Levantera: Difference between revisions
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'''Notable NPCs''' | '''Notable NPCs''' | ||
* | * B'Nadek (Returning Human, Defector) | ||
B'Nadek: ''Yes. ThoughtMode: Human! I was: AM Human!'' | B'Nadek: ''Yes. ThoughtMode: Human! I was: AM Human!'' | ||
* Chief Soldier (Boss) (Guarding B'Nadek) | * Chief Soldier ([[Rikti#Chief Soldier|Rikti Chief Solder]], Boss) (Guarding B'Nadek) | ||
Chief Soldier: ''ThoughtMode: Errant. ThoughtMode: Human.''<br /> | Chief Soldier: ''ThoughtMode: Errant. ThoughtMode: Human.''<br /> | ||
Revision as of 11:06, 5 August 2007
Overview
Levantera | |
---|---|
Levantera | |
Zone | Rikti War Zone |
Level Range | 35-50 |
Introduces |
Borea Serpent Drummer |
Enemy Groups | |
Levantera is a hero and villain contact in the Vanguard Compound neighborhood of Rikti War Zone. Her level range is 35-50.
Introductions
Contact Introduced By
Levantera is open to all heroes and villains at level 35 without direct introduction.
New Contacts
Whatever Serpent Drummer is doing, I know that it's very important. I think you'll have a good time.
Serpent Drummer is the head of the Gauntlet. I believe that he's currently in the middle of some sort of high-end negotiations, but I don't know much more than that. Well, other than that he asked for you by name.
Information
Co-Leader of the Vanguard Shield Division
Levantera and her twin sister Borea lead the Shield, the division of Vanguard tasked with protecting the city and its people from the Rikti. The two sisters are both extremely capable fighters, and are the chosen Champions of the Order of the Four Winds. However, the sisters rarely see eye-to-eye with each other, and often argue over the best methods to accompish their goals. While Levantera likes to cultivate a more cultured appearance than her sister, she's also the more offensively-minded of the two. She believes that the best kind of counter-attack is a pre-emptive one. After all, if your enemies are all dead, then they can't hurt your friends.
Initial Contact
You've become something of a sensation among our new recruits. Keep it up and you'll go far.
It's good to meet you, Character. Let me be the first to welcome you to the Vanguard. That is, if you want to join us...
Store
- Inspirations
- Level 40 Magic/Mutation Dual Origin Enhancements
- Level 40 Natural/Technology Dual Origin Enhancements
- Level 40 Mutation/Science Dual Origin Enhancements
- Level 40 Technology/Science Dual Origin Enhancements
- Level 40 Natural/Magic Dual Origin Enhancements
Levantera sells all Enhancements at 200% of their base cost.
Story Arcs
Welcome to Vanguard
Souvenir: Vanguard ID
Every time you look at your official Vanguard Identification card, it reminds you of the series of adventures you remember as
The Vanguard Volunteer
Joining the Vanguard was not a small decision. This all-volunteer force is responsible for fighting the Rikti threat, and with your powers you can make a great contribution towards that goal. To the Vanguard your past doesn't matter, only your willingness to fight for Earth against the Rikti Invaders. Your first mission for the Vanguard was to familiarize yourself with the Vanguard base in the Rikti War Zone and the surrounding area. You got your first piece of Vanguard armor, and you met many of the leaders of Vanguard's division, even the mysterious Lady Grey herself.
Your first real mission for the Vanguard was a combat patrol in the War Zone, fending off a Rikti raid. It was really more about getting used to the area than the combat itself, but you were able to engage the enemy and emerge victorious.
Your next mission was a bit more interesting. It seems that a Longbow recon squad had been captured by the Rikti. While Vanguard and Longbow aren't on the best of terms, Levantera still sent you to help them. If nothing else, it would show them who was better at fighting the Rikti. During the mission you encountered Lieutenant Sefu Tandaji and Captain Wilhelmina M. Dietrich. While Lt. Tendaji was glad for the assistance, you get the feeling that Cpt. Dietrich did not hold the Vanguard in high regard.
Your next mission had you fighting to destroy a Rikti troopship that had been forced down. You captured some important documents from the captain of the ship that you gave to Levantera for translation.
Your next mission saw you fighting to protect civilians from the ravages of war. One of the civilians, a young man named Arnold Decker, however, had a very strange story to tell about a Rikti soldier that seemed to recognize him, and even called him by name.
