Malaise (Praetorian): Difference between revisions
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{{otheruses4|1=the Praetorian villain Malaise|2=the hero and Vindicator Malaise|3=Malaise}} | {{otheruses4|1=the Praetorian villain Malaise|2=the hero and Vindicator Malaise|3=Malaise}} | ||
== Overview == | == Overview == | ||
[[File:Praetorian | [[File:Malaise (Praetorian).jpg|thumb|150px]] | ||
'''Malaise''' is a [[Praetoria|Praetorian Earth]] archvillain. | '''Malaise''' is a [[Praetoria|Praetorian Earth]] archvillain. | ||
Revision as of 00:58, 27 August 2012
This article is about the Praetorian villain Malaise. For the hero and Vindicator Malaise, see Malaise.
Overview
Malaise is a Praetorian Earth archvillain.
Heroes face him in the following missions:
- Check out the asylum mission from Maria Jenkins. (Levels 45-50)
- Stop the battle between Malaise and the Rikti mission from Maria Jenkins. (Levels 45-50)
- Battle Malaise and activate the Key of Anger mission during the Faathim the Kind Task Force. (Levels 45-50)
Heroes and villains face him in the following Incarnate Trial:
- Minds of Mayhem Trial (Level 50)
Description
On Praetorian Earth the villain Malaise was never counseled by Sister Psyche, instead he was one of the 'patients' at one of Mother Mayhem's facilities. With the ability to control his madness and inflict it on others, he quickly rose to a position as her favourite.
Badge
You have made yourself legend by defeating the Praetorians, an evil version of the Freedom Phalanx from an alternate dimension.
Notes
- Malaise's Praetorians profile for a list of his powers.
- The Praetorian Malaise's Primal Earth counterpart is also known as Malaise.
Historical
- Prior to the release of Issue 21.5 and the addition of the Minds of Mayhem Trial, Malaise appeared in game identical to the Primal Earth version.