Kelly Uqua: Difference between revisions
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{{Mission Clue|Name=Longbow's data|Text=Just like Ms. Uqua said, most of this is just reams and reams of financial data that Longbow has been monitoring. However, there are a few handwritten notes here and there. One note written next to some acquisitions expenditures says: | {{Mission Clue|Name=Longbow's data|Text=Just like Ms. Uqua said, most of this is just reams and reams of financial data that Longbow has been monitoring. However, there are a few handwritten notes here and there. One note written next to some acquisitions expenditures says: | ||
'Time same as mysterious purchase in casefile #31104. This moves Uqua to the top of the list.'<br> | 'Time same as mysterious purchase in casefile #31104. This moves Uqua to the top of the list.'<br /> | ||
Another reads:<br> | Another reads:<br /> | ||
'Uqua an agent?'<br> | 'Uqua an agent?'<br /> | ||
A third you notice says: 'Note fund & equipment transfers. Crey infiltrated? How deeply?'}} | A third you notice says: 'Note fund & equipment transfers. Crey infiltrated? How deeply?'}} | ||
Line 109: | Line 109: | ||
:'''[[Longbow#Longbow_Officer|Longbow Investigator]]:''' | :'''[[Longbow#Longbow_Officer|Longbow Investigator]]:''' | ||
'''Combat start:'''<br> | '''Combat start:'''<br /> | ||
''"Of all the times for this to happen!"''<br> | ''"Of all the times for this to happen!"''<br /> | ||
''"Take down {{Character}}!"'' | ''"Take down {{Character}}!"'' | ||
Line 130: | Line 130: | ||
There are many things you'll need to do. First off, as much as we would like to recover this particular item for our own use, it's already known to Longbow, so moving it may arouse suspicions. So you should simply destroy it. I also need you to recover any analysis of the device that Longbow may have completed. And finally, you will also need to liquidate everyone in the Longbow facility to make certain that no information about the device gets out. I know you can handle all of that, and have the utmost confidence in you. | There are many things you'll need to do. First off, as much as we would like to recover this particular item for our own use, it's already known to Longbow, so moving it may arouse suspicions. So you should simply destroy it. I also need you to recover any analysis of the device that Longbow may have completed. And finally, you will also need to liquidate everyone in the Longbow facility to make certain that no information about the device gets out. I know you can handle all of that, and have the utmost confidence in you. | ||
And {{Character}}?<br> | And {{Character}}?<br /> | ||
Thank you. | Thank you. | ||
Line 154: | Line 154: | ||
'''NPC Text''' | '''NPC Text''' | ||
'''Before combat:'''<br> | '''Before combat:'''<br /> | ||
[[Longbow#Enemy_Types|Random Longbow member 1]]: ''"If {{Character}}'s here, we're in serious trouble."''<br> | [[Longbow#Enemy_Types|Random Longbow member 1]]: ''"If {{Character}}'s here, we're in serious trouble."''<br /> | ||
[[Longbow#Enemy_Types|Random Longbow member 2]]: ''"Can't expect mercy from a villain like that."''<br> | [[Longbow#Enemy_Types|Random Longbow member 2]]: ''"Can't expect mercy from a villain like that."''<br /> | ||
'''Combat start:'''<br> | '''Combat start:'''<br /> | ||
[[Longbow#Enemy_Types|Random Longbow member 1]]: ''"No time for chatter! We gotta win this!"'' | [[Longbow#Enemy_Types|Random Longbow member 1]]: ''"No time for chatter! We gotta win this!"'' | ||
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[[Image:Ballista-1.jpg|right|thumb|100px|Agent Arthur Bell]] | [[Image:Ballista-1.jpg|right|thumb|100px|Agent Arthur Bell]] | ||
{{Mission Objective|Entrance=This seems like any ordinary office, but you can already hear the sounds of Longbow weapons being primed.|Primary=Terminate Thorn's Investigation - 1:30:00|Secondary=Plant false data | {{Mission Objective|Entrance=This seems like any ordinary office, but you can already hear the sounds of Longbow weapons being primed.|Primary=Terminate Thorn's Investigation - 1:30:00|Secondary=Plant false data | ||
** Remove Agent Bell|Additional=|Completion=Failure - You didn't stop Agent Bell's computer espionage in time.<br>''Success - You've terminated Longbow's investigation.''}} | ** Remove Agent Bell|Additional=|Completion=Failure - You didn't stop Agent Bell's computer espionage in time.<br />''Success - You've terminated Longbow's investigation.''}} | ||
'''Enemies''' | '''Enemies''' | ||
Line 207: | Line 207: | ||
'''NPC Text''' | '''NPC Text''' | ||
:'''[[Agent Arthur Bell]]:''' | :'''[[Agent Arthur Bell]]:''' | ||
'''Before combat:'''<br> | '''Before combat:'''<br /> | ||
''"What I can't figure out is {{Character}}'s part in all this."''<br> | ''"What I can't figure out is {{Character}}'s part in all this."''<br /> | ||
''"Is it money, or mind control?"''<br> | ''"Is it money, or mind control?"''<br /> | ||
'''Combat start:''' ''"I should have figured I'd see more of Uqua's pets."''<br> | '''Combat start:''' ''"I should have figured I'd see more of Uqua's pets."''<br /> | ||
'''At 75% Health:''' ''Why are we fighting? Don't you know what Uqua is?"''<br> | '''At 75% Health:''' ''Why are we fighting? Don't you know what Uqua is?"''<br /> | ||
'''At 50% Health:'''<br> | '''At 50% Health:'''<br /> | ||
''"You stupid idiot!"''<br> | ''"You stupid idiot!"''<br /> | ||
''"The world must know, for all our sakes!"''<br> | ''"The world must know, for all our sakes!"''<br /> | ||
'''At 25% Health:'''<br> | '''At 25% Health:'''<br /> | ||
''"Files Transferring..."''<br> | ''"Files Transferring..."''<br /> | ||
''"Gotta hold out..."''<br> | ''"Gotta hold out..."''<br /> | ||
''"just a bit longer..."''<br> | ''"just a bit longer..."''<br /> | ||
'''Defeated:'''<br> | '''Defeated:'''<br /> | ||
''"Gotta warn..."''<br> | ''"Gotta warn..."''<br /> | ||
''"Uqua is..."''<br> | ''"Uqua is..."''<br /> | ||
''"Uqua is..."''<br> | ''"Uqua is..."''<br /> | ||
''"is a..."''<br> | ''"is a..."''<br /> | ||
''"Ri..."''<br> | ''"Ri..."''<br /> | ||
'''Upon defeating a villain:''' ''"Stay down! Just let me get the data out!"'' | '''Upon defeating a villain:''' ''"Stay down! Just let me get the data out!"'' | ||
Line 263: | Line 263: | ||
