Arbiter Leery: Difference between revisions

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== Story Arc ==
== Story Arc ==
=== Indigo's hair ===
You took this trophy after defeating [[Indigo]] in an adventure you like to think of as:
'''Crossfire'''
It began with a battle between [[Captain Mako]] and [[Black Scorpion]].  Both had sent their men to confiscate a shipemnt of arms bound for [[Nerva Archipelago]].  A polite interrogation of the combatants revealed that each man believed the other planned to use the weapons against him.
Leery was determined to bring the conflict to a swift resolution.  He ordered you to cpature Mako and Black Scorpion's assistants, and to bring them to his bargaining table.  Having official license to take down highly ranked operatives was a treat, and you defeated Operative Unger and the Tarantula Wren with ease.
Leery interrogated the captured operatives, and found that each had been lulled into suspicion of the information Unger and Wren provided, Leery tracked this individual and sent you to dispose of her.  Indigo fought well, but ultimately was no match for your powers.  The war between Black Scorpion and Captain Mako has been quelled, for now, and your stock in Arachnos is only rising.  It can't be long before Recluse himself is forced to sit up and take notice of you.


== Store ==
== Store ==

Revision as of 16:46, 7 May 2006

Overview

Arbiter Leery

Arbiter Leery is a villain contact in the Primeva neighborhood of Nerva Archipelago Arbiter Leery is a Natural origin contact. His level range is 35-39.

Introductions

Contact Introduced By

New Contact(s)

  • None

Prior to Unlocking

As an arbiter, I handle the disputes between Arachnos faction leaders. I only work with those individuals who have proven they are the best. You have not done so. Seek out the demons who walk this isle, Sparcetriel and Trepsarciel. They can show you the way to greatness.

Contact Unlocked With

Information

Arachnos Arbiter

In an organization with as many unique individuals as Arachnos, conflicts are bound to arise. Arbiter Leery is one of those people empowered to deal with these conflicts. Leery spends most of his time collecting information about disputes, weighing the evidence, and making decisions about how to resolve them. Once he's made his decision, all Arachnos operatives are duty bound to comply with it. Of course, that doesn't mean they always will.

Initial Contact

I have heard a lot about you. Many of the things you've done have met with disapproval from Lord Recluse himself. Nevertheless, you've shown you're a person with real power. If you obey my directives, it will go a long way toward restoring you to Arachnos' good graces. Does that sound appealing?

Story Arc

Indigo's hair

You took this trophy after defeating Indigo in an adventure you like to think of as:

Crossfire

It began with a battle between Captain Mako and Black Scorpion. Both had sent their men to confiscate a shipemnt of arms bound for Nerva Archipelago. A polite interrogation of the combatants revealed that each man believed the other planned to use the weapons against him.

Leery was determined to bring the conflict to a swift resolution. He ordered you to cpature Mako and Black Scorpion's assistants, and to bring them to his bargaining table. Having official license to take down highly ranked operatives was a treat, and you defeated Operative Unger and the Tarantula Wren with ease.

Leery interrogated the captured operatives, and found that each had been lulled into suspicion of the information Unger and Wren provided, Leery tracked this individual and sent you to dispose of her. Indigo fought well, but ultimately was no match for your powers. The war between Black Scorpion and Captain Mako has been quelled, for now, and your stock in Arachnos is only rising. It can't be long before Recluse himself is forced to sit up and take notice of you.

Store

Arbiter Leery sells the following items:

  • Inspirations
  • Level 35 Natural/Technology Dual-Origin Enhancements
  • Level 35 Natural Single-Origin Enhancements
  • Level 40 Natural Single-Origin Enhancements

Missions

Stop the fighting

Briefing

I've got a tense situation brewing *villain name*. I've just been alerted to a battle going on between Captain Mako's men and those of Black Scorpion. I don't know what they're fighting over, but I know it's going to stop. Now.

Every single operative there had better remember this day, *villain name*. Give them all a lesson.

Mission Objective(s)

  • Defeat all operatives on boat

The sounds of battle ring off the rafters.

Clue: Captain Mako's orders

These orders, issued by Captain Mako, read:

'The cowardly Scorpion wants to destroy anyone who matches his own strength. But I won't give him the chance. Take hold of the weapons he planned to use against us. And make sure his men get shredded.'

Clue: Black Scorpion's orders

These orders, issued by Black Scorpion, read:

'As I always feared, the shark has set his sights on me. Do not allow him to get the weapons! I will not be taken down by a half-man such as he!'

Debriefing

So, Black Scorpion and Mako each think the other's out to get them. Hmm. I'm not sure whose hand is behind this, but you're going to find out.

Clue: Crossfire

It began with a battle between Captain Mako and Black Scorpion. Both had sent their men to confiscate a shipment of arms bound for Nerva Archipelago. A polite interrogation of the combatants revealed that each man believed the other planned to use the weapons against him.

Capture the servants of Mako and Black Scorpion

Briefing

Captain Mako and Black Scorpion have been set against one another. I don't know by whom, but I do know we have to stop the fighting. So you're going to capture the servants of both Mako and Black Scorpion. Get them to my bargaining table, and I'll take care of the rest.

Mako has charged his lieutenant, Operative Unger, with carrying out this war against Black Scorpion. You'll find Unger in Sharkhead, most likely.

Mission Objective(s)

  • Capture Operative Unger

Having official license to beat down Arachnos higher-ups is so liberating.

  • Capture Wren

Wren ought to go down as easily as Operative Unger.

Debriefing

I'll sit down with these two ladies and have a pleasant chat. No doubt I can uncover the reason for their master's strife.

Unmask the deceiver

Briefing

After much lengthy talk, I have managed to get the truth from Wren and Operative Unger. It seems a certain someone contacted both of them, claiming to be a defector from the opposite camp. This person sold Wren on the idea that Mako planned to murder Black Scorpion, and also convinced Unger that Black Scorpion had it in for Captain Mako. If we can unmask this person, we can end this conflict. *Villain name*, I must warn you: all the indications point to this individual being quite formidable. If I were you, I wouldn't go in alone. And on top of that, we'll be on a time table here. You'll only have 75 minutes to complete this task, so I suggest finding allies before you begin the operation.

Based on the information Wren and Unger gave me, I've tracked the individual in question to a cavern network on Primeva. And *Villain Name*, I must stress again: all the indications point to this individual being quite formidable.

Mission Objective(s)

  • Capture the deceiver (Indigo)

This Longbow base is well hidden from the outside.

Debriefing

Well done, VillainName. I will spread word of Indigo's defeat to Black Scorpion and Captain Mako. This should quell their fury, for now at least. But you should know: peace never lasts long within Arachnos. Mako is a vicious killer, and Black Scorpion is a paranoid psychopath. It won't take much to drive them into conflict again.

Briefing


Mission Objective(s)

External Links