Soldiers of Rularuu: Difference between revisions

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The '''Soldiers of Rularuu''' are an enemy group found mainly in the [[Shadow Shard]] zones of City of Heroes.
The '''Soldiers of Rularuu''' are an enemy group found mainly in the [[Shadow Shard]] zones of City of Heroes.
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== Enemy Types ==
== Enemy Types ==
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==== Brute ====
==== Brute ====
[[Image:Rularuu Brute 01.jpg|thumb|125px|Brute]]
[[File:Rularuu Brute 01.jpg|thumb|125px|Brute]]
The main shock troops in the Rularuu army are the Brutes. Faceless and grotesque, the Brutes are powerful fighters. Their primary weapons are the giant crystals that sit atop their heads, but they can also make short work of a hero with their powerful, club-like arms.
The main shock troops in the Rularuu army are the Brutes. Faceless and grotesque, the Brutes are powerful fighters. Their primary weapons are the giant crystals that sit atop their heads, but they can also make short work of a hero with their powerful, club-like arms.


''Powers''
''Powers''


{{Power|[[Image:EnergyMastery LaserBeamEyes.png|22px]]| Energy Blast| Ranged Energy, Foe Knockback| Sends a focused beam of energy that can knock back foes. }}
{{Power|[[File:Empathy_Fortitude.png|22px]]| Crystal of Vigor| Point Blank Area of Effect, Ally +Damage| When a Brute minion is in peril, he can release the power in his crystal to give himself and all his nearby allies a buff to their damage. }}


[{{Power|[[Image:Inherent_Brawl.png|22px]]| Pummel| Melee, Cone, Heavy Smash| Brute brawling attacks. }}
{{Power|[[File:EnergyMastery LaserBeamEyes.png|22px]]| Energy Blast| Ranged, Moderate Energy Damage, Foe Knockback| Sends a focused beam of energy that can knock back foes. }}


{{Power|[[Image:RadiationPoisoning_EnervatingField.png|22px]]| Crystal of Vigor| Point Blank Area of Effect, Ally +Damage| When a Brute minion is in peril, he can release the power in his crystal to give himself and all his nearby allies a buff to their damage. }}
{{Power|[[File:Inherent_Brawl.png|22px]]| Pummel| Melee (Cone), Heavy Smash Damage, Foe Knockback| Brute brawling attacks. }}
 
{{Power|[[File:Temporary_PVP_BuffDefense.png|22px]]| Resistance| {{DamResVal|30|30|0|0|0|0|0|30}}, {{StatusProtVal|0|2.0|2.0|0|10|0|2.0}}, {{StatusResVal|0|33%}}, Resist(Knockback), +Jump, +Recovery| Brutes resistance }}


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==== Natterling ====
==== Natterling ====
[[Image:Natterling1.jpg|125px|thumb| |<div style="text-align: center;border:none">Natterling</div>]]
[[File:Natterling1.jpg|125px|thumb| |<div style="text-align: center;border:none">Natterling</div>]]


Natterlings travel in large packs, hopping about the floating islands and mystic causeways of the Shadow Shard looking for intruders. They're very good scavengers, and any piece of technology or any living thing they find they'll scoop up and bring back to their masters.
Natterlings travel in large packs, hopping about the floating islands and mystic causeways of the Shadow Shard looking for intruders. They're very good scavengers, and any piece of technology or any living thing they find they'll scoop up and bring back to their masters.
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''Powers''
''Powers''


{{Power|[[Image:Flight TravelFlight.png|22px]]| Flight| Self fly| Natterlings can Fly! }}
{{Power|[[File:Flight TravelFlight.png|22px]]| Fly| Self Fly| Natterlings can Fly! }}
 
{{Power|[[File:Inherent_Brawl.png|22px]]| Pummel| Melee, Moderate Smash Damage| Natterling brawling attacks. }}
 
{{Power|[[File:Quills Impale.png|22px]]| Scatter Shards| Ranged, Moderate Damage(Lethal)| Natterlings can hurl shards of themselves in a narrow cone. }}


