Archvillain Resistance: Difference between revisions
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imported>Zaszamonde (historical) m (Added to Archvillains, Heroes, and Elite Boss categories) |
imported>Aggelakis (historical) m (navbox) |
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*50.0 Repel Protection | *50.0 Repel Protection | ||
{{EnemyRank}} | |||
[[Category:Archvillains]] | [[Category:Archvillains]] | ||
[[Category:Heroes]] | [[Category:Heroes]] | ||
[[Category:Elite Boss]] | [[Category:Elite Boss]] |
Revision as of 00:48, 22 December 2008
Overview
Archvillain resistance is an auto power on all Archvillain and Hero entities as well as the applicable Elite Boss versions from lower notorieties. It is responsible for the Purple Triangles on these enemies. The power is simply called Resistance and has no icon, but is documented in this wiki using the PvP Defense Buff icon.
Archvillain resistance provides protection and resistance against all mez except for Sleep and Immobilize.
Power Effects
This power provides the following resistances during its "triangles up" period:
- 90.0% Knockup Resistance
- 90.0% Knockback Resistance
- 90.0% Repel Resistance
- 77.0% Run Speed Debuff Resistance
- 77.0% Recharge Debuff Resistance
- 77.0% Accuracy Debuff Resistance
- 77.0% Endurance Drain Resistance
- 77.0% ToHit Debuff Resistance
- 77.0% Defense Debuff Resistance (base and all types)
- 77.0% Perception Debuff Resistance
- 77.0% Regeneration Debuff Resistance
- 77.0% Recovery Debuff Resistance
- 50.0 Terrorize Protection
- 50.0 Disorient Protection
- 50.0 Hold Protection
- 50.0 Confuse Protection
- 50.0 Knockup Protection
- 50.0 Knockback Protection
- 50.0 Repel Protection