Kinetic Melee: Difference between revisions
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== Overview == | == Overview == | ||
'''Kinetic Melee''' is a primary powerset for [[Brute]]s, [[Scrapper]]s, and [[Stalker]]s, and a secondary powerset for [[Tanker]]s, that was announced as a feature for [[Going Rogue]]. Kinetic Melee powers increase your damage with each hit, as well as decreasing the damage of enemies. | '''Kinetic Melee''' is a primary powerset for [[Brute]]s, [[Scrapper]]s, and [[Stalker]]s, and a secondary powerset for [[Tanker]]s, that was announced as a feature for [[Going Rogue]]. Kinetic Melee powers increase your damage with each hit, as well as decreasing the damage of enemies. | ||
The essence of the Kinetic Melee power set is the ability to take an enemy's strength and use it against him. Using fluid motions that are deceptively quick, the practitioner of this art can stand toe to toe with the strongest foes and defeat them. | |||
Kinetic Melee combines martial prowess with ranged capabilities and is a perfect power set for those seeking a distinctive and unusual hand-to-hand combat experience. Each attack that lands on a target weakens that target's ability to fight back. When a practitioner activates Siphon Power, each subsequent attack becomes yet even more powerful. Combined with the Kinetic Melee power set's knockdown, knockback, and stun effects, the powers in this power set provide melee-based characters with an awesome arsenal of abilities that have never been seen before. | |||
== Power Tables == | == Power Tables == |
Revision as of 09:55, 31 July 2010
Overview
Kinetic Melee is a primary powerset for Brutes, Scrappers, and Stalkers, and a secondary powerset for Tankers, that was announced as a feature for Going Rogue. Kinetic Melee powers increase your damage with each hit, as well as decreasing the damage of enemies.
The essence of the Kinetic Melee power set is the ability to take an enemy's strength and use it against him. Using fluid motions that are deceptively quick, the practitioner of this art can stand toe to toe with the strongest foes and defeat them.
Kinetic Melee combines martial prowess with ranged capabilities and is a perfect power set for those seeking a distinctive and unusual hand-to-hand combat experience. Each attack that lands on a target weakens that target's ability to fight back. When a practitioner activates Siphon Power, each subsequent attack becomes yet even more powerful. Combined with the Kinetic Melee power set's knockdown, knockback, and stun effects, the powers in this power set provide melee-based characters with an awesome arsenal of abilities that have never been seen before.
Power Tables
Brute
The Kinetic Melee power set is available as a primary set for Brutes.
The Brute power table has yet to be announced.
Scrapper
The Kinetic Melee power set is available as a primary set for Scrappers. The following table shows which powers are available and at what level:
Power | Level | Effect |
---|---|---|
Quick Strike | 1 | TBA |
Body Blow | 1 | TBA |
Smashing Blow | 2 | TBA |
Power Siphon | 6 | TBA |
Repulsing Torrent | 8 | TBA |
Confront | 12 | TBA |
Burst | 18 | TBA |
Focused Burst | 26 | TBA |
Concentrated Strike | 32 | TBA |
Stalker
The Kinetic Melee power set is available as a primary set for Stalkers.
The Stalker power table has yet to be announced.`
Tanker
The Kinetic Melee power set is available as a secondary set for Tankers.
The Tanker power table has yet to be announced.
Powers
The following are powers in the Kinetic Melee power set.
Body Blow
Description TBA
Burst
Description TBA
Concentrated Strike
Description TBA
Confront
Description TBA
Focused Burst
Description TBA
Power Siphon
Description TBA
Quick Strike
Description TBA
Repulsing Torrent
Description TBA
Smashing Blow
Description TBA
Developer Comments
In a forum post, Castle made the following cryptic remark:
- [quoted] Shouldn't Kinetic Melee have an inherent power that makes your attacks stronger the more you are hit?
- Powersets don't tend to get Inherent powers. Archetypes do.
- That said...you are on the right track, aside from that.