Auras: Difference between revisions

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imported>Aggelakis (historical)
m (costume->costumes)
imported>Corebreach (historical)
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|align="left"|Fiery                    ||  X  ||  X  ||  X  ||      ||  X  ||      ||  X
|align="left"|Fiery                    ||  X  ||  X  ||  X  ||      ||  X  ||      ||  X
|-
|-
|align="left"|Gaseous                   ||  X  ||  X  ||  X  ||      ||  X  ||      ||   
|align="left"|Gaseous<sup>2</sup>      ||  X  ||  X  ||  X  ||      ||  X  ||      ||   
|-
|-
|align="left"|Glow                      ||      ||  X  ||  X  ||      ||  X  ||      ||  X
|align="left"|Glow                      ||      ||  X  ||  X  ||      ||  X  ||      ||  X
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|align="left"|Sparkles<sup>1</sup>      ||      ||  X  ||  X  ||      ||  X  ||      ||  X
|align="left"|Sparkles<sup>1</sup>      ||      ||  X  ||  X  ||      ||  X  ||      ||  X
|-
|-
|align="left"|Smoky                     ||  X  ||      ||      ||  X  ||  X  ||      ||  X
|align="left"|Smoky<sup>2</sup>        ||  X  ||      ||      ||  X  ||  X  ||      ||  X
|-
|-
|align="left"|Smoldering               ||  X  ||      ||  X  ||      ||  X  ||      ||  X
|align="left"|Smoldering<sup>2</sup>    ||  X  ||      ||  X  ||      ||  X  ||      ||  X
|-
|-
|align="left"|Starburst Glow            ||      ||  X  ||  X  ||      ||  X  ||      ||  X
|align="left"|Starburst Glow            ||      ||  X  ||  X  ||      ||  X  ||      ||  X
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<sup>2</sup> ''This Aura's effects drift behind the character when he or she moves.''
<sup>2</sup> ''This Aura's effects drift behind the character when he or she moves.''


<sup>3</sup> ''This Aura is new as of Issue 12, and is currently only available as a torso aura.''
<sup>3</sup> ''This Aura is only available in one version, called "Flies", that's heaviest around the torso.''


==Combat Auras==
==Combat Auras==


Combat Auras were first introduced with [[Super Booster 1: Cyborg]].  These auras will only appear when a character enters the combat stance, such as when the character draws a weapon or launches an attack.
Combat Auras were first introduced with [[Super Booster 1: Cyborg]].  These auras only appear when a character enters a combat stance, such as when drawing a weapon or launching an attack.


Combat Auras and standards Auras cannot currently be used in combination.
Combat Auras and standards Auras cannot be used in combination.


{| border="1" cellpadding="5" cellspacing="2" align="center" style="text-align:center"
{| border="1" cellpadding="5" cellspacing="2" align="center" style="text-align:center"
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|align="left"|Targeting Optics: Right<sup>1</sup>  ||      ||  X  ||      ||      ||      ||      ||   
|align="left"|Targeting Optics: Right<sup>1</sup>  ||      ||  X  ||      ||      ||      ||      ||   
|-
|-
|align="left"|[[A.C.C.A.H.U.D.]]<sup>1</sup>           ||      ||      ||  X  ||      ||      ||      ||   
|align="left"|[[A.C.C.A.H.U.D.]]<sup>1</sup>       ||      ||      ||  X  ||      ||      ||      ||   
|}  
|}  



Revision as of 01:44, 14 November 2008

Overview

Auras are a costume option that can be unlocked at level 30. Heroes can unlock them through a mission given by the City Representative. Villains can unlock them through a mission given by Kalinda or Matthew Burke. Completing this mission unlocks Auras for the single character owning the mission. Once unlocked, the character must visit a Tailor to add, change, or remove an Aura from his or her costume slots. This costs influence/infamy.

Available Auras and Body Locations

Aura Hair Eyes Head Torso Fists Feet Body
Electricity X X X
Fiery X X X X X
Gaseous2 X X X X
Glow X X X X
Glowing Aura X X X
Rocky Crumble1 X X X
Sparkles1 X X X X
Smoky2 X X X X
Smoldering2 X X X X
Starburst Glow X X X X
Tendrils X X X X X X X
Vaporous2 X X X
Flies3 X


1 This Aura is available in both a light and a heavy version.

2 This Aura's effects drift behind the character when he or she moves.

3 This Aura is only available in one version, called "Flies", that's heaviest around the torso.

Combat Auras

Combat Auras were first introduced with Super Booster 1: Cyborg. These auras only appear when a character enters a combat stance, such as when drawing a weapon or launching an attack.

Combat Auras and standards Auras cannot be used in combination.

Aura Hair Eyes Head Torso Fists Feet Body
Targeting Optics1 X
Targeting Optics: Left1 X
Targeting Optics: Right1 X
A.C.C.A.H.U.D.1 X

1 This Aura is unlocked through Super Booster 1: Cyborg