Issue 7: Difference between revisions
Jump to navigation
Jump to search
imported>TonyV (historical) m (Just 6, 2006, was a Tuesday. ;-)) |
imported>Snorii (historical) m (changed category to Game Updates to separate Issues from background story info on the game.) |
||
Line 18: | Line 18: | ||
* [http://www.cityofheroes.com/feature_update_issue_7d.html Description of base features] at the official City of Heroes site | * [http://www.cityofheroes.com/feature_update_issue_7d.html Description of base features] at the official City of Heroes site | ||
[[Category:Game | [[Category:Game Updates]] |
Revision as of 16:08, 12 June 2006
Overview
Issue 7, titled Destiny Manifest, was a major revision to City of Heroes and City of Villains released on Tuesday, June 6, 2006. Some of the major features released in this issue were:
- The level cap of villains will be raised from 40 to 50
- The addition of the Grandville zone in City of Villains and the Recluse's Victory player versus player zone in City of Heroes and City of Villains
- The introduction of Mayhem Missions in City of Villains
- The addition of Patron Power Pools for villains
- The introduction of the Electrical Melee, Electric Armor, Thugs, Dark Armor, and Dark Melee powersets to villains
- The addition of Storage Items, Empowerment Stations, and numerous decorative items to bases
- The addition of Foreshadow, Mirror Spirit, Spark Blade, and Rose Star
- An upgrade to the Paragon Police Department
External Links
- Issue 7 update information at the official City of Heroes site
- Overview information at the official City of Heroes site
- Description of base features at the official City of Heroes site