Malaise: Difference between revisions

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'''Malaise''' used to be a hero trainer in [[Independence Port]]. His role was taken over by [[Aurora Borealis]] after [[Calvin Scott|Calvin Scott's]] interference.
'''Malaise''' used to be a hero trainer in [[Independence Port]]. His role was taken over by [[Aurora Borealis]] after [[Calvin Scott|Calvin Scott's]] interference.


Heroes find him as an ally at the end of the [[Mender Silos Task Force]].
 
Heroes find him:
 
* on the mission [[Calvin Scott Task Force#Take out the new villain|Take out the new villain]] during the [[Calvin Scott Task Force]] as an Archvillain and an Enemy (Levels 30-36) {{red|''THIS TASK FORCE IS NO LONGER IN GAME''}}
* on the [[Mender Silos Task Force#Agree to Mender Silos' mission|Agree to Mender Silos' mission]] during the [[Mender Silos Task Force]] as an Ally (Levels 46-50).
 


Villains face him in the following missions:
Villains face him in the following missions:


* [[Scirocco#Speak to Daos.2C then get the stolen pages of the Malleus Mundi from Malaise|Speak to Daos, then get the stolen pages of the Malleus Mundi from Malaise]] mission from [[Scirocco]] (Levels 40-44)
* on the [[Scirocco#Speak to Daos.2C then get the stolen pages of the Malleus Mundi from Malaise|Speak to Daos, then get the stolen pages of the Malleus Mundi from Malaise]] mission from [[Scirocco]] (Levels 40-44)
* At the end of the [[Mender Silos Task Force]]
* on the mission [[Mender Silos Strike Force#Assault Siren's Call|Assault Siren's Call]] during the [[Mender Silos Task Force]] as a Hero and an Enemy (Levels 46-50).


Heroes could battle Malaise during the [[Calvin Scott Task Force]] which is no longer available. It is possible that players might be able to participate in this task force again in the future using [[Flashback]].


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Revision as of 14:55, 11 June 2009

Overview

Malaise used to be a hero trainer in Independence Port. His role was taken over by Aurora Borealis after Calvin Scott's interference.


Heroes find him:


Villains face him in the following missions:


Background

Description

Jean-Pierre Lourdin was not always a hero. He began his career as a villain in Europe, using the twisted images in his mind to commit robberies. With INTERPOL hot on his trail he landed in Paragon City, where his broken thoughts were detected by Sister Psyche. She confronted him and after an intense battle was able to subdue him.

She spent months healing the damage to his mind and has taught him more productive uses of his abilities. Sister Psyche vouched for him with the authorities and he has been allowed to help with the current crisis in Paragon City. Many are keeping a watchful eye on Malaise, however, for signs of his madness returning.

Character Stats

Secret Identity: Jean-Pierre Lourdin
Origin: Mutant
Archetype: Controller
Primary Powers: Illusion Control
Secondary Powers: Kinetics
Other Powers: Dark Blast
Signature Powers:

See Also

Miscellaneous

  • Malaise's Praetorian Earth counterpart is also named Malaise. He is one of only two heroes in the game to be their own Praetorian counterparts, the other being fellow Vindicator Infernal.
  • He was Sister Psyche's sidekick and a Hero Trainer before Calvin Scott ruptured his mind link with Sister Psyche.
  • After the events of the Calvin Scott Task Force, Ms. Liberty found Malaise and offered him a spot on the Vindicators. Malaise has done questionable things, but the Vindicators believe he can be one of the good guys. [1] Many are keeping their eye on him however in the event that he does revert back into a rogue.