Thank you, {{Character}}. I'm very glad to have your assistance in this matter. Arachnos recently acquired three specialists whom we here at Crey were attempting to recruit to assist our engineers in reverse-engineering some technology that we've recently received. We need you to enter the Arachnos base, locate the three specialists, and extricate them from that facility. You will almost certainly need to use force to do so. | Thank you, {{Character}}. I'm very glad to have your assistance in this matter. Arachnos recently acquired three specialists whom we here at Crey were attempting to recruit to assist our engineers in reverse-engineering some technology that we've recently received. We need you to enter the Arachnos base, locate the three specialists, and extricate them from that facility. You will almost certainly need to use force to do so. | ||
<br>Good luck. | <br />Good luck. | ||
'''Unnecessary solicitation''' | '''Unnecessary solicitation''' | ||
We need you to enter the Arachnos base, locate the three specialists, and extricate them from that facility. You will almost certainly need to use force to do so. | We need you to enter the Arachnos base, locate the three specialists, and extricate them from that facility. You will almost certainly need to use force to do so. | ||
<br>Good luck. | <br />Good luck. | ||
{{Mission Objective|Entrance=Something still doesn't seem right. It doesn't feel like a set-up, just that something's wrong somehow.|Primary=Recover tech specialists|Secondary=1 tech specialist to recover | {{Mission Objective|Entrance=Something still doesn't seem right. It doesn't feel like a set-up, just that something's wrong somehow.|Primary=Recover tech specialists|Secondary=1 tech specialist to recover | ||
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After rescuing each captive Tech Specialist?, there will be three waves of ambushes each by [[Arachnos]]. | After rescuing each captive Tech Specialist?, there will be three waves of ambushes each by [[Arachnos]]. | ||
<br>[[Arachnos#Subgroups|Random Arachnos ambush]]: ''"{{Character}} has a prisoner! ATTACK!"'' | <br />[[Arachnos#Subgroups|Random Arachnos ambush]]: ''"{{Character}} has a prisoner! ATTACK!"'' | ||
'''Notable NPCs''' | '''Notable NPCs''' | ||
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:'''[[Tech_Specialist|Tech Specialist? 1]]:''' | :'''[[Tech_Specialist|Tech Specialist? 1]]:''' | ||
'''Before combat:'''<br> | '''Before combat:'''<br /> | ||
[[Arachnos#Subgroups|Random Arachnos 1]]: ''"Prisoner Transfer from cellblock 1138."''<br> | [[Arachnos#Subgroups|Random Arachnos 1]]: ''"Prisoner Transfer from cellblock 1138."''<br /> | ||
'''Combat start:'''<br> | '''Combat start:'''<br /> | ||
[[Arachnos#Subgroups|Random Arachnos 1]]: ''"Your presence here marks you as an enemy, {{Character}}!"''<br> | [[Arachnos#Subgroups|Random Arachnos 1]]: ''"Your presence here marks you as an enemy, {{Character}}!"''<br /> | ||
Tech Specialist: ''"Request Assistance: {{Character}}"''<br> | Tech Specialist: ''"Request Assistance: {{Character}}"''<br /> | ||
[[Arachnos#Subgroups|Random Arachnos 2]]: ''"There will be no escape."''<br> | [[Arachnos#Subgroups|Random Arachnos 2]]: ''"There will be no escape."''<br /> | ||
'''Upon rescue:'''<br> | '''Upon rescue:'''<br /> | ||
''"Assistance: Required."''<br> | ''"Assistance: Required."''<br /> | ||
''"Travel: Base Exit"''<br> | ''"Travel: Base Exit"''<br /> | ||
'''If lost:''' ''"Guidance: Lost"''<br> | '''If lost:''' ''"Guidance: Lost"''<br /> | ||
'''If refound:''' ''"Repeat Request: Base Exit"''<br> | '''If refound:''' ''"Repeat Request: Base Exit"''<br /> | ||
'''If recaptured:''' ''"Movement Restrained: Arachnos"''<br> | '''If recaptured:''' ''"Movement Restrained: Arachnos"''<br /> | ||
'''Upon reaching entrance:''' ''<font color="red">No text given</font>'' | '''Upon reaching entrance:''' ''<font color="red">No text given</font>'' | ||
:'''[[Tech_Specialist|Tech Specialist? 2]]:''' | :'''[[Tech_Specialist|Tech Specialist? 2]]:''' | ||
'''Before combat:'''<br> | '''Before combat:'''<br /> | ||
[[Arachnos#Subgroups|Random Arachnos 3]]: ''"Why are we even keeping these things alive?"''<br> | [[Arachnos#Subgroups|Random Arachnos 3]]: ''"Why are we even keeping these things alive?"''<br /> | ||
'''Combat start:'''<br> | '''Combat start:'''<br /> | ||
[[Arachnos#Subgroups|Random Arachnos 3]]: ''"I've been waiting to kill something all day."''<br> | [[Arachnos#Subgroups|Random Arachnos 3]]: ''"I've been waiting to kill something all day."''<br /> | ||
Tech Specialist: ''"{{Character}}: Provide Escape"''<br> | Tech Specialist: ''"{{Character}}: Provide Escape"''<br /> | ||
[[Arachnos#Subgroups|Random Arachnos 4]]: ''"No escape for the enemies of Arachnos!"''<br> | [[Arachnos#Subgroups|Random Arachnos 4]]: ''"No escape for the enemies of Arachnos!"''<br /> | ||
'''Upon rescue:''' ''"Require Transit: Base Exit"''<br> | '''Upon rescue:''' ''"Require Transit: Base Exit"''<br /> | ||
'''If lost:''' ''"Require proximity: {{Character}}"''<br> | '''If lost:''' ''"Require proximity: {{Character}}"''<br /> | ||
'''If refound:''' ''"Imperative: Exit Base"''<br> | '''If refound:''' ''"Imperative: Exit Base"''<br /> | ||
'''If recaptured:''' ''"Acknowledge capture: Arachnos"''<br> | '''If recaptured:''' ''"Acknowledge capture: Arachnos"''<br /> | ||
'''Upon reaching entrance:''' ''<font color="red">No text given</font>'' | '''Upon reaching entrance:''' ''<font color="red">No text given</font>'' | ||
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:'''Random chatter 1:''' | :'''Random chatter 1:''' | ||
'''Before combat:'''<br> | '''Before combat:'''<br /> | ||
[[Freakshow#Rikti_Freak_Gunner|Rikti Freak Gunner 1]]: ''"Where does he get these great ideas?"''<br> | [[Freakshow#Rikti_Freak_Gunner|Rikti Freak Gunner 1]]: ''"Where does he get these great ideas?"''<br /> | ||
[[Freakshow#Rikti_Freak_Gunner|Rikti Freak Gunner 2]]: ''"I feel awesome!"''<br> | [[Freakshow#Rikti_Freak_Gunner|Rikti Freak Gunner 2]]: ''"I feel awesome!"''<br /> | ||
'''Combat start:'''<br> | '''Combat start:'''<br /> | ||
[[Freakshow#Rikti_Freak_Gunner|Rikti Freak Gunner 1]]: ''"Lookee here. A testing target!"'' | [[Freakshow#Rikti_Freak_Gunner|Rikti Freak Gunner 1]]: ''"Lookee here. A testing target!"'' | ||
:'''Random chatter 2:''' | :'''Random chatter 2:''' | ||
'''Before combat:'''<br> | '''Before combat:'''<br /> | ||
[[Freakshow#Rikti_Freak_Gunner|Rikti Freak Gunner 3]]: ''"Man, this new tech feels weird."''<br> | [[Freakshow#Rikti_Freak_Gunner|Rikti Freak Gunner 3]]: ''"Man, this new tech feels weird."''<br /> | ||