Whatever the truth behind Arnold Decker's strange story, you were soon too busy to worry about it. The documents you received were plans for an upcoming attack on one of Vanguard's forts. You went to stop the attack, meeting with 2 other Vanguard Volunteers on the scene, and captured some more documents. On your return, Levantera revealed that Vanguard had received a corroborating tip about the upcoming attack from a very strange source: Arnold Decker's brother, PFC Benjamin Decker, a man who had been missing since the Rikti War!
Whatever this strange turn of events may lead to, it provided you with a taste of what you can expect from joining the Vanguard. there can be no doubt that following this path in the fight against the Rikti will lead to action, adventure, and many strange revelations.
Join the Vanguard
Welcome to Vanguard
Part: One
I am glad that you have come to talk to me, Character. I am Levantera, and I am part of the Vanguard. We are the only defense our world has against the Rikti, and we are looking for others with great power to assist us in this, regardless of which side of the law they may be from. We have heard of your power, and thus, on behalf of the Lady Grey, I would like to offer you membership to the Vanguard.
Vanguard membership will provide you with many opportunities. In fact, we think you'll find action with the Vanguard very rewarding.
Very good. Then let me welcome you to the ranks of the Vanguard. This is a great honor, and a great day. I will now send you to speak with several others, so that you may understand a bit about how the Vanguard works. But first, a word of note. Here, we fight the Rikti, not each other. The Vanguard has no care for where you came from, and no time to waste on internal strife. Hero or Villain, we are all here to defend our Earth.
Now, Borea will wish to speak to you. You can find her just on the other side of this column behind me.
Mission Objective(s)
- Speak with Borea
Character, right? Good to meet you. I heard you were going to join up. I'm Borea, and I help coordinate Vanguard activity in the Rikti War Zone. Any time you're looking for something to do, come talk to me and I'll see if there's a mission for you. Hey, you know what? I think I have an easy one for you right now. Defeat 10 Rikti anywhere in the zone, then come back to me. I'll even throw in a little something as a reward when you return.
Mission Objective(s)
- Defeat Rikti in the Rikti War Zone
- Defeat 10 Rikti
You have completed your patrol.
Enemies
Mission Objective(s)
- Return to Borea
Aren't you talented. That was an easy one, but a good start. Take this requisition form, show it to the Serpent Drummer. He's over by the Armory. He'll get you some Vanguard gear. Remember you can always come back to me if you ever need something to do.
This signed form will get you a piece of Vanguard gear when you present it to Serpent Drummer.
Mission Objective(s)
- Speak to Serpent Drummer
You may now access the costume part Vanguard Glove at the Tailor.
Hello, Character. I am the Serpent Drummer. I lead the Gauntlet, the branch of Vanguard charged with carrying battle to the Rikti. Borea said I am to give you access to your first piece of Vanguard gear, and so I will. Here are a pair of Vanguard Gloves. You can equip them at any tailor. Wear them with pride.
We may work together later, but for now, it might be good for you to understand how the divisions within the Vanguard are set up. Talk to Gaussian. He should be able to provide a measure of enlightenment.
Mission Objective(s)
- Speak to Gaussian
Drummer sent you to talk to me? He's a funny guy. Keeps trying to prove... Well, that's not important. If you want to know how the Vanguard works, let me lay it out for you:
The Vanguard is split into 4 main divisions: The Helm, The Gauntlet, The Shield, and The Herald.
The Herald is our public relations division, run by a heroine named Incandescent. She's not normally on-site, usually too busy working with the UN.
The Shield is our security division. Levantera and Borea share joint leadership of it. They handle security and most defensive roles.
The Gauntlet division under Serpent Drummer is our main offensive branch. Most troops you see taking action against the Rikti are Gauntlet troops.
The Helm is our intelligence division, run by the Dark Watcher. They gather the information we need to keep the Rikti contained.
The Lady Grey is the overall commander of Vanguard. She's powerful, well connected, and has been around at least as long as Statesman and Recluse. She sets our overall strategy, with the Dark Watcher as her second in command.
Speaking of which, I've been told that the Dark Watcher wants to talk to you.
Mission Objective(s)
- Speak to the Dark Watcher
Character. I'm glad you've joined us.
I've studied the Rikti for longer than you know. To most people, they are still a mystery. Where are they from? Why did they attack us? The answers are all there, if you know where to look. I'd suggest you keep your eyes open. Many things are about to change. Be ready for it.
