Shadowy Figure: Difference between revisions

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(→‎{{UL|Kidnap J. D. Ross}}: compound mission)
 
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|img_capt=Street Fixer
|img_capt=Street Fixer
|zone=[[Nerva Archipelago]]
|zone=[[Nerva Archipelago]]
|coords=(2149, 16.5, 7959)
|x=2149|y=16.5|z=7959
|levels=25-29
|levels=25-29
|introed=[[Stella the Mouth]] <br /> [[Winston the Gent]]
|introed='''== Broker =='''<br />[[Stella the Mouth]]<br />[[Winston the Gent]]
|intros=[[Timothy Raymond]]
|intros='''== Level 30-34 =='''<br />[[Timothy Raymond]]
|enemies={{Enemy Arachnos}}
|enemies={{Enemy Arachnos}}
{{Enemy Longbow}}
{{Enemy Longbow}}
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=== Contact Introduced By ===
=== Contact Introduced By ===
* [[Stella the Mouth]]
* [[Stella the Mouth]]
* [[Winston the Gent]]
* [[Winston the Gent]]


=== New Contact(s) ===
=== Contact Introduces ===
 
{{missing}}
==== Level 30-34 ====
* [[Timothy Raymond]]
* [[Timothy Raymond]]


There's a fellow on [[Nerva Archipelago|Nerva]] named Timothy Raymond. He's a weird one. Former member of the [[The Lost|Lost]], current pet freak of [[Arachnos]]. He'll get you the goods on the [[Rikti]] if that's who you're after. Timothy can get you Science and Mutant enhancements.
There's a fellow on [[Nerva Archipelago|Nerva]] named Timothy Raymond. He's a weird one. Former member of the [[The Lost|Lost]], current pet freak of [[Arachnos]]. He'll get you the goods on the [[Rikti]] if that's who you're after. Timothy can get you Science and Mutant enhancements.


Timothy's a strange guy. If you can understand him, he can take you to some interesting places.
Timothy's a strange guy. If you can understand him, he can take you to some interesting places.


=== Information ===
=== Information ===
'''Street Fixer'''
'''Street Fixer'''


This shadowy figure sticks to the shadows of the alleyway.  No one knows who he really is, but those in the know hear he's got the pulse on what's going down in Crimson Cove.
This shadowy figure sticks to the shadows of the alleyway.  No one knows who he really is, but those in the know hear he's got the pulse on what's going down in Crimson Cove.
=== Prior to Introduction ===
I don't know you, pal. That won't change unless you build up your reputation with the brokers. They're on your map.


=== Initial Contact ===
=== Initial Contact ===
Let me get some things straight: you don't know me, you never saw me, we never met.  Clear?  Okay, let's get down to business.


Let me get some things straight: you don't know me, you never saw me, we never met. Clear?  Okay, let's get down to business.
=== Greeting ===
* Psst. Hey buddy.
* C'mere.
* Got somethin' for ya.


== Store ==
=== Too Busy ===
You got too much goin' on, {{Character}}. Come back later.


The Shadowy Figure sells the following items:
=== No More Missions ===
I got nothin' for you. Now go away, you're drawing attention.


* Inspirations
== Store ==
* Level 25 Natural/Technology Dual-Origin Enhancements
* [[Inspirations]]
* Level 25 Natural Single-Origin Enhancements
* {{Store Nat Tec|Level=25|Price=200}}
* Level 30 Natural Single-Origin Enhancements
''{{Character}}, you're a slick one to work with. You need {{green|Enhancements?}} Call on me.''
* {{Store Nat|Level=25|Price=200}}
''{{Character}}, I think I can trust you with some of my juicier secrets. And with some of my sweeter {{green|Enhancements,}} too.''
* {{Store Nat|Level=30|Price=200}}


== Story Arc ==
== Story Arc ==


=== Zag Breakout! ===
 
====Souvenir====


'''Souvenir:''' Zag Security Badge
'''Souvenir:''' Zag Security Badge
Line 62: Line 74:


'''Zag Breakout!'''
'''Zag Breakout!'''
=== Zag Breakout! ===
{{ArcAward|m=12}}


It all started when a shadowy figure in the alleys of Crimson Cove informed you that certain interested parties were interested in hiring out your services.  Traveling to [[Sharkhead Isle]], you met with [[Lorenz Ansaldo]], a troubleshooter for the [[The Family|Family]].  He passed on to you a large brown envelope containing security information on the prison facility known as the Zag located in the [[Longbow]] stronghold known as Agincourt.  The envelope also had information on a known Family sniper and demolition expert called James O'Clary who was a prisoner in the Zag.  You spoke with the shadowy figure and he set to work on getting the final details necessary for springing O'Clary from the prison.
It all started when a shadowy figure in the alleys of Crimson Cove informed you that certain interested parties were interested in hiring out your services.  Traveling to [[Sharkhead Isle]], you met with [[Lorenz Ansaldo]], a troubleshooter for the [[The Family|Family]].  He passed on to you a large brown envelope containing security information on the prison facility known as the Zag located in the [[Longbow]] stronghold known as Agincourt.  The envelope also had information on a known Family sniper and demolition expert called James O'Clary who was a prisoner in the Zag.  You spoke with the shadowy figure and he set to work on getting the final details necessary for springing O'Clary from the prison.
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You broke into the Longbow base, planted the Ultra-Jammer and stole the Zag security passcodes.  Taking the passcodes, you slipped into the Zag proper to break out James O'Clary from his cell.
You broke into the Longbow base, planted the Ultra-Jammer and stole the Zag security passcodes.  Taking the passcodes, you slipped into the Zag proper to break out James O'Clary from his cell.


==== {{UL|Take on Longbow}} ====
==== {{UL|Talk with Lorenz Ansaldo}} ====


'''Briefing'''
'''Briefing'''


Alright, I need someone who isn't afraid to go up against [[Longbow]].  If you think you're tough enough, go talk to [[Lorenz Ansaldo]] on [[Sharkhead Isle]].
Alright, {{character}}, I need someone who isn't afraid to go up against [[Longbow]].  If you think you're tough enough, go talk to [[Lorenz Ansaldo]] on [[Sharkhead Isle]].


