Awakened Division: Difference between revisions
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==Overview== | == Overview == | ||
The Awakened Division is home to heroic officers who have merged with [[Kheldian]] energy beings. These beings are the last and best defense of the [[Paragon Police Department]]. | The Awakened Division is home to heroic officers who have merged with [[Kheldian]] energy beings. These beings are the last and best defense of the [[Paragon Police Department]]. | ||
{{clr}} | {{clr}} | ||
==Enemy types== | == Enemy types == | ||
===Minions=== | === Minions === | ||
==== PPD Awakened==== | ==== PPD Awakened ==== | ||
[[ | [[File:PPD_Awakened.jpg|thumb|100px|PPD Awakened]] | ||
Though the PPD has vowed to protect the city without seeking alliances or help from the numerous hero organizations, they have created an elite and controversial unit out of desperation in order to handle the most powerful enemies. Carefully tested and screened officers have volunteered to merge with like minded Kheldians in order to augment their power. Their | Though the PPD has vowed to protect the city without seeking alliances or help from the numerous hero organizations, they have created an elite and controversial unit out of desperation in order to handle the most powerful enemies. Carefully tested and screened officers have volunteered to merge with like minded Kheldians in order to augment their power. Their effectiveness on the field is unparalleled. Few enemies can stand the might of even the lesser merged, let alone a full transcended Quantum. | ||
''Levels: 46-54'' | |||
''Powers'' | ''Powers'' | ||
{{Power|[[File:InherentPeacebringer_EnergyFlight.png|22px]]| Energy Flight| Flight| Flight }} | |||
{{Power|[[ | {{Power|[[File:LuminousBlast_GleamingBolt.png|22px]]| Gleaming Bolt| Ranged, Light DMG(Energy), Foe -Defense| The Gleaming Bolt has reduced your Defenses. }} | ||
''OR'' | |||
{{Power|[[ | {{Power|[[File:LuminousBlast_GlintingEye.png|22px]]| Glinting Eye| Ranged, Moderate DMG(Energy), Foe -Defense| Your Defenses have been reduced by the Glinting Eye attack. }} | ||
{{Power|[[File:LuminousBlast_GleamingBlast.png|22px]]| Gleaming Blast| Ranged, High DMG(Energy), Foe -Defense, Knockback| Your Defenses have been reduced by the Gleaming Blast. }} | |||
{{Power|[[ | {{Power|[[File:LuminousBlast_RadiantStrike.png|22px]]| Radiant Strike| Melee, Minor DMG(Energy/Smash), Foe -Defense, -Fly, Knockback| The Radiant Strike has reduced your Defense and knocked you to the ground. }} | ||
{{Power|[[ | {{Power|[[File:LuminousAura_Incandescence.png|22px]]| Incandescence| {{DamResVal|0|0|0|0|12|12}}| Resists }} | ||
{{clr}} | {{clr}} | ||
===Lieutenants=== | === Lieutenants === | ||
==== PPD Unleashed ==== | |||
[[File:PPD_Unleashed.jpg|thumb|100px|PPD Unleashed]] | |||
Though the PPD has vowed to protect the city without seeking alliances or help from the numerous hero organizations, they have created an elite and controversial unit out of desperation in order to handle the most powerful enemies. Carefully tested and screened officers have volunteered to merge with like minded Kheldians in order to augment their power. Their effectiveness on the field is unparalleled. Few enemies can stand the might of even the lesser merged, let alone a full transcended Quantum. | |||
''Levels: 46-54'' | |||
''Powers'' | |||
{{Power|[[File:InherentPeacebringer_EnergyFlight.png|22px]]| Energy Flight| Flight| Flight }} | |||
{{Power|[[File:LuminousBlast_GleamingBolt.png|22px]]| Gleaming Bolt| Ranged, Light DMG(Energy), Foe -Defense| The Gleaming Bolt has reduced your Defenses. }} | |||
{{Power|[[File:LuminousBlast_GlintingEye.png|22px]]| Glinting Eye| Ranged, Moderate DMG(Energy), Foe -Defense| Your Defenses have been reduced by the Glinting Eye attack. }} | |||
{{Power|[[File:LuminousBlast_GleamingBlast.png|22px]]| Gleaming Blast| Ranged, High DMG(Energy), Foe -Defense, Knockback| Your Defenses have been reduced by the Gleaming Blast. }} | |||
{{Power|[[File:LuminousBlast_ProtonScatter.png|22px]]| Proton Scatter| Ranged (Cone), Moderate DMG(Energy), Foe -Defense| The Proton Scatter has reduced your Defense. }} | |||
{{Power|[[File:LuminousBlast_RadiantStrike.png|22px]]| Radiant Strike| Melee, Minor DMG(Energy/Smash), Foe -Defense, -Fly, Knockback| The Radiant Strike has reduced your Defense and knocked you to the ground. }} | |||
{{Power|[[File:LuminousBlast_IncandescentStrike.png|22px]]| Incandescent Strike| Melee, High DMG(Energy/Smash), Foe Hold, -Defense, -Fly, Knockdown| The Incandescent Strike has locked you in position. You cannot move and your Defense is reduced. }} | |||
{{Power|[[File:LuminousBlast_GlowingTouch.png|22px]]| Glowing Touch| Ranged, Ally Heal| Heals a single targeted ally at moderate range. You cannot use this power to heal yourself. }} | |||
{{Power|[[File:LuminousAura_EssenceBoost.png|22px]]| Essence Boost| Self Heal, +MaxHP, Resist(Toxic)| You can activate this power to increase your maximum Hit Points for a short time. Essence Boost also grants you resistance to Toxic Damage. }} | |||