{{Power|[[Image:Quills Impale.png|22px]]| Scatter Shards| Ranged, Moderate Damage, Lethal| Natterlings cam hurl shards of themselves in a narrow cone. }}
{{Power|[[File:Inherent_Brawl.png|22px]]| Merge| Special: Merge into Bull Natterling| Two Natterlings can combine their biomatter to form a larger version of itself! }}


{{Power|[[Image:Inherent_Brawl.png|22px]]| Pummel| Melee, Heavy Smash| Natterling brawling attacks. }}
{{Power|[[File:DarkMiasma_FearsomeAura.png|22px]]| Panic| Panic| Natterlings run on animal like instincts and are mostly cowards. They will flee in panic if near death. }}


{{Power|[[Image:Paramilitary SuperSoldier.png|22px]]| Merge| Special| Two Natterlings can combine their biomatter to form a larger version of itself! }}
{{Power|[[File:Temporary_PVP_BuffDefense.png|22px]]| Resistance| {{DamResVal|0|0|0|0|20|20}}, Vulnerable(Confuse, Fear)| Natterling resistance }}
 
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==== Watcher ====
==== Watcher ====
[[Image:Rularuu Watcher 01.jpg|thumb|150px|Watcher]]
[[File:Rularuu Watcher 01.jpg|thumb|150px|Watcher]]
These hideous creatures watch over the entirety of the Shadow Shard. Their giant eyeballs serve not only as a mechanism for exceptional sight, but also as their primary weapon. Regrettably, standing behind a Sentry is no safer than standing in front. Their thorn blasts can tear a hero to shreds, and they seem to be aware of everything around them.
These hideous creatures watch over the entirety of the Shadow Shard. Their giant eyeballs serve not only as a mechanism for exceptional sight, but also as their primary weapon. Regrettably, standing behind a Sentry is no safer than standing in front. Their thorn blasts can tear a hero to shreds, and they seem to be aware of everything around them.


''Powers''
''Powers''


{{Power|[[Image:Flight TravelFlight.png|22px]]| Flight| Self fly| Sentries can Fly! }}
{{Power|[[File:Flight TravelFlight.png|22px]]| Fly| Self Fly| Sentries can Fly! }}
 
{{Power|[[File:Quills_QuillThrowing.png|22px]]| Quill Blast| Ranged (Cone), Moderate Lethal Damage, Foe Knockback| The Sentry can hurl its quills in a cone arc and impale a group of foes. Impaled foes may be knocked down. }}


{{Power|[[Image:RadiationPoisoning_EnervatingField.png|22px]]| Optic Blast| (Ranged, Energy) Foe -Speed, -Recharge, -Defense| The Optic Blast of the Sentry has a paralytic effect. Your attack and movement speed, as well as your defense, is reduced. }}
{{Power|[[File:Inherent_Brawl.png|22px]]| Chomp| Melee, Heavy Lethal Damage| Sentries can Chomp down on nearby foes. }}


{{Power|[[Image:Quills_QuillThrowing.png|22px]]| Quill Blast| Cone Lethal, Med Damage, Knockback| The Sentry can hurl its quills in a cone arc and impale a group of foes.  Impaled foes may be knocked down. }}
{{Power|[[File:RadiationPoisoning_EnervatingField.png|22px]]| Optic Blast| Ranged, Moderate Energy Damage, Foe -Speed, -Recharge, -Defense| The Optic Blast of the Sentry has a paralytic effect. Your attack and movement speed, as well as your defense, is reduced. }}


{{Power|[[Image:Inherent_Brawl.png|22px]]| Chomp| Melee Heavy Lethal| Sentries can Chomp down on nearby foes. }}
{{Power|[[File:Temporary_PVP_BuffDefense.png|22px]]| Resistance| {{TypeDefVal|0|0|0|0|0|0|0|16%}}, {{StatusProtVal|0|0|0|100|0|100}}, {{StatusResVal|0|0|0|50%|50%}}, +Perception, +ToHit| Sentry resistance }}


{{Power|[[Image:Leadership Tactics.png|22px]]| ???| +Perception| Sentries can see through Stealth}}
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==== Wisps ====
==== Wisps ====
[[File:Rularuu Wisp 01.jpg|100px|thumb|Wisp]]
Wisps are intelligent and capable leaders within the army of the Rularuu. Despite their frail appearance, they're quite tough and resilient to physical attacks, although they hate to feel the touch of another living being upon their flesh.


