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== Overview ==
== Overview ==


Reconnaissance Officers are NPCs stationed near the guarded entrances of [[Hazard Zones]] in [[Paragon City]]. They offer information to Heroes regarding the history and hostile [[spawn]]s of the zones, and suggests safe squad size for [[Street Sweeping|street sweeping]].  
Reconnaissance Officers are NPCs stationed near the guarded entrances of [[Hazard Zones]] in [[Paragon City]] and the [[Rogue Isles]]. They offer information to Heroes and Villains regarding the history and hostile [[spawn]]s of the zones, and suggest safe [[team|squad]] size for [[Street Sweeping|street sweeping]].  
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== Locations ==


Reconnnaissance Officers are found the following locations:
== Hero Zone Locations ==


==== The Sewer Network ====
Reconnaissance Officers are found in the following hero zones:
{{NPC Text|title=Sewer Network Reconnaissance Officer|text=
Hold your nose, my friend, because you just entered the [[Sewer Network|Sewers]]. I hope you didn't come alone because you're going to need some serious firepower down here. On the flip side, this is a great place to earn some street cred with your hero buddies. But, again, if you're not careful you could end up face-down in a stream of green sludge. <br />
Seriously, it happened to a friend of mine. It wasn't pretty. One last thing, mind the door over there, too, it leads to the [[Abandoned Sewer Network|Abandoned Sewers]] and they're not for the weak. <br />
See my report for more information. It should give you an idea what to expect:<br />
'''RECONNAISSANCE REPORT'''<br />
'''*** Approved Use Only ***'''<br />
'''History''':  This underground labyrinth connects to the major cities throughout Paragon. Since it's under the city, it has become a popular place for Villains, especially those of the tentacle variety, to conglomerate. <br />
'''Hostiles Strength''': Levels 2 through 10 ([[Abandoned Sewer Network|Abandoned Sewers]] Levels 35 through 40)<br />
'''Suggested Squad Parameters''': 5 to 8-person teams <br />
'''Highlights''': <br />
*''Underworld''<br />
:This is the hub of the sewers<br />
*''[[Hydra (Archvillain)|Hydra Monster]]''<br />
:Speak to [[Mairenn MacGregor]] outside the [[Atlas Park]] Sewer entrance for more information about joining a [[Abandoned Sewers Trial|Task Force]] to battle this high-level threat <br />
'''Identified Hostiles''':<br />
*[[Circle of Thorns]] (Abandoned) <br />
*[[Hellions]]<br />
*[[Hydra]] <br />
*[[The Lost]] <br />
*[[Rikti]] (Abandoned Sewers)<br />
*[[Trolls]]<br />
'''Amenities''':<br />
*None
 
{{Bug| In-game text doesn't reflect that [[Hydra]] are only in the [[Abandoned Sewer Network]].}}<br />
{{Bug| In-game text doesn't reflect that the Vahzilok are in the [[Sewer Network]]}}
}}
 