{{Power|[[File:LuminousAura_ShiningShield.png|22px]]| Shining Shield| Toggle, Self {{DamResVal|30|30|30|30|30|30}}| When you toggle on your Shining Shield, you create an energy barrier that grants you high resistance to Smashing and Lethal damage. }} | |||
{{Power|[[File:LuminousAura_RestoreEssence.png|22px]]| Restore Essence| Self Resurrect| Should you fall in battle, you can Restore your Essence and bring yourself from the brink of death. You will revive with most of your Hit Points and half your Endurance and be protected from XP Debt for 20 seconds. }} | |||
{{Power|[[File:LuminousAura_Incandescence.png|22px]]| Incandescence| {{DamResVal|0|0|0|0|15|15}}| Resists }} | |||
{{clr}} | |||
==== PPD Unleashed ==== | ==== PPD Unleashed ==== | ||
Though the PPD has vowed to protect the city without seeking alliances or help from the numerous hero organizations, they have created an elite and controversial unit out of desperation in order to handle the most powerful enemies. Carefully tested and screened officers have volunteered to merge with like minded Kheldians in order to augment their power. Their | Though the PPD has vowed to protect the city without seeking alliances or help from the numerous hero organizations, they have created an elite and controversial unit out of desperation in order to handle the most powerful enemies. Carefully tested and screened officers have volunteered to merge with like minded Kheldians in order to augment their power. Their effectiveness on the field is unparalleled. Few enemies can stand the might of even the lesser merged, let alone a full transcended Quantum. | ||
''Levels: 46-54'' | |||
''Powers'' | ''Powers'' | ||
{{Power|[[ | {{Power|[[File:InherentPeacebringer_EnergyFlight.png|22px]]| Energy Flight| Flight| Flight }} | ||
{{Power|[[File:LuminousBlast_GleamingBolt.png|22px]]| Gleaming Bolt| Ranged, Light DMG(Energy), Foe -Defense| The Gleaming Bolt has reduced your Defenses. }} | |||
{{Power|[[File:LuminousBlast_GleamingBlast.png|22px]]| Gleaming Blast| Ranged, High DMG(Energy), Foe -Defense, Knockback| Your Defenses have been reduced by the Gleaming Blast. }} | |||
{{Power|[[File:LuminousBlast_ProtonScatter.png|22px]]| Proton Scatter| Ranged (Cone), Moderate DMG(Energy), Foe -Defense| The Proton Scatter has reduced your Defense. }} | |||
{{Power|[[File:LuminousBlast_LuminousDetonation.png|22px]]| Luminous Detonation| Ranged (Targeted AoE), Moderate DMG(Energy), Foe -Defense, Knockback| The Luminous Detonation has reduced your Defense. }} | |||
{{Power|[[File:LuminousBlast_RadiantStrike.png|22px]]| Radiant Strike| Melee, Minor DMG(Energy/Smash), Foe -Defense, -Fly, Knockback| The Radiant Strike has reduced your Defense and knocked you to the ground. }} | |||
{{Power|[[File:LuminousBlast_IncandescentStrike.png|22px]]| Incandescent Strike| Melee, High DMG(Energy/Smash), Foe Hold, -Defense, -Fly, Knockdown| The Incandescent Strike has locked you in position. You cannot move and your Defense is reduced. }} | |||
{{Power|[[ | {{Power|[[File:LuminousBlast_BrightNova.png|22px]]| Bright Nova| Toggle, Shapeshift, Special: Self Fly, {{DamResVal|0|0|0|0|15|15}}, +Recovery, +DMG(Smash, Energy), +ToHit| Kheldians are masters of energy and matter. A Peacebringer can transform into a flying energy beast known as a Bright Nova. When you choose this power, you will have access to 4 very powerful ranged attacks that can only be used while in this form. You will not be able to use any other powers while in Bright Nova form. Bright Nova can fly, has increased Accuracy, and improved Endurance Recovery, but has no defense. }} | ||
{{Power|[[ | :{{Power|[[File:LuminousBlast_GleamingBolt.png|22px]]| Bright Nova Bolt| Ranged, Light DMG(Energy), Foe -Defense| The Bright Nova Bolt has weakened your Defenses! }} | ||
{{Power|[[ | :{{Power|[[File:LuminousBlast_GleamingBlast.png|22px]]| Bright Nova Blast| Ranged, Moderate DMG(Energy), Foe -Defense, Knockback| The Bright Nova Blast has weakened your Defenses! }} | ||
{{Power|[[ | :{{Power|[[File:LuminousBlast_ProtonScatter.png|22px]]| Bright Nova Scatter| Ranged (Cone), Moderate DMG(Energy), Foe -Defense| The Bright Nova Scatter has weakened your Defenses! }} | ||
{{Power|[[ | :{{Power|[[File:LuminousBlast_LuminousDetonation.png|22px]]| Bright Nova Detonation| Ranged (Targeted AoE), Moderate DMG(Energy/Smash), Foe -Defense, Knockback| The Bright Nova Detonation has weakened your Defenses! }} | ||
{{Power|[[ | :{{Power|[[File:Power_Missing.png|22px]]| Positioning| Positioning: Self Afraid| Bright Novas prefer to attack from the air, and will flee if attacked in melee. }} | ||
{{Power|[[ | :{{Power|[[File:LuminousAura_RestoreEssence.png|22px]]| Restore Essence| Self Resurrect| Should you fall in battle, you can Restore your Essence and bring yourself from the brink of death. You will revive with most of your Hit Points and half your Endurance and be protected from XP Debt for 20 seconds. }} | ||
{{Power|[[ | {{Power|[[File:LuminousAura_ShiningShield.png|22px]]| Shining Shield| Toggle, Self {{DamResVal|30|30}}| When you toggle on your Shining Shield, you create an energy barrier that grants you high resistance to Smashing and Lethal damage. }} | ||
