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== Overview ==
== Overview ==


'''Mongoose''' is a City of Villains contact located in Mercy Isle.
{{Contact Overview|Name=Mongoose|City=V|Zone=Mercy Island|Coord=-1180, 96, -394|Pronoun=his|HoodYN=Y|Hood=Mercy|OriginYN=N|Origin=|LevelYN=Y|Level=5-9}}


=== Information ===
=== Information ===

Revision as of 14:14, 27 April 2006

Mongoose.jpg

Overview

Mongoose is a villain contact in the Mercy neighborhood of Mercy Island. His level range is 5-9.

Information

Snake Exterminator

Mongoose gained his name fighting Snakes in Darwin's Landing. He's a tough customer but knows Mercy Island quite well, so he's worth talking to if you want to learn a few things about the Darwin's Landing and Mercy neighborhoods.

Contact Introducted By

New Contact(s)

Introduction

You must be one of the new arrivals to Mercy. They call me Mongoose, because I'm the best at what I do - taking down Snakes! If you want to survive on Mercy, you best learn what I got to teach you. If you're tough enough, maybe you'll move up the food chain in the Rogue Isles. Or maybe you'll end up dead in a snake pit. I don't really care - I get paid either way.

Store

Inspirations

  • Luck: 50
  • Insight: 50
  • Sturdy: 50
  • Catch a Breath: 50
  • Respite: 50
  • Enrage: 50
  • Awaken: 250
  • Break Free: 50