==== The Hollows ====
{{NPC Text|title=Hollows Reconnaissance Officer|text=
You have arrived in [[The Hollows]], which is considered a [[Hazard Zone|Hazard zone]] as you can tell by the big SWAT entrance behind you. However, under the constant supervision of the [[PPD]], only certain regions tend to be more dangerous. Don't let that lull you into a false sense of security; you can bet that if you should stray from the pack, that'll be the perfect time for an ambush. Keep alert and come back here if you get in over your head.<br />
See my report for more information. It should give you an idea what to expect:<br />
'''RECONNAISSANCE REPORT'''<br />
'''*** Approved Use Only ***'''<br />
'''History''':  Years ago, the [[Trolls]] wanted to carve out more territory but were having problems above-ground so they took their business underground and found the residential community of [[Eastgate]] as their location. Armed with explosives, they began their work, not realizing that there was already extensive cave warrens beneath this area of [[Paragon City]]. The initial blasts destabilized a large area and collapsed a section of the zone into itself - this event became known as [[The Hollowing]]. Soon after, the [[Outcasts]] and [[Circle of Thorns]] moved in. Over recent years, additional Villain Groups (even some from the Rogue Isles) have made their way into [[The Hollows]].<br />
'''Hostiles Strength''': Levels 5 through 15 <br />
'''Suggested Squad Parameters''': 1 to 5-person teams <br />
'''Highlights''': <br />
*''"[[Minions of Igneous|Rock Men]]"''<br />
:It is believed that these cave guardians are connected to the [[Devouring Earth]] in some way.<br />
*''[[Cavern of Transcendence Trial|Caverns of Transcendence]]''<br />
:[[Talshak the Mystic]] provides a Task Force to rescue [[David Wincott|David Wincott's]] [[Sam Wincott|child]], who has been taken to the deadly caverns.
*''"Grendel's Gulch"''<br />
:This huge bowl-shaped indentation is littered with large packs of [[Trolls]] and [[Minions of Igneous|Rock Men]].<br />
'''Identified Hostiles''':<br />
*[[Circle of Thorns]]<br />
*[[Coralax]]<br />
*[[Hellions]]<br />
*[[Hydra|Hydra Men]]<br />
*[[The Lost]] <br />
*[[Outcasts]]<br />
*[[Trolls]]<br />
*[[Skulls]]<br />
*[[Tsoo]]<br />
*[[Vahzilok]]<br />
'''Amenities''':<br />
*Mobile Hospital
*Trainer ([[Foreshadow]])
*Stores ([[Skyway City]] and [[Atlas Park]] entrances}}
 
==== Perez Park ====
{{NPC Text|title=Perez Park Reconnaissance Officer|text=
This is [[Perez Park]] as evidenced by the conspicuous SWAT entrances you used to arrive here. The gangs you encounter here will be much larger, this is no place to be a lone wolf. Unless you enjoy taking trips to the hospital, get some friends because this ain't no walk in the park.<br />
See my report for more information. It should give you an idea what to expect:<br />
'''RECONNAISSANCE REPORT'''<br />
'''*** Approved Use Only ***'''<br />
'''History''': [[Perez Park]] was once an idyllic retreat from hectic city life and home to many areas where families would picnic or simply relax in the sun. The tranquility was shattered when [[Perez Park]] became infested by various villain groups, all with unique agendas. The [[Hellions]] and the [[Skulls]] have been involved in a gang war for years.<br />
'''Hostiles Strength''': Levels 7 through 14 <br />
'''Suggested Squad Parameters''': 3 to 5-person teams <br />
'''Highlights''': <br />
*''The Maze''<br />
:A huge cluster of trees and twisted roots, heavily populated by villains. <br />
'''Identified Hostiles''':<br />
*[[Kraken]]<br />
*[[Circle of Thorns]]<br />
*[[Clockwork]]<br />
*[[Hellions]]<br />
*[[Hydra|Hydra Men]] <br />
*[[The Lost]]<br />
*[[Skulls]]<br />
*[[Vahzilok]]<br />
'''Amenities''':<br />
*None}}