{{Power|[[ | {{Power|[[File:LuminousAura_RestoreEssence.png|22px]]| Restore Essence| Self Resurrect| Should you fall in battle, you can Restore your Essence and bring yourself from the brink of death. You will revive with most of your Hit Points and half your Endurance and be protected from XP Debt for 20 seconds. }} | ||
{{Power|[[ | {{Power|[[File:LuminousAura_Incandescence.png|22px]]| Incandescence| {{DamResVal|0|0|0|0|15|15}}| Resists }} | ||
{{clr}} | {{clr}} | ||
==== | === Bosses === | ||
Though the PPD has vowed to protect the city without seeking alliances or help from the numerous hero organizations, they have created an elite and controversial unit out of desperation in order to handle the most powerful enemies. Carefully tested and screened officers have volunteered to merge with like minded Kheldians in order to augment their power. Their | ==== PPD Transcended ==== | ||
[[File:PPD_Transcended.jpg|thumb|right|100px|{{center|PPD Transcended}}]] | |||
Though the PPD has vowed to protect the city without seeking alliances or help from the numerous hero organizations, they have created an elite and controversial unit out of desperation in order to handle the most powerful enemies. Carefully tested and screened officers have volunteered to merge with like minded Kheldians in order to augment their power. Their effectiveness on the field is unparalleled. Few enemies can stand the might of even the lesser merged, let alone a full transcended Quantum. | |||
''Levels: 46-54'' | |||
''Powers'' | ''Powers'' | ||
{{Power|[[ | {{Power|[[File:InherentPeacebringer_EnergyFlight.png|22px]]| Energy Flight| Flight| Flight }} | ||
{{Power|[[File:LuminousBlast_GleamingBlast.png|22px]]| Gleaming Blast| Ranged, High DMG(Energy), Foe -Defense, Knockback| Your Defenses have been reduced by the Gleaming Blast. }} | |||
{{Power|[[File:LuminousBlast_ProtonScatter.png|22px]]| Proton Scatter| Ranged (Cone), Moderate DMG(Energy), Foe -Defense| The Proton Scatter has reduced your Defense. }} | |||
{{Power|[[File:LuminousBlast_LuminousDetonation.png|22px]]| Luminous Detonation| Ranged (Targeted AoE), Moderate DMG(Energy), Foe -Defense, Knockback| The Luminous Detonation has reduced your Defense. }} | |||
{{Power|[[File:LuminousBlast_RadiantStrike.png|22px]]| Radiant Strike| Melee, Minor DMG(Energy/Smash), Foe -Defense, -Fly, Knockback| The Radiant Strike has reduced your Defense and knocked you to the ground. }} | |||
{{Power|[[File:LuminousBlast_IncandescentStrike.png|22px]]| Incandescent Strike| Melee, High DMG(Energy/Smash), Foe Hold, -Defense, -Fly, Knockdown| The Incandescent Strike has locked you in position. You cannot move and your Defense is reduced. }} | |||
{{Power|[[File:LuminousBlast_Pulsar.png|22px]]| Pulsar| Low-Accuracy, PBAoE, Foe Disorient| Generates a brilliant pulse of Kheldian light around you that stuns nearby foes. Affected foes are Disoriented and unable to defend themselves. }} | |||
{{Power|[[File:LuminousBlast_PhotonSeekers.png|22px]]| Photon Seekers| Summon 3 Drones: Suicide Special, Ranged, High DMG(Energy), Foe Knockback| You manifest 3 spheres of light from your Kheldian essence. These spheres will follow you until they detect an enemy target. The Photon Seekers will then zero in on their targets and detonate on impact. The explosion is small but devastating and may affect multiple foes if they are near the target. }} | |||
{{Power|[[File:LuminousAura_WhiteDwarf.png|22px]]| White Dwarf| Toggle, Shapeshift, Special: Self {{DamResVal|50|50|50|50|50|50|0|50}}, {{StatusProtVal|17.3|20.76|17.3|17.3|100|17.3|17.3}}, +MaxHP, +Jump, +Recovery| Kheldians are masters of energy and matter. A Peacebringer can transform into a massive unstoppable energy beast known as a White Dwarf. When you choose this power, you will have access to 6 other powers that can only be used while in this form. You will not be able to use any other powers while in White Dwarf form. White Dwarf has awesome resistance to all damage except Psionics, as well as controlling effects. White Dwarf also has improved HP and Endurance Recovery, but is limited to melee attacks. }} | |||
:{{Power|[[File:LuminousAura_TeleportSelf.png|22px]]| White Dwarf Step| Self Teleport| The White Dwarf can Teleport long distances. }} | |||
:{{Power|[[File:LuminousAura_WhiteDwarfStrike.png|22px]]| White Dwarf Strike| Melee, Moderate DMG(Energy/Smash), Foe -Defense, Knockdown| The White Dwarf Strike has weakened your Defenses! }} | |||
:{{Power|[[File:LuminousAura_WhiteDwarfSmite.png|22px]]| White Dwarf Smite| Melee, Heavy DMG(Energy/Smash), Foe Disorient, -Defense, -Fly, Knockdown| You have been knocked down by the White Dwarf Smite. You are Disoriented and cannot fly. }} | |||
:{{Power|[[File:LuminousAura_SolarFlare.png|22px]]| White Dwarf Flare| PBAoE Melee, Moderate DMG(Energy), Foe -Defense, Knockdown| The White Dwarf Flare has weakened your Defenses! }} | |||
:{{Power|[[File:LuminousAura_ReformEssence.png|22px]]| White Dwarf Sublimation| Self Heal| Through perfect control of your body and energy, you can concentrate for a few moments and heal yourself. This power is only available while in White Dwarf Form. }} | |||
