archetypeicon controller.png 35 (Controller)
Archetypeicon defender.png 26 (Defender)
Effects Point Blank Area of Effect
Ally +Regeneration
Enhancements Reduce Endurance Cost
Enhance Heal
Increase Attack Rate
Set Categories Healing/Absorb

Empathy Resurrect.png Resurrect

Resurrects a fallen ally with full hit points and endurance. The resurrected target is left protected from experience point debt for 20 seconds.

Recharge Very Long
Minimum Level Archetypeicon controller.png 10 (Controller)
Archetypeicon defender.png 6 (Defender)
Effects Ally Resurrect
Enhancements Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Set Categories None

External Links