Ansaldo's got some important info for the task at hand.
Ansaldo's got some important info for the task at hand.
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{{Mission Objective|Primary=Talk with Lorenz Ansaldo|Secondary=|Additional=}}
{{Mission Objective|Primary=Talk with Lorenz Ansaldo|Secondary=|Additional=}}


{{Mission Briefing|Type=Debriefing|Contact=Lorenz Ansaldo|Text=You! That shadowy guy in [[Nerva Archipelago|Nerva]] sent ya?  I got somethin' for ya...
{{Mission Briefing|Type=Debriefing|Contact=Lorenz Ansaldo|Text=Yo, {{character}}! That shadowy guy in [[Nerva Archipelago|Nerva]] sent ya?  I got somethin' for ya...


[[The Family]] has some deep pockets, and we paid primo bucks for the info in this envelope.  But your fella in Nerva has provided us with some quality heist info in the past, so we're willing to part with this stuff as 'repayment for services rendered.'  Capisce?
[[The Family]] has some deep pockets, and we paid primo bucks for the info in this envelope.  But your fella in Nerva has provided us with some quality heist info in the past, so we're willing to part with this stuff as 'repayment for services rendered.'  Capisce?
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'''Briefing'''
'''Briefing'''


So we've got to spring a [[The Family|Family]] hitman called James O'Clary out of the Zag.  I've read the security documents you got from [[Lorenz Ansaldo]], and I think we can do this break-in no problem.  All we need are the latest codes to bypass the main security doors.  Those things are thick titanium with built-in phase blockers—pretty high-tech stuff!
So we've got to spring a [[The Family|Family]] hitman called James O'Clary out of the Zag.  I've read the security documents you got from [[Lorenz Ansaldo]], and I think we can do this break-in no problem.  All we need are the latest codes to bypass the main security doors.  Those things are thick titanium with built-in phase blockers — pretty high-tech stuff!


Ansaldo's files have information on a [[Longbow]] base that has the necessary security codes.  The problem is that as soon as the base is compromised, they're going to put a security lockdown on the Zag.  We need a way to kill any Longbow transmissions coming out of that base.  Conventional jammers won't be able to stop Longbow tech, but I know that one of [[Dr. Aeon]]'s labs have developed a working prototype of a hyper-charged Ultra-Jammer that kills any transmissions while still remaining undetectable.  That's exactly what we need for this job!  Break into the Aeon lab and steal the Ultra-Jammer.
Ansaldo's files have information on a [[Longbow]] base that has the necessary security codes.  The problem is that as soon as the base is compromised, they're going to put a security lockdown on the Zag.  We need a way to kill any Longbow transmissions coming out of that base.  Conventional jammers won't be able to stop Longbow tech, but I know that one of [[Dr. Aeon]]'s labs have developed a working prototype of a hyper-charged Ultra-Jammer that kills any transmissions while still remaining undetectable.  That's exactly what we need for this job!  Break into the Aeon lab and steal the Ultra-Jammer.
'''Mission Acceptance'''


You're going to run into some [[Arachnos]] trouble, so try to keep a low profile.
You're going to run into some [[Arachnos]] trouble, so try to keep a low profile.
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{{Mission Objective|Entrance=You slip into the Aeon Lab and start looking for the Ultra-Jammer.|Primary=Steal Ultra-Jammer from Aeon lab|Secondary=|Additional=|Completion=You got the Ultra-Jammer!}}
{{Mission Objective|Entrance=You slip into the Aeon Lab and start looking for the Ultra-Jammer.|Primary=Steal Ultra-Jammer from Aeon lab|Secondary=|Additional=|Completion=You got the Ultra-Jammer!}}


{{Mission Clue|Name=Ultra-Jammer|Text=This device looks like a small chrome toaster with dials and antennae.  It is a hyper-charged transmission jammer taken from one of Dr. Aeon's labs.  You plan to use it in a Longbow base after you still the security passcodes to the Zag prison in Agincourt.}}  
{{Mission Clue|Name=Ultra-Jammer|Text=This device looks like a small chrome toaster with dials and antennae.  It is a hyper-charged transmission jammer taken from one of Dr. Aeon's labs.  You plan to use it in a Longbow base after you steal the security passcodes to the Zag prison in Agincourt.}}  


'''Map Type'''
* maps/Missions/Tech/Tech_45


'''Enemies'''
'''Enemies'''
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==== {{UL|Steal passcodes, plant jammer, bust out prisoner}} ====
==== {{UL|Steal passcodes, plant jammer, bust out prisoner}} ====


===== {{UL|Steal passcodes and plant Ultra-Jammer}} =====
'''Briefing'''
'''Briefing'''
[[File:Ultra-Jammer.jpg|thumb|150px|right|Ultra-Jammer]]


Okay—it's go time!  We've got the profile on the prisoner you need to break out of the Zag, and the Ultra-Jammer which will allow us to acquire the security door passcodes without setting off alarms.  You'll need to steal the passcodes and plant the Ultra-Jammer in the [[Longbow]] base, then break James O'Clary out of the Zag.
Okay, {{Character}} — it's go time!  We've got the profile on the prisoner you need to break out of the Zag, and the Ultra-Jammer which will allow us to acquire the security door passcodes without setting off alarms.  You'll need to steal the passcodes and plant the Ultra-Jammer in the [[Longbow]] base, then break James O'Clary out of the Zag.


Once the Ultra-Jammer is in place, you'll only have a short time before they discover the device.  You'll have about 90 minutes to bust James O'Clary from the Zag.
Once the Ultra-Jammer is in place, you'll only have a short time before they discover the device.  You'll have about 90 minutes to bust James O'Clary from the Zag.
'''Mission Acceptance'''


If you get caught in the Zag, you don't know me.
If you get caught in the Zag, you don't know me.