:{{Power|[[File:LuminousAura_Antagonize.png|22px]]| White Dwarf Antagonize| Ranged (Targeted AoE), Foe Taunt| The White Dwarf grabs your attention and you focus your attacks on it. }} | |||
:{{Power|[[File:LuminousAura_RestoreEssence.png|22px]]| Restore Essence| Self Resurrect| Should you fall in battle, you can Restore your Essence and bring yourself from the brink of death. You will revive with most of your Hit Points and half your Endurance and be protected from XP Debt for 20 seconds. }} | |||
{{Power|[[File:LuminousAura_EssenceBoost.png|22px]]| Essence Boost| Self Heal, +MaxHP, Resist(Toxic)| You can activate this power to increase your maximum Hit Points for a short time. Essence Boost also grants you resistance to Toxic Damage. }} | |||
{{Power|[[ | {{Power|[[File:LuminousAura_ShiningShield.png|22px]]| Shining Shield| Toggle, Self {{DamResVal|30|30|30|30|30|30}}| When you toggle on your Shining Shield, you create an energy barrier that grants you high resistance to Smashing and Lethal damage. }} | ||
{{Power|[[ | {{Power|[[File:LuminousAura_RestoreEssence.png|22px]]| Restore Essence| Self Resurrect| Should you fall in battle, you can Restore your Essence and bring yourself from the brink of death. You will revive with most of your Hit Points and half your Endurance and be protected from XP Debt for 20 seconds. }} | ||
{{Power|[[ | {{Power|[[File:Leadership_Defense.png|22px]]| Maneuvers| Auto, PBAoE, Team {{PosDefVal|6.25%|6.25%}}| A good leader knows how to protect his team. While active, this power increases the Defense of yourself and all nearby teammates. }} | ||
{{Power|[[ | {{Power|[[File:Leadership_Assault.png|22px]]| Assault| Auto, PBAoE, Team +DMG| While this power is active, you and your nearby teammates deal more damage. }} | ||
{{Power|[[ | {{Power|[[File:Leadership_Tactics.png|22px]]| Tactics| Auto, PBAoE, Team +ToHit, {{StatusProtVal|0|0|0|0|0|5.19}}, {{StatusResVal|0|0|0|0|50%}}, +Perception| While this power is active, your Accuracy and that of all your nearby teammates' is increased. Your advanced Tactics also protect you and your team from Confuse effects, as well as your Perception so you can detect Stealthy foes. }} | ||
{{Power|[[ | {{Power|[[File:LuminousAura_Incandescence.png|22px]]| Incandescence| {{DamResVal|0|0|0|0|15|15}}| Resists }} | ||
====PPD Quantum==== | {{clr}} | ||
==== PPD Quantum ==== | |||
Though the PPD has vowed to protect the city without seeking alliances or help from the numerous hero organizations, they have created an elite and controversial unit out of desperation in order to handle the most powerful enemies. Carefully tested and screened officers have volunteered to merge with like minded Kheldians in order to augment their power. Their effectiveness on the field is unparalleled. Few enemies can stand the might of even the lesser merged, let alone a fully transcended Quantum. | Though the PPD has vowed to protect the city without seeking alliances or help from the numerous hero organizations, they have created an elite and controversial unit out of desperation in order to handle the most powerful enemies. Carefully tested and screened officers have volunteered to merge with like minded Kheldians in order to augment their power. Their effectiveness on the field is unparalleled. Few enemies can stand the might of even the lesser merged, let alone a fully transcended Quantum. | ||
''Levels: 46-54'' | |||
''Powers'' | ''Powers'' | ||
{{ | {{Power|[[File:InherentPeacebringer_EnergyFlight.png|22px]]| Energy Flight| Flight| Flight }} | ||
{{Power|[[File:LuminousBlast_GleamingBlast.png|22px]]| Gleaming Blast| Ranged, High DMG(Energy), Foe -Defense, Knockback| Your Defenses have been reduced by the Gleaming Blast. }} | |||
{{Power|[[File:LuminousBlast_ProtonScatter.png|22px]]| Proton Scatter| Ranged (Cone), Moderate DMG(Energy), Foe -Defense| The Proton Scatter has reduced your Defense. }} | |||
{{Power|[[File:LuminousBlast_LuminousDetonation.png|22px]]| Luminous Detonation| Ranged (Targeted AoE), Moderate DMG(Energy), Foe -Defense, Knockback| The Luminous Detonation has reduced your Defense. }} | |||
{{Power|[[File:LuminousBlast_RadiantStrike.png|22px]]| Radiant Strike| Melee, Minor DMG(Energy/Smash), Foe -Defense, -Fly, Knockback| The Radiant Strike has reduced your Defense and knocked you to the ground. }} | |||
{{Power|[[File:LuminousBlast_IncandescentStrike.png|22px]]| Incandescent Strike| Melee, High DMG(Energy/Smash), Foe Hold, -Defense, -Fly, Knockdown| The Incandescent Strike has locked you in position. You cannot move and your Defense is reduced. }} | |||
{{Power|[[File:LuminousBlast_Pulsar.png|22px]]| Pulsar| Low-Accuracy, PBAoE, Foe Disorient| Generates a brilliant pulse of Kheldian light around you that stuns nearby foes. Affected foes are Disoriented and unable to defend themselves. }} | |||
{{Power|[[File:LuminousBlast_PhotonSeekers.png|22px]]| Photon Seekers| Summon 3 Drones: Suicide Special, Ranged, High DMG(Energy), Foe Knockback| You manifest 3 spheres of light from your Kheldian essence. These spheres will follow you until they detect an enemy target. The Photon Seekers will then zero in on their targets and detonate on impact. The explosion is small but devastating and may affect multiple foes if they are near the target. }} | |||