[[Freakshow#Rikti_Freak_Gunner|Rikti Freak Gunner 4]]: ''"New Tech: t3h ph@t L3wt!"''<br> | [[Freakshow#Rikti_Freak_Gunner|Rikti Freak Gunner 4]]: ''"New Tech: t3h ph@t L3wt!"''<br /> | ||
[[Freakshow#Rikti_Freak_Gunner|Rikti Freak Gunner 3]]: ''"Dude, don't do that."''<br> | [[Freakshow#Rikti_Freak_Gunner|Rikti Freak Gunner 3]]: ''"Dude, don't do that."''<br /> | ||
'''Combat start:'''<br> | '''Combat start:'''<br /> | ||
[[Freakshow#Rikti_Freak_Gunner|Rikti Freak Gunner 3]]: ''"Time to try it out!"'' | [[Freakshow#Rikti_Freak_Gunner|Rikti Freak Gunner 3]]: ''"Time to try it out!"'' | ||
:'''[[t3h R1k70-Fr34k]]:''' | :'''[[t3h R1k70-Fr34k]]:''' | ||
'''Before combat:''' ''"0nc3 m0r3 1 r3tRuN, Cr34t3d 4n3w 4s: t3h R1K70-Fr34K!!1!LOLOMGWTFBBQ!"''<br> | '''Before combat:''' ''"0nc3 m0r3 1 r3tRuN, Cr34t3d 4n3w 4s: t3h R1K70-Fr34K!!1!LOLOMGWTFBBQ!"''<br /> | ||
'''Combat start:''' ''"1t's n0t1hng Pw3rs0nn4l, but I c4n'7 w4yT t0 t3s7 0u7 t3h p0w4r 0f m n3w b0di!"'' | '''Combat start:''' ''"1t's n0t1hng Pw3rs0nn4l, but I c4n'7 w4yT t0 t3s7 0u7 t3h p0w4r 0f m n3w b0di!"'' | ||
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:'''Random chatter 1:''' | :'''Random chatter 1:''' | ||
'''Before combat:'''<br> | '''Before combat:'''<br /> | ||
[[Nemesis_Automatons#Villain_types|Random Nemesis Automaton 1]]: ''"Who made the coffee this morning?"''<br> | [[Nemesis_Automatons#Villain_types|Random Nemesis Automaton 1]]: ''"Who made the coffee this morning?"''<br /> | ||
Random Nemesis Automaton 2: ''"Did you see the game last night?"''<br> | Random Nemesis Automaton 2: ''"Did you see the game last night?"''<br /> | ||
'''Combat start:'''<br> | '''Combat start:'''<br /> | ||
Random Nemesis Automaton 1: ''"Do you have an appointment?"'' | Random Nemesis Automaton 1: ''"Do you have an appointment?"'' | ||
:'''Random chatter 2:''' | :'''Random chatter 2:''' | ||
'''Before combat:'''<br> | '''Before combat:'''<br /> | ||
Random Nemesis Automaton 3: ''"Who made the Coffee this morning?"''<br> | Random Nemesis Automaton 3: ''"Who made the Coffee this morning?"''<br /> | ||
Random Nemesis Automaton 4: ''"I need to see those TPS reports!"''<br> | Random Nemesis Automaton 4: ''"I need to see those TPS reports!"''<br /> | ||
'''Combat start:'''<br> | '''Combat start:'''<br /> | ||
Random Nemesis Automaton 3: ''"How many I help you today?"'' | Random Nemesis Automaton 3: ''"How many I help you today?"'' | ||
:'''Random chatter 3:''' | :'''Random chatter 3:''' | ||
'''Before combat:'''<br> | '''Before combat:'''<br /> | ||
Random Nemesis Automaton 5: ''"Guess who's the employee of the month?"''<br> | Random Nemesis Automaton 5: ''"Guess who's the employee of the month?"''<br /> | ||
Random Nemesis Automaton 6: ''"Alright, who parked in my space?"''<br> | Random Nemesis Automaton 6: ''"Alright, who parked in my space?"''<br /> | ||
'''Combat start:'''<br> | '''Combat start:'''<br /> | ||
Random Nemesis Automaton 5: ''"I'm afraid that's outside the dress code."''<br> | Random Nemesis Automaton 5: ''"I'm afraid that's outside the dress code."''<br /> | ||
Random Nemesis Automaton 5: ''"You'll have to go home and change."'' | Random Nemesis Automaton 5: ''"You'll have to go home and change."'' | ||
:'''Random chatter 4:''' | :'''Random chatter 4:''' | ||
'''Before combat:'''<br> | '''Before combat:'''<br /> | ||
Random Nemesis Automaton 6: ''"Did you see the game last night?"''<br> | Random Nemesis Automaton 6: ''"Did you see the game last night?"''<br /> | ||
Random Nemesis Automaton 7: ''"Guess who's the employee of the month?"''<br> | Random Nemesis Automaton 7: ''"Guess who's the employee of the month?"''<br /> | ||
'''Combat start:'''<br> | '''Combat start:'''<br /> | ||
Random Nemesis Automaton 6: ''"I'm sorry, but you'll need to sign an NDA before you can proceed."'' | Random Nemesis Automaton 6: ''"I'm sorry, but you'll need to sign an NDA before you can proceed."'' | ||
:'''Random chatter 5:''' | :'''Random chatter 5:''' | ||
'''Before combat:'''<br> | '''Before combat:'''<br /> | ||
Random Nemesis Automaton 8: ''"Alright, who parked in my space?"''<br> | Random Nemesis Automaton 8: ''"Alright, who parked in my space?"''<br /> | ||
'''Combat start:'''<br> | '''Combat start:'''<br /> | ||
Random Nemesis Automaton 8: ''"All visitors must wear a visitor's pass."'' | Random Nemesis Automaton 8: ''"All visitors must wear a visitor's pass."'' | ||
:'''[[Nemesis#Warhulk|Warhulk]]:''' | :'''[[Nemesis#Warhulk|Warhulk]]:''' | ||
'''Before combat:''' ''"Lord Nemesis' plan will soon reveal our quarry!"''<br> | '''Before combat:''' ''"Lord Nemesis' plan will soon reveal our quarry!"''<br /> | ||
'''Combat start:'''<br> | '''Combat start:'''<br /> | ||
''"Ah-ha! So, you're the one working with Uqua!"''<br> | ''"Ah-ha! So, you're the one working with Uqua!"''<br /> | ||
''"Accomplice or puppet, it doesn't matter."''<br> | ''"Accomplice or puppet, it doesn't matter."''<br /> | ||
''"For the glory of Lord Nemesis, you must perish!"'' | ''"For the glory of Lord Nemesis, you must perish!"'' | ||
Line 517: | Line 517: | ||
{{Mission Clue|Name=I... Understand... Now...|Text=Operative Orrik had a few last things to say after his defeat: | {{Mission Clue|Name=I... Understand... Now...|Text=Operative Orrik had a few last things to say after his defeat: | ||
'Raymond warned me you'd come... <br> | 'Raymond warned me you'd come... <br /> | ||
Uqua. Ha! And to think...<br> | Uqua. Ha! And to think...<br /> | ||
I didn't believe TR at first...<br> | I didn't believe TR at first...<br /> | ||
Didn't want to believe, even after all he showed me...<br> | Didn't want to believe, even after all he showed me...<br /> | ||
I... Understand... Now...<br> | I... Understand... Now...<br /> | ||
Like TR said...<br> | Like TR said...<br /> | ||
They're everywhere...<br> | They're everywhere...<br /> | ||
Raymond, I'm sorry...' | Raymond, I'm sorry...' | ||
Line 535: | Line 535: | ||
:'''[[Crab_Spiders#Crab_Spider_Webmaster|Operative Orrik]]:''' | :'''[[Crab_Spiders#Crab_Spider_Webmaster|Operative Orrik]]:''' | ||
'''Before combat:''' ''"Why didn't I listen to TR sooner?"''<br> | '''Before combat:''' ''"Why didn't I listen to TR sooner?"''<br /> | ||
'''Combat start:'''<br> | '''Combat start:'''<br /> | ||
''"You won't stop me!"''<br> | ''"You won't stop me!"''<br /> | ||
