Hybrid Slot Abilities: Difference between revisions
imported>Aggelakis (historical) (→Hybrid Ability Types: working assault into a more readable list...other trees incoming) |
imported>Aggelakis (historical) (control into readable list) |
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== Assault == | == Assault == | ||
*T1: Assault Genome: Gives all damaging powers a 20% chance to increase S/L damage, stacks up to 3 times. | *T1: Assault Genome: Gives all damaging powers a 20% chance to increase [[Smashing Damage|S]]/[[Lethal Damage|L]] damage, stacks up to 3 times. | ||
*T2: Assault Radial Genome: Gives all damaging powers a 35% chance to increase S/L/E/NE damage, stacks up to 3 times. | *T2: Assault Radial Genome: Gives all damaging powers a 35% chance to increase S/L/[[Energy Damage|E]]/[[Negative Energy Damage|NE]] damage, stacks up to 3 times. | ||
*T2: Assault Core Genome: Gives all damaging powers a 35% chance to increase S/L/F/C damage, stacks up to 3 times. | *T2: Assault Core Genome: Gives all damaging powers a 35% chance to increase S/L/[[Fire Damage|F]]/[[Cold Damage|C]] damage, stacks up to 3 times. | ||
*T3: Assault Total Radial Graft: Gives all damaging powers a 55% chance to increase S/L/E/NE damage, stacks up to 3 times. | *T3: Assault Total Radial Graft: Gives all damaging powers a 55% chance to increase S/L/E/NE damage, stacks up to 3 times. | ||
*T3: Assault Partial Radial Graft: Gives all damaging powers a 40% chance to increase S/L/E/NE/P/T damage, stacks up to 3 times. | *T3: Assault Partial Radial Graft: Gives all damaging powers a 40% chance to increase S/L/E/NE/[[Psionic Damage|P]]/[[Toxic Damage|T]] damage, stacks up to 3 times. | ||
*T3: Assault Partial Core Graft: Gives all damaging powers a 40% chance to increase S/L/F/C/E/NE damage, stacks up to 3 times. | *T3: Assault Partial Core Graft: Gives all damaging powers a 40% chance to increase S/L/F/C/E/NE damage, stacks up to 3 times. | ||
*T3: Assault Total Core Graft: Gives all damaging powers a 55% chance to increase S/L/F/C damage, stacks up to 3 times. | *T3: Assault Total Core Graft: Gives all damaging powers a 55% chance to increase S/L/F/C damage, stacks up to 3 times. | ||
*T4: Assault Radial Embodiment: Gives all damaging powers a 80% chance to increase all damage, stacks up to 3 times. | *T4: Assault Radial Embodiment: Gives all damaging powers a 80% chance to increase all damage, stacks up to 3 times. | ||
*T4: Assault Core Embodiment: Gives all damaging powers a 60% chance to increase all damage, stacks up to 5 times. | *T4: Assault Core Embodiment: Gives all damaging powers a 60% chance to increase all damage, stacks up to 5 times. | ||
== Control == | |||
*T1: Control Genome: Toggle that gives a 10% chance of lethal damage to controlled enemies. | |||
*T2: Control Radial Genome: Toggle that gives a 20% chance of lethal damage to controlled enemies, plus a 20% chance of lethal damage to low-health enemies. | |||
*T2: Control Core Genome: Toggle that gives a 20% chance of lethal damage to controlled enemies, plus a 20% chance of +1 [[magnitude]] to controls. | |||
*T3: Control Total Radial Graft: Toggle that gives a 50% chance of lethal damage to controlled enemies, plus a 50% chance of lethal damage to low-health enemies. | |||
*T3: Control Partial Radial Graft: Toggle that gives a 35% chance of psionic damage to controlled enemies, plus a 35% chance of psionic damage to low-health enemies. | |||
*T3: Control Partial Core Graft: Toggle that gives a 35% chance of psionic damage to controlled enemies, plus a 35% chance of +1 magnitude to controls. | |||
*T3: Control Total Core Graft: Toggle that gives a 50% chance of lethal damage to controlled enemies, plus a 50% chance of +1 magnitude to controls. | |||
*T4: Control Radial Embodiment: Toggle that gives a 75% chance of psionic damage to controlled enemies, plus a 75% chance of psionic damage to low-health enemies. | |||
*T4: Control Core Embodiment: Toggle that gives a 75% chance of lethal damage to controlled enemies, plus a 75% chance of +1 magnitude to controls. | |||
== Melee == | |||
*T1: | |||
*T2: | |||
*T2: | |||
*T3: | |||
*T3: | |||
*T3: | |||
*T3: | |||
*T4: | |||
*T4: | |||
== Support == | |||
*T1: | |||
*T2: | |||
*T2: | |||
*T3: | |||
*T3: | |||
*T3: | |||
*T3: | |||
*T4: | |||
*T4: | |||
=== [[File:Incarnate Hybrid X Common.png|24px|X Common]] X === | === [[File:Incarnate Hybrid X Common.png|24px|X Common]] X === |
Revision as of 17:05, 7 April 2012
Overview
This feature required a VIP subscription, but is now available to everyone.