{{Mission Objective|Entrance=Your intrusion has gone undetected for now.|Primary=Find passcodes|Secondary=Plant Ultra-Jammer|Additional=|Completion=You have stolen the passcodes and planted the Ultra-Jammer!}}
{{Mission Objective|Entrance=Your intrusion has gone undetected for now.|Primary=Steal passcodes and plant Ultra-Jammer|Secondary=Plant Ultra-Jammer|Additional=**Find passcodes|Completion=You have stolen the passcodes and planted the Ultra-Jammer!}}


{{Mission Clue|Name=Zag Security Passcodes|Text=These are the security passcodes to the Zag, the prison facility at Agincourt on the Nerva Archipelago.}}  
{{Mission Clue|Name=Zag Security Passcodes|Text=These are the security passcodes to the Zag, the prison facility at Agincourt on the Nerva Archipelago.}}  


'''Map Type'''
* maps/Missions/V_Longbow/Longbow_60


'''Enemies'''
'''Enemies'''
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{{Enemy Longbow}}
{{Enemy Longbow}}


{{Mission Objective|Entrance=You slip into the base using the stolen Zag security passcodes.|Primary=Break James O'Clary out of the Zag - 1:30|Secondary=Rescue O'Clary|Additional=|Completion=You busted James O'Clary out of the Zag!}}
===== {{UL|Break James O'Clary out of the Zag}} =====
 


'''Map Type'''
{{Mission Objective|Entrance=You slip into the base using the stolen Zag security passcodes.|Primary=Break James O'Clary out of the Zag - 1:30|Secondary=Rescue O'Clary|Additional=**Lead O'Clary out|Completion=You busted James O'Clary out of the Zag!}}


* maps/Missions/V_Longbow/Longbow_60


'''Enemies'''
'''Enemies'''
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{{Enemy Longbow}}
{{Enemy Longbow}}


'''NPC Text'''
'''Notable NPCs'''
 
* [[Longbow#Longbow Officer|Longbow Officer]]  (Boss)
* [[Longbow#Longbow Officer|Longbow Officer]]  (Guarding O'Clary)
* James O'Clary  (Hostage escort)


* James O'Clary: I wonder what the ruckus is about.
* Minion: None of your concern.


'''Activated'''
{{NPC Text|title=James O'Clary & captors dialogue|text=
'''Before Combat:'''
'''James O'Clary:''' ''"I wonder what the ruckus is about."''<br />
'''Longbow Minion:''' ''"None of your concern."''<br />


* Longbow Boss: Secure the area!
'''Combat Start:'''<br />
'''Longbow Officer:''' ''"Secure the area!"''<br />


* James O'Clary: Ach! Are ye come to rescue O'Clary?
'''Upon Rescue:'''<br />
* Ambush1: Return prisoner 18 to his cell!
'''James O'Clary:''' ''"Ach! Are ye come to rescue O'Clary?"''<br />
* Ambush2: Halt in the name of Longbow!
* Ambush3: Halt in the name of Longbow!
* Ambush4: Halt in the name of Longbow!


'''Debriefing'''
'''Upon Reaching Exit:'''<br />
'''James O'Clary:''' ''"Thank ye!"''}}
 
 
{{Ambush|Upon defeating the mobs guarding O'Clary, you will be ambushed by three waves of Longbow<br />
''Return prisoner 18 to his cell!''}}
 
{{Ambush|Upon rescuing O'Clary, you will be ambushed by three more waves of Longbow<br />
''Halt in the name of Longbow!''}}


[[Lorenz Ansaldo]] passed on the news that [[The Family|the Family]] is pleased with your work!


'''End of Story Arc'''
'''Debriefing'''


This mission concludes the '''Zag Breakout!''' story arc and earns a hero the Zag Security Badge souvenir. It also award a hero a Level + 0 Single-Origin enhancement of the Villain's origin.
[[Lorenz Ansaldo]] passed on the news that [[the Family]] is pleased with your work!


== Missions ==
== Missions ==
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[[Arachnos]] has a big operation going down, and they need some help from a freelancer to pull it off.  There's a visiting political dignitary named J.D. Ross who's been speaking out on matters that Arachnos would prefer to keep under wraps.  Arachnos wants to kidnap this individual for 're-education', but expects heavy resistance from [[Longbow]] forces.  Disrupt the local Longbow base, then kidnap the politician.
[[Arachnos]] has a big operation going down, and they need some help from a freelancer to pull it off.  There's a visiting political dignitary named J.D. Ross who's been speaking out on matters that Arachnos would prefer to keep under wraps.  Arachnos wants to kidnap this individual for 're-education', but expects heavy resistance from [[Longbow]] forces.  Disrupt the local Longbow base, then kidnap the politician.


Once the Longbow base operations are disrupted, you'll only have a limited time before their reinforcements arrive.  You have 75 minutes to compltete the latter mission.
Once the Longbow base operations are disrupted, you'll only have a limited time before their reinforcements arrive.  You have 75 minutes to complete the latter mission.
 
'''Mission acceptance'''


We have a boat waiting in Crimson Cove.  When Arachnos makes its moves, you'll be brought in to follow up.
We have a boat waiting in Crimson Cove.  When Arachnos makes its moves, you'll be brought in to follow up.
==== {{UL|Defeat Agent Chamberlain and team}} ====
'''Unnecessary solicitation'''
Arachnos is waiting on you to disrupt that base.  Get on that!


{{Mission Objective|Entrance=You force your way into the Longbow base entrance.|Primary=Defeat Agent Chamberlain and team|Secondary=|Additional=|Completion=You have disrupted the Longbow base operations!}}
{{Mission Objective|Entrance=You force your way into the Longbow base entrance.|Primary=Defeat Agent Chamberlain and team|Secondary=|Additional=|Completion=You have disrupted the Longbow base operations!}}
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{{Enemy Longbow}}
{{Enemy Longbow}}


'''NPC Text'''
'''Notable NPCs'''


* Agent Chamberlain: Quickly! Call for reinforcements!
* [[Longbow#Longbow Officer|Agent Chamberlain]]


* Ambush1: Halt in the name of Longbow!
{{NPC Text|text=
* Ambush2: Halt in the name of Longbow!
'''Combat start:'''<br />
* Ambush3: Halt in the name of Longbow!
[[Longbow#Longbow Officer|Agent Chamberlain]]: ''"Quickly! Call for reinforcements!"''


{{Mission Objective|Entrance=You pull up to Liberty Isle to hunt down this political enemy of Arachnos.|Primary=Defeat Longbow guards - 1:15|Secondary=Kidnap J.D. Ross|Additional=|Completion=You kidnapped J.D. Ross!}}
'''Ambush!'''<br />
After defeating Agent Chamberlain and his team, there will be three ambushes by Longbow.
 