==== The Sewer Network (Atlas Park Entrance) ====
{{Recon Officer Sewer Atlas}}
==== The Sewer Network (Kings Row Entrance) ====
{{Recon Officer Sewer Kings}}
==== The Sewer Network (Skyway City Entrance) ====
{{Recon Officer Sewer Skyway}}
==== The Sewer Network (Steel Canyon Entrance) ====
{{Recon Officer Sewer Steel}}
==== The Sewer Network (Boomtown Entrance) ====
{{Recon Officer Sewer Boomtown}}
==== The Hollows (Atlas Park Entrance) ====
{{Recon Officer Hollows Atlas}}
==== The Hollows (Skyway City Entrance) ====
{{Recon Officer Hollows Skyway}}
==== Perez Park (Atlas Park Entrance) ====
{{Recon Officer Perez Atlas}}
==== Perez Park (Steel Canyon Entrance) ====
{{Recon Officer Perez Steel}}
==== Perez Park (Skyway City Entrance) ====
{{Recon Officer Perez Skyway}}
==== Perez Park & Kings Row (Galaxy City Entrance) ====
{{Recon Officer Galaxy}}
==== Boomtown ====
==== Boomtown ====
{{NPC Text|title=Boomtown Reconnaissance Officer|text=
{{Recon Officer Boomtown}}
You are now in what is affectionately called '[[Boomtown]].' If you haven't noticed, this is a [[Hazard Zone|Hazard]] area, not just because the place is falling down around us, but because the hostiles that have moved in here have gathered in packs. Their numbers have increased, so yours should as well. Mind your step, there are plenty of demolished buildings and debris littering the area.<br />
See my report for more information. It should give you an idea what to expect:<br />
'''RECONNAISSANCE REPORT'''<br />
'''*** Approved Use Only ***'''<br />
'''History''': Long ago, this area was a bustling urban center called [[Baumton]], full of skyscrapers and massive office complexes. That all changed when the [[Rikti]] invaded in the [[Rikti War|First Rikti War]] against humanity. On Day 1 of the Rikti War this bustling community was hardest hit and turned into a wasteland. With the economy and housing industry crushed, the residents of Baumton moved to other parts of [[Paragon City]], the area was sealed off to the general populace, and the bad guys moved in.<br />
'''Hostiles Strength''': Levels 11 through 19 <br />
'''Suggested Squad Parameters''': 3 to 5-person teams <br />
'''Highlights''': <br />
*''Rubble''<br />
:And lots of it. <br />
'''Identified Hostiles''':<br />
*[[Babbage]] (a wandering mostrosity created by the [[Clockwork]])<br />
*[[Clockwork]]<br />
*[[Council]]<br />
*[[The Lost]]<br />
*[[Outcasts]] <br />
*[[Trolls]]<br />
*[[Vahzilok]]<br />
'''Amenities''':<br />
*None}}
 
==== Terra Volta ====
==== Terra Volta ====
{{NPC Text|title=Terra Volta Reconnaissance Officer|text=
{{Recon Officer TV}}
You have entered the area known as [[Terra Volta]]. This is an extremely treacherous location for Heroes to patrol so you should have back up. We have been unable to establish a foothold here, so you only have what you bring in. See my report for information on the Task Forces assigned to protecting the Reactor Core.<br />
See my report for more information. It should give you an idea what to expect:<br />
'''RECONNAISSANCE REPORT'''<br />
'''*** Approved Use Only ***'''<br />
'''History''':  When Oswald Price began construction on the first electrical power plant in [[Paragon City]] in 1955, he chose this location. Local legends marked this small rocky outcrop as the intial landing point of the doomed Novus Cartago expedition of 1602. There have been constant rumors that this location is cursed. Since initial construction, Terra Volta has been plagued by problems and constant Villain aggression.<br />
'''Hostiles Strength''': Levels 23 through 29 <br />
'''Suggested Squad Parameters''': 5 to 8-person teams <br />
'''Highlights''': <br />
*''Levels 20 - 29''<br />
:See [[Jane Hallaway]] in [[Independence Port]] regarding forming a [[Terra Volta Respecification Trial|Task Force]] to keep [[Sky Raiders]] from stealing the fuel to sell on the [[Black Market]] or using it for more sinister purpose. <br />
*''Levels 30 - 39''<br />
:See [[Captain James Harlan]] in [[Founders Falls]] regarding forming a [[Terra Volta Respecification Trial|Task Force]] to keep [[Freakshow]] from destroying the power plant. <br />
*''Levels 40 - 50''<br />
:Speak to Major Richard Flagg in [[Peregrine Island]] about locating the cipher for the new [[Rikti]] code. <br />
'''Identified Hostiles''':<br />
*[[Devouring Earth]] <br />
*[[Freakshow]]<br />
*[[The Lost]]<br />
*[[Sky Raiders]]<br />
'''Amenities''':<br />
*None}}
 