''"I WILL BREAK THIS CONSPIRACY!"'' | ''"I WILL BREAK THIS CONSPIRACY!"'' | ||
Line 579: | Line 579: | ||
{{Mission Objective|Entrance=The sea is calm, but this ship is about to explode with action.|Primary=Drive Longbow off the ship - 1:30:00|Secondary=4 bombs to disarm | {{Mission Objective|Entrance=The sea is calm, but this ship is about to explode with action.|Primary=Drive Longbow off the ship - 1:30:00|Secondary=4 bombs to disarm | ||
** Defeat Cmndr Duncan|Additional=|Completion=Failure - Longbow managed to scuttle the ship!<br>Success - You secured the ship from Longbow}} | ** Defeat Cmndr Duncan|Additional=|Completion=Failure - Longbow managed to scuttle the ship!<br />Success - You secured the ship from Longbow}} | ||
'''Enemies''' | '''Enemies''' | ||
Line 597: | Line 597: | ||
'''NPC Text''' | '''NPC Text''' | ||
:'''[[Longbow#Longbow_Officer|Longbow Officer]]:''' | :'''[[Longbow#Longbow_Officer|Longbow Officer]]:''' | ||
'''Before combat:''' ''"What do you mean, there's a Rikti down there?"''<br> | '''Before combat:''' ''"What do you mean, there's a Rikti down there?"''<br /> | ||
'''Combat start:''' ''"Just what we need: A villain."'' | '''Combat start:''' ''"Just what we need: A villain."'' | ||
:'''[[Rikti 'Passenger']]:''' | :'''[[Rikti 'Passenger']]:''' | ||
'''Before combat:'''<br> | '''Before combat:'''<br /> | ||
[[Rikti 'Passenger']]: ''"Weapon removal: Impossible."''<br> | [[Rikti 'Passenger']]: ''"Weapon removal: Impossible."''<br /> | ||
[[Rikti 'Passenger']]: ''"Human stupidity: Confirmed."''<br> | [[Rikti 'Passenger']]: ''"Human stupidity: Confirmed."''<br /> | ||
'''Combat start:'''<br> | '''Combat start:'''<br /> | ||
[[Longbow#Enemy_Types|Random Longbow guard]]: ''"This isn't happening!"''<br> | [[Longbow#Enemy_Types|Random Longbow guard]]: ''"This isn't happening!"''<br /> | ||
[[Rikti 'Passenger']]: ''"Address entity: {{Character}}. Propose: Unity of action. Propose: Mutual assistance"''<br> | [[Rikti 'Passenger']]: ''"Address entity: {{Character}}. Propose: Unity of action. Propose: Mutual assistance"''<br /> | ||
'''Upon rescue:'''<br> | '''Upon rescue:'''<br /> | ||
''"Suggested Action: Annihilate Humans!"''<br> | ''"Suggested Action: Annihilate Humans!"''<br /> | ||
''"Present company: Excluded, if applicable."''<br> | ''"Present company: Excluded, if applicable."''<br /> | ||
'''If lost, and refound:'''<br> | '''If lost, and refound:'''<br /> | ||
''"Re-commence: Human annihilation."''<br> | ''"Re-commence: Human annihilation."''<br /> | ||
''"Present company: Still excluded, if applicable"''<br> | ''"Present company: Still excluded, if applicable"''<br /> | ||
:'''[[Longbow#Longbow_Officer|Longbow Commander Duncan]]:''' | :'''[[Longbow#Longbow_Officer|Longbow Commander Duncan]]:''' | ||
'''Combat start:'''<br> | '''Combat start:'''<br /> | ||
''"These Rikti devices are dangerous, {{Character}}!"''<br> | ''"These Rikti devices are dangerous, {{Character}}!"''<br /> | ||
''"Or are you too blinded by greed or power to see that?"'' | ''"Or are you too blinded by greed or power to see that?"'' | ||
Revision as of 00:45, 21 July 2008
Overview
Kelly Uqua | |
---|---|
Crey Acquisitions Specialist | |
Zone | Nerva Archipelago |
Coordinates | (-220.5, 16.5, 6386) |
Level Range | 35-39 |
Introduced By | Timothy Raymond |
Introduces | None |
Enemy Groups | |
Kelly Uqua is a villain contact in the Crimson Cove neighborhood of Nerva Archipelago at coordinates (-220.5, 16.5, 6386) Kelly Uqua is a Science origin contact. Her level range is 35-39.
Introductions
Contact Introduced By
New Contact(s)
- None
Prior to Introduction
I'll be more than willing to work with you, once you've proven yourself to one of my acquaintances. Seek out Timothy Raymond. Then we'll book a meeting.
Information
Crey Acquisitions Specialist
Kelly Uqua joined Crey Industries after her old business was destroyed during the Rikti War. She's since made a place for herself within the corporate giant by acquiring both new technology companies, and new technologies. Her previous company specialized in reverse-engineering advanced technologies, and rumor has it that she's been continuing that line of work by providing Crey Industries with contraband Rikti technology for their researchers to study. So far, no one has been able to figure out where she's finding Rikti contraband, and the rumors say that the last person to come close disappeared. Following that incident, Crey moved her to their offices in the Rogue Isles, where she's been making friends with its less scrupulous metahuman community.
Initial Contact
You must be Character. I'm very glad to meet with you. My name is Kelly Uqua, and I work for Crey Industries. My main field is acquisitions, specializing in advanced technologies. Crey must stay on top of all technical fields to retain its place in the industry, and it's my job to make certain we do. Sometimes this means operating in a non-conventional way to stay on top. And that is why I have a non-reportable discretionary budget. If you would like a share of this budget as an independent contractor, then we may have much to talk about.
No More Missions
I'm afraid that I have no further opportunities that I'll need your assistance with, Character. Let me just say Esteemed Thanks: Character Assistance, and we'll part on mutually beneficial terms.
Store
Kelly sells the following items:
- Inspirations
- Level 35 Mutation/Science Dual-Origin Enhancements
- Level 35 Science Single-Origin Enhancements
Story Arc
Blurring the Lines
Souvenir: A completed contract
Crey doesn't take on many freelancers, and Crey's secretive Technology Acquisitions department takes on even less. So, you like to keep this fulfilled contract around to remember the time you were one of those freelancers on a little job you like to remember as:
Blurring the Lines
Ms. Kelly Uqua was impressed enough by your work to ask if she could retain you for a long-term contract. Apparently, some investigators from Longbow were getting a bit too nosy, and might find out about some of the Rikti artifacts in their possession. The first job on the contract was to break up a Longbow listening post, and recover whatever data they'd gotten. It was mostly dry financial stuff, but there were some odd notes handwritten on it here and there. Ms. Uqua made no mention of it, though, so you have to wonder how important it could have been.