Unknown Longbow: ''"Halt in the name of Longbow!"''<br />
Unknown Longbow: ''"Halt in the name of Longbow!"''<br />
Unknown Longbow: ''"Halt in the name of Longbow!"''
}}
 
==== {{UL|Defeat Longbow guards, Kidnap Ross}} ====
 
'''Unnecessary solicitation'''
 
What are you waiting for?  Longbow will send reinforcements soon!
 
{{Mission Objective|Entrance=You pull up to Liberty Isle to hunt down this political enemy of Arachnos.|Primary=Defeat Longbow guards, Kidnap Ross - 1:15:00|Secondary=Kidnap J.D. Ross|Additional=|Completion=You kidnapped J.D. Ross!}}


'''Enemies'''
'''Enemies'''
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{{Enemy Longbow}}
{{Enemy Longbow}}


'''NPC Text'''
'''Notable NPCs'''
 
* [[Hapless Citizen|J.D. Ross]] (escort Captive to entrance)
 
{{NPC Text|text=
'''Before combat:'''<br />
J.D. Ross: ''"Get me out of here!"<br />
[[Longbow#Longbow Minigun|Longbow Minigun]]: ''"Relax Mr. Ross. We're doing what we can."''
 
'''Combat start:'''<br />
[[Longbow#Longbow Officer|Longbow Officer]]: ''"Protect Mr. Ross!"''


* J.D. Ross: Get me out of here!
'''Upon being 'rescued':'''<br />
* Minion: Relax Mr. Ross. We're doing what we can.
J.D. Ross: ''"Get away from me you monster!"''


'''Activated'''
'''Ambush!'''<br />
After kidnapping J.D. Ross, there will be six ambushes by Longbow.


* Longbow Boss: Protect Mr. Ross!
Unknown Longbow: ''"By the authority of Longbow, release Ross!"''<br />
Unknown Longbow: ''"Halt in the name of Longbow!"''<br />
Unknown Longbow: ''"By the authority of Longbow, release Ross!"''<br />
Unknown Longbow: ''"Halt in the name of Longbow!"''<br />
Unknown Longbow: ''"By the authority of Longbow, release Ross!"''<br />
Unknown Longbow: ''"Halt in the name of Longbow!"''


* J.D. Ross: Get away from me you monster!
:'''If lost, and found:'''
* Ambush1: By the authority of Longbow, release Ross!
J.D. Ross: ''"You again!"''
* Ambush2: By the authority of Longbow, release Ross!
* Ambush3: Halt in the name of Longbow!
* Ambush4: By the authority of Longbow, release Ross!
* Ambush5: Halt in the name of Longbow!


* J.D. Ross: You won't get away with this!
:'''Upon reaching entrance:'''
J.D. Ross: ''"You won't get away with this!"''
}}


'''Debriefing'''
'''Debriefing'''
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Arachnos is impressed by your performance!
Arachnos is impressed by your performance!


=== {{UL|Help Furious B Establish Base}} ===
=== {{UL|Defeat all Lost in sewers}} ===


'''Briefing'''
'''Briefing'''


As you may have noticed, the [[Freakshow]] don't have a hold in the area.  Well, I was approached by a Freakshow boss named Furious B about helping them establish a base.  Head over to the sewers underneath Crimson Cove and help Furious B clear out the Lost.  Once that's done Furious B can start bringing in the rest of his gang.
As you may have noticed, the [[Freakshow]] don't have a hold in the area.  Well, I was approached by a Freakshow boss named Furious B about helping them establish a base.  Head over to the sewers underneath Crimson Cove and help Furious B clear out the Lost.  Once that's done Furious B can start bringing in the rest of his gang.
'''Mission acceptance'''


[[The Lost]] are dug in fairly well, but you've got Furious B to back you up.
[[The Lost]] are dug in fairly well, but you've got Furious B to back you up.


{{Mission Objective|Entrance=There's an odd smell in the air. [[The Lost]] must have been living here a while.|Primary=Defeat all Lost in sewers|Secondary=|Additional=|Completion=You defeated the Lost!}}
'''Unnecessary solicitation'''


'''Map Type'''
Furious B is waiting for you in the sewers.


* maps/Missions/V_Sewers/V_Sewers_60
{{Mission Objective|Entrance=There's an odd smell in the air. [[The Lost]] must have been living here a while.|Primary=Defeat all Lost in sewers|Secondary=|Additional=|Completion=You defeated the Lost!}}


'''Enemies'''
'''Enemies'''
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{{Enemy The Lost}}
{{Enemy The Lost}}


'''NPC Text'''
'''Notable NPCs'''
* Furious B: Start packin', ya mutant!
 
* [[The Lost]] Boss: You will pay for your trespassing!
* [[Freakshow#Tank Swiper|Furious B]] (Ally, Lieutenant/Boss (dependent on difficulty))
 
{{NPC Text|text=
'''Combat start:'''<br />
[[Freakshow#Tank Swiper|Furious B]]: ''"Start packin', ya mutant!"''<br />
[[Lost#Pariah Prelate|Pariah Prelate]]: ''You will pay for your trespassing!"''


* Furious B: Yo, you must be ''VillainName''. Let's get this party started!
'''Upon being rescued:'''<br />
* Ambush1: You cannot stop us!
[[Freakshow#Tank Swiper|Furious B]]: ''"Yo, you must be {{character}}. Let's get this party started!"''
* Ambush2: You cannot stop us!
* Ambush3: You cannot stop us!


* [[The Lost]] Boss: Your pain will be exquisite!
'''If lost:'''<br />
* [[The Lost]] Boss: You will not leave here alive!
[[Freakshow#Tank Swiper|Furious B]]: ''"Yo, {{character}}, where'd ya go?"''
 
'''Ambush!'''<br />
Unknown Lost: ''"You cannot stop us!"''<br />
Unknown Lost: ''"You cannot stop us!"''<br />
Unknown Lost: ''"You cannot stop us!"''
 
'''Various'''<br />
[[Lost#Mutate Brawler|Mutate Brawler]]: ''"The time of change is coming."''<br />
[[Lost#Mutate Brawler|Mutate Brawler]]: ''"You will not invade our nest!"''<br />
[[Lost#Pariah Prelate|Pariah Prelate]]: ''"Your pain will be exquisite!"''<br />
[[Lost#Pariah Anchorite|Pariah Anchorite]]: ''"You will not leave here alive!"''
}}
 
'''Upon exit of mission'''
 
''Furious B gives you the thumbs up and disappears into the shadows.  He'll be trying to get the rest of his gang in there as soon as he can get the smell of the Lost out!''


