Reactive Armor: Difference between revisions

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{{SetBonusPreamble}}
{{SetBonusPreamble}}
{{Set Bonus|class=Less Mez|type=Immobilize|num=2|amt=1.1}}
{{Set Bonus|class=Resist|type=Smashing|type2=Lethal|num=2|amt=1.5}}
{{Set Bonus|class=Defense|type=Energy|num=3|amt=1.25}}
{{Set Bonus|class=Less Mez|type=Immobilize|num=2|amt=2.5}}
{{Set Bonus|class=Less Mez|type=Hold|num=2|amt=2.5}}
{{Set Bonus|class=Less Mez|type=Stun|num=2|amt=2.5}}
{{Set Bonus|class=Less Mez|type=Sleep|num=2|amt=2.5}}
{{Set Bonus|class=Less Mez|type=Fear|num=2|amt=2.5}}
{{Set Bonus|class=Less Mez|type=Confuse|num=2|amt=2.5}}
{{Set Bonus|class=Defense|type=Energy|type2=Negative Energy|num=3|amt=1.25}}
{{Set Bonus|class=Defense|type=Ranged|num=3|amt=0.625}}
{{Set Bonus|class=Defense|type=Ranged|num=3|amt=0.625}}
{{Set Bonus|class=Defense|type=Lethal|num=4|amt=1.25}}
{{Set Bonus|class=Defense|type=Lethal|type2=Smashing|num=4|amt=1.25}}
{{Set Bonus|class=Defense|type=Melee|num=4|amt=0.625}}
{{Set Bonus|class=Defense|type=Melee|num=4|amt=0.625}}
{{Set Bonus|class=Defense|type=Area Effect|num=5|amt=1.25}}
{{Set Bonus|class=Defense|type=Area Effect|num=5|amt=1.25}}
{{Set Bonus|class=Resist|type=Toxic|num=6|amt=1.25}}
{{Set Bonus|class=Defense|type=Fire|type2=Cold|num=5|amt=0.625}}
{{Set Bonus|class=Resist|type=Toxic|type2=Psionic|num=6|amt=3.75}}
{{Set Bonus|class=Less Mez|type=Immobilize|num=6|amt=6.25}}
{{Set Bonus|class=Less Mez|type=Hold|num=6|amt=6.25}}
{{Set Bonus|class=Less Mez|type=Stun|num=6|amt=6.25}}
{{Set Bonus|class=Less Mez|type=Sleep|num=6|amt=6.25}}
{{Set Bonus|class=Less Mez|type=Fear|num=6|amt=6.25}}
{{Set Bonus|class=Less Mez|type=Confuse|num=6|amt=6.25}}

Latest revision as of 03:54, 1 October 2020

IO Reactive Armor.png

Reactive Armor is a Resist Damage enhancement set in the Invention System. It is available in the 15-40 level range.

There are six enhancements in this set:

Only one of each of these types of enhancements may be slotted per power, except for unique enhancements which, if present, are denoted by the Unique symbol and are limited to one per build.


The following set bonuses apply when slotting more than one of the enhancements in this set into a single power:

  • Two enhancements increases Smashing and Lethal Resistance by 1.5%.
  • Two enhancements reduces the duration of Immobilize effects on you by 2.5%.
  • Two enhancements reduces the duration of Hold effects on you by 2.5%.
  • Two enhancements reduces the duration of Stun effects on you by 2.5%.
  • Two enhancements reduces the duration of Sleep effects on you by 2.5%.
  • Two enhancements reduces the duration of Fear effects on you by 2.5%.
  • Two enhancements reduces the duration of Confuse effects on you by 2.5%.
  • Three enhancements increases Energy and Negative Energy Defense by 1.25%.
  • Three enhancements increases Ranged Defense by 0.625%.
  • Four enhancements increases Lethal and Smashing Defense by 1.25%.
  • Four enhancements increases Melee Defense by 0.625%.
  • Five enhancements increases Area Effect Defense by 1.25%.
  • Five enhancements increases Fire and Cold Defense by 0.625%.
  • Six enhancements increases Toxic and Psionic Resistance by 3.75%.
  • Six enhancements reduces the duration of Immobilize effects on you by 6.25%.
  • Six enhancements reduces the duration of Hold effects on you by 6.25%.
  • Six enhancements reduces the duration of Stun effects on you by 6.25%.
  • Six enhancements reduces the duration of Sleep effects on you by 6.25%.
  • Six enhancements reduces the duration of Fear effects on you by 6.25%.
  • Six enhancements reduces the duration of Confuse effects on you by 6.25%.