[[Image:Rularuu Wisp 01.jpg|100px|thumb|Wisp]]
''Powers''


Wisps are intelligent and capable leaders within the army of the Rularuu. Despite their frail appearance, they're quite tough and resilient to physical attacks, although they hate to feel the touch of another living being upon their flesh.
{{Power|[[File:Flight TravelFlight.png|22px]]| Fly| Self Fly| Wisps can Fly! }}


''Powers''
{{Power|[[File:PsychicBlast MentalBlast.png|22px]]| Mental Blast| Ranged, Moderate Psionic Damage, Foe -Recharge| The Wisp has blasted you with a Mental Blast and has slowed your attack speed. }}


{{Power|[[Image:Flight TravelFlight.png|22px]]| Flight| Self fly| Wisps can Fly! }}
{{Power|[[File:PsychicBlast Subdue.png|22px]]| Subdue| Ranged, High Psionic Damage, Foe Immobilize| The Wisp has Immobilized you! }}


{{Power|[[Image:PsychicBlast MentalBlast.png|22px]]|Mental Blast | Ranged Psionic, Foe -Recharge| The basic psionic attack does moderate damage and can slightly reduce a target's attack speed.}}
{{Power|[[File:PsychicBlast PsychicScream.png|22px]]| Psychic Scream| Ranged (Cone), Moderate Psionic Damage, Foe -Recharge| The Wisp's Psychic Scream has slowed your attack speed. }}


{{Power|[[Image:PsychicBlast PsychicScream.png|22px]]|Psychic Scream |Cone Psionic, Foe -Recharge| The howl of Psionic energy resonates in the mind of all foes within its conical area of effect.}}
{{Power|[[File:Invisibility_PhaseShift.png|22px]]| Aversion| Aversion| Wisps do not like to be touched. They hate to feel the physical touch of another living being against their skin. }}


{{Power|[[Image:PsychicBlast Subdue.png|22px]]| Subdue| Ranged Psionic, Foe Immobilize| Subdue deals moderate damage and may leave the targeted foe Immobilized for a brief time. Immobilized foes can not move but can still attack. }}
{{Power|[[File:Temporary_PVP_BuffDefense.png|22px]]| Resistance| {{DamResVal|20|20|0|0|20|0|20|s=-|l=-}}, {{TypeDefVal|0|0|0|0|0|0|16%}}, {{StatusProtVal|2.0|0|0|2.0|0|2.0}}, {{StatusResVal|33%|0|0|33%|33%}}| Wisp resistance }}


{{Power|[[Image:Power Missing.png|22px]]|No Melee attacks|No Hand to Hand|'' Wisps don´t have any Melee attacks at all''}}
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=== Lieutenants ===
=== Lieutenants ===


==== Bull Natterling ====
==== Bull Natterling ====
[[Image:BullNatterling1.jpg|150px|thumb| |<div style="text-align: center;border:none">Bull Natterling</div>]]
[[File:BullNatterling1.jpg|150px|thumb| |<div style="text-align: center;border:none">Bull Natterling</div>]]


What are Natterlings made of? No one can truly say. Their twisted bodies seem to be composed of all manner of matter, from the flesh of Brutes to the strange jewel-like Kora fruit. In battle, the Natterlings will shoot gouts of this amalgamated material at their enemies, causing great damage and a very unpleasant smell.
What are Natterlings made of? No one can truly say. Their twisted bodies seem to be composed of all manner of matter, from the flesh of Brutes to the strange jewel-like Kora fruit. In battle, the Natterlings will shoot gouts of this amalgamated material at their enemies, causing great damage and a very unpleasant smell.
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''Powers''
''Powers''