'''Debriefing'''
'''Debriefing'''
Furious B gives you the thumbs up and disappears into the shadows.  He'll be trying to get the rest of his gang in there as soon as he can get the smell of the Lost out!


Furious B has sent word.  He and the rest of his gang are on the way from [[Paragon City]].  Looks like we have some new neighbors!
Furious B has sent word.  He and the rest of his gang are on the way from [[Paragon City]].  Looks like we have some new neighbors!
Line 265: Line 347:


One of the research labs here on Crimson Cove has been doing some interesting work on controlled mutations.  Certain interested parties at [[Crey]] would love to get their hands on this research, but the lab isn't interested in selling.  Crey has tried 'persuading' the scientists at the lab, but this just resulted in the lab hiring [[Wyvern]] to provide security.  Go to the research lab and force the lead scientist to give you the research data.
One of the research labs here on Crimson Cove has been doing some interesting work on controlled mutations.  Certain interested parties at [[Crey]] would love to get their hands on this research, but the lab isn't interested in selling.  Crey has tried 'persuading' the scientists at the lab, but this just resulted in the lab hiring [[Wyvern]] to provide security.  Go to the research lab and force the lead scientist to give you the research data.
'''Mission acceptance'''


Here's the profile on the load scientist in the lab.  He should be easy to intimidate.
Here's the profile on the load scientist in the lab.  He should be easy to intimidate.
'''Unnecessary solicitation'''
The folks at Crey don't like waiting.  Get a move on.


{{Mission Objective|Entrance=You slip into the biology research lab in search of your prey.|Primary=Steal research data from lab|Secondary=Rescue Cecil Grywacheski!|Additional=** Lead Grywacheski to research computer!|Completion=You got the research data!}}
{{Mission Objective|Entrance=You slip into the biology research lab in search of your prey.|Primary=Steal research data from lab|Secondary=Rescue Cecil Grywacheski!|Additional=** Lead Grywacheski to research computer!|Completion=You got the research data!}}
Line 272: Line 360:
{{Mission Clue|Name=Muta-Gene Research Data|Text=This disc contains all the research data for the Muta-Gene project.}}
{{Mission Clue|Name=Muta-Gene Research Data|Text=This disc contains all the research data for the Muta-Gene project.}}


'''Map Type'''
'''Enemies'''
 
{{Enemy Wyvern}}
 
'''Notable NPCs'''


* maps/Missions/Tech/Tech_45
* [[Hapless Citizen|Cecil Grywacheski]] (escort Captive to location within mission)


'''Enemies'''
{{NPC Text|text=
'''Before combat:'''<br />
Cecil Grywacheski: ''"As you see, the Muta-Gene is very powerful!"<br />
[[Wyvern#Wing Talon Agent|Wing Talon Agent]]: ''"Uh-huh."''


{{Enemy Wyvern}}
'''Combat start:'''<br />
[[Wyvern#Wing Sting Agent|Wing Sting Agent]]: ''"We've got an intruder! Protect the scientist!"''


'''NPC Text'''
'''Upon being 'rescued':'''<br />
* Cecil Grywacheski: As you see, the Muta-Gene is very powerful!
Cecil Grywacheski: ''"No! Don't take the Muta-Gene data! In the wrong hands it could be very dangerous!"''
* Minion: Uh-huh.


* [[Wyvern]] Boss: We've got an intruder! Protect the scientist!
'''Ambush!'''<br />
After kidnapping Cecil Grywacheski, there will be three ambushes by Wyvern.


* Cecil Grywacheski: No! Don't take the Muta-Gene data! In the wrong hands it could be very dangerous!
Unknown Wyvern: ''"Freeze or I'll fill you full of arrows!"''<br />
Unknown Wyvern: ''"Freeze or I'll fill you full of arrows!"''<br />
Unknown Wyvern: ''"Freeze or I'll fill you full of arrows!"''


* Ambush1: Freeze or I'll fill you full of arrows!
'''If lost, and found:'''<br />
* Ambush2: Freeze or I'll fill you full of arrows!
Cecil Grywacheski: ''"Ah!  Not you again!"''
* Ambush3: Freeze or I'll fill you full of arrows!


* Cecil Grywacheski: Here's the research data! Now leave me alone!
'''Upon reaching location:'''<br />
Cecil Grywacheski: ''"Here's the research data! Now leave me alone!"''
}}


'''Debriefing'''
'''Debriefing'''
Line 304: Line 403:
Okay, we got an extraction job if you're not afraid of going up against [[Longbow]].  One of their agents has been speaking with [[Arachnos]] and wants to defect.  To prove his loyalty, Arachnos wants him to steal a bunch of intel from Longbow before the extraction occurs.  Unfortunately, the intel data is very high-profile, so as soon as he steals it Longbow is going to be on him in an instant.  Head over to the Longbow base and extract the defector.
Okay, we got an extraction job if you're not afraid of going up against [[Longbow]].  One of their agents has been speaking with [[Arachnos]] and wants to defect.  To prove his loyalty, Arachnos wants him to steal a bunch of intel from Longbow before the extraction occurs.  Unfortunately, the intel data is very high-profile, so as soon as he steals it Longbow is going to be on him in an instant.  Head over to the Longbow base and extract the defector.


Here's the profile on the Longbow defector.  He'll wait until you invade the base to steal the data.  Then you just need to extract him from the base.  Once Longbow realizes what he stole they're going to send everything they have after you, so be prepared.
'''Mission acceptance'''
 
"Here's the profile on the Longbow defector.  He'll wait until you invade the base to steal the data.  Then you just need to extract him from the base.  Once Longbow realizes what he stole they're going to send everything they have after you, so be prepared.
 
'''Unnecessary solicitation'''
 
The Longbow defector is waiting for your arrival!  Get to it!