For the next job, Ms. Uqua wanted you to destroy a Rikti artifact that Longbow had gotten hold of. She was afraid that they'd be able to reverse engineer it and discover the source of several new patents. You were able to destroy the thing, but again there were some odd elements. Something didn't seem to add up, but you were well paid.
The last job was simple enough. A Longbow agent named Arthur Bell had apparently grown frustrated by your interference into their investigation, and decided to sink to your level with a smear tactic against Kelly Uqua herself, to make it look like she was an agent of a foreign power. You took care of the Longbow scum and planted some false data to confuse their search. Ms. Uqua was quite happy with all you've done for her and her people.
Almost too happy. And there seemed to be something that the Longbow agent had tried to tell you. Oh well. Probably doesn't matter. You finished the contract, and got paid, that's the important thing.
Stop Longbow's investigation of Crey.
Briefing
I would like to acquire your services for an extended contract, Character. Please, allow me to explain the situation that I think needs your services:
Any company as large as Crey Industries can sometimes come under scrutiny from governmental agencies. Occasionally, those agencies may even attempt to take action. We believe that Longbow agents have been conducting anti-corporate espionage against Crey Industries, particularly against the Technology Acquisitions department, of which I am a member. If this investigation were to conclude successfully, then it might place Crey Industries in a compromising position due to the Rikti assets in our control. Assets, some of which you helped procure. Therefore, preventing the success of this investigation is a high priority for us, and may be a high priority for you as well. Can I count on your assistance?
Mission acceptance
The first stage in countering this investigation will be to ascertain what Longbow knows, and what they are investigating. Longbow has a small listening outpost where they are compiling data. I want you to deal with their main intelligence gathering agent, and get the files that agent has compiled. It's most likely very dry financial data. Probably very boring for you, but of great interest to me.
Unnecessary solicitation
Longbow has a small listening outpost where they are compiling data. I want you to deal with their main intelligence gathering agent, and get the files that agent has compiled. It's probably just very dry financial data. Very boring for you, but of great interest to me.
Mission Objective(s)
Another Longbow listening post. These 'Heroes' never learn.
- Steal Longbow Intelligence
- Find data
- Defeat Investigator
You found the data and defeated the head investigator.
Enemies
Just like Ms. Uqua said, most of this is just reams and reams of financial data that Longbow has been monitoring. However, there are a few handwritten notes here and there. One note written next to some acquisitions expenditures says: 'Time same as mysterious purchase in casefile #31104. This moves Uqua to the top of the list.'
Another reads:
'Uqua an agent?'
A third you notice says: 'Note fund & equipment transfers. Crey infiltrated? How deeply?'
Notable NPCs
NPC Text
Combat start:
"Of all the times for this to happen!"
"Take down Character!"
Debriefing
Thank you very much for recovering that data. It might have been very damaging had it leaked out. Crey Industries is always willing to assist local governments when it helps all involved, but sometimes we must take pains to make certain that governments do not interfere with our company goals.
I hope you didn't waste your time trying to sift through all of this. I appreciate the desire to be of further assistance to Crey Industries, but that's a bit outside your contract. Speaking of which, this information has shed light on some follow-up work I could use assistance on. Let me get things arranged for you. One moment, please.
Destroy the device and all evidence.
Briefing
I've had some people examine the data you acquired and it has presented us with an interesting opportunity or two. It seems that Longobw has acquired a piece of Rikti technology and they plan to analyse it. Doing so might reveal certain technical secrets Crey Industries would prefer to keep a monopoly on, or even worse, eventually lead to heroes acquiring this technology. I would like you to remove this threat to Crey's technical leadership by destroying the captured device and all evidence of it.
Mission acceptance
There are many things you'll need to do. First off, as much as we would like to recover this particular item for our own use, it's already known to Longbow, so moving it may arouse suspicions. So you should simply destroy it. I also need you to recover any analysis of the device that Longbow may have completed. And finally, you will also need to liquidate everyone in the Longbow facility to make certain that no information about the device gets out. I know you can handle all of that, and have the utmost confidence in you.
And Character?
Thank you.
Unnecessary solicitation
You have three things to do: Destroy the captured device, recover the data Longbow's gotten from it, and liquidate all personnel.
Mission Objective(s)
No one in here has any idea what's about to happen to them.
- Sanitize Longbow Lab
- Recover research
- Destroy artifact
The base is sanitized, the data recovered, and the artifact destroyed.
Enemies
You found the information you were looking for
What little research data is here is largely incomplete. It looks like they were just getting started. According to the report, they recovered this item from a Rikti base. The Rikti attempted to destroy it rather than let it fall into Longbow's hands. The artifact seems to be made to hold a humanoid body, and was filled with Rikti bio-morphic fluid. Early translations of the computer systems point to the device storing several organic patterns, including a number of Rikti forms and a variety of human forms.
The researchers were trying to understand what the tank was supposed to be used for, but now they'll never get a chance to find out.
Notable NPCs
- Rikti Artifact (Object)
NPC Text
Before combat:
Random Longbow member 1: "If Character's here, we're in serious trouble."
Random Longbow member 2: "Can't expect mercy from a villain like that."
Combat start:
Random Longbow member 1: "No time for chatter! We gotta win this!"
Debriefing
Thank you very much, Character, you've done an excellent job. Who knows what these Longbow researchers might have learned had they kept control of that artifact? Why, they might have leapt ahead of Crey Industries on numerous fronts. It is unforunate that we couldn't recover the artifact either, but that's no fault of yours. You did exactly what was asked of you.
End Longbow's investigation. Permanently.
Briefing
There's one last thing I need you to do on this contract. It's a relatively easy task, but there's some time pressure to complete it. Allow me to explain:
With their investigations into Crey Industries running into some difficulty, it seems that the Longbow commander in charge of the investigation has grown desperate, and has decided to use a smear tactic against me personally, and indirectly against all the work I've done for Crey. They've hacked into the Crey security database and plan on placing false information that might lead them to believe that I'm an agent of a foreign power. I would like you to prevent this, and end Longbow's investigation in the process. It may be a good idea to bring allies along. There will likely be strong opposition.
As I said, there will be a limited time frame for this operation. If it is not completed within 90 minutes, Crey Security will discover this false and slanderous information during a routine security sweep. This will cause no end of problems, I assure you.
Mission acceptance
Very good. I knew I could count on you. Remember that there is a short window of time to complete this task. The man in command of this operation is called Agent Arthur Bell. He will need to be removed. Be warned, he is extremely dangerous. You may wish to recruit others. In addition, I will need you to load a program onto the main computers. Once this program is loaded, it will put false information into Longbow's system and shut down their link to our security computers. The information should make it appear that Agent Bell was a foreign operative. It's a nice harmonic symmetry, don't you agree?
This false information should interfere with Longbow's investigation.
The program and data on this disk should re-write much of the data of Agent Bell's investigation. When loaded onto their computers, it will redirect suspicion at someone else.
Unnecessary solicitation
You will have 2 objectives: First, remove Agent Arthur Bell. Secondly, upload the erroneous information I gave you. Remember, you only have 90 minutes at the most.