{{Power|[[Image:Flight TravelFlight.png|22px]]| Flight| Self fly| Natterlings can Fly! }}
{{Power|[[File:Flight TravelFlight.png|22px]]| Fly| Self Fly| Natterlings can Fly! }}
 
{{Power|[[File:Inherent_Brawl.png|22px]]| Pummel| Melee, Moderate Smash Damage| Natterling brawling attacks. }}
 
{{Power|[[File:Quills Impale.png|22px]]| Scatter Shards| Ranged, Moderate Damage(Lethal)| Natterlings can hurl shards of themselves in a narrow cone. }}


{{Power|[[Image:Quills Impale.png|22px]]| Scatter Shards| Ranged, Moderate Damage, Lethal| Natterlings cam hurl shards of themselves in a narrow cone. }}
{{Power|[[File:DarkMiasma PetrifyingGaze.png|22px]]| Sinew| Ranged, Foe Hold| The Natterling has held you within its fibrous Sinew. }}


{{Power|[[Image:DarkMiasma PetrifyingGaze.png|22px]]| Sinew| (Ranged) Hold| The Natterling has held you within its fibrous Sinew. }}
{{Power|[[File:DarkMiasma_FearsomeAura.png|22px]]| Panic| Panic| Natterlings run on animal like instincts and are mostly cowards. They will flee in panic if near death. }}


{{Power|[[Image:Inherent_Brawl.png|22px]]| Pummel| Melee, Heavy Smash| Natterling brawling attacks. }}
{{Power|[[File:Temporary_PVP_BuffDefense.png|22px]]| Resistance| {{DamResVal|0|0|0|0|20|20}}, Vulnerable(Confuse, Fear)| Natterling resistance }}


{{Power|[[Image:Temporary PVP DebuffDefense.png|22px]]| Self Destruct| Special| Self destructs. }}
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==== Noble Brute ====
==== Noble Brute ====
[[Image:Rularuu Noble Brute 01.jpg|100px|thumb|Noble Brute]]
[[File:Rularuu Noble Brute 01.jpg|100px|thumb|Noble Brute]]


Despite their size and name, the Brutes are far from stupid. They are expert soldiers, who work well with each other or with the many other strange creatures that inhabit the Shadow Shard.
Despite their size and name, the Brutes are far from stupid. They are expert soldiers, who work well with each other or with the many other strange creatures that inhabit the Shadow Shard.
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''Powers''
''Powers''


{{Power|[[Image:EnergyMastery LaserBeamEyes.png|22px]]| Energy Blast| Ranged Energy, Foe Knockback| Sends a focused beam of energy that can knock back foes. }}
{{Power|[[File:RadiationPoisoning_RadiationEmission.png|22px]]| Crystal of Resilience| Point Blank Area of Effect, Ally Heal| Heals all nearby allies. }}
 
{{Power|[[File:Empathy HealOther.png|22px]]| Heal Other| Ally Heal| Heals a single targeted ally. You cannot use this power to heal yourself. }}
 
{{Power|[[File:EnergyMastery LaserBeamEyes.png|22px]]| Energy Blast| Ranged, Moderate Energy Damage, Foe Knockback| Sends a focused beam of energy that can knock back foes. }}
 
{{Power|[[File:PowerBlast Explosion.png|22px]]| Energy Salvo| Ranged (Targeted Area of Effect), Moderate Energy Damage, Foe Knockback| Hurls a blast of charged energy that violently explodes on impact, damaging all foes near the target. }}


{{Power|[[Image:PowerBlast Explosion.png|22px]]| Energy Salvo| (Ranged, Energy) Targeted Area of Effect, Foe Knockback| Hurls a blast of charged energy that violently explodes on impact, damaging all foes near the target. }}
{{Power|[[File:Inherent_Brawl.png|22px]]| Pummel| Melee (Cone), Heavy Smash Damage, Foe Knockback| Brute brawling attacks. }}