{{Power|[[File:LuminousAura_WhiteDwarf.png|22px]]| White Dwarf| Toggle, Shapeshift, Special: Self {{DamResVal|50|50|50|50|50|50|0|50}}, {{StatusProtVal|17.3|20.76|17.3|17.3|100|17.3|17.3}}, +MaxHP, +Jump, +Recovery| Kheldians are masters of energy and matter. A Peacebringer can transform into a massive unstoppable energy beast known as a White Dwarf. When you choose this power, you will have access to 6 other powers that can only be used while in this form. You will not be able to use any other powers while in White Dwarf form. White Dwarf has awesome resistance to all damage except Psionics, as well as controlling effects. White Dwarf also has improved HP and Endurance Recovery, but is limited to melee attacks. }} | |||
:{{Power|[[File:LuminousAura_TeleportSelf.png|22px]]| White Dwarf Step| Self Teleport| The White Dwarf can Teleport long distances. }} | |||
:{{Power|[[File:LuminousAura_WhiteDwarfStrike.png|22px]]| White Dwarf Strike| Melee, Moderate DMG(Energy/Smash), Foe -Defense, Knockdown| The White Dwarf Strike has weakened your Defenses! }} | |||
:{{Power|[[File:LuminousAura_WhiteDwarfSmite.png|22px]]| White Dwarf Smite| Melee, Heavy DMG(Energy/Smash), Foe Disorient, -Defense, -Fly, Knockdown| You have been knocked down by the White Dwarf Smite. You are Disoriented and cannot fly. }} | |||
:{{Power|[[File:LuminousAura_SolarFlare.png|22px]]| White Dwarf Flare| PBAoE Melee, Moderate DMG(Energy), Foe -Defense, Knockdown| The White Dwarf Flare has weakened your Defenses! }} | |||
:{{Power|[[File:LuminousAura_ReformEssence.png|22px]]| White Dwarf Sublimation| Self Heal| Through perfect control of your body and energy, you can concentrate for a few moments and heal yourself. This power is only available while in White Dwarf Form. }} | |||
:{{Power|[[File:LuminousAura_Antagonize.png|22px]]| White Dwarf Antagonize| Ranged (Targeted AoE), Foe Taunt| The White Dwarf grabs your attention and you focus your attacks on it. }} | |||
:{{Power|[[File:LuminousAura_RestoreEssence.png|22px]]| Restore Essence| Self Resurrect| Should you fall in battle, you can Restore your Essence and bring yourself from the brink of death. You will revive with most of your Hit Points and half your Endurance and be protected from XP Debt for 20 seconds. }} | |||
{{Power|[[File:LuminousAura_ShiningShield.png|22px]]| Shining Shield| Toggle, Self {{DamResVal|30|30|30|30|30|30}}| When you toggle on your Shining Shield, you create an energy barrier that grants you high resistance to Smashing and Lethal damage. }} | |||
{{Power|[[File:LuminousAura_RestoreEssence.png|22px]]| Restore Essence| Self Resurrect| Should you fall in battle, you can Restore your Essence and bring yourself from the brink of death. You will revive with most of your Hit Points and half your Endurance and be protected from XP Debt for 20 seconds. }} | |||
{{Power|[[File:LuminousAura_LightForm.png|22px]]| Light Form| Self {{DamResVal|70|70|70|70|70|70|0|70}}, {{StatusProtVal|17.3|20.76|17.3|17.3|100|0|0|10}}, +Recovery, Delayed Special(Weaken, -Endurance, -HP)| When you activate Light Form, you become pure Kheldian energy and are extremely resistant to most damage. You are also partially protected from some Disorient, Immobilization, Hold, and Sleep effects. Endurance recovery is also increased. While in Light Form, you cannot shape shift into Bright Nova or White Dwarf form. Light Form costs little Endurance to activate, but when it wears off you are left exhausted, and drained of almost all Hit Points and Endurance. }} | |||
:{{Power|[[File:LuminousBlast_DawnStrike.png|22px]]| Dawn Strike| PBAoE, Extreme DMG(Energy), Foe -Defense, Knockback| The Dawn Strike has reduced your Defenses. }} | |||
{{Power|[[File:Leadership_Defense.png|22px]]| Maneuvers| Auto, PBAoE, Team {{PosDefVal|6.25%|6.25%}}| A good leader knows how to protect his team. While active, this power increases the Defense of yourself and all nearby teammates. }} | |||
{{Power|[[File:Leadership_Assault.png|22px]]| Assault| Auto, PBAoE, Team +DMG| While this power is active, you and your nearby teammates deal more damage. }} | |||
{{Power|[[File:Leadership_Tactics.png|22px]]| Tactics| Auto, PBAoE, Team +ToHit, {{StatusProtVal|0|0|0|0|0|5.19}}, {{StatusResVal|0|0|0|0|50%}}, +Perception| While this power is active, your Accuracy and that of all your nearby teammates' is increased. Your advanced Tactics also protect you and your team from Confuse effects, as well as your Perception so you can detect Stealthy foes. }} | |||
{{Power|[[File:LuminousAura_Incandescence.png|22px]]| Incandescence| {{DamResVal|0|0|0|0|15|15}}| Resists }} | |||
{{clr}} | |||
[[Category:Paragon Police Divisions]] | [[Category:Paragon Police Divisions]] | ||
[[Category:Kheldian Lore]] | [[Category:Kheldian Lore]] |
Latest revision as of 23:16, 4 May 2023
Overview
The Awakened Division is home to heroic officers who have merged with Kheldian energy beings. These beings are the last and best defense of the Paragon Police Department.
