Herding: Difference between revisions
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imported>BayBlast (historical) |
imported>BayBlast (historical) |
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* Once the mob surrounds the Tank he/she continues to taunt while team mates attack. Defenders should use healing and buff powers to help the Tank survive until all enemies are defeated | * Once the mob surrounds the Tank he/she continues to taunt while team mates attack. Defenders should use healing and buff powers to help the Tank survive until all enemies are defeated | ||
* If there is a Boss or members of the mob with cone effects such as stun or sleep, the Tank should turn the mob away from the rest of the team. | |||
* Knockback can greatly interfere with herding, so the Tank should instruct team members with Kb to hover-attack from directly above the mob. This way the Kb will knock the targets down, instead of away from the tank | |||
[[Category:Definition]] | [[Category:Definition]] |
Revision as of 23:59, 12 May 2008
Definition
A term referring to the strategy a Tanker uses to "herd" one or more mobs to a specific location, making it easier for team mates to attack them while he/she holds aggro. Herding is especially effective in teams with aoe effects, because aoe damage can effect the entire group at once.
Mechanics
- The Tank picks a spot to herd the mob to and informs all team mates so they know to stay back out of line of site and wait for the mob to assemble
- The Tank then runs into the area where the mob is located using taunt or defense powers that naturally taunt to aggro the mob/mobs to chase him/her
- Tank returns to the spot selected which is normally around a corner so they are out of line of site so the mob(s) have to follow.
- Once the mob surrounds the Tank he/she continues to taunt while team mates attack. Defenders should use healing and buff powers to help the Tank survive until all enemies are defeated
- If there is a Boss or members of the mob with cone effects such as stun or sleep, the Tank should turn the mob away from the rest of the team.
- Knockback can greatly interfere with herding, so the Tank should instruct team members with Kb to hover-attack from directly above the mob. This way the Kb will knock the targets down, instead of away from the tank