Kinetic Melee: Difference between revisions

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== Overview ==
== Overview ==
'''Kinetic Melee''' is a primary powerset for [[Brute]]s, [[Scrapper]]s, and [[Stalker]]s, and a secondary powerset for [[Tanker]]s, that was announced as a feature for [[Going Rogue]]. Kinetic Melee powers increase your damage with each hit, as well as decreasing the damage of enemies.
'''Kinetic Melee''' is a primary powerset for [[Brute]]s, [[Scrapper]]s, and [[Stalker]]s, and a secondary powerset for [[Tanker]]s, that was announced as a feature for [[Going Rogue]]. Kinetic Melee powers increase your damage with each hit, as well as decreasing the damage of enemies.
The essence of the Kinetic Melee power set is the ability to take an enemy's strength and use it against him. Using fluid motions that are deceptively quick, the practitioner of this art can stand toe to toe with the strongest foes and defeat them.
Kinetic Melee combines martial prowess with ranged capabilities and is a perfect power set for those seeking a distinctive and unusual hand-to-hand combat experience. Each attack that lands on a target weakens that target's ability to fight back. When a practitioner activates Siphon Power, each subsequent attack becomes yet even more powerful. Combined with the Kinetic Melee power set's knockdown, knockback, and stun effects, the powers in this power set provide melee-based characters with an awesome arsenal of abilities that have never been seen before.


== Power Tables ==
== Power Tables ==

Revision as of 09:55, 31 July 2010

Template:GoingRogue

Overview

Kinetic Melee is a primary powerset for Brutes, Scrappers, and Stalkers, and a secondary powerset for Tankers, that was announced as a feature for Going Rogue. Kinetic Melee powers increase your damage with each hit, as well as decreasing the damage of enemies.

The essence of the Kinetic Melee power set is the ability to take an enemy's strength and use it against him. Using fluid motions that are deceptively quick, the practitioner of this art can stand toe to toe with the strongest foes and defeat them.

Kinetic Melee combines martial prowess with ranged capabilities and is a perfect power set for those seeking a distinctive and unusual hand-to-hand combat experience. Each attack that lands on a target weakens that target's ability to fight back. When a practitioner activates Siphon Power, each subsequent attack becomes yet even more powerful. Combined with the Kinetic Melee power set's knockdown, knockback, and stun effects, the powers in this power set provide melee-based characters with an awesome arsenal of abilities that have never been seen before.

Power Tables

Brute

The Kinetic Melee power set is available as a primary set for Brutes.

The Brute power table has yet to be announced.


Scrapper

The Kinetic Melee power set is available as a primary set for Scrappers. The following table shows which powers are available and at what level:

Power Level Effect
Quick Strike 1 TBA
Body Blow 1 TBA
Smashing Blow 2 TBA
Power Siphon 6 TBA
Repulsing Torrent 8 TBA
Confront 12 TBA
Burst 18 TBA
Focused Burst 26 TBA
Concentrated Strike 32 TBA


Stalker

The Kinetic Melee power set is available as a primary set for Stalkers.

The Stalker power table has yet to be announced.`


Tanker

The Kinetic Melee power set is available as a secondary set for Tankers.

The Tanker power table has yet to be announced.

Powers

The following are powers in the Kinetic Melee power set.

KineticAttack BodyBlow.png Body Blow

Description TBA


KineticAttack Burst.png Burst

Description TBA


KineticAttack TotalFocus.png Concentrated Strike

Description TBA


KineticAttack Confront.png Confront

Description TBA

KineticAttack FocusedBurst.png Focused Burst

Description TBA


KineticAttack PowerSiphon.png Power Siphon

Description TBA


KineticAttack QuickStrike.png Quick Strike

Description TBA


KineticAttack RepulsingTorrent.png Repulsing Torrent

Description TBA


KineticAttack SmashingBlow.png Smashing Blow

Description TBA

Developer Comments

In a forum post, Castle made the following cryptic remark:

[quoted] Shouldn't Kinetic Melee have an inherent power that makes your attacks stronger the more you are hit?
Powersets don't tend to get Inherent powers. Archetypes do.
That said...you are on the right track, aside from that.

External Links