That's all I got to say for now. You best head over to Lady Grey. She's requested an audience with you. You can find her by the trainer.
Mission Objective(s)
- Speak with the Lady Grey
It is our distinct pleasure to welcome you into the Vanguard, Character. We have studied your prior adventures, and know that you shall prove yourself admirably against the Invader's forces. When you are ready, We may have a great undertaking for you, but put it out of mind for the moment. Instead, We suggest you now return to Miss Levantera, so that she can provide you with your first real task against our foe.
You are now a member of Vanguard and can earn Merits for defeating Rikti.
Well done, Character. As you complete missions for us you will have a chance to receive Vanguard salvage. You can use salvage to make Vanguard items and costume pieces from our salvage machines located in the base.
I've just received a report... Urgent business upstairs... Looks like you picked the right time to sign up.
Fend off Rikti Raid
Welcome to Vanguard
Part: Two
We've gotten reports that the Rikti are about to raid one of our bunkers. I've already sent two of our heroes, but they're both young and inexperienced. I would like you to be there as well.
The main thing you must do is link up with the other heroes. That should be enough of a threat to draw out the Raid's leader. Once he shows himself, or herself I suppose, I can't tell with the Rikti... Anyway, once the Leader pops up, crush him.
Oh, and there's one other thing. Keep a look out for any intelligence. Shortly after you returned from your last mission, we received a tip about the upcoming attack. We don't know who sent it, but the Rikti might.
Mission Objective(s)
When you emerge from the ready-room, you find that the fort is already under attack!
- Fight Rikti Raid
- Rescue Faultline
- Rescue Fusionette
- Defeat the Raid Leader
You fought off the Rikti Raid!
Enemies
Notable NPCs
- Fusionette (Vanguard Shield, Pet)
Fusionette: It's always nice to have help! Let's go!
- Faultline (Vanguard Shield, Pet)
Faultline: Thanks for the help, have you seen Fusionette?
- Chief Soldier x2 (Rikti Chief Soldier, Boss) (One guarding each hero)
- Raid Leader (Rikti Chief Soldier, Boss)
Raid Leader: Situation Handling: Personally
Raid Leader: Fray: Enter!
These documents were on the Raid Leader. The language is indecipherable, but it seems to be about a specific Rikti soldier.
Looks like you signed up just in time, Character. I'd like to say that Bunker raids were uncommon, but here in the War Zone anything's possible.
Rescue captured Longbow soldiers
Welcome to Vanguard
Part: Three
As you know, the Vanguard is in charge of containing the Rikti threat. Some are not happy with this. Chief among them is Ms. Liberty and her Longbow Troops.
They interfere, they act on their own authority, and cause us no end of problems. But still, we fight for the same end. So, when some of them get in trouble, we take it on ourselves to help them.
Such a situation has happened, and I'd like you to take care of it.
I've had my problems with Longbow in the past, but as a member of the Vanguard, that is behind me.
Even though their current operation is a slap in our faces, they are still allies, and should be helped. A number of their soldiers have gone missing after a scouting expedition. We think we've located them, but they appear to have been captured by the Rikti. Your job is to help them out.
Well, I know you'll do your best.
Mission Objective(s)
The War Zone is riddled with caves like this. The Rikti have been using them to move their troops around.
- Rescue Longbow Squad
- 3 Longbow P.O.W.s
You rescued the Longbow P.O.W.s!
Enemies
Notable NPCs
- Longbow P.O.W. (Longbow Rifleman, Pet)
Longbow P.O.W.: Okay, man, let's do this!
- Lt. Sefu Tendaji (Longbow, NPC Ally)
Lt. Sefu Tendaji: I am surrounded.
Lt. Sefu Tendaji: I am glad to see you again.
- Captain Dietrich (Longbow, NPC Ally)
Captain Dietrich: I did not need your assistance.
Captain Dietrich: Come, let us find the others.
Captain Dietrich: Your distraction was useful to my escape.
Captain Dietrich: You're good for that, at least.
- Rikti Captor (Rikti Mentalist Chief) (Guarding one of the hostages)
- Captor x2 (Rikti Boss Soldier) (Boss) (One guarding each hostage)
After you rescued him, Lt. Sefu Tendaji thanked you and offered a tip:
'My thanks to you, friend. I see you are a member of the Vanguard. Despite what some think, I do not see a reason for the rivalry between out groups, as we are all fighting to protect out world. In fact, there was some information we recently gained that could be of use to you, but our resources are too thin to handle it. We have word of a Rikti assault group that has managed to sneak past our defenses. I will give you their last known location.
