Preventive Medicine: Difference between revisions
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{{InvSetOverview|Name=Preventive Medicine|Type=Healing|20|50 | |||
{{InvSetOverview|Name=Preventive Medicine|Type=Healing| | |Healing/Absorb|Healing/Absorb/Endurance|Recharge/Endurance|Healing/Absorb/Recharge|Healing/Absorb/Endurance/Recharge|Absorb Proc|opt6={{IOUnique}} {{IOGlobal}} }} | ||
|Healing/Absorb|Healing/Absorb/Endurance|Recharge/Endurance|Healing/Absorb/Recharge|Healing/Absorb/Endurance/Recharge|Absorb Proc|opt6={{ | |||
{{SetBonusPreamble}} | {{SetBonusPreamble}} | ||
{{Set Bonus|class= | {{Set Bonus|class=Resist|type=Lethal|type2=Smashing|num=2|amt=2.25}} | ||
{{Set Bonus|class=Less Mez|type=Immobilize|num=2|amt=3.75}} | {{Set Bonus|class=Less Mez|type=Immobilize|num=2|amt=3.75}} | ||
{{Set Bonus|class=Less Mez|type=Hold|num=2|amt=3.75}} | {{Set Bonus|class=Less Mez|type=Hold|num=2|amt=3.75}} | ||
Line 11: | Line 10: | ||
{{Set Bonus|class=Less Mez|type=Fear|num=2|amt=3.75}} | {{Set Bonus|class=Less Mez|type=Fear|num=2|amt=3.75}} | ||
{{Set Bonus|class=Less Mez|type=Confuse|num=2|amt=3.75}} | {{Set Bonus|class=Less Mez|type=Confuse|num=2|amt=3.75}} | ||
{{Set Bonus|class=Health|num=3|amt=1. | {{Set Bonus|class=Health|num=3|amt=1.875}} | ||
{{Set Bonus|class=Resist|type=Fire|type2=Cold|num=4|amt=3}} | {{Set Bonus|class=Resist|type=Fire|type2=Cold|num=4|amt=3}} | ||
{{Set Bonus|class=Less Mez|type=Immobilize|num=4|amt=5}} | {{Set Bonus|class=Less Mez|type=Immobilize|num=4|amt=5}} | ||
Line 20: | Line 19: | ||
{{Set Bonus|class=Less Mez|type=Confuse|num=4|amt=5}} | {{Set Bonus|class=Less Mez|type=Confuse|num=4|amt=5}} | ||
{{Set Bonus|class=Less End|num=5|amt=3.75}} | {{Set Bonus|class=Less End|num=5|amt=3.75}} | ||
{{Set Bonus|class=All Powers|type=Recharge|num=6| | {{Set Bonus|class=All Powers|type=Recharge|num=6|amt=8.75}} |
Latest revision as of 17:37, 24 May 2022
Preventive Medicine is a Healing enhancement set in the Invention System. It is available in the 20-50 level range.
There are six enhancements in this set:
- Preventive Medicine: Healing/Absorb,
- Preventive Medicine: Healing/Absorb/Endurance,
- Preventive Medicine: Recharge/Endurance,
- Preventive Medicine: Healing/Absorb/Recharge,
- Preventive Medicine: Healing/Absorb/Endurance/Recharge, and
- Preventive Medicine: Absorb Proc .
Only one of each of these types of enhancements may be slotted per power, except for unique enhancements which, if present, are denoted by the symbol and are limited to one per build.
The following set bonuses apply when slotting more than one of the enhancements in this set into a single power:
- Two enhancements increases Lethal and Smashing Resistance by 2.25%.
- Two enhancements reduces the duration of Immobilize effects on you by 3.75%.
- Two enhancements reduces the duration of Hold effects on you by 3.75%.
- Two enhancements reduces the duration of Stun effects on you by 3.75%.
- Two enhancements reduces the duration of Sleep effects on you by 3.75%.
- Two enhancements reduces the duration of Fear effects on you by 3.75%.
- Two enhancements reduces the duration of Confuse effects on you by 3.75%.
- Three enhancements increases maximum Health by 1.875%.
- Four enhancements increases Fire and Cold Resistance by 3%.
- Four enhancements reduces the duration of Immobilize effects on you by 5%.
- Four enhancements reduces the duration of Hold effects on you by 5%.
- Four enhancements reduces the duration of Stun effects on you by 5%.
- Four enhancements reduces the duration of Sleep effects on you by 5%.
- Four enhancements reduces the duration of Fear effects on you by 5%.
- Four enhancements reduces the duration of Confuse effects on you by 5%.
- Five enhancements grants you a 3.75% discount to all Endurance costs.
- Six enhancements improves the Recharge of all your powers by 8.75%.
Categories:
- Invention Sets
- Sets for improving Healing
- Sets for levels 20-25
- Sets for levels 25-30
- Sets for levels 30-35
- Sets for levels 35-40
- Sets for levels 40-50
- Sets that improve Lethal Resistance
- Sets that improve Smashing Resistance
- Sets that improve Immobilize Resistance
- Sets that improve Hold Resistance
- Sets that improve Stun Resistance
- Sets that improve Sleep Resistance
- Sets that improve Fear Resistance
- Sets that improve Confuse Resistance
- Sets that improve Health
- Sets that improve Fire Resistance
- Sets that improve Cold Resistance
- Sets that reduce Endurance Cost
- Sets that improve Recharge