Ohmtown: Difference between revisions

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imported>Yakovlev (historical)
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It takes some skill to control death dealing levels of electricity as they course through your nervous system, and Juicer leaders have that control. They can use their implants to generate massive balls of lightning. They're no fun in close combat either, as their punch packs a heck of an electrical wallop.  
It takes some skill to control death dealing levels of electricity as they course through your nervous system, and Juicer leaders have that control. They can use their implants to generate massive balls of lightning. They're no fun in close combat either, as their punch packs a heck of an electrical wallop.  
== Powers ==
Ohmtown uses the typical powers of a Juicer Chief. ( His life never dropped to the point of having to use Dull Pain, and much less Revive, so it's unknown if he has such powers.)
''Powers''
{{Power|[[Image:InherentPeacebringer_EnergyFlight.png|22px]]| Flight| Self Fly| Juicers have the inherent ability to fly with no endurance cost.}}
{{Power|[[Image:ElectricalBolt_LightningBolt.png|22px]]| Lightning Bolt| Ranged, Energy, Foe -Endurance| The Juicer can send a large blast of electrical energy at a foe.  Lightning bolt deals good damage and also drains some Endurance.}}
{{Power|[[Image:ElectricalBolt_BallLightning.png|22px]]| Ball Lightning| (Ranged) Targeted Area of Effect, Energy, Foe -Endurance| Hurls a highly charged ball of lightning that explodes on contact.  Ball Lightning deals good damage in an area and also drains some Endurance from each target it hits.}}
{{Power|[[Image:ElectricityManipulation_ChargedBrawl.png|22px]]| Shock Punch| Melee, Smash/Energy, Damage over Time, Energy| Juicer brawling attack. Can lightly electrocute its target.}}




[[Category:NPC Allies]]
[[Category:NPC Allies]]

Revision as of 00:36, 13 November 2007

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Picture MIA

Overview

Ohmtown is a Freakshow Juicer.

Villains can find him on the Find the location of Calystix mission from Diviner Maros.

Description

It takes some skill to control death dealing levels of electricity as they course through your nervous system, and Juicer leaders have that control. They can use their implants to generate massive balls of lightning. They're no fun in close combat either, as their punch packs a heck of an electrical wallop.

Powers

Ohmtown uses the typical powers of a Juicer Chief. ( His life never dropped to the point of having to use Dull Pain, and much less Revive, so it's unknown if he has such powers.)

Powers

InherentPeacebringer EnergyFlight.png Flight Self Fly
Juicers have the inherent ability to fly with no endurance cost.

ElectricalBolt LightningBolt.png Lightning Bolt Ranged, Energy, Foe -Endurance
The Juicer can send a large blast of electrical energy at a foe. Lightning bolt deals good damage and also drains some Endurance.

ElectricalBolt BallLightning.png Ball Lightning (Ranged) Targeted Area of Effect, Energy, Foe -Endurance
Hurls a highly charged ball of lightning that explodes on contact. Ball Lightning deals good damage in an area and also drains some Endurance from each target it hits.

ElectricityManipulation ChargedBrawl.png Shock Punch Melee, Smash/Energy, Damage over Time, Energy
Juicer brawling attack. Can lightly electrocute its target.