Oh, and do not mention this to Captain Dietrich. She is an excellent and dedicated leader, but she does not see things between our agencies as I do.'
After you rescued her, Captain Wilhelmina Dietrich was quite willing to share her opinion of the Vanguard:
'I suppose I should thank you for not bungling this attempted rescue too badly. Other than barging in like a horde of vandals and alerting all Rikti to our investigation, I am certain that you meant well. No more could be expected from undisciplined amateurs. Now, let us see what we can recover from this mess.'
You've done an excellent job protecting our interests and putting Longbow in their place. I'll have the Helm examine the intelligence from Lt. Tendaji. This could be quite a windfall.
Oh, and don't mind anything Captain Dietrich may have said. She's very vocal in her criticism of us. I'd say many here have a story about W. M. Dietrich.
Take out Rikti assault group
Welcome to Vanguard
Part: Four
The Helm have confirmed the information Lt. Tendaji gave you. We've located a Rikti assault group. It seems they snuck past our defenses. This is an excellent chance to surprise them before they attack us. Your mission will be to take out the assault group as well as its leader.
We have a helicopter ready for you up top. It will take you to the area, then you will proceed to the site on your own. There will no doubt be other Rikti around, but your main objective is to take out the Rikti Assult group and its leader. Good hunting!
Mission Objective(s)
This looks like a good place for a pleasant stroll, not for a battle with alien invaders. Too bad.
- Strike Rikti assault group
- Defeat Rikti Leader Sal'tar
You took care of the Rikti assault group.
Enemies
Notable NPCs
- Rikti Leader Sal'tar (Rikti Chief Soldier, Boss)
Rikti Leader Sal'tar: Surprise Conclusion: Urgent. Vanguard Activity: Likely.
Rikti Leader Sal'tar: Expression: Exasperation!
Rikti Leader Sal'tar: Conclusion: Even With: Advanced Intelligence: No Plan Survives Contact!
These strange clear documents were in a sealed container carried by the leader of the Rikti assault group. They look important. Levantera will want to see them.
So that intelligence from Tendaji was correct? Interesting. What's more interesting are these documents. Those look like an attack plan. We'll get this to the Helm, they should be able to decipher it. In the meantime, something's come up.
Stop Rikti Bombing
Welcome to Vanguard
Part: Five
The Rikti have performed a mass-transport into a section of the Rogue Isles. We don't know why, but we suspect that they're planting explosive devices. Your mission will be to destroy their bombs, and to evacuate any civilians still trapped in the area.
I know the Rogue Isles doesn't seem like a place worth saving, but it is, if only for the fact that the Rikti want to attack it.
The Vanguard's mission is to stop the Rikti anywhere, any time. So, if you thought you signed up for something else, I'm sorry. You should have joined Longbow instead.
You'll have 2 different things to do here. First off, there's the bombs. You need to destroy those. More importantly, there are a number of civilians trapped in the area. Rescuing them will help to make us look good. Or be the right thing to do, I suppose.
Mission Objective(s)
This normally bustling section of the city is now over-run by alien invaders.
- Stop Rikti Bombing
- 3 civilians to rescue
- 4 bombs to destroy
You have rescued the hostages and defused the bombs.
Enemies
Notable NPCs
- Leah Washingtom (NPC, Hostage)
Leah Washingtom: At least it wasn't the Vahzilok!
- Ronald King (NPC, Hostage)
- Arnold Decker (NPC, Hostage)
Arnold Decker: You aren't going to believe this, but the most amazing thing just happened!
- Rikti Bomb x4 (Object)
One of the civilians you rescued, a young man name Arnold Decker, had a strange story to tell:
'It was the weirdest thing. They were rounding us up, I think to keep us away from those things they brought. Never can tell what people can do in this town, you know? Anyway, one of them saw me, and just stopped in his tracks. He pulled me out of the crowd, just lifted me up, and he was looking at me real intense. I thought I was dead for sure, but he set me down again, took off his helmet, and kneeled down to look me in the eye. The, he said my name.