==== Striga Isle ====
==== Striga Isle ====
{{NPC Text|title=Striga Isle Reconnaissance Officer|text=
{{Recon Officer Striga}}
You have arrived in [[Striga Isle]], six miles off the coast Northeast of Eastgate Bay in international waters. This is the chosen location of [[Council|The Council]] and something big they have brewing under the volcano. This area is a [[Hazard Zone|hazard zone]], but your [[Security Level|security level]] seems to check out. <br />
See my report for more information. It should give you an idea what to expect:<br />
'''RECONNAISSANCE REPORT'''<br />
'''*** Approved Use Only ***'''<br />
'''History''': [[Striga Isle]] is the location of the infamous Port Noble, a haven for assorted cutthroats and grey market traders. <br />
'''Hostiles Strength''': Levels 20 through 29 <br />
'''Suggested Squad Parameters''': 1 to 5-person teams <br />
'''Highlights''': <br />
*''Wolf's Throat''<br />
:A tunnel that spans Mount Richardson to The Maw. <br />
*''The [[Council]] Base''<br />
:Located on Mount Richardson, a huge heavily manned military structure. <br />
*''The Volcano''<br />
:See [[Ernesto Hess]] about joining a [[Ernesto Hess Task Force|Task Force]] to find out what's inside and how to stop it. <br />
*''Kheldian War''<br />
:See [[Moonfire]] about joining a [[Moonfire Task Force|Task Force]] to find out more. <br />
'''Identified Hostiles''':<br />
*[[Banished Pantheon]] <br />
*[[Council]]<br />
*[[Devouring Earth]]<br />
*[[Family|The Family]]<br />
*[[Sky Raiders]]<br />
*[[Warriors|The Warriors]]<br />
'''Amenities''':<br />
*[[Trainer]] ([[Ravenstorm]])
*Stores (located in Port Noble and Mount Richardson)}}
 
==== Dark Astoria ====
{{NPC Text|title=Dark Astoria Reconnaissance Officer|text=
[[Image:DarkAstoriaReconOfficer.jpg|right|thumb|100px|[[Dark Astoria]]]]
This Hazard zone is what is known as '[[Dark Astoria]]'. Though you cannot see far due to the dense fog in the area, you are in a sort of modern age ghost town. The citizens have perished, but this place is by no means vacant. For the unwary Hero, it's also a death sentence. If you hope to maintain that heartbeat in your chest, you should find some friends or colleagues to help you. Otherwise, one of the spectral wanderers may, sooner rather than later, be you.<br />
See my report for more information. It should give you an idea what to expect:<br />
'''RECONNAISSANCE REPORT'''<br />
'''*** Approved Use Only ***'''<br />
'''History''': Formerly known as Astoria, this is a place where crumbling magics hold a horrible dark god from the ancient world barely in check. As Mot's bonds loosen, his influence spreads, raising the dead and causing havoc and horror.<br />
'''Hostiles Strength''': {{red|data}}<br />
'''Suggested Squad Parameters''': {{red|data}}<br />
'''Highlights''':<br />
*''Dense Fog''<br />
:The entire landscape is covered in such a heavy fog that it appears nearly twilight even during the day.<br />
*''Ghostly Citizens''<br />
:Several citizens perished and their ghosts remain, walking the streets of Dark Astoria. Get too close and they disappear.<br />
'''Identified Hostiles''':<br />
*{{red|data}}<br />
'''Amenities''':<br />
*{{red|data}}}}
 
