Axis America: Difference between revisions
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==== Axis America Rifle ==== | ==== Axis America Rifle ==== | ||
[[File: | [[File:Axis America Rifle.jpg|100px|thumb|{{center|Axis America frontline soldier}}]] | ||
The front-line troops of Axis America have fought long and hard to cement Axis control over the former United States. They are not afraid of wading into the thick of battle at a moment's notice. | The front-line troops of Axis America have fought long and hard to cement Axis control over the former United States. They are not afraid of wading into the thick of battle at a moment's notice. | ||
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''Powers'' | ''Powers'' | ||
{{Power|[[File: | {{Power|[[File:AssaultWeapons ARBurst.png|22px]]| Incendiary Assault Rifle| Ranged, Light DMG(Lethal), Moderate DoT(Fire)| You are taking Fire Damage over Time from the Advanced Rifle Incendiary rounds. }} | ||
{{Power|[[File: | {{Power|[[File:Villain 5thcoldgun.png|22px]]| Cryonic Assault Rifle| Ranged, Moderate DMG(Cold/Lethal), Foe -Recharge, -Speed| Your movement and attack speed has been slowed by the Advanced Rifle Cryonic rounds. }} | ||
{{Power|[[File:Inherent_Brawl.png|22px]]| Brawl| Melee, Light DMG(Smash)| 5th Column brawling attacks. }} | |||
{{clr}} | {{clr}} | ||
==== Axis America Fire ==== | ==== Axis America Fire ==== | ||
The front-line troops of Axis America have fought long and hard to cement Axis control over the former United States. They are not afraid of wading into the thick of battle at a moment's notice. | The front-line troops of Axis America have fought long and hard to cement Axis control over the former United States. They are not afraid of wading into the thick of battle at a moment's notice. | ||
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''Powers'' | ''Powers'' | ||
{{Power|[[File:AssaultWeapons ARFlamethrower.png|22px]]|Flamethrower|Ranged | {{Power|[[File:AssaultWeapons ARFlamethrower.png|22px]]| Flamethrower| Ranged (Cone), High DoT(Fire)| You are taking Fire Damage over Time from the 5th Column Flamethrower. }} | ||
{{Power|[[File:Inherent_Brawl.png|22px]]| Brawl| Melee, Smash| | {{Power|[[File:Inherent_Brawl.png|22px]]| Brawl| Melee, Light DMG(Smash)| 5th Column brawling attacks. }} | ||
{{clr}} | |||
==== Axis America Force ==== | ==== Axis America Force ==== | ||
The front-line troops of Axis America have fought long and hard to cement Axis control over the former United States. They are not afraid of wading into the thick of battle at a moment's notice. | The front-line troops of Axis America have fought long and hard to cement Axis control over the former United States. They are not afraid of wading into the thick of battle at a moment's notice. | ||
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''Powers'' | ''Powers'' | ||
{{Power|[[File:AssaultWeapons ARFullAuto.png|22px]]| Chain Gun| Ranged | {{Power|[[File:AssaultWeapons ARFullAuto.png|22px]]| Chain Gun| Ranged, Superior DoT(Lethal)| Sprays a massive burst of lead at a target. Lots of damage and a bonus to hit, but slow to reload. }} | ||
{{Power|[[File:Inherent_Brawl.png|22px]]| Brawl| Melee, Smash| | {{Power|[[File:Inherent_Brawl.png|22px]]| Brawl| Melee, Light DMG(Smash)| 5th Column brawling attacks. }} | ||
{{clr}} | |||
==== Axis America Grenade ==== | ==== Axis America Grenade ==== | ||
The front-line troops of Axis America have fought long and hard to cement Axis control over the former United States. They are not afraid of wading into the thick of battle at a moment's notice. | The front-line troops of Axis America have fought long and hard to cement Axis control over the former United States. They are not afraid of wading into the thick of battle at a moment's notice. | ||
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''Powers'' | ''Powers'' | ||