Enhancements

Training Enhancements

  Level    Name    Function    Origins    Cost  
  1    Training: Accuracy    Enhances Accuracy    All    192  
  1    Training: Confusion Duration    Enhances Confuse Duration    All    112  
  1    Training: Damage    Enhances Damage    All    200  
  1    Training: Defense Buff    Enhances Defense Buffs    All    140  
  1    Training: Defense DeBuff    Enhances Defense DeBuffs    All    146  
  1    Training: Endurance Drain    Enhances Endurance Drain    All    46  
  1    Training: Endurance Reduction    Reduces Endurance cost    All    186  
  1    Training: Fear Duration    Enhances Fear Duration    All    92  
  1    Training: Flight Speed    Enhances Flight Speed    All    126  
  1    Training: Healing    Enhances Heal    All    200  
  1    Training: Hold Duration    Enhances Hold Duration    All    132  
  1    Training: Immobilization Duration    Enhances Immobilization Duration    All    146  
  1    Training: Intangibility    Enhances Intangibility Duration    All    70  
  1    Training: Activation Acceleration    Decreases Interrupt Time    All    120  
  1    Training: Jumping    Enhances Jump    All    80  
  1    Training: Knockback Distance    Enhances Knockback Distance    All    66  
  1    Training: Range Increase    Enhances Range    All    160  
  1    Training: Recharge Reduction    Increases attack rate    All    186  
  1    Training: Recovery Increase    Enhances Endurance Recovery    All    160  
  1    Training: Resist Damage    Enhances Damage Resistance    All    132  
  1    Training: Run Speed Increase    Enhances Running Speed    All    132  
  1    Training: Sleep Duration    Enhances Sleep Duration    All    146  
  1    Training: Slow    Enhances Slow Powers    All    146  
  1    Training: Disorient Duration    Enhances Disorient Duration    All    152  
  1    Training: Taunt Duration    Enhances Taunt Effectiveness    All    100  
  1    Training: ToHit Buff    Enhances ToHit Buffs    All    146  
  1    Training: Accuracy DeBuff    Enhances ToHit Debuffs    All    106  
  5    Training: Accuracy    Enhances Accuracy    All    1,152  
  5    Training: Confusion Duration    Enhances Confuse Duration    All    560  
  5    Training: Damage    Enhances Damage    All    1,000  
  5    Training: Defense Buff    Enhances Defense Buffs    All    700  
  5    Training: Defense DeBuff    Enhances Defense DeBuffs    All    730  
  5    Training: Endurance Drain    Enhances Endurance Drain    All    230  
  5    Training: Endurance Reduction    Reduces Endurance cost    All    930  
  5    Training: Fear Duration    Enhances Fear Duration    All    460  
  5    Training: Flight Speed    Enhances Flight Speed    All    630  
  5    Training: Healing    Enhances Heal    All    1,000  
  5    Training: Hold Duration    Enhances Hold Duration    All    660  
  5    Training: Immobilization Duration    Enhances Immobilization Duration    All    730  
  5    Training: Intangibility    Enhances Intangibility Duration    All    350  
  5    Training: Activation Acceleration    Decreases Interrupt Time    All    600  
  5    Training: Jumping    Enhances Jump    All    400  
  5    Training: Knockback Distance    Enhances Knockback Distance    All    330  
  5    Training: Range Increase    Enhances Range    All    800  
  5    Training: Recharge Reduction    Increases attack rate    All    930  
  5    Training: Recovery Increase    Enhances Endurance Recovery    All    800  
  5    Training: Resist Damage    Enhances Damage Resistance    All    660  
  5    Training: Run Speed Increase    Enhances Running Speed    All    660  
  5    Training: Sleep Duration    Enhances Sleep Duration    All    660  
  5    Training: Slow    Enhances Slow Powers    All    730  
  5    Training: Disorient Duration    Enhances Disorient Duration    All    730  
  5    Training: Taunt Duration    Enhances Taunt Effectiveness    All    760  
  5    Training: ToHit Buff    Enhances ToHit Buffs    All    500  
  5    Training: Accuracy DeBuff    Enhances ToHit Debuffs    All    730  
  10    Training: Accuracy    Enhances Accuracy    All    2,112  
  10    Training: Confusion Duration    Enhances Confuse Duration    All    1,120  
  10    Training: Damage    Enhances Damage    All    2,000  
  10    Training: Defense Buff    Enhances Defense Buffs    All    1,400  
  10    Training: Defense DeBuff    Enhances Defense DeBuffs    All    1,460  
  10    Training: Endurance Drain    Enhances Endurance Drain    All    460  
  10    Training: Endurance Reduction    Reduces Endurance cost    All    1,860  
  10    Training: Fear Duration    Enhances Fear Duration    All    920  
  10    Training: Flight Speed    Enhances Flight Speed    All    1,260  
  10    Training: Healing    Enhances Heal    All    2,000  
  10    Training: Hold Duration    Enhances Hold Duration    All    1,320  
  10    Training: Immobilization Duration    Enhances Immobilization Duration    All    1,460  
  10    Training: Intangibility    Enhances Intangibility Duration    All    700  
  10    Training: Activation Acceleration    Decreases Interrupt Time    All    1,200  
  10    Training: Jumping    Enhances Jump    All    800  
  10    Training: Knockback Distance    Enhances Knockback Distance    All    660  
  10    Training: Range Increase    Enhances Range    All    1,600  
  10    Training: Recharge Reduction    Increases attack rate    All    1,860  
  10    Training: Recovery Increase    Enhances Endurance Recovery    All    1,600  
  10    Training: Resist Damage    Enhances Damage Resistance    All    1,320  
  10    Training: Run Speed Increase    Enhances Running Speed    All    1,320  
  10    Training: Sleep Duration    Enhances Sleep Duration    All    1,320  
  10    Training: Slow    Enhances Slow Powers    All    1,460  
  10    Training: Disorient Duration    Enhances Disorient Duration    All    1,460  
  10    Training: Taunt Duration    Enhances Taunt Effectiveness    All    1,520  
  10    Training: ToHit Buff    Enhances ToHit Buffs    All    1,000  
  10    Training: Accuracy DeBuff    Enhances ToHit Debuffs    All    1,460  

Missions

Rob a Local Bank

Briefing

I've been earnin' a few bucks here and there on Snake bounties, but I've got what you call 'expensive tastes'. So, if you're up for it, I got a job for you to pull off. There's a local bank that's just beggin' to be robbed. Hit the bank and bring back the money!

Mission Acceptance

I'd do it myself, but I'm known too well around these parts.

Mission Objective(s)

  • Steal money from bank
  • Steal money from vault!
  • Defeat guards to escape

Clue: Money Bags

These are bags filled with cold hard cash stolen from the bank on Mercy Island!

Debriefing

Ah, sweet money! Nice work! We'll make a hardened criminal out of you yet!

Take Down some Snakes

Briefing

As you probably noticed, Mercy is literally crawling with Snakes. As far as we can tell, they were once humans who were infected by some kind of virus which transformed them into the monsters you see now. There's probably some sort of big mutant Snake dug in way down beneath Mercy somewhere who infects people with the Snake-virus. At least that's what we speculate, 'cause we ain't found that mutant Snake yet!

Those beasts are fast and vicious, and some of 'em have a nasty venom that'll sting ya somethin' harsh! Lord Recluse has put a bounty on them, so if you're lookin' to get in good with Arachnos, here's your chance. Head over to one of the Snake Pits and take down some Snakes!

