Heal: Difference between revisions

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imported>Weatherby Goode (historical)
(New page: __NOTOC__ __NOEDITSECTION__ == Definition == # A Heal is any power that refills a target's Health bar. Mechanically identical to damage, a Heal simply has a negative damage strength. [[C...)
 
imported>Aggelakis (historical)
mNo edit summary
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__NOTOC__ __NOEDITSECTION__
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== Definition ==
== Definition ==
;Heal
# A Heal is any power that refills a target's Health bar.  Mechanically identical to damage, a Heal simply has a negative damage strength.
# A Heal is any power that refills a target's Health bar.  Mechanically identical to damage, a Heal simply has a negative damage strength.


[[Category:Definition]]
[[Category:Definition]]

Revision as of 12:53, 28 February 2009

Definition

Heal
  1. A Heal is any power that refills a target's Health bar. Mechanically identical to damage, a Heal simply has a negative damage strength.