I could barely understand it, their voices are so weird, but he was trying to tell me something. He said, 'Arnold, take care of Mom.' Then he tried to help me run away, but one of the commanders froze him in his tracks with one of those mind-bolts.
I don't know what it all means. How could he have known about my Mom? She's been in a bad way ever since my older brother Ben was lost in the Rikti War.
You handled that situation well. Which is good. Because we've translated the information you've captured. And there's trouble coming our way.
Defend the Base!
Welcome to Vanguard
Part: Finale
The Rikti are assaulting the base. We need your help now.
There's no time to waste. You've got to get up there and defend the Vanguard base. Others are joining in the fight as well, but we really need your help on this one.
Mission Objective(s)
Rikti attacks are a constant threat, but they're really throwing everything into this one!
- Defend Vanguard Base
- Find Faultline
- Find Fusionette
- Defeat Raid Leader
You've defended the Base. Well done.
Enemies
Notable NPCs
- Fusionette (Vanguard Shield, NPC Ally)
Fusionette: We have to stop meeting like this, people will talk.
- Faultline (Vanguard Shield, NPC Ally)
Faultline: Thanks again, Character.
- Chief Soldier x2 (Rikti Chief Solder, Boss) (One guarding each hero)
- Raid Leader (Rikti Chief Solder, Boss)
Raid Leader: Leader Status: Entering Battlefield.
Raid Leader: Intention: Assure Victory. Method: Personal!
Once again, you do not disappoint.
The information you recovered should prove valuable, if my theory is correct. You see, that warning about the raid? It was sent to us by someone who identified themself as a man who's been missing in action since the Rikti War. An American soldier named Benjamin A. Decker. Now isn't that interesting?
Serpent Drummer would like to speak with you.
The Strange Case of Benjamin A. Decker
Souvenir: A Letter from Agatha Decker
The hand that wrote this letter may have been shaking, but the heart that composed it was full of joy. Agatha Decker sent it to you after you helped recover her missing son, Benjamin. And while Benjamin may not be the man he once was, or even technically human, her heartfelt relief at the return of her missing son is obvious, and every time you look at it, you remember the adventure you recall as:
The Strange Case of Benjamin A. Decker
With no immediate Rikti threats, it seemed like a good time to investigate the strange story of Arnold Decker and the recent tip you'd received from his missing brother, Benjamin. Arnold was being brought to the Vanguard base to elaborate on his story when he was abducted en route by what appeared to be Arachnos forces. You arrived on the scene just as the leader of the Arachnos troops began to ask Arnold a strange line of questions. In the ensuing battle, you discovered that while many of the soldiers were normal Arachnos troops, their leader and several others were Nemesis Impersonator Automatons! What interest Nemesis would have in Arnold Decker and his story was quickly pushed out of your mind by Arnold's stunning news: his brother, Benjamin, was alive but had been transformed into a Rikti soldier! Upon seeing Arnold, Benjamin's mental conditioning had broken, and now he wanted to come home. Levantera was suspicious, but said that she would make the case for helping the defector to Lady Grey.
Lady Grey gave her consent and arrangements were made. Your part was to show up during a Rikti attack on a Vanguard base and find Benjamin A. Decker, now transformed into the Rikti soldier called B'Nadek. When you found him, he told you something of his experience as he fought to bring his conflicting human and Rikti thoughts back under control. As soon as you returned, the Dark Watcher asked to see you, and gave you a dossier full of incendiary information, indicating that individuals with a certain level of security, known as 'Omega Clearance', already knew that the Rikti were transformed humans, and now wholly alien invaders. He asked you to give the file to Levantera after you were done, and left you to draw your own conclusions.
To prove his renewed loyalty to Earth, B'Nadek gave up some very sensitive information about the Rikti war effort. He revealed that the Rikti had dug out a cavern beneath their crashed saucer, and though he didn't know the reason, he knew it was important. You investigated the cavern on a tight time limit with orders to avoid combat. You confirmed the cavern's existence, though much about its purpose is still a mystery. However, it did help to prove that Benjamin Decker really had defected, and that the Rikti were planning something massive.
Levantera thanked you for all that you'd done and told you that you'd be working with the serene Serpent Drummer on an unknown but important task. As the Dark Watcher requested, you left her the dossier he'd given you. The stunned look on her face was priceless, but your thoughts were already turning toward whatever intriguing task Serpent Drummer would have for you next.