{{Mission Clue|Name=Longbow Defector Profile|Text=This envelope contains a dossier on the Longbow defector.  His name is Geoffrey Richardson, and he is an intel coordinator at this Longbow base.  He's apparently been offered a great deal of wealth and a posting within Arachnos after a round of 'Longbow de-programming.'}}  
{{Mission Clue|Name=Longbow Defector Profile|Text=This envelope contains a dossier on the Longbow defector.  His name is Geoffrey Richardson, and he is an intel coordinator at this Longbow base.  He's apparently been offered a great deal of wealth and a posting within Arachnos after a round of 'Longbow de-programming.'}}  
Line 314: Line 419:
{{Enemy Longbow}}
{{Enemy Longbow}}


'''NPC Text'''
'''Notable NPCs'''
* Longbow Minion: You were accessing classified files, Richardson!
* Geoffrey Richardson: I don't know what you mean.


* Longbow Boss: We're under attack! Make sure Richardson doesn't escape!
* [[Hapless Citizen|Geoffrey Richardson]] (escort Captive to entrance)


* Geoffrey Richardson: You've got to get me out of here!
{{NPC Text|text=
'''Before combat:'''<br />
[[Longbow#Longbow Flamethrower|Longbow Flamethrower]]: ''"You were accessing classified files, Richardson!"''<br />
Geoffrey Richardson: ''"I don't know what you mean."


* Ambush1: Halt! Release Richardson and surrender yourself!
'''Combat start:'''<br />
* Ambush2: Halt in the name of Longbow!
[[Longbow#Longbow Officer|Longbow Officer]]: ''"We're under attack! Make sure Richardson doesn't escape!"''
* Ambush3: Halt! Release Richardson and surrender yourself!
* Ambush4: Halt in the name of Longbow!
* Ambush5: Halt! Release Richardson and surrender yourself!
* Ambush6: Halt in the name of Longbow!


* Geoffrey Richardson: Excellent! My position within Arachnos will be assured!
'''Upon being rescued:'''<br />
Geoffrey Richardson: ''"You've got to get me out of here!"''
 
'''Ambush!'''<br />
After rescuing Geoffrey Richardson, there will be six ambushes by Longbow.
 
Unknown Longbow: ''"Halt! Release Richardson and surrender yourself!"''<br />
Unknown Longbow: ''"Halt in the name of Longbow!"''<br />
Unknown Longbow: ''"Halt! Release Richardson and surrender yourself!"''<br />
Unknown Longbow: ''"Halt in the name of Longbow!"''<br />
Unknown Longbow: ''"Halt! Release Richardson and surrender yourself!"''<br />
Unknown Longbow: ''"Halt in the name of Longbow!"''<br />
 
'''If lost:'''<br />
Geoffrey Richardson: ''"Help me out here!"''
 
'''If lost, and found:'''<br />
Geoffrey Richardson: ''"Whew!  That was a close one."''
 
'''Upon reaching entrance:'''<br />
Geoffrey Richardson: ''"Excellent! My position within Arachnos will be assured!"''
}}


'''Debriefing'''
'''Debriefing'''


Nice work.  Some Arachnos operatives picked up Richardson for some 'Longbow de-programming.'
Nice work.  Some Arachnos operatives picked up Richardson for some 'Longbow de-programming'.


=== {{UL|Disrupt Longbow information network}} ===
=== {{UL|Disrupt Longbow information network}} ===
 
==== {{UL|Get computer virus}} ====
'''Briefing'''
'''Briefing'''


Line 345: Line 468:
You'll have to get to their core systems deep within the facility.  Expect a lot of resistance.
You'll have to get to their core systems deep within the facility.  Expect a lot of resistance.


{{Mission Objective|Entrance={{orange|Missing Entrance Text}}|Primary=Get computer virus|Secondary=|Additional=|Completion={{orange|Missing Completion Text}}}}
'''Unnecessary Solicitation'''


{{Mission Briefing|Type=Debriefing|Contact=Operative Rutger|Text=Yes, I have what you're looking for.  We like to call it the 'Redback Virus.' It's quite a nasty computer virus cooked up by our technicians.  I'm looking forward to seeing the results of it on the Longbow information network!}}
An Arachnos operative is waiting to deliver the computer virus to you. Get moving.
 
{{Mission Objective|Primary=Get computer virus|Secondary=|Additional=}}
 
{{Mission Briefing|Type=Debriefing|Contact=Operative Rutger|Text=
You're {{Character}}, aren't you?  Yes, I have what you're looking for.  We like to call it the 'Redback Virus'.  It's quite a nasty computer virus cooked up by our technicians.  I'm looking forward to seeing the results of it on the Longbow information network!}}


{{Mission Clue|Name=Redback Virus|Text=This is a computer virus called 'Redback,' designed to cripple the Longbow computer networks.}}  
{{Mission Clue|Name=Redback Virus|Text=This is a computer virus called 'Redback,' designed to cripple the Longbow computer networks.}}  


{{Mission Objective|Entrance={{orange|Missing Entrance Text}}|Primary=Upload virus to computer|Secondary=|Additional=|Completion={{orange|Missing Completion Text}}}}
==== {{UL|Upload virus to computer}} ====
'''Unnecessary Solicitation'''
 
You've got the virus? Upload it to the Longbow network!
 
{{Mission Objective|Entrance=Inside the base is one of the backbones of the Longbow computer network.|Primary=Upload virus to computer|Secondary=|Additional=|Completion=You have crippled Longbow operations!}}


'''Debriefing'''
'''Debriefing'''


Nice work.  The Redback virus should cripple Longbow operations for the next while.
Nice work.  The Redback virus should cripple Longbow operations for the next while.
== External Links ==
* {{NoFutureContact|City=v|ID=224}}

Latest revision as of 05:06, 10 January 2024

Overview

Shadowy Figure
Shadowy Figure.jpg
Street Fixer
Zone Nerva Archipelago
Coordinates (2149, 16.5, 7959)[Copy]
Level Range 25-29
Introduced By == Broker ==
Stella the Mouth
Winston the Gent
Introduces == Level 30-34 ==
Timothy Raymond
Enemy Groups
v  d  e

Shadowy Figure is a villain contact in the Crimson Cove neighborhood of Nerva Archipelago at coordinates (2149, 16.5, 7959)[Copy] . His level range is 25-29.

Introductions

Contact Introduced By

Contact Introduces

+++ Missing Information +++

Level 30-34

There's a fellow on Nerva named Timothy Raymond. He's a weird one. Former member of the Lost, current pet freak of Arachnos. He'll get you the goods on the Rikti if that's who you're after. Timothy can get you Science and Mutant enhancements.