==== Crey's Folly ====
==== Crey's Folly ====
{{NPC Text|title=Crey's Folly Reconnaissance Officer|text=
{{Recon Officer Creys}}
You have arrived in '[[Crey's Folly]].' If you haven't noticed, this is considered a [[Hazard Zones|Hazard area]]. Part of the reason is the liquid toxins seeping into the ground and the other part is due to the large groups of hostiles in the area. You may be able to survive in some parts of this location on your own, but for your security, you're better off with some team-mates to help you. <br />
==== Eden ====
See my report for more information. It should give you an idea what to expect:<br />
{{Recon Officer Eden}}
'''RECONNAISSANCE REPORT'''<br />
==== Peregrine Island ====
'''*** Approved Use Only ***'''<br />
{{Recon Officer Peregrine}}
'''History''': 'Venice', as this area used to be called, became active during the early 1900s due to a growth in intense industrialization, which was not only damaging to the environment, but on the workers as well. As the 1950s heralded in a new, more environmentally friendly attitude, the area no longer carried the connotation of dismal working conditions and proved that, towards the 1970s, profit could go hand-in-hand with environmental responsibility. <br />
==== Firebase Zulu ====
All that changed with the First [[Rikti War]]. The [[Crey]] facility was targeted and the resulting explosion not only devasted the [[Crey]] labs, but created a strange element that poisoned the area. As citizens and workers moved out, Villains moved in.  <br />
{{Recon Officer FBZ}}
'''Hostiles Strength''': Levels 30 through 38 <br />
==== The Hive ====
'''Suggested Squad Parameters''': 3 to 5-person teams <br />
{{Recon Officer Hive}}
'''Highlights''': <br />
== Villain Zone Locations ==
*''Carnival Town''<br />
:A [[Freakshow]] controlled stronghold utilizing debris and materials from the zone. <br />
*''Epicenter''<br />
:The center of the attack on the [[Crey]] labs, a huge dark scar in the ground. <br />
*''Closed SWAT entrance''<br />
:This SWAT entrance was closed down when the [[Rikti]] invaded for the second time. All access is controlled via DPO centers manned by The [[Vanguard]]. <br /> 
'''Identified Hostiles''':<br />
*[[Jurassik]] <br />
*[[Crey]]<br />
*[[Devouring Earth]]<br />
*[[Freakshow]]<br />
*[[Nemesis]]<br />
*[[Rikti]]<br />
'''Amenities''':<br />
*None}}


==== Eden ====
Reconnaissance Officers are found in the following villain zones:
{{NPC Text|title=Eden Reconnaissance Officer|text=
==== Port Oakes ====
You are now in '[[Eden]]', an incredibly ironic moniker considering this place is anything but. It's not for lack of effort on the part of the [[Devouring Earth]], however. This is a face plant waiting to happen if you're not well prepared and surrounded by trusted Heroes. The enemies that you face here are far more difficult and group in much larger packs than you've probably experienced before. It's pretty ironic, since there is nearly nothing idyllic about it..<br />
{{Recon Officer Port Oakes}}
See my report for more information. It should give you an idea what to expect:<br />
==== Grandville ====
'''RECONNAISSANCE REPORT'''<br />
{{Recon Officer Grandville}}
'''*** Approved Use Only ***'''<br />
==== The Abyss ====
'''History''': This area, formerly known as Woodvale, was once a quiet and prosperous community. When [[Crey|Crey Industries]] moved in, the Devouring Earth soon followed and the city became a battleground as the Devouring Earth struggled to recreate its own version of Eden.<br />
{{Recon Officer Abyss}}
'''Hostiles Strength''': Levels 31 through 40<br />
== Cooperative Zone Locations ==
'''Suggested Squad Parameters''': 5 to 8-person teams <br />
'''Highlights''': <br />
*''Captured Heroes''<br />
:See [[Woodsman]] about a [[Eden Trial|Task Force]] to rescue the 'Prisoners of Eden'.<br />
*''Hive Entrance''<br />
:This is the only access route to [[The Hive]], where [[Hamidon]] can be found. <br />
'''Identified Hostiles''':<br />
*[[Crey]]<br />
*[[Devouring Earth]]<br />
*[[Nemesis]]<br />
'''Amenities''':<br />
*None}}