Rescue Arnold Decker
The Strange Case of Benjamin A. Decker
Part: One
Character, do you remember Arnold Decker? He was one of the hostages who escaped from the Cap Au Diable power station a while back. Well, it turns out that he's the younger brother of Benjamin A. Decker, the missing soldier from the Rikti War who tried to warn us about the Rikti raid you fought off. We were bringing Arnold here to talk to him, but Arachnos kidnapped him en route. We think we have his location, but we need someone particularly talented to make sure we get him out in one piece.
The one thing we don't understand is why would Arachnos be interested in all of this. Recluse has been known to work with Rikti Traditionalists, but only as a way to strike against Paragon City. He'd have no reason to interfere like this.
Mission Objective(s)
This place used to be a warehouse for an online bookseller. Now it's in ruins.
- Rescue Arnold Decker
- Rescue Arnold Decker!
- Lead Arnold Out
You've rescued Arnold Decker from his captors!
Enemies
Tarantula: Does something about this seem wrong to you?
Bane Spider Commando: The orders come from above us. Are you going to question them?
Tarantula: Guess it doesn't matter if we still get to hurt people!
Notable NPCs
- Arnold Decker (Earnest Citizen, Captive)
Arnold Decker: Let's go! I have so much to tell you!
- Warhulk (Boss)
Warhulk: The operation is discovered! Quickly, men!
Despite all that's happened to him, Arnold Decker was so excited with his news that he could barely keep from talking once he saw you again:
'He's alive! Ben's alive! He snuck away from their base and visited me! He looks different, okay, but it's my brother Ben! I know it! He said that he was captured by the Rikti during the war and that they did something to him, but he snapped out of the brainwashing when he saw me. I know it's him, and he's back to himself now. But the rest of the Rikti know and he's got to get out. He wants to come home. You'll help him, right? Vanguard will help him, won't they?'
When you defeated Arnold Decker's captor, the Arachnos leader fell to the floor with a clatter. Your foe wasn't a normal Arachnos soldier (or at least wasn't what passes for 'normal' among Arachnos troops), but a cleverly constructed clockwork counterfeit: a Nemesis Impostor Automaton!
It must have falsified it's orders and appropriated troops to capture Arnold Decker, and then pinned the blame on Arachnos. but why?
The implications of Mr. Decker's tale are astonishing, to say the least. But the real nature of his captors was perhaps even more so. Tere will be time to consider that later. For the moment, we must decide whether we should act on Mr. Decker's information. I will make the case before Lady Grey. If she agrees, I'll need your help if we are to have any chance of success.
Rescue Benjamin A. Decker
The Strange Case of Benjamin A. Decker
Part: Two
Lady Grey has agreed to the proposed operation to help Mr. Decker. What surprised me is that Dark Watcher was also in favor. This may still be a trap, but if the story is true, recovering Benjamin A. Decker could be a breakthrough for us.
According to the information he provided Arnold Decker, our defector will be part of a raiding contingent that will attack one of our bases. He Rikti name is B'Nadek. Our forces can fend off the raid; your job is just to recover Arnold's putative brother.
Oh, there's one more thing. The Dark Watcher wants to talk to you once this is done. I don't know why. It seems Lady Grey is the only one he ever explains himself to.
Mission Objective(s)
The Vanguard are taking a great risk by letting this base go so lightly defended.
- Rescue B'Nadek
- Locate B'Nadek
- Extract B'Nadek
You rescued B'Nadek.
Enemies
Rikti minion: Press: Attack!
Rikti minion: Strike: Fast!
Vanguard soldier: Hold the line!
Notable NPCs
- B'Nadek (Returning Human, Defector)
B'Nadek: Yes. ThoughtMode: Human! I was: AM Human!
- Chief Soldier (Rikti Chief Solder, Boss) (Guarding B'Nadek)
Chief Soldier: ThoughtMode: Errant. ThoughtMode: Human.
After you helped him escape, B'Nadek told you some of his story:
'So Immersed: Rikti-Thought. Recognition Near-Failure: Own Brother. Human-Thought: Presently Difficult. Please: Patience.
My name is:was Ben Decker. I was: Soldier: Earth during the Rikti War. I was a prisoner, they took me and: Changed me. They thought Change: Improvement. They all undergo: Change during Gestation/Exo-womb. They think it's a way to lift a man: up, just like some aliens did to them thousands of years ago. And if I never saw: Arnold again, I would have continued: Harmonious Rikti-Thought.