{{Power|[[Image:Empathy HealOther.png|22px]]| Heal Other| Ally Heal| Heals a single targeted ally. You cannot use this power to heal yourself. Recharge: Fast }}
{{Power|[[File:Temporary_PVP_BuffDefense.png|22px]]| Resistance| {{DamResVal|30|30|0|0|0|0|0|30}}, {{StatusProtVal|0|2.0|2.0|0|10|0|2.0}}, {{StatusResVal|0|33%}}, Resist(Knockback), +Jump, +Recovery| Brutes resistance }}


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==== Observer ====
==== Observer ====
[[Image:Rularuu Observer 01.jpg|thumb|150px|Observer]]
[[File:Rularuu Observer 01.jpg|thumb|150px|Observer]]


The denizens of the Shadow Shard have learned never to look a Sentry directly in the eye.  By doing so, they become vulnerable to the Sentries' Paralytic Gaze, which can hold a person in place, unable to defend himself.
The denizens of the Shadow Shard have learned never to look a Sentry directly in the eye.  By doing so, they become vulnerable to the Sentries' Paralytic Gaze, which can hold a person in place, unable to defend himself.
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''Powers''
''Powers''


{{Power|[[Image:RadiationPoisoning_EnervatingField.png|22px]]| Optic Blast| Foe -Speed, -Recharge, -Defense| The Optic Blast of the Sentry has a paralytic effect. Your attack and movement speed, as well as your defense, is reduced. }}
{{Power|[[File:Flight TravelFlight.png|22px]]| Fly| Self Fly| Sentries can Fly! }}
 
{{Power|[[File:Quills_QuillThrowing.png|22px]]| Quill Blast| Ranged (Cone), Moderate Lethal Damage, Foe Knockback| The Sentry can hurl its quills in a cone arc and impale a group of foes. Impaled foes may be knocked down. }}
 
{{Power|[[File:Inherent_Brawl.png|22px]]| Chomp| Melee, Heavy Lethal Damage| Sentries can Chomp down on nearby foes. }}


{{Power|[[Image:MentalControl_Command.png|22px]]| Paralytic Gaze| (Ranged) Hold| The Sentry has Held you with it's Paralytic Gaze. }}
{{Power|[[File:MentalControl_Command.png|22px]]| Paralytic Gaze| Ranged, Foe Hold| The Sentry has Held you with it's Paralytic Gaze. }}


{{Power|[[Image:Quills_QuillThrowing.png|22px]]| Quill Blast| Cone Lethal, Moderate Damage, Foe Knockback| The Sentry can hurl its quills in a cone arc and impale a group of foes.  Impaled foes may be knocked down. }}
{{Power|[[File:RadiationPoisoning_EnervatingField.png|22px]]| Optic Blast| Ranged, Moderate Energy Damage, Foe -Speed, -Recharge, -Defense| The Optic Blast of the Sentry has a paralytic effect. Your attack and movement speed, as well as your defense, is reduced. }}


{{Power|[[Image:Inherent_Brawl.png|22px]]| Chomp| Melee Heavy Lethal| Sentries can Chomp down on nearby foes. }}
{{Power|[[File:Temporary_PVP_BuffDefense.png|22px]]| Resistance| {{TypeDefVal|0|0|0|0|0|0|0|20%}}, {{StatusProtVal|0|0|0|100|0|100}}, {{StatusResVal|0|0|0|50%|50%}}, +Perception, +ToHit| Sentry resistance }}


{{Power|[[Image:Leadership Tactics.png|22px]]| ???| +Perception| Sentries can see through Stealth}}
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==== Wisp Oppressor ====
==== Wisp Oppressor ====
[[Image:Rularuu Wisp Oppressor 01.jpg|100px|thumb|Wisp Oppressor]]
[[File:Rularuu Wisp Oppressor 01.jpg|100px|thumb|Wisp Oppressor]]
The Wisps are always in flight, floating about from one place to another with surprising speed. When seen from a distance, they are really quite beautiful, but at close range their psychic attacks can rend even the most disciplined mind to shreds.
The Wisps are always in flight, floating about from one place to another with surprising speed. When seen from a distance, they are really quite beautiful, but at close range their psychic attacks can rend even the most disciplined mind to shreds.


