Ghosting: Difference between revisions
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imported>Professor Immortal (historical) m (links to Sync Bug) |
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# Refers to when a player enters an instance and then drops from the team, allowing them to affect enemies without changing the [[XP]] from other team members. They usually act like a guardian for the team members, protecting them in various ways as they progress through the instance. (Ex. [[Taunt]]ing enemies to keep [[Aggro]], Healing and [[Buff]]ing other characters, [[Debuff]]ing enemies) | # Refers to when a player enters an instance and then drops from the team, allowing them to affect enemies without changing the [[XP]] from other team members. They usually act like a guardian for the team members, protecting them in various ways as they progress through the instance. (Ex. [[Taunt]]ing enemies to keep [[Aggro]], Healing and [[Buff]]ing other characters, [[Debuff]]ing enemies) | ||
# Refers to the means by which a player bypasses most of the enemies in a mission by using stealth and other means. | # Refers to the means by which a player bypasses most of the enemies in a mission by using stealth and other means. | ||
# Refers to a | # Refers to a [[Sync Bug]], when a server gets out of sync with a player, and the player can see everything as it is happening normally, but nothing they say or do can be seen by other players. | ||
[[ | [[Definition]] |
Revision as of 03:46, 22 May 2008
Definition
Ghosting
- Refers to when a player enters an instance and then drops from the team, allowing them to affect enemies without changing the XP from other team members. They usually act like a guardian for the team members, protecting them in various ways as they progress through the instance. (Ex. Taunting enemies to keep Aggro, Healing and Buffing other characters, Debuffing enemies)
- Refers to the means by which a player bypasses most of the enemies in a mission by using stealth and other means.
- Refers to a Sync Bug, when a server gets out of sync with a player, and the player can see everything as it is happening normally, but nothing they say or do can be seen by other players.