Mission Acceptance

Snakes usually stick around pits which lead to their underground lairs. The entrances to these Snake pits can be found all over here in Darwin's Landing, and you might find a couple in the Mercy neighborhood as well. I know there are a few due west and due east of the clocktower. Oh yah, an they mostly come out at night. Mostly.

Go. Hunt Snakes!

Mission Objective(s) Defeat A Mob

  • Cull Snake population
  • Defeat 5 Snakes

Clear Hellions from Arachnos Base

Briefing

Normally I just take care of Snakes around Darwin's Landing, but occassionally I look into other matters for Arachnos. I just got word that a gang of Hellions just attacked a local Arachnos base, setting it on fire. Head over to the base and take down the Hellions responsible.

You have 75 minutes to complete this mission before the base collapses from the fire and the Hellions escape.

Mission Acceptance

Those Hellions think they're showing off, but they're just being annoying. Swat them down.

Mission Objective(s) (Timed, 1:15)

Clear Snakes Out of Casino

Briefing

Those freakin' Snakes get in everywhere! I just got a call from Larry the Eyes, owner of a local casino. Apparently there's a whole slew of snakes who have come pourin' into the place, wreckin' everything! Head over to the casino and cleaer out the Snakes.

Mission Acceptance

Make sure you clear all the Snakes out!

Mission Objective(s)

  • Clear out all the snakes

Debriefing

Nice work! Larry's gonna owe me for that!

Clear out a Snake Pit

Briefing

As you probably noticed, Mercy is literally crawling with Snakes. As far as we can tell, they were once humans who were infected by some sort of big mutant Snake dug in way down beneath Mercy somewhere who infects people with the Snake-virus. At least that's what we speculate, 'cause we ain't found that mutant Snake yet!

Those beasts are fast and vicious, and some of 'em have a nasty venom that'll sting ya somethin' harsh! Lord Recluse has put a bounty on them, so if you're lookin' to get in good with Arachnos, here's your chance. Head over to one of the Snake Pits and take down some Snakes!

Mission Acceptance

Snakes usually stick around pits which lead to their underground lairs. The entrances to these Snake pits can be found all over here in Darwin's Landing, and you might find a couple in the Mercy neighborhood as well. I know there are a few due west and due east of the clocktower. Oh yah, and they mostly come out at night. Mostly.

Go. Hunt Snakes!

Mission Objective(s)

  • Cull Snake population
  • Defeat 5 Snakes

Debriefing

Huh. Not bad! Don't get too cocky tough, 'cause there's far worse than Snakes around the Rogue Isles.

Clue: Snake Hunt

It all started when you met Mongoose on Mercy Island. Mongoose was a professional Snake hunter working for Arachnos, hired to help keep the Snake population down. He got you to help him cull the Snakes on Mercy, giving you a chance to prove your worthiness to Lord Recluse.

Clear out Snakes from Sewers

Briefing

Nice work on culling the Snakes in the area! Usually we can keep them confined to the Snake Pits, but occasionally they tunnel or slither their way into other places. Speaking of which, we just got a report of a nest of 'em forming in the sewers underneath Darwin's Landing. Go in and clear out the Snake nest before it becomes a problem.

Mission Aceeptance

The snakes have most likely constructed their nest in the deeper part of the sewers.

Mission Objective(s)

  • Clear out Snake nest

Clue: Snake Idol

This small stone statue is roughly carved into the form of a snake.

Debriefing

You cleared out the nest? Nice work!

This snake statue? Yah, we see 'em sometimes in Snake nests. Some sort of 'snake goddess' they worship or something. I tell ya, those Snakes are vicious AND crazy!

This Snake cult was probably started by the same mutant Snake who transformed those poor suckers in the first place, likely to get them to do her bidding.

Take out Snake Temple

Briefing

You've done some really nice work getting rid of those Snakes, but we've got a new problem. One of the Snake pits has become really active lately, with large groups of them attacking key Arachnos positions. There's probably some sort of Snake leader in the pit who is directing them against these targets, so we need to take this guy out. Head into the Snake pit and take out the leader and his minions.

Mission Acceptance

These Snakes defend their nests well, so you might want to look for some extra muscle to back you up.

Mission Objective(s)

  • Defeat Snake leader and minions

Debrief

So the Snakes had a temple down there? Huh. We ran into Snake priests before, but we never thought they were this dug in. Well, this should keep down the Snake population on Mercy Island - for awhile at least.

You're one tough customer! You should head on over to Port Oakes to see what kind of trouble you can get into there. Talk with Mike the Ear or Drea the Hook when you get there.