Enemy types
Minions
PPD Awakened
Though the PPD has vowed to protect the city without seeking alliances or help from the numerous hero organizations, they have created an elite and controversial unit out of desperation in order to handle the most powerful enemies. Carefully tested and screened officers have volunteered to merge with like minded Kheldians in order to augment their power. Their effectiveness on the field is unparalleled. Few enemies can stand the might of even the lesser merged, let alone a full transcended Quantum.
Levels: 46-54
Powers
Gleaming Bolt Ranged, Light DMG(Energy), Foe -Defense
The Gleaming Bolt has reduced your Defenses.
OR
Glinting Eye Ranged, Moderate DMG(Energy), Foe -Defense
Your Defenses have been reduced by the Glinting Eye attack.
Gleaming Blast Ranged, High DMG(Energy), Foe -Defense, Knockback
Your Defenses have been reduced by the Gleaming Blast.
Radiant Strike Melee, Minor DMG(Energy/Smash), Foe -Defense, -Fly, Knockback
The Radiant Strike has reduced your Defense and knocked you to the ground.
Incandescence Res( E12 N12 )
Resists
Lieutenants
PPD Unleashed
Though the PPD has vowed to protect the city without seeking alliances or help from the numerous hero organizations, they have created an elite and controversial unit out of desperation in order to handle the most powerful enemies. Carefully tested and screened officers have volunteered to merge with like minded Kheldians in order to augment their power. Their effectiveness on the field is unparalleled. Few enemies can stand the might of even the lesser merged, let alone a full transcended Quantum.
Levels: 46-54
Powers
Gleaming Bolt Ranged, Light DMG(Energy), Foe -Defense
The Gleaming Bolt has reduced your Defenses.
Glinting Eye Ranged, Moderate DMG(Energy), Foe -Defense
Your Defenses have been reduced by the Glinting Eye attack.
Gleaming Blast Ranged, High DMG(Energy), Foe -Defense, Knockback
Your Defenses have been reduced by the Gleaming Blast.
Proton Scatter Ranged (Cone), Moderate DMG(Energy), Foe -Defense
The Proton Scatter has reduced your Defense.
Radiant Strike Melee, Minor DMG(Energy/Smash), Foe -Defense, -Fly, Knockback
The Radiant Strike has reduced your Defense and knocked you to the ground.
Incandescent Strike Melee, High DMG(Energy/Smash), Foe Hold, -Defense, -Fly, Knockdown
The Incandescent Strike has locked you in position. You cannot move and your Defense is reduced.
Glowing Touch Ranged, Ally Heal
Heals a single targeted ally at moderate range. You cannot use this power to heal yourself.
Essence Boost Self Heal, +MaxHP, Resist(Toxic)
You can activate this power to increase your maximum Hit Points for a short time. Essence Boost also grants you resistance to Toxic Damage.
Shining Shield Toggle, Self Res( S30 L30 F30 C30 E30 N30 )
When you toggle on your Shining Shield, you create an energy barrier that grants you high resistance to Smashing and Lethal damage.
Restore Essence Self Resurrect
Should you fall in battle, you can Restore your Essence and bring yourself from the brink of death. You will revive with most of your Hit Points and half your Endurance and be protected from XP Debt for 20 seconds.
Incandescence Res( E15 N15 )
Resists
PPD Unleashed
Though the PPD has vowed to protect the city without seeking alliances or help from the numerous hero organizations, they have created an elite and controversial unit out of desperation in order to handle the most powerful enemies. Carefully tested and screened officers have volunteered to merge with like minded Kheldians in order to augment their power. Their effectiveness on the field is unparalleled. Few enemies can stand the might of even the lesser merged, let alone a full transcended Quantum.
Levels: 46-54
Powers
Gleaming Bolt Ranged, Light DMG(Energy), Foe -Defense
The Gleaming Bolt has reduced your Defenses.
Gleaming Blast Ranged, High DMG(Energy), Foe -Defense, Knockback
Your Defenses have been reduced by the Gleaming Blast.
Proton Scatter Ranged (Cone), Moderate DMG(Energy), Foe -Defense
The Proton Scatter has reduced your Defense.
Luminous Detonation Ranged (Targeted AoE), Moderate DMG(Energy), Foe -Defense, Knockback
The Luminous Detonation has reduced your Defense.
Radiant Strike Melee, Minor DMG(Energy/Smash), Foe -Defense, -Fly, Knockback
The Radiant Strike has reduced your Defense and knocked you to the ground.
Incandescent Strike Melee, High DMG(Energy/Smash), Foe Hold, -Defense, -Fly, Knockdown
The Incandescent Strike has locked you in position. You cannot move and your Defense is reduced.
Bright Nova Toggle, Shapeshift, Special: Self Fly, Res( E15 N15 ), +Recovery, +DMG(Smash, Energy), +ToHit
Kheldians are masters of energy and matter. A Peacebringer can transform into a flying energy beast known as a Bright Nova. When you choose this power, you will have access to 4 very powerful ranged attacks that can only be used while in this form. You will not be able to use any other powers while in Bright Nova form. Bright Nova can fly, has increased Accuracy, and improved Endurance Recovery, but has no defense.
- Bright Nova Bolt Ranged, Light DMG(Energy), Foe -Defense
The Bright Nova Bolt has weakened your Defenses!
- Bright Nova Blast Ranged, Moderate DMG(Energy), Foe -Defense, Knockback
The Bright Nova Blast has weakened your Defenses!
