Issue 9: Difference between revisions

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imported>Leandro (historical)
(→‎New Badges: Did not know where to dump this list. This could have a category of its own.)
imported>Sister Leortha (historical)
(revert. We don't generally list the badges like this on the issue pages. They'll get listed out nicely on the individual pages that they directly relate to, as has already been done on the STF page.)
Line 46: Line 46:


The alternate flight poses return as a series of emotes that can only be used while flying.
The alternate flight poses return as a series of emotes that can only be used while flying.
==== New Badges ===
CoV Exploration Badges:
* [[Geneticist Badge|Geneticist]]
* [[Reborn Badge|Reborn]]
CoH Statesman's TF Badges:
* [[Diplomat Badge|Diplomat]]
* [[Peerless Badge|Peerless]]
* [[Saved the World Badge|Saved the World]]
Consignment House Badges:
* Broker (Sell 50 Recipes)
* Inspiring (Sell 50 Inspirations)
* Scrounger (Sell 50 Salvage)
* Enhancer (Sell 50 Enhancements)
* Vendor (10 total sales)
* Salesman/Saleswoman (50 total sales)
* Tradesman/Tradeswoman (100 total sales)
* Merchant (250 total sales)
* Peddler (500 total sales)
* Retailer (1000 total sales)
* Dealer (2000 total sales)
* Auctioneer (3000 total sales)
* Businessman/Businesswoman (4000 total sales)
* Marketer [hero] / Black Marketeer [villain] (5000 total sales)
* Shopkeeper (? total sales)
* Power Seller (? total sales)
Invention System Badges:
* Artisan (50 items crafted)
* Master Artisan (100 items crafted)
* Craftsman (500 items crafted)
* Master Craftsman (1000 items crafted)
* Fabricator (? items crafted)
* Field Crafter (Accolade)
Invention Debuff badges:
* Declining
* Decaying
* Despoiler
* Dismantler
* Retrograde
Invention Heal badges:
* Medicator
* Mender
* Rebuilder
* Revivifier
* Reanimator
Invention Mitigation badges:
* Armorer
* Guardian
* Protector
* Security
* Defensive
Invention Mez badges:
* Blinding
* Beguiller
* Charming
* Charismatic
* Mezmerizer
Invention Endurance badges:
* Energy Conservationist
* Battery Powered
* Nuclear Powered
* Mystically Powered
* Perpetual
Invention Rate of Fire badges:
* Trigger Man
* Hired Gun
* Hit-Man
* Sniper
* Sharpshooter
Invention Accuracy badges:
* Major
* Colonel
* Lt. Colonel
* Major General
* General
Invention Damage badges:
* Munitionist
* Weaponeer
* Warhead
* Arms Dealer
* Lord of War
Invention Travel badges:
* Pilgrim
* Vagabond
* Wanderer
* Walks the Earth
* Nomad


=== Confirmed NOT to be included ===
=== Confirmed NOT to be included ===

Revision as of 12:50, 4 April 2007

Overview

Issue 9, titled Breakthrough, is an upcoming release for the game. The title is said to refer to invention "Breakthroughs", Hami breaking through into a new villain zone, and the heroes breaking through into the Rogue Isles via the new Statesman's Task Force.

ETA

"Near Q1/Q2" [1], which likely means March/April 2007 time frame. As usual, this is likely to change.

The devs have said that they want to give the issue a longer than normal time on the test server, in order to have additional time to bug fix and tweak the release, especially the Invention System.

The closed test of issue 9's inventions began on March 3, 2007, and lasted through April 3, when open testing began.

Confirmed content

More new story content in the new story arc.

Statesman's Task Force

Statesman's Task Force, the hero side equivalent of the Lord Recluse Strike Force as an alternate method for heroes to earn HOs. [2] Heroes will be "taking the fight to the Rogue Isles".

New Hamidon Encounter

A new Hamidon encounter is coming where villains will be able participate. Villains will get their own Hamidon zone named The Abyss. Preview of the Abyss currently on YouTube

Both hero and villain Hami Raids will require new tactics. According to Positron, the new encounter will require "Smaller raids, better tactics, and less potential for griefing". Hami rewards will be limited to once per 24 hour period, because of the ability for smaller groups to succeed (to prevent farming). Defeating Hami will also now give a reward pop-up, with a "Rare Recipe" as an option instead of an HO.

Invention System

The Invention System, where "Players will be able to craft Enhancements and Costume pieces for their characters using recipes, and salvage that they find while adventuring." [3] It has also been stated that the long-rumored "Legacy System", which would allow for additional improvements of level 50 characters, has evolved/been wrapped up into the Invention System. [4]

Auction Houses

Auction Houses for the new Invention Items. Wentworth's Fine Consignments will open its doors in Paragon City while the villains will do their bidding alongside "black-market" trucks placed throughout the Rogue Isles.

Influence/Infamy Transfer Amount

The influence/infamy transfer amount will be raised from its current 99,999. There are enough character slots to account for transfers up to 9,999,999, but the new cap amount has not been announced yet. [5]

Tram Stops

More tram stops are being added, Green Monorail to appear in Skyway City just steps from the Underpass. Also, a new Green line stop in Founder's Falls.

New stores

There are several enhancement stores added in King's Row.

Flight Emotes

The alternate flight poses return as a series of emotes that can only be used while flying.

Confirmed NOT to be included

  • Character transfers between servers. Although at one time, CuppaJo indicated that this feature was being worked on for Issue 8 [6], Lighthouse has confirmed that it will be after Issue 9 before this feature is implemented.[7]

References

Lady_Athyna posted this list on the CoH forums.
A good portion of the info contained in this article was pulled from these sources.
Dev posts about I9 - US
Mod posts about I9 - US
Posts about I9 - EU