Mission Objective(s)
This seems like any ordinary office, but you can already hear the sounds of Longbow weapons being primed.
- Terminate Thorn's Investigation - 1:30:00
- Plant false data
- Remove Agent Bell
Failure - You didn't stop Agent Bell's computer espionage in time.
Success - You've terminated Longbow's investigation.
Enemies
You've dealt with Agent Arthur Bell.
You found this journal on the body of Agent Arthur Bell. It starts at his recruitment into Longbow as an idealistic young man, and continues through his crime-fighting career. He never gave up, and never gave in. You can almost respect his dedication, despite all the trouble he's caused you. You flip to the end, and look at the last few pages:
'...have confirmed it. I think Prof. St. John-Smythe is wrong about the bio-reactive chamber. It's not a medical device. At least, it's not meant to be one. It maps points from Rikti physiology to Human physiology, and back again. I think it can change one of them to look like one of us! That's the final piece I needed. It explains all the background inconsistancies I found.
What really gets me is that it (she?) didn't even have enough respect for us to change it's (her) name. Kel'Uqa. Hah! It's almost funny.
Notable NPCs
NPC Text
Before combat:
"What I can't figure out is Character's part in all this."
"Is it money, or mind control?"
Combat start: "I should have figured I'd see more of Uqua's pets."
At 75% Health: Why are we fighting? Don't you know what Uqua is?"
At 50% Health:
"You stupid idiot!"
"The world must know, for all our sakes!"
At 25% Health:
"Files Transferring..."
"Gotta hold out..."
"just a bit longer..."
Defeated:
"Gotta warn..."
"Uqua is..."
"Uqua is..."
"is a..."
"Ri..."
Upon defeating a villain: "Stay down! Just let me get the data out!"
Debriefing Mission Failure
I am very disappointed that you weren't able to stop Agent Bell's slander. Now, under that I'm not mad at you, only disappointed. However, I do understand that these kinds of reversals occur in any business relationship. Nothing is ever guaranteed, and few things are actually what they seem. I'll just have to spend some extra effort Negating: Untruths.
Debriefing Mission Successful
I'm very pleased at all you've done. I believe that this has been a most worthwhile association for both of us. So please, allow me to Provide Thanks: Character for all the help you've given me and my people.
Alternate ending
How to get: Fail the last mission.
Souvenir: A disk of false information
Crey doesn't take on many freelancers, and Crey's secretive Technology Acquisitions department takes on even less. So, when Kelly Uqua offered you a contract to take care of an espionage problem, something seemed wrong. But the money was good, and despite her dealings with the Rikti, she'd been fine by you. Still, the disc of false information you kept at the end reminds you how dangerous it can be when you start
Blurring the Lines
The first job on Ms Uqua's contract seemed simple. Apparently, some investigators from Longbow were getting a bit too nosy, and might find out about some of the Rikti artifacts in their possession. You broke up up a Longbow listening post, and recovered whatever data they'd gotten. It was mostly dry financial stuff, but there were some odd notes handwritten on it here and there. They seemed to point to something suspicious about Ms. Uqua.
For the next job, Ms. Uqua wanted you to destroy a Rikti artifact that Longbow had gotten hold of. She was afraid that they'd be able to reverse engineer it and discover the source of several new patents. You were able to destroy the thing, but again there were some odd elements. The device was some sort of medical apparatus, filled with Rikti designed biomorphic fluids and programmed to both human and Rikti patterns. Something didn't seem to add up.
The last job of the contract was simple enough: Uqua claimed that a Longbow agent named Arthur Bell had gotten frustrated and sunk to the level of slander, intending to falsely paint Uqua as a foreign agent. Only you weren't sure by now it was all false. Or just what kind of 'foreign' she might be. Well, sometimes things don't work out. Somehow, Agent Bell got the time he needed to transfer the last of the data back to his headquarters. Ms Uqua tried to play it down, but when you looked into those too-green eyes of hers you could see she was angry, a cold and alien kind of angry. This will probably boil over, and maybe it was nothing in the end. But it just might have been worth missing the full pay on the contract this time to make sure someone else knew.
Missions
Recover exotic technology specialists
Briefing
I'm very excited to be working with you, Character, and hope that this will be the start of a very profitable working relationship. As you know, I specialize in acquiring new and exotic technologies for Crey Industries. This often means not only recovering the devices themselves, but also the often brilliant technicians who have built or who maintain or operate these technologies. Unforunately, many of these same people are in very high demand, so sometimes it becomes necessary to utilize non-conventional means to retain their services. Such a situation has recently arisen, and I need exactly the kind of non-conventional bargaining power you have to get what Crey Industries needs. Our objective is three technicians skilled with certain exotic technologies. Our opponent on the other end of the bargaining table is Arachnos. Let me know if you are interested in this position.
Mission acceptance
Thank you, Character. I'm very glad to have your assistance in this matter. Arachnos recently acquired three specialists whom we here at Crey were attempting to recruit to assist our engineers in reverse-engineering some technology that we've recently received. We need you to enter the Arachnos base, locate the three specialists, and extricate them from that facility. You will almost certainly need to use force to do so.
Good luck.
Unnecessary solicitation
We need you to enter the Arachnos base, locate the three specialists, and extricate them from that facility. You will almost certainly need to use force to do so.
Good luck.
Mission Objective(s)
Something still doesn't seem right. It doesn't feel like a set-up, just that something's wrong somehow.
- Recover tech specialists
- 1 tech specialist to recover
- 2 technicians to rescue
You rescued all 3 of Kelly Uqua's 'tech specialists'!
Enemies
At first you think there must be some mistake, but the strange alien in front of you seems to recognize you. You hear its alien voice speaking in your mind:
'Recognition: Confirmation. Rescue Origin: Kelly Uqua. Further Assistance: Unnecessary: This Individual. Travel to Designated Point: Unassisted. Other Technicians: Severely Weakened. Other Technicians: Escort Required. Many Thanks: This Individual.'
Ambush!
After rescuing each captive Tech Specialist?, there will be three waves of ambushes each by Arachnos.
Random Arachnos ambush: "Character has a prisoner! ATTACK!"
Notable NPCs
- Fortunata Mistress (Boss) (Guarding the first Captive)
- Crab Spider Webmaster (Boss) (Guarding the second Captive)
- Tech Specialist? x 2 (Captives, must escort to entrance)
- Tech Specialist? (non-escort hostage)
NPC Text
- Tech Specialist? (non-escort):
Upon rescue: "Strength Sufficient: Escape. Other Prisoners: Require Assistance"
Before combat:
Random Arachnos 1: "Prisoner Transfer from cellblock 1138."
Combat start:
Random Arachnos 1: "Your presence here marks you as an enemy, Character!"
Tech Specialist: "Request Assistance: Character"
Random Arachnos 2: "There will be no escape."
Upon rescue:
"Assistance: Required."
"Travel: Base Exit"
If lost: "Guidance: Lost"
If refound: "Repeat Request: Base Exit"
If recaptured: "Movement Restrained: Arachnos"
Upon reaching entrance: No text given
Before combat:
Random Arachnos 3: "Why are we even keeping these things alive?"
Combat start:
Random Arachnos 3: "I've been waiting to kill something all day."
Tech Specialist: "Character: Provide Escape"
Random Arachnos 4: "No escape for the enemies of Arachnos!"