- Bright Nova Scatter Ranged (Cone), Moderate DMG(Energy), Foe -Defense
The Bright Nova Scatter has weakened your Defenses!
- Bright Nova Detonation Ranged (Targeted AoE), Moderate DMG(Energy/Smash), Foe -Defense, Knockback
The Bright Nova Detonation has weakened your Defenses!
- Positioning Positioning: Self Afraid
Bright Novas prefer to attack from the air, and will flee if attacked in melee.
- Restore Essence Self Resurrect
Should you fall in battle, you can Restore your Essence and bring yourself from the brink of death. You will revive with most of your Hit Points and half your Endurance and be protected from XP Debt for 20 seconds.
Shining Shield Toggle, Self Res( S30 L30 )
When you toggle on your Shining Shield, you create an energy barrier that grants you high resistance to Smashing and Lethal damage.
Restore Essence Self Resurrect
Should you fall in battle, you can Restore your Essence and bring yourself from the brink of death. You will revive with most of your Hit Points and half your Endurance and be protected from XP Debt for 20 seconds.
Incandescence Res( E15 N15 )
Resists
Bosses
PPD Transcended
Though the PPD has vowed to protect the city without seeking alliances or help from the numerous hero organizations, they have created an elite and controversial unit out of desperation in order to handle the most powerful enemies. Carefully tested and screened officers have volunteered to merge with like minded Kheldians in order to augment their power. Their effectiveness on the field is unparalleled. Few enemies can stand the might of even the lesser merged, let alone a full transcended Quantum.
Levels: 46-54
Powers
Gleaming Blast Ranged, High DMG(Energy), Foe -Defense, Knockback
Your Defenses have been reduced by the Gleaming Blast.
Proton Scatter Ranged (Cone), Moderate DMG(Energy), Foe -Defense
The Proton Scatter has reduced your Defense.
Luminous Detonation Ranged (Targeted AoE), Moderate DMG(Energy), Foe -Defense, Knockback
The Luminous Detonation has reduced your Defense.
Radiant Strike Melee, Minor DMG(Energy/Smash), Foe -Defense, -Fly, Knockback
The Radiant Strike has reduced your Defense and knocked you to the ground.
Incandescent Strike Melee, High DMG(Energy/Smash), Foe Hold, -Defense, -Fly, Knockdown
The Incandescent Strike has locked you in position. You cannot move and your Defense is reduced.
Pulsar Low-Accuracy, PBAoE, Foe Disorient
Generates a brilliant pulse of Kheldian light around you that stuns nearby foes. Affected foes are Disoriented and unable to defend themselves.
Photon Seekers Summon 3 Drones: Suicide Special, Ranged, High DMG(Energy), Foe Knockback
You manifest 3 spheres of light from your Kheldian essence. These spheres will follow you until they detect an enemy target. The Photon Seekers will then zero in on their targets and detonate on impact. The explosion is small but devastating and may affect multiple foes if they are near the target.
White Dwarf Toggle, Shapeshift, Special: Self Res( S50 L50 F50 C50 E50 N50 T50 ), Prot( Ho 17.3 Im 20.76 St 17.3 Sl 17.3 Kb 100 Co 17.3 Fr 17.3 ), +MaxHP, +Jump, +Recovery
Kheldians are masters of energy and matter. A Peacebringer can transform into a massive unstoppable energy beast known as a White Dwarf. When you choose this power, you will have access to 6 other powers that can only be used while in this form. You will not be able to use any other powers while in White Dwarf form. White Dwarf has awesome resistance to all damage except Psionics, as well as controlling effects. White Dwarf also has improved HP and Endurance Recovery, but is limited to melee attacks.
- White Dwarf Strike Melee, Moderate DMG(Energy/Smash), Foe -Defense, Knockdown
The White Dwarf Strike has weakened your Defenses!
- White Dwarf Smite Melee, Heavy DMG(Energy/Smash), Foe Disorient, -Defense, -Fly, Knockdown
You have been knocked down by the White Dwarf Smite. You are Disoriented and cannot fly.
- White Dwarf Flare PBAoE Melee, Moderate DMG(Energy), Foe -Defense, Knockdown
The White Dwarf Flare has weakened your Defenses!
- White Dwarf Sublimation Self Heal
Through perfect control of your body and energy, you can concentrate for a few moments and heal yourself. This power is only available while in White Dwarf Form.
- White Dwarf Antagonize Ranged (Targeted AoE), Foe Taunt
The White Dwarf grabs your attention and you focus your attacks on it.
- Restore Essence Self Resurrect
Should you fall in battle, you can Restore your Essence and bring yourself from the brink of death. You will revive with most of your Hit Points and half your Endurance and be protected from XP Debt for 20 seconds.
Essence Boost Self Heal, +MaxHP, Resist(Toxic)
You can activate this power to increase your maximum Hit Points for a short time. Essence Boost also grants you resistance to Toxic Damage.
Shining Shield Toggle, Self Res( S30 L30 F30 C30 E30 N30 )
When you toggle on your Shining Shield, you create an energy barrier that grants you high resistance to Smashing and Lethal damage.
Restore Essence Self Resurrect
Should you fall in battle, you can Restore your Essence and bring yourself from the brink of death. You will revive with most of your Hit Points and half your Endurance and be protected from XP Debt for 20 seconds.
Maneuvers Auto, PBAoE, Team Def( M6.25% R6.25% )
A good leader knows how to protect his team. While active, this power increases the Defense of yourself and all nearby teammates.
Assault Auto, PBAoE, Team +DMG
While this power is active, you and your nearby teammates deal more damage.