Timothy's a strange guy. If you can understand him, he can take you to some interesting places.

Information

Street Fixer

This shadowy figure sticks to the shadows of the alleyway. No one knows who he really is, but those in the know hear he's got the pulse on what's going down in Crimson Cove.

Prior to Introduction

I don't know you, pal. That won't change unless you build up your reputation with the brokers. They're on your map.

Initial Contact

Let me get some things straight: you don't know me, you never saw me, we never met. Clear? Okay, let's get down to business.

Greeting

  • Psst. Hey buddy.
  • C'mere.
  • Got somethin' for ya.

Too Busy

You got too much goin' on, Character. Come back later.

No More Missions

I got nothin' for you. Now go away, you're drawing attention.

Store

  • Inspirations
  • Level 25 Natural/Technology Dual Origin Enhancements (200% base costs)

Character, you're a slick one to work with. You need Enhancements? Call on me.

  • Level 25 Natural Single Origin Enhancements (200% base costs)

Character, I think I can trust you with some of my juicier secrets. And with some of my sweeter Enhancements, too.

  • Level 30 Natural Single Origin Enhancements (200% base costs)

Story Arc

Souvenir

Souvenir: Zag Security Badge

This is a badge taken from one of the Zag security guards at Agincourt in the Nerva Archipelago. You acquired it in a tale you like to call:

Zag Breakout!

Zag Breakout!

Merit Rewards: This activity awards 12 Reward Merits.


It all started when a shadowy figure in the alleys of Crimson Cove informed you that certain interested parties were interested in hiring out your services. Traveling to Sharkhead Isle, you met with Lorenz Ansaldo, a troubleshooter for the Family. He passed on to you a large brown envelope containing security information on the prison facility known as the Zag located in the Longbow stronghold known as Agincourt. The envelope also had information on a known Family sniper and demolition expert called James O'Clary who was a prisoner in the Zag. You spoke with the shadowy figure and he set to work on getting the final details necessary for springing O'Clary from the prison.

The shadowy figure said you need to acquire a set of passcodes to get past the Zag security doors from a Longbow base. In order to prevent Longbow from initiating a prison lockdown after you stole the passcodes, you needed to get a prototype Ultra-Jammer from one of Dr. Aeon's labs in order to stop all outgoing transmissions. After defeating a number of Arachnos guards, you stole the Ultra-Jammer from the lab safe.

You broke into the Longbow base, planted the Ultra-Jammer and stole the Zag security passcodes. Taking the passcodes, you slipped into the Zag proper to break out James O'Clary from his cell.

Talk with Lorenz Ansaldo

Briefing

Alright, Character, I need someone who isn't afraid to go up against Longbow. If you think you're tough enough, go talk to Lorenz Ansaldo on Sharkhead Isle.

Ansaldo's got some important info for the task at hand.

Mission Objective(s)

  • Talk with Lorenz Ansaldo

Debriefing

Yo, Character! That shadowy guy in Nerva sent ya? I got somethin' for ya...

The Family has some deep pockets, and we paid primo bucks for the info in this envelope. But your fella in Nerva has provided us with some quality heist info in the past, so we're willing to part with this stuff as 'repayment for services rendered.' Capisce?

Now get outta here!

Debriefing

You got the envelope from Ansaldo? Its contents should detail what our objective is going to be. Let me take a look and I'll work out what else we're going to need.

Steal Ultra-Jammer from Aeon lab

Briefing

So we've got to spring a Family hitman called James O'Clary out of the Zag. I've read the security documents you got from Lorenz Ansaldo, and I think we can do this break-in no problem. All we need are the latest codes to bypass the main security doors. Those things are thick titanium with built-in phase blockers — pretty high-tech stuff!

Ansaldo's files have information on a Longbow base that has the necessary security codes. The problem is that as soon as the base is compromised, they're going to put a security lockdown on the Zag. We need a way to kill any Longbow transmissions coming out of that base. Conventional jammers won't be able to stop Longbow tech, but I know that one of Dr. Aeon's labs have developed a working prototype of a hyper-charged Ultra-Jammer that kills any transmissions while still remaining undetectable. That's exactly what we need for this job! Break into the Aeon lab and steal the Ultra-Jammer.

Mission Acceptance

You're going to run into some Arachnos trouble, so try to keep a low profile.

Mission Objective(s)

You slip into the Aeon Lab and start looking for the Ultra-Jammer.

  • Steal Ultra-Jammer from Aeon lab

You got the Ultra-Jammer!

Clue
Ultra-Jammer

This device looks like a small chrome toaster with dials and antennae. It is a hyper-charged transmission jammer taken from one of Dr. Aeon's labs. You plan to use it in a Longbow base after you steal the security passcodes to the Zag prison in Agincourt.


Enemies

Arachnos

Debriefing

You got the Ultra-Jammer? Perfect, perfect. Let me get it ready and tested.

Steal passcodes, plant jammer, bust out prisoner

Steal passcodes and plant Ultra-Jammer

Briefing

Ultra-Jammer

Okay, Character — it's go time! We've got the profile on the prisoner you need to break out of the Zag, and the Ultra-Jammer which will allow us to acquire the security door passcodes without setting off alarms. You'll need to steal the passcodes and plant the Ultra-Jammer in the Longbow base, then break James O'Clary out of the Zag.

Once the Ultra-Jammer is in place, you'll only have a short time before they discover the device. You'll have about 90 minutes to bust James O'Clary from the Zag.

Mission Acceptance

If you get caught in the Zag, you don't know me.

Mission Objective(s)

Your intrusion has gone undetected for now.

  • Steal passcodes and plant Ultra-Jammer
    • Plant Ultra-Jammer
    • Find passcodes

You have stolen the passcodes and planted the Ultra-Jammer!

Clue
Zag Security Passcodes

These are the security passcodes to the Zag, the prison facility at Agincourt on the Nerva Archipelago.


Enemies

Longbow
Break James O'Clary out of the Zag

Mission Objective(s)

You slip into the base using the stolen Zag security passcodes.

  • Break James O'Clary out of the Zag - 1:30
    • Rescue O'Clary
    • Lead O'Clary out

You busted James O'Clary out of the Zag!


Enemies

Longbow

Notable NPCs



Ambush! Upon defeating the mobs guarding O'Clary, you will be ambushed by three waves of Longbow
Return prisoner 18 to his cell!