Upon rescue: "Require Transit: Base Exit"
If lost: "Require proximity: Character"
If refound: "Imperative: Exit Base"
If recaptured: "Acknowledge capture: Arachnos"
Upon reaching entrance: No text given
Debriefing
The technicians you recovered are now safely in Crey Industries employ. I'm certain that you noticed their unusual nature. I trust that you're not so short-sighted that you'll allow yourself to be blinded by old hatreds from the Rikti War. There are tremendous opportunities for technical advancement that can be gained through the study of Rikti Technology. Doing this often means associating with Rikti under controlled conditions. If this is distasteful to you, then perhaps we should consider someone else for future contracts. However, if what I've heard of you is true, that shouldn't be a problem. Was I correct?
You've been such a great help, Character. I believe that there's many reasons to continue our relationship. Crey has provided me with these new Enhancements, and has authorized me to give you my personal number.
Find out who's modifying the Freakshow
Briefing
I recently found out about a strange development out on Sharkhead Isle. Crey Industries doesn't maintain a strong presence there, so that opens the door for some freelance work. Isn't that lucky for you? It seems that there are reports that some Freakshow have gotten hold of Rikti technology, and are now attempting to integrate it into their crude cybernetic systems. If they succeed, it could cause a great deal of trouble for people like myself who often need to acquire Rikti technology. I want you to find out who's doing this, and convince them to stop.
Mission acceptance
Once you've found out, confront the person responsible. The Freakshow aren't likely to talk, but you may find out some information from a leader.
Unnecessary solicitation
Same as Mission acceptance
Mission Objective(s)
This place is trashed, even for somewhere Freaks are hanging out.
- Get info from Freaks
- Defeat Freak leader
You found out who's responsible for the Rikti tech modifications.
Enemies
Notable NPCs
- t3h R1k70-Fr34k (Boss)
t3h R1k70-Fr34k had a few words for you before he shut down.
After you defeated him, 't3h R1k70-Fr34k' told you what you needed to know. Well, at least, you think he did:
'U R t3h w0rhty f0e. 1 w1l1 t3l1 u 4l1 u n33d. 1 ws r3bu1lt by D0c70r Buzzs4w. Bu7 1 4ks 7h4t u Sp4r3 h3r L1f3. 1f n0t 4 m3, ht3n 4 t3h w0lRd. T3h l00se 0f h3r g3n1us w0lud b3 a l00se 4 4l1 hUm4nt1y.'
Translation: You are the worthy foe. I will tell you all you need. I was rebuilt by Doctor Buzzsaw. But I ask that you spare her life. If not for me, then for the world. The loss of her genius would be a loss for all humanity.
You're pretty sure you picked up something about Doc Buzzsaw in there. Knowing what you do about her, it would fit that she'd be the one behind this.
NPC Text
- Random chatter 1:
Before combat:
Rikti Freak Gunner 1: "Where does he get these great ideas?"
Rikti Freak Gunner 2: "I feel awesome!"
Combat start:
Rikti Freak Gunner 1: "Lookee here. A testing target!"
- Random chatter 2:
Before combat:
Rikti Freak Gunner 3: "Man, this new tech feels weird."
Rikti Freak Gunner 4: "New Tech: t3h ph@t L3wt!"
Rikti Freak Gunner 3: "Dude, don't do that."
Combat start:
Rikti Freak Gunner 3: "Time to try it out!"
Before combat: "0nc3 m0r3 1 r3tRuN, Cr34t3d 4n3w 4s: t3h R1K70-Fr34K!!1!LOLOMGWTFBBQ!"
Combat start: "1t's n0t1hng Pw3rs0nn4l, but I c4n'7 w4yT t0 t3s7 0u7 t3h p0w4r 0f m n3w b0di!"
Unnecessary solicitation
I would suggest you speak with this 'Doc Buzzsaw'. However, do so in a non-violent manner. She shows great potential, and may be a valuable asset.
Mission Objective(s)
- Lean on Doc Buzzsaw
Ah, Character! It's good to see you! Might I ask what this is about? I'm quite busy transforming enthusiastic customers into armored juggernaughts of destruction.
Ah, the 'RiktiFreak' idea. Well, I was rather surprised how well that went. They hadn't even rebelled and tried to kill me, as is often the case in this line of work. Sadly, I was just about out of materials. I would gladly share my findings with your employer in exchange for more items of Rikti Technology. Or, if this is more of a 'Stop now or die', well, I won't hold a grudge. It was fun while it lasted.
Debriefing
I am rather amazed with how reasonable this 'Doc Buzzsaw' was. She seems like quite a colorful character. I'll have to speak to my superiors about this situation. Perhaps an arrangement can be made.
You handled this extremely well, Character. Thank you again.
You've really helped out both me and Crey Industries, Character. I'll always remember the things you've done for us.
Destroy BassTrack Technology
Briefing
Crey Industries strives to be at the forefront of many areas of technology, but we have many competitors. Normally, we attempt to bring these competitors into Crey through buy-outs, so that we can better distribute their new technologies and they can leverage Crey's greater resources. It's a win-win situation!
However, sometimes a competitor is not willing to listen to our fair and reasonable offers. At such times, we're often forced to make certain that they leave the competitive sphere of business. BrassTrack Technology has been unreasonable. They must leave their present sphere of business. I'd like to retain your services to ensure that they do so.
Mission acceptance
Thank you, Character, your assistance in this matter will be greatly appreciated. BrassTrack Technology has been very problematic. They have been patenting inventions before Crey Industries in several fields. They are unwilling to listen to our offers, and so, must be closed down. Your mission is simple. Eradicate everyone in their main office in Aeon City. Resistance should be minimal.
Unnecessary solicitation
I am certain you can handle any resistance at BrassTrack.
Mission Objective(s)
Everything says that this should be easy. But something doesn't seem right.
- Destroy BassTrack Technology
You have destroyed BrassTrack technology.
Enemies
Notable NPCs
- Warhulk (Boss)
NPC Text
- Random chatter 1:
Before combat:
Random Nemesis Automaton 1: "Who made the coffee this morning?"
Random Nemesis Automaton 2: "Did you see the game last night?"
Combat start:
Random Nemesis Automaton 1: "Do you have an appointment?"
- Random chatter 2:
Before combat:
Random Nemesis Automaton 3: "Who made the Coffee this morning?"
Random Nemesis Automaton 4: "I need to see those TPS reports!"
Combat start:
Random Nemesis Automaton 3: "How many I help you today?"
- Random chatter 3:
Before combat:
Random Nemesis Automaton 5: "Guess who's the employee of the month?"
Random Nemesis Automaton 6: "Alright, who parked in my space?"
Combat start:
Random Nemesis Automaton 5: "I'm afraid that's outside the dress code."
Random Nemesis Automaton 5: "You'll have to go home and change."
- Random chatter 4:
Before combat:
Random Nemesis Automaton 6: "Did you see the game last night?"
Random Nemesis Automaton 7: "Guess who's the employee of the month?"
Combat start:
Random Nemesis Automaton 6: "I'm sorry, but you'll need to sign an NDA before you can proceed."
- Random chatter 5:
Before combat:
Random Nemesis Automaton 8: "Alright, who parked in my space?"
Combat start:
Random Nemesis Automaton 8: "All visitors must wear a visitor's pass."
Before combat: "Lord Nemesis' plan will soon reveal our quarry!"