Tactics Auto, PBAoE, Team +ToHit, Prot( Co 5.19 ), Res( Co 50% ), +Perception
While this power is active, your Accuracy and that of all your nearby teammates' is increased. Your advanced Tactics also protect you and your team from Confuse effects, as well as your Perception so you can detect Stealthy foes.
Incandescence Res( E15 N15 )
Resists
PPD Quantum
Though the PPD has vowed to protect the city without seeking alliances or help from the numerous hero organizations, they have created an elite and controversial unit out of desperation in order to handle the most powerful enemies. Carefully tested and screened officers have volunteered to merge with like minded Kheldians in order to augment their power. Their effectiveness on the field is unparalleled. Few enemies can stand the might of even the lesser merged, let alone a fully transcended Quantum.
Levels: 46-54
Powers
Gleaming Blast Ranged, High DMG(Energy), Foe -Defense, Knockback
Your Defenses have been reduced by the Gleaming Blast.
Proton Scatter Ranged (Cone), Moderate DMG(Energy), Foe -Defense
The Proton Scatter has reduced your Defense.
Luminous Detonation Ranged (Targeted AoE), Moderate DMG(Energy), Foe -Defense, Knockback
The Luminous Detonation has reduced your Defense.
Radiant Strike Melee, Minor DMG(Energy/Smash), Foe -Defense, -Fly, Knockback
The Radiant Strike has reduced your Defense and knocked you to the ground.
Incandescent Strike Melee, High DMG(Energy/Smash), Foe Hold, -Defense, -Fly, Knockdown
The Incandescent Strike has locked you in position. You cannot move and your Defense is reduced.
Pulsar Low-Accuracy, PBAoE, Foe Disorient
Generates a brilliant pulse of Kheldian light around you that stuns nearby foes. Affected foes are Disoriented and unable to defend themselves.
Photon Seekers Summon 3 Drones: Suicide Special, Ranged, High DMG(Energy), Foe Knockback
You manifest 3 spheres of light from your Kheldian essence. These spheres will follow you until they detect an enemy target. The Photon Seekers will then zero in on their targets and detonate on impact. The explosion is small but devastating and may affect multiple foes if they are near the target.
White Dwarf Toggle, Shapeshift, Special: Self Res( S50 L50 F50 C50 E50 N50 T50 ), Prot( Ho 17.3 Im 20.76 St 17.3 Sl 17.3 Kb 100 Co 17.3 Fr 17.3 ), +MaxHP, +Jump, +Recovery
Kheldians are masters of energy and matter. A Peacebringer can transform into a massive unstoppable energy beast known as a White Dwarf. When you choose this power, you will have access to 6 other powers that can only be used while in this form. You will not be able to use any other powers while in White Dwarf form. White Dwarf has awesome resistance to all damage except Psionics, as well as controlling effects. White Dwarf also has improved HP and Endurance Recovery, but is limited to melee attacks.
- White Dwarf Strike Melee, Moderate DMG(Energy/Smash), Foe -Defense, Knockdown
The White Dwarf Strike has weakened your Defenses!
- White Dwarf Smite Melee, Heavy DMG(Energy/Smash), Foe Disorient, -Defense, -Fly, Knockdown
You have been knocked down by the White Dwarf Smite. You are Disoriented and cannot fly.
- White Dwarf Flare PBAoE Melee, Moderate DMG(Energy), Foe -Defense, Knockdown
The White Dwarf Flare has weakened your Defenses!
- White Dwarf Sublimation Self Heal
Through perfect control of your body and energy, you can concentrate for a few moments and heal yourself. This power is only available while in White Dwarf Form.
- White Dwarf Antagonize Ranged (Targeted AoE), Foe Taunt
The White Dwarf grabs your attention and you focus your attacks on it.
- Restore Essence Self Resurrect
Should you fall in battle, you can Restore your Essence and bring yourself from the brink of death. You will revive with most of your Hit Points and half your Endurance and be protected from XP Debt for 20 seconds.
Shining Shield Toggle, Self Res( S30 L30 F30 C30 E30 N30 )
When you toggle on your Shining Shield, you create an energy barrier that grants you high resistance to Smashing and Lethal damage.
Restore Essence Self Resurrect
Should you fall in battle, you can Restore your Essence and bring yourself from the brink of death. You will revive with most of your Hit Points and half your Endurance and be protected from XP Debt for 20 seconds.
Light Form Self Res( S70 L70 F70 C70 E70 N70 T70 ), Prot( Ho 17.3 Im 20.76 St 17.3 Sl 17.3 Kb 100 Rp 10 ), +Recovery, Delayed Special(Weaken, -Endurance, -HP)
When you activate Light Form, you become pure Kheldian energy and are extremely resistant to most damage. You are also partially protected from some Disorient, Immobilization, Hold, and Sleep effects. Endurance recovery is also increased. While in Light Form, you cannot shape shift into Bright Nova or White Dwarf form. Light Form costs little Endurance to activate, but when it wears off you are left exhausted, and drained of almost all Hit Points and Endurance.
- Dawn Strike PBAoE, Extreme DMG(Energy), Foe -Defense, Knockback
The Dawn Strike has reduced your Defenses.
Maneuvers Auto, PBAoE, Team Def( M6.25% R6.25% )
A good leader knows how to protect his team. While active, this power increases the Defense of yourself and all nearby teammates.
Assault Auto, PBAoE, Team +DMG
While this power is active, you and your nearby teammates deal more damage.
Tactics Auto, PBAoE, Team +ToHit, Prot( Co 5.19 ), Res( Co 50% ), +Perception
While this power is active, your Accuracy and that of all your nearby teammates' is increased. Your advanced Tactics also protect you and your team from Confuse effects, as well as your Perception so you can detect Stealthy foes.
Incandescence Res( E15 N15 )
Resists