Ambush! Upon rescuing O'Clary, you will be ambushed by three more waves of Longbow
Halt in the name of Longbow!


Debriefing

Lorenz Ansaldo passed on the news that the Family is pleased with your work!

Missions

Kidnap J. D. Ross

Briefing

Arachnos has a big operation going down, and they need some help from a freelancer to pull it off. There's a visiting political dignitary named J.D. Ross who's been speaking out on matters that Arachnos would prefer to keep under wraps. Arachnos wants to kidnap this individual for 're-education', but expects heavy resistance from Longbow forces. Disrupt the local Longbow base, then kidnap the politician.

Once the Longbow base operations are disrupted, you'll only have a limited time before their reinforcements arrive. You have 75 minutes to complete the latter mission.

Mission acceptance

We have a boat waiting in Crimson Cove. When Arachnos makes its moves, you'll be brought in to follow up.

Defeat Agent Chamberlain and team

Unnecessary solicitation

Arachnos is waiting on you to disrupt that base. Get on that!

Mission Objective(s)

You force your way into the Longbow base entrance.

  • Defeat Agent Chamberlain and team

You have disrupted the Longbow base operations!

Enemies

Longbow

Notable NPCs

Defeat Longbow guards, Kidnap Ross

Unnecessary solicitation

What are you waiting for? Longbow will send reinforcements soon!

Mission Objective(s)

You pull up to Liberty Isle to hunt down this political enemy of Arachnos.

  • Defeat Longbow guards, Kidnap Ross - 1:15:00
    • Kidnap J.D. Ross

You kidnapped J.D. Ross!

Enemies

Longbow

Notable NPCs

Debriefing

Arachnos is impressed by your performance!

Defeat all Lost in sewers

Briefing

As you may have noticed, the Freakshow don't have a hold in the area. Well, I was approached by a Freakshow boss named Furious B about helping them establish a base. Head over to the sewers underneath Crimson Cove and help Furious B clear out the Lost. Once that's done Furious B can start bringing in the rest of his gang.

Mission acceptance

The Lost are dug in fairly well, but you've got Furious B to back you up.

Unnecessary solicitation

Furious B is waiting for you in the sewers.

Mission Objective(s)

There's an odd smell in the air. The Lost must have been living here a while.

  • Defeat all Lost in sewers

You defeated the Lost!

Enemies

The Lost

Notable NPCs

  • Furious B (Ally, Lieutenant/Boss (dependent on difficulty))

Upon exit of mission

Furious B gives you the thumbs up and disappears into the shadows. He'll be trying to get the rest of his gang in there as soon as he can get the smell of the Lost out!

Debriefing

Furious B has sent word. He and the rest of his gang are on the way from Paragon City. Looks like we have some new neighbors!

Steal research data from lab

Briefing

One of the research labs here on Crimson Cove has been doing some interesting work on controlled mutations. Certain interested parties at Crey would love to get their hands on this research, but the lab isn't interested in selling. Crey has tried 'persuading' the scientists at the lab, but this just resulted in the lab hiring Wyvern to provide security. Go to the research lab and force the lead scientist to give you the research data.

Mission acceptance

Here's the profile on the load scientist in the lab. He should be easy to intimidate.

Unnecessary solicitation

The folks at Crey don't like waiting. Get a move on.

Mission Objective(s)

You slip into the biology research lab in search of your prey.

  • Steal research data from lab
    • Rescue Cecil Grywacheski!
    • Lead Grywacheski to research computer!

You got the research data!

Clue
Muta-Gene Research Data

This disc contains all the research data for the Muta-Gene project.

Enemies

Wyvern

Notable NPCs

Debriefing

You got the research data? Crey Industries will be pleased.

Extract Longbow defector

Briefing

Okay, we got an extraction job if you're not afraid of going up against Longbow. One of their agents has been speaking with Arachnos and wants to defect. To prove his loyalty, Arachnos wants him to steal a bunch of intel from Longbow before the extraction occurs. Unfortunately, the intel data is very high-profile, so as soon as he steals it Longbow is going to be on him in an instant. Head over to the Longbow base and extract the defector.

Mission acceptance

"Here's the profile on the Longbow defector. He'll wait until you invade the base to steal the data. Then you just need to extract him from the base. Once Longbow realizes what he stole they're going to send everything they have after you, so be prepared.

Unnecessary solicitation

The Longbow defector is waiting for your arrival! Get to it!

Clue
Longbow Defector Profile

This envelope contains a dossier on the Longbow defector. His name is Geoffrey Richardson, and he is an intel coordinator at this Longbow base. He's apparently been offered a great deal of wealth and a posting within Arachnos after a round of 'Longbow de-programming.'

Mission Objective(s)

You gain access to the base with stolen access codes. Within the Longbow base the defector awaits your arrival.

  • Extract Longbow defector
    • Rescue Geoffrey Richardson!

You got the defector out of the Longbow base!

Enemies

Longbow

Notable NPCs

Debriefing

Nice work. Some Arachnos operatives picked up Richardson for some 'Longbow de-programming'.

Disrupt Longbow information network

Get computer virus

Briefing

Part of the strength of Longbow is its information technology. Their surveillance and communication systems are top-notch. Destroy that strength and Longbow is crippled.

Aeon labs has developed a super-strong computer virus called 'Redback' that will blow through Longbow's systems. Get the super-virus, then break into a Longbow base and upload it into their network.

You'll have to get to their core systems deep within the facility. Expect a lot of resistance.

Unnecessary Solicitation

An Arachnos operative is waiting to deliver the computer virus to you. Get moving.

Mission Objective(s)

  • Get computer virus

Debriefing

You're Character, aren't you? Yes, I have what you're looking for. We like to call it the 'Redback Virus'. It's quite a nasty computer virus cooked up by our technicians. I'm looking forward to seeing the results of it on the Longbow information network!

Clue
Redback Virus

This is a computer virus called 'Redback,' designed to cripple the Longbow computer networks.

Upload virus to computer

Unnecessary Solicitation

You've got the virus? Upload it to the Longbow network!

Mission Objective(s)

Inside the base is one of the backbones of the Longbow computer network.

  • Upload virus to computer

You have crippled Longbow operations!

Debriefing

Nice work. The Redback virus should cripple Longbow operations for the next while.