Mercy Island: Difference between revisions
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=== Exploration Badges === | === Exploration Badges === | ||
{{BadgeBox | {{BadgeBox|Cesspool}} | ||
{{BadgeBox | {{BadgeBox|Chum}} | ||
{{BadgeBox | {{BadgeBox|Fortified}} | ||
{{BadgeBox | {{BadgeBox|Snake Charmer}} | ||
{{BadgeBox | {{BadgeBox|The Next Big Thing}} | ||
{{BadgeBox | {{BadgeBox|Widower}} | ||
=== Stores === | === Stores === |
Revision as of 08:23, 5 August 2007
- Trainers:
- Arbiter Diaz, Arbiter Richard
- Trial / TF Contacts:
- none
- Events:
- none
- Exploration Badges:
- Cesspool, Chum, Fortified, Snake Charmer, The Next Big Thing, Widower
- Plaque Badges:
- Lorekeeper I
- Day Jobs:
- {{{Day Jobs}}}
- Connecting Zones:
- Cap Au Diable, Port Oakes
- Transits:
- none
Overview
Mercy Island is the first place a villain goes after escaping from the Breakout tutorial zone. As a beginner-level zone, most of the enemies are levels 1 - 6.
Contacts
Important Locations
Monument or plaque
Arachnos Headquarters
The Fortunata Fateweaver who adjusts a villain's notoriety in this zone is located under the clocktower at the Darwin's Landing marker, close to the center of the zone.
Neighborhoods
- Darwin's Landing, the large neighborhood that forms most of the northern part of the zone.
- Fort Cerberus, the small Arachnos fort in the southeastern part of the zone. Ghost Widow's tower is located in this zone.
- Fort Darwin, the area where a villain starts his career in the Rogue Isles and that contains Kalinda and Arbiter Diaz.
- Mercy, the neighborhood south of the wall that, along with Darwin's Landing, forms most of the neighborhood.
Exploration Badges
Many would-be villains have drunk their fill from the cesspool in hopes that it might grant super power. Mostly they go insane.
Just when you thought it was safe...
Arachnos built the wall around Mercy to keep it safe.
This is the main entrance to the Snakes' underground lair. You really don't want to go down there.
This is the good life. The higher up you get, the bigger you are.
They say that lonely tower is the home of Ghost Widow, Lord Recluse's phantom servant.
Stores
- Kalinda sells level 1 and 5 training enhancements.
- The Quartermasters in Mercy Island sell level 5, 10, and 15 training enhancements.
Transfer Points
- There is a ferry south of the Mercy neighborhood that takes a villain to the Port Oakes zone.
- The Black Helicopter line, located in the Fort Cerberus neighborhood, takes villains to Cap Au Diable.
- There is also a helicopter in the Fort Darwin zone close to Kalinda that will allow a villain to move between Mercy Island instances, if there is more than one.
Villain Groups
Notes
- This and other City of Villains maps are available as downloadable in-game maps.
- This map was created using graphic resources from VidiotMaps City of Heroes map Web site.
See Also
- Map of Bloody Bay zone
- Map of Breakout zone
- Map of Cap Au Diable zone
- Map of Port Oakes zone
- Map of Sharkhead Isle zone