''Powers''
''Powers''


{{Power|[[Image:Flight TravelFlight.png|22px]]| Flight| Self fly| Wisps can Fly! }}
{{Power|[[File:Flight TravelFlight.png|22px]]| Fly| Self Fly| Wisps can Fly! }}
 
{{Power|[[File:PsychicBlast MentalBlast.png|22px]]| Mental Blast| Ranged, Moderate Psionic Damage, Foe -Recharge| The Wisp has blasted you with a Mental Blast and has slowed your attack speed. }}
 
{{Power|[[File:PsychicBlast Subdue.png|22px]]| Subdue| Ranged, High Psionic Damage, Foe Immobilize| The Wisp has Immobilized you! }}


{{Power|[[Image:PsychicBlast MentalBlast.png|22px]]|Mental Blast | Ranged Psionic, Foe -Recharge| The basic psionic attack does moderate damage and can slightly reduce a target's attack speed.}}
{{Power|[[File:PsychicBlast PsychicScream.png|22px]]| Psychic Scream| Ranged (Cone), Moderate Psionic Damage, Foe -Recharge| The Wisp's Psychic Scream has slowed your attack speed. }}


{{Power|[[Image:PsychicBlast PsychicScream.png|22px]]|Psychic Scream |Cone Psionic, Foe -Recharge| The howl of Psionic energy resonates in the mind of all foes within its conical area of effect.}}
{{Power|[[File:MentalControl Command.png|22px]]| Domination| Ranged, Superior Psionic Damage, Foe Hold| The Wisp has Dominated you. You are Held! }}


{{Power|[[Image:MentalControl Command.png|22px]]|Domination| Ranged Hold| Tear at the mind of a single target foe. Dominate renders a single victim helpless, lost in his own mind and unable to defend himself.}}
{{Power|[[File:PsychicBlast_TelekineticBlast.png|22px]]| Telekinetic Blast| Ranged, High Smash/Psionic Damage, Foe Knockback| Blasts a targeted foe, tossing him like a rag doll. }}


{{Power|[[Image:Power Missing.png|22px]]|No Melee attacks|No Hand to Hand|'' Wisps don´t have any Melee attacks at all''}}
{{Power|[[File:Invisibility_PhaseShift.png|22px]]| Aversion| Aversion| Wisps do not like to be touched. They hate to feel the physical touch of another living being against their skin. }}


{{Power|[[File:Temporary_PVP_BuffDefense.png|22px]]| Resistance| {{DamResVal|20|20|0|0|20|0|20|s=-|l=-}}, {{TypeDefVal|0|0|0|0|0|0|20%}}, {{StatusProtVal|2.0|0|0|2.0|0|2.0}}, {{StatusResVal|33%|0|0|33%|33%}}| Wisp resistance }}


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=== Bosses ===  
=== Bosses ===


==== Honored Brute ====
==== Honored Brute ====
[[Image:HonoredBrute1.jpg|125px|thumb| |<div style="text-align: center;border:none">Honored Brute</div>]]
[[File:HonoredBrute1.jpg|125px|thumb| |<div style="text-align: center;border:none">Honored Brute</div>]]


The most powerful Brutes know that it's best to weaken the enemy before charging into the fray. These creatures love to drain their enemies' Endurance before entering battle. Another favorite tactic is to use the power of their crystals to slow their foes' movement and attack speed.
The most powerful Brutes know that it's best to weaken the enemy before charging into the fray. These creatures love to drain their enemies' Endurance before entering battle. Another favorite tactic is to use the power of their crystals to slow their foes' movement and attack speed.
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''Powers''
''Powers''


{{Power|[[Image:RadiationPoisoning_EnervatingField.png|22px]]| Degradation Blast| (Ranged, Energy) Foe -Defense, -Resistance, -Damage| The Brute has weakened you and reduced your Damage, Resistance and your Defenses. }}
{{Power|[[File:RadiationPoisoning_EnervatingField.png|22px]]| Crystal of Corruption Cast| Ranged (Location Area of Effect), Foe -Defense, -Resist(All), -Damage| The Brute has weakened you and reduced your Damage, your Damage Resistance, and your Defense. }}
 