Combat start:
"Ah-ha! So, you're the one working with Uqua!"
"Accomplice or puppet, it doesn't matter."
"For the glory of Lord Nemesis, you must perish!"
Debriefing
BrassTrack Technology was staffed entirely by Nemesis Imposter Automatons? Somehow, I'm not surprised. It would explain why they were able to file patents so well. Despite the antique stylings Nemesis has some of the most advanced technology humanity has ever created. It is surprising that it was a trap. Let me apologize to you for that. That was my fault, and it shouldn't have happened.
Stop Orrik's surveillance
Briefing
We've been having some difficulty from an unusual source. It seems that an overzealous Arachnos Operative named James Orrik has been attempting to gather intelligence on our work together. I think he's planning to intercept some of my group's technical acquisitions. I believe that he's doing this independantly, in an effort to advance his career, but that he's getting his information from another source. I would like you to put an end to his activities, and find the source of his information.
Mission acceptance
You'll need to defeat Operative Orrik, and also find out who he's getting his information from. Don't despatch the informant, but do tell him that Crey Industries is aware of his actions, and that he should stay out of Crey's business.
Unnecessary solicitation
Same as Mission acceptance
Mission Objective(s)
Kelly had better use all her influence with Crey to smooth this over when you are done, because this could get messy.
- Stop Orrik's surveillance
- Uncover Informant
- Defeat Orrik
You were able to piece together the informant's identity: Timothy Raymond
Enemies
You found some information
These files contain cryptic clues provided to Orrik about Kelly Uqua's activities. Orrik made notes here and there about what checked out, but seems to only slowly start fitting together some unspoken conclusion about Ms. Uqua. Towards the end of the files, Orrik started to meet with his informant, whom he referred to only as 'TR'. Orrik's notes also start to take on a paranoid tone, as he starts wondering about all the people around him, and who's one of 'Them'. Who or what 'They' are supposed to be is never mentioned, or at least not written down. The last note was written today:
'TR told me that Uqua's tapped a resource to eliminate me. That's impossible! Who would dare! Unless... Rumor is that the higher-ups are trying to forge alliances. What if they know? What if I'm a sacrifice to prove that they're willing to deal with Them? I'll have to talk to Timothy again soon.'
TR must stand for Timothy something.
Orrik kept talking for a bit after the fight was over. He let some vital information slip.
Operative Orrik had a few last things to say after his defeat:
'Raymond warned me you'd come...
Uqua. Ha! And to think...
I didn't believe TR at first...
Didn't want to believe, even after all he showed me...
I... Understand... Now...
Like TR said...
They're everywhere...
Raymond, I'm sorry...'This TR must be his contact. The R must stand for Raymond.
Notable NPCs
- Operative Orrik (Arachnos Crab Spider Webmaster) (Boss)
NPC Text
Before combat: "Why didn't I listen to TR sooner?"
Combat start:
"You won't stop me!"
"I WILL BREAK THIS CONSPIRACY!"
Unnecessary solicitation
Follow up with the informant. Deliver the message to keep out of Crey business.
Mission Objective(s)
- Threaten Timothy Raymond
I knew this was coming when Orrik didn't arrive for our meeting. I Issued: Warning to him, but he thought he'd be safe. I guess he learned Paranoia Alone: Insufficient Security. So, did you do it, or did she have her own 'people' take him out? Or really, I guess the question is if it's my turn next?
But if that was why you were here, you'd have done it already, wouldn't you?
Tell her I get the message. I'll keep myself Exterior: Crey Business. I got the warning. But I'd like to Request Answer: Single Question.
I know you're a villain. I know you're in all this for money or power or revenge or whatever. But working with her? How can you live with yourself?
Debriefing
So Orrik's source was Timothy Raymond. Oh, I know him. I even tried to help him once. It's a sad but fascinating case. He was abducted by The Lost, and now has vivid hallucinations about the strangest things. The rumor is that Mr. Raymond is slightly psychically active, and so centers much of these delusions around the Rikti. He's caused trouble for my department before, but I really can't bear to see the poor man put out of the way. It sounds like Orrik let some deep inner paranoia get ahold of him, and he allowed himself to get sucked into one of Timothy's fantasy worlds. It's a good thing we put a stop to the situation before it became problematic. I'll make sure my superiors smooth things over with Arachnos for you.
Poor Timothy. Why, I suppose he tried to convince you I was really a Rikti agent or something? Don't worry, I've heard that before. Some people become paranoid at the very mention of the Rikti, and since my department sometimes works with their artifacts, well, you can imagine what that could do to an already unhinged mind.
Free ship from Longbow within 90 minutes
Briefing
A recent shipment of recovered technology acquired by our Paragon City division has been stopped in mid-transit by Longbow. They're currently examining the ship at sea, looking for contraband technology. Considering the profitability of these contraband technologies, I would like to see this vessel and its cargo make its way to our research centers here in the Rogue Isles, and am willing to pay you to see that this is done. Would you be interested? Longbow may decide to scuttle the ship. This places a time limit of approximately 90 minutes to complete this operation.
Mission acceptance
Remember that time is of the essence. You will have at most 90 minutes. Forunately, you will not need to remove all Longbow agents from the ship. Defeating their commander should be sufficient to make them depart, since they are so close to the Rogue Isles. Additionally, you will need to disarm any explosive devices Longbow has planted.
Also, you should be willing to accept assistance, even from one of the passengers.
Unnecessary solicitation
Same as Mission acceptance
Mission Objective(s)
The sea is calm, but this ship is about to explode with action.
- Drive Longbow off the ship - 1:30:00
- 4 bombs to disarm
- Defeat Cmndr Duncan
Failure - Longbow managed to scuttle the ship!
Success - You secured the ship from Longbow
Enemies
This cargo manifesto is double-listed. It shows both what's supposed to be on this ship and what's actually here. Needless to say, several of the crates are not what they're supposed to be, but are actually filled with contraband Rikti technology.
Notable NPCs
- Longbow Officer (Boss)
- Longbow Warden (Boss) (Guarding Rikti 'Passenger')
- Longbow Commander Duncan (Longbow Officer) (Boss)
- Rikti 'Passenger' (NPC Ally, does not have to survive)
NPC Text
Before combat: "What do you mean, there's a Rikti down there?"
Combat start: "Just what we need: A villain."
Before combat:
Rikti 'Passenger': "Weapon removal: Impossible."
Rikti 'Passenger': "Human stupidity: Confirmed."
Combat start:
Random Longbow guard: "This isn't happening!"
Rikti 'Passenger': "Address entity: Character. Propose: Unity of action. Propose: Mutual assistance"
Upon rescue:
"Suggested Action: Annihilate Humans!"
"Present company: Excluded, if applicable."
If lost, and refound:
"Re-commence: Human annihilation."
"Present company: Still excluded, if applicable"
Combat start:
"These Rikti devices are dangerous, Character!"
"Or are you too blinded by greed or power to see that?"
Debriefing Mission Failure
This was an unfortunate turn of events. Well, no use getting upset about it now. At least they didn't get the artifacts, either.
Debriefing Mission Successful
The ship is securely in port and being unloaded as we speak. None of this would have been possible without your timely action. I hope you find the money in your account sufficient thanks, as well as incentive to refrain from mentioning the nature of the cargo or the ship's passenger.
I'm glad we understand each other.