Luminous Aura: Difference between revisions
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{{Historical|type=section|reason=change}} | {{Historical|type=section|reason=change}} | ||
* This set was added to the game in [[Issue 3]]. | * This set was added to the game for [[Peacebringer]]s in [[Issue 3]]. | ||
* Initially, [[Auto Power]]s (like those from [[Fitness]]) did not function in [[#White Dwarf|White Dwarf form]]. This was changed in [[Issue 19]]. | * Initially, [[Auto Power]]s (like those from [[Fitness]]) did not function in [[#White Dwarf|White Dwarf form]]. This was changed in [[Issue 19]]. | ||
Revision as of 20:36, 4 September 2011
Overview
Luminous Aura is the Peacebringer secondary power set.
Peacebringers can generate Luminous Aura to grant themselves incredible defensive capabilities.
Power Tables
Peacebringer
The Luminous Aura powerset is the secondary powerset for Peacebringers. The following table shows which powers are available and at what level:
Power | Level | Effect |
---|---|---|
Incandescence | 1 | Auto: Self +Resistance (Energy, Negative Energy) |
Shining Shield | 2 | Toggle: Self: +Resistance(Smash, Lethal) |
Essence Boost | 4 | Self: Heal, +Max Health, +Resistance(Toxic) |
Thermal Shield | 10 | Toggle: Self: +Resistance(Fire, Cold) |
Quantum Shield | 14 | Toggle: Self: +Resistance(Energy, Negative Energy) |
Group Energy Flight | 16 | Toggle: Team Fly, -To Hit |
White Dwarf | 20 | Toggle: Shapeshift, +Resistance(All but Psychic) +Status Protection +Endurance Recovery |
Reform Essence | 22 | Self Heal |
Conserve Energy | 24 | Self Endurance Discount |
Quantum Acceleration | 24 | Toggle: Self +FlySpeed, Res(-Fly), +Def(All), +Flight Control |
Quantum Flight | 28 | Toggle: Self: Fly, +Intangible |
Restore Essence | 35 | Self Rez |
Light Form | 38 | Self, +Resistance(Disorient, Sleep, Hold, Immobilize, Knockback, All Damage except Psionics)) |
Powers
The following are powers in the Luminous Aura powerset.
Conserve Energy
You can focus for a moment to conserve your energy. After activating this power, you expend less Endurance on all other powers for a while.
Recharge | Very Long |
Minimum Level | 24 (Peacebringer) |
Effects | Self Endurance Discount |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Set Categories | None |
Essence Boost
You can activate this power to increase your maximum Hit Points for a short time. Essence Boost also grants you resistance to Toxic damage.
Recharge | Very Long |
Minimum Level | 4 (Peacebringer) |
Effects | Self: Heal, +Max Health, +Resistance(Toxic) |
Enhancements | Reduce Endurance Cost |
Enhance Heal | |
Increase Attack Rate | |
Enhance Damage Resistance | |
Set Categories | Resist Damage |
Healing/Absorb |
Group Energy Flight
You can endow your nearby teammates with Flight. Be mindful! Your friends will fall if you run out of Endurance or if they travel too far away from you. Group Fly travel speed is slower than Fly. Flying heroes suffer from reduced chance to hit.
Recharge | |
Minimum Level | 16 (Peacebringer) |
Effects | Toggle: Team Fly, -To Hit |
Enhancements | Reduce Endurance Cost |
Enhance Flight Speed | |
Set Categories | Flight |
Universal Travel |
Incandescence
Kheldians have a natural mild resistance to Energy and Negative Energy damage. This is an auto power that is always on, and costs no Endurance.
Minimum Level | 1 (Peacebringer) |
Effects | Auto: Self +Resistance (Energy, Negative Energy) |
Enhancements | Enhance Damage Resistance |
Set Categories | Resist Damage |
Light Form
When you activate Light Form, you become pure Kheldian energy and are extremely resistant to most damage. You are also partially protected from some Disorient, Immobilization, Hold, Sleep, Knockback and Repel effects. Endurance recovery is also increased. Light Form costs little Endurance to activate, but when it wears off you are left exhausted, and drained of Hit Points and Endurance.
Recharge | Very Long |
Minimum Level | 38 (Peacebringer) |
Effects | Self: +Resistance(Disorient, Sleep, Hold, Immobilize) |
Self: +Resistance (All Damage but Psionics) | |
Enhancements | Enhance Endurance Modification |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Damage Resistance | |
Set Categories | Resist Damage |
Endurance Modification |
Quantum Acceleration
Quantum Acceleration greatly increases your maximum fly speed, provides a high amount of defense, flight protection and additional flight control, however while active you can only use powers that target yourself. This flight protection is only active while Energy Flight, Combat Fight, Group Energy Flight or Quantum Flight is active.
+++ Missing Information +++
Need enhancement info
Minimum Level | 24 (Peacebringer) |
Effects | Toggle: Self +FlySpeed, Resistance(-Fly), +Defense(All), +Flight Control |
Enhancements | |
Set Categories |
Quantum Flight
You shift your quantum matrix and become more energy than matter. No longer bound by the laws of normal physics, you become Intangible to other entities and can Fly at high speeds. Quantum Flight grants some Stealth as well as faster than normal Flight speed, but at a higher Endurance cost. You cannot affect other targets while Quantum Flight is active.
Minimum Level | 28 (Peacebringer) |
Effects | Toggle: Self Fly, Intangible |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Set Categories | None |
Quantum Shield
When you toggle on Quantum Shield, you become highly resistant to Energy and Negative Energy damage. Recharge: Fast
Recharge | Fast |
Minimum Level | 14 (Peacebringer) |
Effects | Toggle: Self: +Resistance(Energy, Negative Energy) |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance Damage Resistance | |
Set Categories | Resist Damage |
Reform Essence
Through perfect control of your body and energy, you can concentrate for a few moments and Heal yourself.
