Nightmare: Difference between revisions

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imported>Rigel Kent (historical)
(max level 50)
imported>Rigel Kent (historical)
(accuracy set bonus is 5%)
Line 5: Line 5:
{{Set Bonus|class=Mez|type=Fear|num=2|amt=1.65}}
{{Set Bonus|class=Mez|type=Fear|num=2|amt=1.65}}
{{Set Bonus|class=Defense|type=Negative Energy|num=3|amt=1.88}}
{{Set Bonus|class=Defense|type=Negative Energy|num=3|amt=1.88}}
{{Set Bonus|class=All Powers|type=Accuracy|num=4|amt=3.75}}
{{Set Bonus|class=All Powers|type=Accuracy|num=4|amt=5}}
{{Set Bonus|class=Less Mez|type=Hold|num=5|amt=1.65}}
{{Set Bonus|class=Less Mez|type=Hold|num=5|amt=1.65}}
{{Set Bonus|class=Resist|type=Toxic|type2=Psionic|num=6|amt=0.95}}
{{Set Bonus|class=Resist|type=Toxic|type2=Psionic|num=6|amt=0.95}}

Revision as of 05:23, 30 November 2007

IO Nightmare.png

Nightmare is a Fear enhancement set in the Invention System. It is available in the 20-50 level range.

There are six enhancements in this set:

Only one of each of these types of enhancements may be slotted per power, except for unique enhancements which, if present, are denoted by the Unique symbol and are limited to one per build.


The following set bonuses apply when slotting more than one of the enhancements in this set into a single power:

  • Two enhancements improves the duration of your Fear effects by 1.65%.
  • Three enhancements increases Negative Energy Defense by 1.88%.
  • Four enhancements improves the Accuracy of all your powers by 5%.
  • Five enhancements reduces the duration of Hold effects on you by 1.65%.
  • Six enhancements increases Toxic and Psionic Resistance by 0.95%.