{{Power|[[File:AssaultWeapons_ARM30grenade.png|22px]]| Grenade Launcher| ( | {{Power|[[File:AssaultWeapons_ARM30grenade.png|22px]]| Grenade Launcher| Ranged (Targeted AoE), Moderate DMG(Fire/Lethal), Foe Knockback| Launches an M30 grenade at long range from under the barrel of your Assault Rifle. The explosion of this grenade affects all within the blast and can knock them back. }} | ||
{{Power|[[File:Inherent_Brawl.png|22px]]| Brawl| Melee, Smash| | {{Power|[[File:Inherent_Brawl.png|22px]]| Brawl| Melee, Light DMG(Smash)| 5th Column brawling attacks. }} | ||
{{clr}} | |||
==== Axis America Rocket ==== | ==== Axis America Rocket ==== | ||
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''Powers'' | ''Powers'' | ||
{{Power|[[File:AssaultWeapons ARBurst.png|22px]]| Missile Launcher| Ranged, Lethal | {{Power|[[File:AssaultWeapons ARBurst.png|22px]]| Missile Launcher| Ranged (Targeted AoE), Moderate DMG(Fire/Lethal), Foe Knockback| This devastating weapon has extreme range capabilities. Its slow recharge and high endurance cost is compensated by its massive explosion and Knockback. }} | ||
{{Power|[[File:Inherent_Brawl.png|22px]]| Brawl| Melee, Smash| | {{Power|[[File:Inherent_Brawl.png|22px]]| Brawl| Melee, Light DMG(Smash)| 5th Column brawling attacks. }} | ||
{{clr}} | |||
=== Lieutenants === | === Lieutenants === | ||
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==== Axis America Unteroffizier ==== | ==== Axis America Unteroffizier ==== | ||
[[File: | [[File:Axis America Unter.jpg|100px|thumb|{{center|Axis America Unteroffizier}}]] | ||
Those elite few who achieve distinction within the armies of Axis America are promoted to the coveted rank of Unteroffizier. They execute their orders with an almost religious zealotry, and do not hesitate to send their subordinates into certain death in service of the Axis cause. | Those elite few who achieve distinction within the armies of Axis America are promoted to the coveted rank of Unteroffizier. They execute their orders with an almost religious zealotry, and do not hesitate to send their subordinates into certain death in service of the Axis cause. | ||
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''Powers'' | ''Powers'' | ||
{{Power|[[File:Villain 5thcoldgun.png|22px]]| Cryonic | {{Power|[[File:AssaultWeapons ARBurst.png|22px]]| Incendiary Assault Rifle| Ranged, Light DMG(Lethal), Moderate DoT(Fire)| You are taking Fire Damage over Time from the Advanced Rifle Incendiary rounds. }} | ||
{{Power|[[File:Villain 5thcoldgun.png|22px]]| Cryonic Assault Rifle| Ranged, Moderate DMG(Cold/Lethal), Foe -Recharge, -Speed| Your movement and attack speed has been slowed by the Advanced Rifle Cryonic rounds. }} | |||
{{Power|[[File: | {{Power|[[File:MartialArts ThunderKick.png|22px]]| Thunder Kick| Melee, Moderate DMG(Smash), Foe Disorient| You have been Disoriented by a Thunder Kick. }} | ||
{{Power|[[File:MartialArts | {{Power|[[File:MartialArts CraneKick.png|22px]]| Crane Kick| Melee, High DMG(Smash), Foe Knockback| A slow, high damage kick that can send your target flying! }} | ||
{{Power|[[File:MartialArts | {{Power|[[File:MartialArts CripplingHookKick.png|22px]]| Crippling Axe Kick| Melee, Moderate DMG(Smash), Foe Immobilize, -Speed| A Crippling Axe Kick has Immobilized you, and Slowed your run speed. }} | ||
{{Power| | {{Power|[[File:MartialArts EaglesClaw.png|22px]]| Eagles Claw| Melee, Superior DMG(Smash), Foe Disorient, Chance For Critical Hit| You have been Disoriented with an Eagles Claw Attack. }} | ||
{{clr}} | {{clr}} | ||
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==== Axis America Oberst ==== | ==== Axis America Oberst ==== | ||
[[File: | [[File:Axis America Oberst.jpg|100px|thumb|{{center|Axis America Oberst}}]] | ||
The Obersts are at the very head of the Axis American army. These men have served the Axis army with distinction, sacrificing their safety and that of their men all in the name of the cause. | The Obersts are at the very head of the Axis American army. These men have served the Axis army with distinction, sacrificing their safety and that of their men all in the name of the cause. | ||
