Enhancement Colors: Difference between revisions
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imported>Konoko (historical) No edit summary |
imported>Konoko (historical) No edit summary |
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Future home of Enhancement Color Chart/code thingy. | Future home of Enhancement Color Chart/code thingy. | ||
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| Accuracy || Enhances Accuracy || Yellow | |||
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| Confuse || Enhances Confuse Duration || Royal Purple | |||
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| Damage || Enhances Damage || Red | |||
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| Defense Buff || Enhances Defense Buffs || Light Purple1 | |||
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| Defense Debuff || Enhances Defense DeBuffs || Dark Purple | |||
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| Endurance || Reduces Endurance cost || Light Blue | |||
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| Fear || Enhances Fear Duration || Dark Purple | |||
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| Flight || Enhances Flight Speed || Deep Teal | |||
|- | |||
| Heal || Enhances Heal || Green | |||
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| Hold || Enhances Hold Duration || Orange | |||
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| Immobilize || Enhances Immobilization Duration || Dirty Orange | |||
|- | |||
| Intangible || Enhances Intangibility Duration || Pale Orange | |||
|- | |||
| Interrupt || Decreases Interrupt Time || Light/Pale Grey Brown | |||
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| Jump || Enhances Jump || Pale Yellow/Orange | |||
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| Knockback || Enhances KnockBack distance || Grey (lightish) | |||
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| Range || Enhances Range || Puke/Pale Green | |||
|- | |||
| Recharge || Increases attack rate || Brown | |||
|- | |||
| Recovery || Enhances Endurance Modification || Blue | |||
|- | |||
| Resistance || Enhances Damage Resistance || Light Purple2 | |||
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| Running || Enhances Running Speed || Light Deep Teal | |||
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| Sleep || Enhances Sleep Duration || Grey | |||
|- | |||
| Slow || Enhances Slow powers || Dark Deep Teal | |||
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| Stun || Enhances Disorient Duration || Dark Grey | |||
|- | |||
| Taunt || Enhances Taunt Effectiveness || Black | |||
|- | |||
| ToHit Buffs || Enhances ToHit Buffs || Light Yellow/Green | |||
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| ToHut DeBuffs || Enhances ToHit Debuffs || dark yellow/green | |||
|} |
Revision as of 15:28, 5 December 2006
Future home of Enhancement Color Chart/code thingy.
Accuracy | Enhances Accuracy | Yellow |
Confuse | Enhances Confuse Duration | Royal Purple |
Damage | Enhances Damage | Red |
Defense Buff | Enhances Defense Buffs | Light Purple1 |
Defense Debuff | Enhances Defense DeBuffs | Dark Purple |
Endurance | Reduces Endurance cost | Light Blue |
Fear | Enhances Fear Duration | Dark Purple |
Flight | Enhances Flight Speed | Deep Teal |
Heal | Enhances Heal | Green |
Hold | Enhances Hold Duration | Orange |
Immobilize | Enhances Immobilization Duration | Dirty Orange |
Intangible | Enhances Intangibility Duration | Pale Orange |
Interrupt | Decreases Interrupt Time | Light/Pale Grey Brown |
Jump | Enhances Jump | Pale Yellow/Orange |
Knockback | Enhances KnockBack distance | Grey (lightish) |
Range | Enhances Range | Puke/Pale Green |
Recharge | Increases attack rate | Brown |
Recovery | Enhances Endurance Modification | Blue |
Resistance | Enhances Damage Resistance | Light Purple2 |
Running | Enhances Running Speed | Light Deep Teal |
Sleep | Enhances Sleep Duration | Grey |
Slow | Enhances Slow powers | Dark Deep Teal |
Stun | Enhances Disorient Duration | Dark Grey |
Taunt | Enhances Taunt Effectiveness | Black |
ToHit Buffs | Enhances ToHit Buffs | Light Yellow/Green |
ToHut DeBuffs | Enhances ToHit Debuffs | dark yellow/green |