Arachnos Pilot: Difference between revisions

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=== Contact Introduced By ===
=== Contact Introduced By ===


* [[Jimmy Dortz]]
* [[Sakai Tamaki]]
* [[Angel Lopez]]


=== New Contact(s) ===
=== New Contact(s) ===


* [[Arachnos Pilot]]
* None (Arachnos Pilot is final contact in zone)
 
You've made it this far, so it's time to leave.  Go to the Arachnos Pilot at the far end of the Yard.  He has a Flyer waiting for your exit.


== Information ==
== Information ==
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I should leave Jenkins here for his stupidity.  Anyway, it's time to go.  I heard that the Freedom Phalanx are on the way to button up this breakout, so we'd best be leaving quick.
I should leave Jenkins here for his stupidity.  Anyway, it's time to go.  I heard that the Freedom Phalanx are on the way to button up this breakout, so we'd best be leaving quick.


I see that you increased your Combat Level, which means you have an increase in Hit Points and in the damage you deal.  You'll want to increase your Threat Level by talking to Arbiter Diaz.  The Arbiters are the only members of Arachnos who are above all the factionalism and fighting that characterize our organization.  He will let you pick a new power and
I see that you increased your Combat Level, which means you have an increase in Hit Points and in the damage you deal.  You'll want to increase your Threat Level by talking to Arbiter Diaz.  The Arbiters are the only members of Arachnos who are above all the factionalism and fighting that characterize our organization.
 
''Description of Inspirations''
 
Armed with this knowledge, and some powerful Inspirations, go out and defeat 2 more people in the Yard.
 
'''Mission Objective(s)'''
 
* Defeat Thugs/Guards
* Defeat 2 Escaped Convicts
 
'''Debriefing'''
 
I see... perhaps Lord Recluse was correct.  Perhaps you are indeed one of the special people Arachnos seeks.  You seem to have grasped everything I have thrown at you.
 
But be warned.  You will have to impress those within Arachnos as well.  And most of them are quite willing to stab one another in the back, so don't ever let your guard down.  You'll have to prove your worth.  In Arachnos, it's survival of the fittest.
 
I bet you want to start your new life now, so let's get you on the right path.  You should seek out the Arachnos Pilot.  He will spirit you away from here.


[[Category:CoV]][[Category:NPCs]][[Category:Contacts]][[Category:CoV Contacts]]
[[Category:CoV]][[Category:NPCs]][[Category:Contacts]][[Category:CoV Contacts]]

Revision as of 20:11, 22 October 2005

Arachnos Pilot.jpg

Overview

Sakai Tamaki is the third contact you will meet if you go through the Breakout tutorial zone. Sakai is located at (-2,506, -13, 23).

Introductions

Contact Introduced By

New Contact(s)

  • None (Arachnos Pilot is final contact in zone)

Information

Pilot for Arachnos

Since most of Arachnos' operations result in ill-gotten gains, Lord Recluse pays his foot soldiers very well. At the top of this food chain are his pilots. Finding experienced pilots willing to take the risks needed for his operations is a difficult task for Lord Recluse, so he ensures their loyalty by giving them the highest pay, and the best perks, of any Arachnos soldiers.

Introduction

Well, well, you've arrived. Pardon my skepticism, but if I had a dollar for every punk convict who thinks they're destined for greatness, I'd be running my own criminal organization. I guess we'll see what you're made of when Kalinda gets her hands on you. Anyway, are you ready to get out of here? There are just a few loose ends to tie up before we take off.

Missions

Prove Your Combat Abilities

Briefing

The Arachnos demolitions guys didn't do their job right, and the radar coverage around Brickstown here is still up.

Typical.

I sent my co-pilot, Jenkins, into one of the bunkers with a bomb to finish the job, but I haven't got word back from him. If you want to get out of here, you are gonna have to bite the bullet and help out.

I need you to go into that bunker, rescue Jenkins and get the bomb he has. Once you have that, find the spot to place it and make sure it gets planted. Take out any escaped cons or security guards you see down there; they'll only screw things up for the rest of us. Once that bomb is set, get back here ASAP. Then we can head off to Mercy Island.

Mission Acceptance

I've marked the bunker on your map and compass. Left click on the door to enter. Find Jenkins, defeat any enemies, and click on the image of the bomb in order to place it. With all that done, click Exit Mission in your Nav Bar and get back to me.

Mission Objective(s)

  • Plant Bomb
  • Defeat all guards
  • Rescue Jenkins

Clue: Jenkins has joined you

Jenkins has joined you on your mission to plant the bomb and knock out the radar coverage.

Debriefing

I should leave Jenkins here for his stupidity. Anyway, it's time to go. I heard that the Freedom Phalanx are on the way to button up this breakout, so we'd best be leaving quick.

I see that you increased your Combat Level, which means you have an increase in Hit Points and in the damage you deal. You'll want to increase your Threat Level by talking to Arbiter Diaz. The Arbiters are the only members of Arachnos who are above all the factionalism and fighting that characterize our organization.