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''Powers'' | ''Powers'' | ||
{{Power|[[File:AssaultWeapons_ShotgunBuckShot.png|22px]]| 12 Gauge| (Ranged) | {{Power|[[File:AssaultWeapons_ShotgunBuckShot.png|22px]]| 12 Gauge| Ranged (Cone), Heavy DMG(Lethal), Moderate DoT(Fire), Foe Knockdown| Good at medium range. Longer range and more deadly than most Shotguns, The 12 Gauge Shotgun Fires a cone of buckshot pellets and can knock some foes down. This shotgun includes small thermite charges mixed into it's shot, sometimes causing the target to burst into flames. }} | ||
{{Power|[[File:AssaultWeapons_ShotgunBuckShot.png|22px]]| 12 Gauge| Ranged (Cone), Heavy DMG(Lethal), Moderate DoT(Fire), Foe Knockdown| Good at medium range. Longer range and more deadly than most Shotguns, The 12 Gauge Shotgun Fires a cone of buckshot pellets and can knock some foes down. This shotgun includes small thermite charges mixed into it's shot, sometimes causing the target to burst into flames. }} | |||
{{Power|[[File:AssaultWeapons_ARM30grenade.png|22px]]| Frag Grenade| Ranged (Targeted AoE), High DMG(Fire/Lethal), Foe Knockback| The explosion from this Fragmentation Grenade affects all within the blast and can knock them back. }} | |||
{{Power|[[File: | {{Power|[[File:Inherent_Brawl.png|22px]]| Rifle Butt| Melee, Heavy DMG(Smash)| A smash with the butt of your rifle. }} | ||
{{clr}} | {{clr}} |
Latest revision as of 22:58, 13 March 2023
Overview
The dimension Delta Zeta 24-10 has another name for the Portal Corporation personnel: Axis America. In this sinister dimension, the Axis powers won the war and now the United States (and probably the whole world) are under its control. This dimension is militarist, hostile and dangerous, and even worse is the fact that it has its own metahuman champions, a fact that the Portal Corp. explorers first and the whole Paragon City later would discover.
In-game storyline:
This dimension won an important place in the dimensional exploration history, being the place where the discoverer of dimensional travel and founder of Portal Corp, Dr. Webb, found his death after being captured and tortured by the nazi counterpart of our Statesman: The Reichsman.
After learning the secrets of dimensional travel, Reichsman and his Nazi supersoldiers tried to invade Paragon City, only to be confronted and defeated by the Freedom Phalanx, who proved to be superior to the Nazi supersoldiers. The battle destroyed Portal Corp.'s installations, and Reichsman was captured and imprisoned. Nothing is known about his soldiers, who could have escaped or have been captured as well.
The dimension vanished without a trace when the Council took over the 5th Column following the war between the two groups. The dimension was no longer accessible, but instead a new one opened: that of the Council Empire.
Upon Reichsman's return in the Dr. Kahn Task Force and Barracuda Strike Force, it is possible to briefly visit the world Axis America originates from, dubbed Axis Earth.
Villain types
Minions
Axis America Rifle
The front-line troops of Axis America have fought long and hard to cement Axis control over the former United States. They are not afraid of wading into the thick of battle at a moment's notice.
Levels: 40-54
Powers
Incendiary Assault Rifle Ranged, Light DMG(Lethal), Moderate DoT(Fire)
You are taking Fire Damage over Time from the Advanced Rifle Incendiary rounds.
Cryonic Assault Rifle Ranged, Moderate DMG(Cold/Lethal), Foe -Recharge, -Speed
Your movement and attack speed has been slowed by the Advanced Rifle Cryonic rounds.
Brawl Melee, Light DMG(Smash)
5th Column brawling attacks.
Axis America Fire
The front-line troops of Axis America have fought long and hard to cement Axis control over the former United States. They are not afraid of wading into the thick of battle at a moment's notice.
Levels: 40-54
Powers
Flamethrower Ranged (Cone), High DoT(Fire)
You are taking Fire Damage over Time from the 5th Column Flamethrower.