Recharge | Long |
Minimum Level | 22 (Peacebringer) |
Effects | Self Heal |
Enhancements | Reduce Endurance Cost |
Enhance Heal | |
Increase Attack Rate | |
Set Categories | Healing/Absorb |
Restore Essence
Should you fall in battle, you can restore your essence and bring yourself from the brink of death. You will be restored with half your Hit Points and no Endurance.
Recharge | Very Long |
Minimum Level | 35 (Peacebringer) |
Effects | Self Rez |
Enhancements | Enhance Heal |
Increase Attack Rate | |
Set Categories | Healing/Absorb |
Shining Shield
When you toggle on your Shining Shield, you create an energy barrier that grants you high resistance to Smashing and Lethal damage.
Recharge | Fast |
Minimum Level | 2 (Peacebringer) |
Effects | Toggle: Self: +Resistance(Smash, Lethal) |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance Damage Resistance | |
Set Categories | Resist Damage |
Thermal Shield
When you toggle on Thermal Shield, you emit tendrils of Kheldian energy that gives you resistance to Fire and Cold damage.
Recharge | Fast |
Minimum Level | 10 (Peacebringer) |
Effects | Toggle: Self: +Resistance(Fire, Cold) |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance Damage Resistance | |
Set Categories | Resist Damage |
White Dwarf
Kheldians are masters of energy and matter. A Peacebringer can transform into a massive unstoppable energy beast known as a White Dwarf. When you choose this power, you will have access to six other powers that can only be used while in this form. You will not be able to use any other powers while in White Dwarf form. White Dwarf has awesome resistance to all damage except Psionics, as well as Controlling effects. White Dwarf form also has improved Endurance recovery, but is limited to melee attacks.
- Also see Dwarf Form Bug
Recharge | Fast |
Minimum Level | 20 (Peacebringer) |
Effects | Toggle: Shapeshift, +Resistance(All but Psychic) |
Self: +Status Protection | |
Self: +Endurance Recovery | |
Enhancements | Enhance Endurance Modification |
Reduce Endurance Cost | |
Enhance Jump | |
Enhance Damage Resistance | |
Set Categories | Resist Damage |
Leaping | |
Endurance Modification | |
Universal Travel |
White Dwarf Antagonize
This power attracts the attention of a foe and all those around him. Use this to pull villains off of an ally in trouble. Antagonize has a very high success rate that can be improved with Accuracy Enhancements.
Recharge Moderate Minimum Level 20 (Peacebringer) with White Dwarf Effects Ranged (Targeted AoE) Foe Taunt Enhancements Enhance Accuracy Enhance Range Increase Attack Rate Enhance Taunt Effectiveness Set Categories Taunt White Dwarf Flare
You channel the might of your Kheldian energy into the very earth itself. The ground erupts and cracks with luminous energy, blasting all nearby foes, knocking them back and reducing their Defense. This power is only available while in White Dwarf form.
Recharge Slow Damage High (Energy) Minimum Level 20 (Peacebringer) with White Dwarf Effects PBAoE Melee Foe -Defense, Knockback Enhancements Enhance Accuracy Enhance Damage Enhance Defense Debuff Reduce Endurance Cost Enhance Knockback Distance Increase Attack Rate Set Categories Melee AoE Damage Defense Debuff Knockback Accurate Defense Debuff White Dwarf Smite
White Dwarf Smite is a powerful melee attack that can that can often Disorient or knock down opponents. White Dwarf Smite can also bring down fliers, and reduce their Defense. This power is only available while in White Dwarf form.
Recharge Moderate Damage Heavy (Energy/Smashing Minimum Level 20 (Peacebringer) with White Dwarf Effects Melee Foe -Defense, -Fly Enhancements Enhance Accuracy Enhance Damage Enhance Defense Debuff Reduce Endurance Cost Enhance Knockback Distance Increase Attack Rate Enhance Disorient Duration Set Categories Melee Damage Stuns Defense Debuff Knockback Accurate Defense Debuff White Dwarf Strike
The White Dwarf Strike is a moderate melee attack that releases Kheldian light on impact, which can knock down foes and reduce a target's Defense. This power is only available while in White Dwarf form.
Recharge Fast Damage Moderate (Smashing/Energy) Minimum Level 20 (Peacebringer) with White Dwarf Effects Melee Foe -Defense, Knockback Enhancements Enhance Accuracy Enhance Damage Enhance Defense Debuff Reduce Endurance Cost Enhance Knockback Distance Increase Attack Rate Set Categories Melee Damage Defense Debuff Knockback Accurate Defense Debuff White Dwarf Step
White Dwarfs can Teleport long distances. White Dwarf Step has no recharge time, and can be activated without pause as long as you have Endurance.
Recharge None Minimum Level 20 (Peacebringer) with White Dwarf Effects Ranged (Location) Self Teleport Enhancements Reduce Endurance Cost Enhance Range Set Categories Teleport Universal Travel White Dwarf Sublimation
Through perfect control of your body and energy, you can concentrate for a few moments and Heal yourself. This power is only available while in White Dwarf form.
Recharge Long Minimum Level 20 (Peacebringer) with White Dwarf Effects Self Heal Enhancements Reduce Endurance Cost Enhance Heal Increase Attack Rate Set Categories Healing/Absorb
Historical
- This set was added to the game for Peacebringers in Issue 3.
- Initially, Auto Powers (like those from Fitness) did not function in White Dwarf form. This was changed in Issue 19.