Petcom name (Slash Command): Difference between revisions

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==Usage==
__NOTOC__
:'''petcom_name''' ''pet_name'' ''commands''
== Slash Command ==
''commands'' will be sent to the pet or pets found matching ''pet_name''. There can only be one Stance, one Action or both.
{{SlashCommandArticle
|command=petcom_name
|options=pet_name pet_commands
|note=Set the stance or action of pet(s) with the specified name. }}
 
* Pet commands will be sent to the pet or pets found matching ''pet_name''.  
* There can only be one Stance, one Action or both. If two Stances or two Actions are attempted then the command will fail.
* ''Pet_commands'' and ''pet_name'' can be truncated. See examples below.
 
==Pet Commands==


{{petcommands}}
{{petcommands}}


==Related==
 
{{PetCommandRelated}}
== Examples ==
=== Right ===
;/petcom_name Punk Attack Aggressive:All pets with the word "Punk" in their name will change stance to aggressive and attack your current target.
;/petcom_name "Harold Smith" def fol:Set Harold Smith to Defensive Follow.
;/petcom_name zomb pass:All pets with "zomb" in their name will change to Passive, but will not change action.
=== Wrong ===
;/petcom_name Drone Attack Follow:All pets with "Drone" in their name will neither change stance nor action.
 
 
{{PetCommandRelatedArticle}}
 
[[Category:Pet Commands]]
[[Category:Slash Commands]]

Latest revision as of 05:59, 14 February 2023

Slash Command

/petcom_name pet_name pet_commands

Set the stance or action of pet(s) with the specified name.

  • Pet commands will be sent to the pet or pets found matching pet_name.
  • There can only be one Stance, one Action or both. If two Stances or two Actions are attempted then the command will fail.
  • Pet_commands and pet_name can be truncated. See examples below.

Pet Commands

Stances

  • PetCommand Stance Aggressive.png Aggressive - Attack everything in their Perception range, or that attacks you or any of your other pets.
  • PetCommand Stance Defensive.png Defensive - Retaliate to attacks made against you or any of your other pets.
  • PetCommand Stance Passive.png Passive - Will not attack unless specifically told to.

Actions

  • PetCommand Action Attack.png Attack - Attacks your currently selected target, regardless of Stance. Automatically switches to Follow after all nearby hostile targets are defeated.
  • PetCommand Action Follow.png Follow - Follow you.
  • PetCommand Action Stay.png Stay - Hold position. Will move a short distance from that spot if in Aggressive or Defensive mode and attacking.
  • PetCommand Action Goto.png Goto - Gives you a targeting reticule to select a spot on the ground. Pets continuously attempt to move to that spot. Similar rules to Stay.
  • PetCommand Action Dismiss.png Dismiss - Causes the pet(s) to disappear from the pet window. Henchmen and other summoned pets immediately despawn. Heavies and Turrets in Recluse's Victory hang around.

Conflict

  • PetCommand ConflictingCommand.png This icon is displayed in the pet window when two or more pets that fall under the same power are given different commands . This does not indicate an error. It is simply informational.

Unused

  • PetCommand Action Bodyguard.png Bodyguard - Set your pets to Follow and Defend you, ensuring they are eligible and within range for Supremacy damage sharing. An example command for use with /macro_image.
    Set up with the following: /macro_image "PetCommand_Action_Bodyguard" "Bodyguard" "petcom_all follow defensive"


Examples

Right

/petcom_name Punk Attack Aggressive
All pets with the word "Punk" in their name will change stance to aggressive and attack your current target.
/petcom_name "Harold Smith" def fol
Set Harold Smith to Defensive Follow.
/petcom_name zomb pass
All pets with "zomb" in their name will change to Passive, but will not change action.

Wrong

/petcom_name Drone Attack Follow
All pets with "Drone" in their name will neither change stance nor action.