Brawl Melee, Light DMG(Smash)
5th Column brawling attacks.
Axis America Force
The front-line troops of Axis America have fought long and hard to cement Axis control over the former United States. They are not afraid of wading into the thick of battle at a moment's notice.
Levels: 40-54
Powers
Chain Gun Ranged, Superior DoT(Lethal)
Sprays a massive burst of lead at a target. Lots of damage and a bonus to hit, but slow to reload.
Brawl Melee, Light DMG(Smash)
5th Column brawling attacks.
Axis America Grenade
The front-line troops of Axis America have fought long and hard to cement Axis control over the former United States. They are not afraid of wading into the thick of battle at a moment's notice.
Levels: 40-54
Powers
Grenade Launcher Ranged (Targeted AoE), Moderate DMG(Fire/Lethal), Foe Knockback
Launches an M30 grenade at long range from under the barrel of your Assault Rifle. The explosion of this grenade affects all within the blast and can knock them back.
Brawl Melee, Light DMG(Smash)
5th Column brawling attacks.
Axis America Rocket
The front-line troops of Axis America have fought long and hard to cement Axis control over the former United States. They are not afraid of wading into the thick of battle at a moment's notice.
Levels: 40-54
Powers
Missile Launcher Ranged (Targeted AoE), Moderate DMG(Fire/Lethal), Foe Knockback
This devastating weapon has extreme range capabilities. Its slow recharge and high endurance cost is compensated by its massive explosion and Knockback.
Brawl Melee, Light DMG(Smash)
5th Column brawling attacks.
Lieutenants
Axis America Unteroffizier
Those elite few who achieve distinction within the armies of Axis America are promoted to the coveted rank of Unteroffizier. They execute their orders with an almost religious zealotry, and do not hesitate to send their subordinates into certain death in service of the Axis cause.
Levels: 40-54
Powers
Incendiary Assault Rifle Ranged, Light DMG(Lethal), Moderate DoT(Fire)
You are taking Fire Damage over Time from the Advanced Rifle Incendiary rounds.
Cryonic Assault Rifle Ranged, Moderate DMG(Cold/Lethal), Foe -Recharge, -Speed
Your movement and attack speed has been slowed by the Advanced Rifle Cryonic rounds.
Thunder Kick Melee, Moderate DMG(Smash), Foe Disorient
You have been Disoriented by a Thunder Kick.
Crane Kick Melee, High DMG(Smash), Foe Knockback
A slow, high damage kick that can send your target flying!
Crippling Axe Kick Melee, Moderate DMG(Smash), Foe Immobilize, -Speed
A Crippling Axe Kick has Immobilized you, and Slowed your run speed.
Eagles Claw Melee, Superior DMG(Smash), Foe Disorient, Chance For Critical Hit
You have been Disoriented with an Eagles Claw Attack.
Bosses
Axis America Oberst
The Obersts are at the very head of the Axis American army. These men have served the Axis army with distinction, sacrificing their safety and that of their men all in the name of the cause.
Levels: 40-54
Powers
12 Gauge Ranged (Cone), Heavy DMG(Lethal), Moderate DoT(Fire), Foe Knockdown
Good at medium range. Longer range and more deadly than most Shotguns, The 12 Gauge Shotgun Fires a cone of buckshot pellets and can knock some foes down. This shotgun includes small thermite charges mixed into it's shot, sometimes causing the target to burst into flames.
12 Gauge Ranged (Cone), Heavy DMG(Lethal), Moderate DoT(Fire), Foe Knockdown
Good at medium range. Longer range and more deadly than most Shotguns, The 12 Gauge Shotgun Fires a cone of buckshot pellets and can knock some foes down. This shotgun includes small thermite charges mixed into it's shot, sometimes causing the target to burst into flames.
Frag Grenade Ranged (Targeted AoE), High DMG(Fire/Lethal), Foe Knockback
The explosion from this Fragmentation Grenade affects all within the blast and can knock them back.
Rifle Butt Melee, Heavy DMG(Smash)
A smash with the butt of your rifle.
Named Bosses
- Dr. Sam Naples (Axis America Oberst)
- Oberst Faust (Axis America Oberst)
- Oberst Klein (Axis America Oberst)