Fire Mastery: Difference between revisions
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{{Powers_LevelHeader}} | {{Powers_LevelHeader}} | ||
{{Powers_LevelRow|Icon=FireBlast_FireBlast.png|Power=Fire Blast|Level=41|Effect=Ranged, Moderate | {{Powers_LevelRow|Icon=FireBlast_FireBlast.png|Power=Fire Blast|Level=41|Effect=Ranged, Moderate DMG(Fire)|Border=1}} | ||
{{Powers_LevelRow|Icon=FireBlast_FireBall.png|Power=Fire Ball|Level=41|Effect=Ranged (Targeted | {{Powers_LevelRow|Icon=FireBlast_FireBall.png|Power=Fire Ball|Level=41|Effect=Ranged (Targeted AoE), Moderate DMG(Fire/Smash)|Border=1}} | ||
{{Powers_LevelRow|Icon=FireMastery_FlamingShield.png|Power=Fire Shield|Level=44|Effect=Toggle: Self + | {{Powers_LevelRow|Icon=FireMastery_FlamingShield.png|Power=Fire Shield|Level=44|Effect=Toggle: Self +Res(Smash, Lethal, Fire, Cold)|Border=1}} | ||
{{Powers_LevelRow|Icon=FireMastery_Consume.png|Power=Consume|Level=47|Effect= | {{Powers_LevelRow|Icon=FireMastery_Consume.png|Power=Consume|Level=47|Effect=PBAoE, Minor DMG(Fire), Self +End|Border=0}} | ||
{{Powers_Footer}} | {{Powers_Footer}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Damage|Minor | {{PowerBlock_Damage|Minor (Fire)}} | ||
{{PowerBlock_Recharge|Very Long}} | {{PowerBlock_Recharge|Very Long}} | ||
{{PowerBlock_Level|[[File:Archetypeicon controller.png|18px]] 47 (Controller)}} | {{PowerBlock_Level|[[File:Archetypeicon controller.png|18px]] 47 (Controller)}} | ||
{{PowerBlock_Effects|Point Blank Area of Effect}} | {{PowerBlock_Effects|Point Blank Area of Effect}} | ||
{{PowerBlock_Blank|Self | {{PowerBlock_Blank|Self +Endurance}} | ||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|{{Enhance Damage}}}} | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Damage|Moderate | {{PowerBlock_Damage|Moderate (Fire/Smashing)}} | ||
{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
{{PowerBlock_Level|[[File:Archetypeicon controller.png|18px]] 41 (Controller)}} | {{PowerBlock_Level|[[File:Archetypeicon controller.png|18px]] 41 (Controller)}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Damage|Moderate | {{PowerBlock_Damage|Moderate (Fire)}} | ||
{{PowerBlock_Recharge|Fast}} | {{PowerBlock_Recharge|Fast}} | ||
{{PowerBlock_Level|[[File:Archetypeicon controller.png|18px]] 41 (Controller)}} | {{PowerBlock_Level|[[File:Archetypeicon controller.png|18px]] 41 (Controller)}} | ||
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{{PowerBlock_Recharge|Very Fast}} | {{PowerBlock_Recharge|Very Fast}} | ||
{{PowerBlock_Level|[[File:Archetypeicon controller.png|18px]] 44 (Controller)}} | {{PowerBlock_Level|[[File:Archetypeicon controller.png|18px]] 44 (Controller)}} | ||
{{PowerBlock_Effects|Toggle: Self +Resistance( | {{PowerBlock_Effects|Toggle: Self +Resistance(Smashing, Lethal, Fire, Cold)}} | ||
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | ||
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} |
Revision as of 15:33, 26 July 2009
Overview
Fire Mastery is one of the Ancillary Power Pools available to Controllers.
You have mastery over fire to blast your foes and to add some much needed armor and defense.
Power Tables
The following table shows which powers are available and at what level:
Power | Level | Effect |
---|---|---|
Fire Blast | 41 | Ranged, Moderate DMG(Fire) |
Fire Ball | 41 | Ranged (Targeted AoE), Moderate DMG(Fire/Smash) |
Fire Shield | 44 | Toggle: Self +Res(Smash, Lethal, Fire, Cold) |
Consume | 47 | PBAoE, Minor DMG(Fire), Self +End |
Powers
The following are powers in the Fire Mastery powerset.
Consume
You can drain body heat from all nearby foes in order to replenish your own endurance. The more foes affected, the more endurance is gained. Foes suffer minimal fire damage. You must be level 47 and have two other Fire Mastery Powers before selecting this power.
Damage | Minor (Fire) |
Recharge | Very Long |
Minimum Level | 47 (Controller) |
Effects | Point Blank Area of Effect |
Self +Endurance | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Enhance Endurance Modification | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Set Categories | Melee AoE Damage |
Endurance Modification |
Fire Ball
Hurls an exploding fireball that consumes a targeted foe, and all nearby enemies. Anyone in that explosion is burned and set ablaze.
Damage | Moderate (Fire/Smashing) |
Recharge | Slow |
Minimum Level | 41 (Controller) |
Effects | Ranged (Targeted Area of Effect) |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged AoE Damage |
Fire Blast
Sends a blast of fire at a targeted foe and sets the target on fire for a short period of time. Slower recharge rate than flares, but more damage.
Damage | Moderate (Fire) |
Recharge | Fast |
Minimum Level | 41 (Controller) |
Effects | Ranged |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged Damage |
Fire Shield
While this power is active, you get a good resistance to lethal, smashing and fire damage. Fire Shield also provides minimal resistance to cold damage. You must be level 44 and have Fire Blast or Fire Ball before selecting this power.
Recharge | Very Fast |
Minimum Level | 44 (Controller) |
Effects | Toggle: Self +Resistance(Smashing, Lethal, Fire, Cold) |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance Damage Resistance | |
Set Categories | Resist Damage |