Hybrid Slot Abilities are powers placed in the Hybrid Slot of the Incarnate System. The Hybrid Slot Abilities grant Incarnates new powers based on the core Archetypes. Characters can choose a style that shores up a weakness, or one that further strengthens existing abilities. The Assault Tree increases damage, the Control Tree assists in locking down foes, the Melee Tree increases defense and status protection, and the Support Tree grants bonuses to the character and their teammates.
A subscription is required for players to access the Incarnate System.
Hybrid Ability Details
Activatable Powers
Abilities come in four rarity levels. The higher the rarity level, the more Incarnate Components are needed to create them. Components to create them are currently only available by participating in Incarnate System content or upgrading Incarnate Threads.
Common | |
---|---|
Uncommon | |
Rare | |
Very Rare |
Hybrid Ability Types
Assault
- T1: Assault Genome: Gives all damaging powers a 20% chance to increase S/L damage, stacks up to 3 times.
- T2: Assault Radial Genome: Gives all damaging powers a 35% chance to increase S/L/E/NE damage, stacks up to 3 times.
- T2: Assault Core Genome: Gives all damaging powers a 35% chance to increase S/L/F/C damage, stacks up to 3 times.
- T3: Assault Total Radial Graft: Gives all damaging powers a 55% chance to increase S/L/E/NE damage, stacks up to 3 times.
- T3: Assault Partial Radial Graft: Gives all damaging powers a 40% chance to increase S/L/E/NE/P/T damage, stacks up to 3 times.
- T3: Assault Partial Core Graft: Gives all damaging powers a 40% chance to increase S/L/F/C/E/NE damage, stacks up to 3 times.
- T3: Assault Total Core Graft: Gives all damaging powers a 55% chance to increase S/L/F/C damage, stacks up to 3 times.
- T4: Assault Radial Embodiment: Gives all damaging powers a 80% chance to increase all damage, stacks up to 3 times.
- T4: Assault Core Embodiment: Gives all damaging powers a 60% chance to increase all damage, stacks up to 5 times.
Control
- T1: Control Genome: Toggle that gives a 10% chance of lethal damage to controlled enemies.
- T2: Control Radial Genome: Toggle that gives a 20% chance of lethal damage to controlled enemies, plus a 20% chance of lethal damage to low-health enemies.
- T2: Control Core Genome: Toggle that gives a 20% chance of lethal damage to controlled enemies, plus a 20% chance of +1 magnitude to controls.
- T3: Control Total Radial Graft: Toggle that gives a 50% chance of lethal damage to controlled enemies, plus a 50% chance of lethal damage to low-health enemies.
- T3: Control Partial Radial Graft: Toggle that gives a 35% chance of psionic damage to controlled enemies, plus a 35% chance of psionic damage to low-health enemies.
- T3: Control Partial Core Graft: Toggle that gives a 35% chance of psionic damage to controlled enemies, plus a 35% chance of +1 magnitude to controls.
- T3: Control Total Core Graft: Toggle that gives a 50% chance of lethal damage to controlled enemies, plus a 50% chance of +1 magnitude to controls.
- T4: Control Radial Embodiment: Toggle that gives a 75% chance of psionic damage to controlled enemies, plus a 75% chance of psionic damage to low-health enemies.
- T4: Control Core Embodiment: Toggle that gives a 75% chance of lethal damage to controlled enemies, plus a 75% chance of +1 magnitude to controls.
Melee
- T1:
- T2:
- T2:
- T3:
- T3:
- T3:
- T3:
- T4:
- T4:
Support
- T1:
- T2:
- T2:
- T3:
- T3:
- T3:
- T3:
- T4:
- T4:
X Common X
Fill in the blank.
Hybrid | Core Hybrid | Radial Hybrid | Total Core Hybrid | Partial Core Hybrid | Partial Radial Hybrid | Total Radial Hybrid | Core Final Hybrid | Radial Final Hybrid | |
---|---|---|---|---|---|---|---|---|---|
Rarity | |||||||||
X | |||||||||
Y | |||||||||
Z | |||||||||
Max targets | # | # | # | # | # | # | # | # | # |
Range/radius | XYZ | XYZ | XYZ | XYZ | XYZ | XYZ | XYZ | XYZ | XYZ |
ED Bypass | 1⁄6 | 1⁄3 | 1⁄3 | 1⁄2 | 1⁄2 | 1⁄2 | 1⁄2 | 2⁄3 | 2⁄3 |
Level Shift |