Nemesis Staff: Difference between revisions
Jump to navigation
Jump to search
imported>Corebreach (historical) (separate Veteran Reward Powers) |
imported>StarGeek (historical) m (Verified duration is 24 hours in game as of Sept 06.) |
||
Line 10: | Line 10: | ||
== Power Summary == | == Power Summary == | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Damage|High Damage(Smash)}} | {{PowerBlock_Damage|High Damage (Smash)}} | ||
{{PowerBlock_Duration| | {{PowerBlock_Duration|24 hours in game}} | ||
{{PowerBlock_Effects|Ranged}} | {{PowerBlock_Effects|Ranged}} | ||
{{PowerBlock_Blank|Foe: Knockback, Disorient}} | {{PowerBlock_Blank|Foe: Knockback, Disorient}} | ||
Line 23: | Line 23: | ||
[[Category:CoH Temporary Powers]] | [[Category:CoH Temporary Powers]] | ||
[[Category:Temporary Weapons]] | [[Category:Temporary Weapons]] | ||
[[Category:In-Game Time Limited Powers]] |
Revision as of 23:34, 9 April 2007
This article is about the Nemesis Staff Temporary Power. For Veteran Reward Nemesis Staff, see Veteran Reward Powers.
Description
You confiscated this strange, steam-powered staff from a Freakshow hideout. The staff shoots a bolt of energy that deals damage, knocks back foes, and may stun them. You should test the weapon in the field, then return it to the DATA labs for study within 24 hours.
How to Get
To obtain this temporary power, heroes have to complete the Find out who's supplying the Freakshow with the new weapons mission assigned by Tina Chung or Neal Kendrick for levels 30-34.
Power Summary
Damage | High Damage (Smash) |
Duration | 24 hours in game |
Effects | Ranged |
Foe: Knockback, Disorient |