The Rikti think what they do is raise people up to their level of evolution. To them Riktification: Gift. But really, what it does: cage a man.'
Mission Objective(s)
- Speak with the Dark Watcher
Character. About the B'Nadek situation. You've stumbled onto something interesting, but not unexpected. We're bound to see more incidents like this, and I don't like my people to be blind. Take this file. Read it if you want, then give it to Levantera when this thing is wrapped up. Normally, this kind of information is restricted by the FBSA 'Omega Clearance'. Heh.
If you learn it from another source, pretend you never knew it before. Not that it matters to me.
Though this file is in a plain manila envelope, its contents are shocking to any who don't already possess Omega Clearance. Here, it lays out the truth about the Rikti, namely that while obviously morphologically different, they are biologically heavily-altered human beings. The alterations are clearly artificial, and appear to be the result of biomorphic processes that are most likely initiated during gestation, and continued throughout the Rikti's childhood and adolescence. Later documents abound with conjecture about how this could have come to pass on the Rikti homeworld, ranging from an advanced civilization's defense against massive pollution to contact with a much more advanced alien race. Whatever the reason, one thing is certain: the Rikti homeworld isn't an alien planet, but an alternate Earth!
You bring in a Rikti defector and get a private audience with the most mysterious man in the Vanguard. I'd be jealous, but I'm just too busy with what we're learning from our new friend. Speaking of which, there's an opportunity that I think you may be interested in...
Investigate the Rikti cavern
The Strange Case of Benjamin A. Decker
Part: Three
Our defector has provided us with some interesting information. According to him, the Rikti have been excavating beneath their crashed saucer, and are working on something major down there. This is either a trap or proof that B'Nadek really is the missing Benjamin Decker, and really has defected. Either way, you'll have 1 hour to check it out. Oh, and by the way, this mission is in the most dangerous part of the zone, near the ship. So you'll have to be quick and careful.
Oh, I should mention that along with the time limit, there are other complications. We can't let the Rikti know how much we know, so you'll have to avoid alerting them too much. Stick to looking for information and avoid fighting Rikti. In particular, I'd suggest avoiding the Security Chief and the Foreman. The Foreman is probably on-site, but the Security Chief will only show up if you alert the patrols, and defeat a squad or two of reinforcements. Well, any fighting at all is really unnecessary. So just be careful if you do.
Mission Objective(s)
B'Nadek's instructions were clear and accurate. You traveled through twisting sewers to this point, where you can hear the strange hum of alien technologies.
- Investigate Rikti Dig (60:00)
- 4 clues
- Do NOT attack Patrols
- Do NOT attack Foreman
You have successfully completed your reconnaissance mission!
Enemies
Chief Soldier: Patrol Loss: Investigating.
Chief Solder: Location: Breached! Contact: Security Chief!
Notable NPCs
- Security Chief (Rikti Chief Soldier, Boss)
Security Chief: Security Chief Report: Handle Personally!
- Foreman (Rikti Chief Soldier, Boss)
Foreman: Exasperated Declaration: Warrior-Lineage Workmanship!
Foreman: Angered Repudiation: Schedule Disruption!
The parts here are scrounged from every source of technology in the city. Crey circuit boards, Arachnos robotics, Council energy collectors and more, all heavily modified with the Rikti's advanced alien technology. Whatever they're working on, they are trying desperately to get it operational.
The strange chemicals in these containers seem to defy the laws of physics. Liquids that flow up, impact-resistant gasses, monopolar liquid magnets, and other strange things abound. You play with them for a few moments, take some samples, and move on.
All of the equipment here is brand new. Not scavenged or repaired, but recently manufactured and unused. Either the Rikti on Earth have found a new supply cache of unused equipment, or something strange is going on. You take a sample or two that won't be missed, and move on.
This container is full of organic residue and numerous apparently surgical implements. It's too big to move quietly so you document it and move on.
Well handled, Character. We have lots of new information, a confirmation of Ben A. Decker's story, and the Rikti are none the wiser. It's really a shame I'm about to lose your services. Serpent Drummer has requested your assistance, you see. Well, no matter. I have a lot to do, anyway. It has been very pleasant working with you.
Oh? What's this? A file from the Dark Watcher? Certainly I'll take a look at...
Oh... my...
Please excuse me. I think I need to read this.
Missions
External Links
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