==== Firebase Zulu ====
Reconnaissance Officers are found in the following cooperative zones:
{{NPC Text|title=Firebase Zulu Reconnaissance Officer|text=
You have just entered the [[Shadow Shard]], a series of islands broken down into four main sections. This is, in association with [[Portal Corporation|Portal Corps]], a miliary-controlled and supervised restricted access location. If you don't have one already, see a vendor about a [[Raptor Pack|Flight Pack]]. Oh, and make some friends because this place is deadly. <br />
See my report for more information. It should give you an idea what to expect:<br />
'''RECONNAISSANCE REPORT'''<br />
'''*** Approved Use Only ***'''<br />
'''History''': The [[Portal Corporation|Portal Corps]] has provided access to this dimension in an attempt to keep [[Rularuu the Ravager|Rularuu]] from swallowing up another world. He's weaker on his home turf. <br />
'''Hostiles Strength''': Levels 40 through 47 <br />
'''Suggested Squad Parameters''': 5 to 8-person teams <br />
'''Highlights''': <br />
*''[[Firebase Zulu]]''<br />
:The main military installation and access point from Earth <br />
*''[[Cascade Archipelago]]''<br />
:A series of islands that run more vertical rather than horizontal, home to the rare Kora Fruit <br />
*''[[The Chantry]]''<br />
:One of the stranger pockets within the Shadow Shard, the domain of another part of [[Rularuu the Ravager|Rularuu's]] consciousness that he found too troublesome to deal with: his [[Faathim the Kind|conscience]] <br />
*''[[The Storm Palace]]''<br />
:Home to [[Rularuu the Ravager|Rularuu the Crazed]], an expression of the real Rularuu's frustrations at his imprisonment <br />
'''Identified Hostiles''':<br />
*[[Soldiers of Rularuu|Brutes]] (absent from Zulu)<br />
*[[Circle of Thorns]] (Cascade Archipelago}<br />
*[[Crey]] (Firebase Zulu)<br />
*[[Soldiers of Rularuu|Natterlings]] (Zulu and Cascade Archipelago)
*[[Nemesis]] (Zulu and Cascade Archipelago)
*[[Shadow Shard Reflections|Reflections]] (absent from Storm Palace)
*Sentries
*[[Soldiers of Rularuu|Storm Elementals]] (Storm Palace)
*[[Soldiers of Rularuu|Wisps]] (Cascade Archipelago and Storm Palace)
'''Amenities''':<br />
*Military Hospital on [[Firebase Zulu]]
*[[Gravity Geyser|Gravity Geysers]] to aid in transportation between islands
*[[Hortha Vine|Hortha Vines]] for transportation between the shards}}


==== The Hive ====
==== Rikti War Zone ====
{{NPC Text|title=The Hive Reconnaissance Officer|text=
{{Recon Officer RWZ}}
You are now in [[The Hive]]. This area is beyond anything you've ever experienced. What lies down there will not only wipe out you and your party, but a few other parties as well, if you're not careful. You are going to need massive reinforcements working together in order to survive here. <br />
==== Dark Astoria ====
See my report for more information. It should give you an idea what to expect:<br />
{{Recon Officer DA}}
'''RECONNAISSANCE REPORT'''<br />
'''*** Approved Use Only ***'''<br />
'''History''': Classified. <br />
'''Hostiles Strength''': Levels 45 through 50 <br />
'''Suggested Squad Parameters''': 40 to 50-person teams <br />
'''Highlights''': <br />
*''Hamidon''<br />
:The giant gellatinous monster at the center of the Hive. <br />
'''Identified Hostiles''':<br />
*[[Devouring Earth]]<br />
'''Amenities''':<br />
*None}}


[[Category:Gameplay]]
[[Category:Shadow Shard Lore]]
[[Category:NPCs]]

Latest revision as of 16:02, 27 June 2020

Overview

Reconnaissance Officers are NPCs stationed near the guarded entrances of Hazard Zones in Paragon City and the Rogue Isles. They offer information to Heroes and Villains regarding the history and hostile spawns of the zones, and suggest safe squad size for street sweeping.

Hero Zone Locations

Reconnaissance Officers are found in the following hero zones:

The Sewer Network (Atlas Park Entrance)

The Sewer Network (Kings Row Entrance)

The Sewer Network (Skyway City Entrance)

The Sewer Network (Steel Canyon Entrance)

The Sewer Network (Boomtown Entrance)

The Hollows (Atlas Park Entrance)

The Hollows (Skyway City Entrance)

Perez Park (Atlas Park Entrance)

Perez Park (Steel Canyon Entrance)

Perez Park (Skyway City Entrance)

Perez Park & Kings Row (Galaxy City Entrance)

Boomtown

Terra Volta

Striga Isle

Crey's Folly

Eden

Peregrine Island

Firebase Zulu

The Hive

Villain Zone Locations

Reconnaissance Officers are found in the following villain zones:

Port Oakes

Grandville

The Abyss

Cooperative Zone Locations

Reconnaissance Officers are found in the following cooperative zones:

Rikti War Zone

Dark Astoria