{{Power|[[File:RadiationPoisoning_EnervatingField.png|22px]]| Degradation Blast| Ranged, Foe -Defense, -Resist(All), -Damage| The Brute has weakened you and reduced your Damage, your Damage Resistance, and your Defense. }}
 
{{Power|[[File:EnergyMastery LaserBeamEyes.png|22px]]| Energy Blast| Ranged, Moderate Energy Damage, Foe Knockback| Sends a focused beam of energy that can knock back foes. }}
 
{{Power|[[File:PowerBlast Explosion.png|22px]]| Energy Salvo| Ranged (Targeted Area of Effect), Moderate Energy Damage, Foe Knockback| Hurls a blast of charged energy that violently explodes on impact, damaging all foes near the target. }}


{{Power|[[Image:RadiationPoisoning_EnervatingField.png|22px]]| Crystal of Corruption Cast| Foe -Defense, -Resistance, -Damage| The Brute has weakened you and reduced your Damage, Resistance and Defense. }}
{{Power|[[File:Inherent_Brawl.png|22px]]| Pummel| Melee (Cone), Heavy Smash Damage, Foe Knockback| Brute brawling attacks. }}


{{Power|[[Image:PowerBlast Explosion.png|22px]]| Energy Salvo| (Ranged, Energy) Targeted Area of Effect, Foe Knockback| Hurls a blast of charged energy that violently explodes on impact, damaging all foes near the target. }}
{{Power|[[File:Temporary_PVP_BuffDefense.png|22px]]| Resistance| {{DamResVal|30|30|0|0|0|0|0|30}}, {{StatusProtVal|0|2.0|2.0|0|10|0|2.0}}, {{StatusResVal|0|33%}}, Resist(Knockback), +Jump, +Recovery| Brutes resistance }}


{{Power|[[Image:Inherent_Brawl.png|22px]]| Pummel| Melee, Cone, Heavy Smash| Brute brawling attacks. }}
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==== Overseer ====
==== Overseer ====
[[Image:Overseer1.jpg|125px|thumb| |<div style="text-align: center;border:none">Overseer</div>]]
[[File:Overseer1.jpg|125px|thumb| |<div style="text-align: center;border:none">Overseer</div>]]


The Sentries may look like mindless monsters, but their army is organized and adept. At Firebase Zulu it is theorized that the Sentries communicate through some form of telepathy, since their leaders are able to instantly summon reinforcements when things look grim.
The Sentries may look like mindless monsters, but their army is organized and adept. At Firebase Zulu it is theorized that the Sentries communicate through some form of telepathy, since their leaders are able to instantly summon reinforcements when things look grim.
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''Powers''
''Powers''


{{Power|[[Image:Flight TravelFlight.png|22px]]| Flight| Self fly| Sentries can Fly! }}
{{Power|[[File:Flight TravelFlight.png|22px]]| Fly| Self Fly| Sentries can Fly! }}
 
{{Power|[[File:Quills_QuillThrowing.png|22px]]| Quill Blast| Ranged (Cone), Moderate Lethal Damage, Foe Knockback| The Sentry can hurl its quills in a cone arc and impale a group of foes. Impaled foes may be knocked down. }}
 
{{Power|[[File:Inherent_Brawl.png|22px]]| Chomp| Melee, Heavy Lethal Damage| Sentries can Chomp down on nearby foes. }}


{{Power|[[Image:RadiationPoisoning_EnervatingField.png|22px]]| Optic Blast| (Ranged, Energy) Foe -Speed, -Recharge, -Defense| The Optic Blast of the Sentry has a paralytic effect. Your attack and movement speed, as well as your defense, is reduced. }}
{{Power|[[File:MentalControl_Command.png|22px]]| Paralytic Gaze| Ranged, Foe Hold| The Sentry has Held you with it's Paralytic Gaze. }}


{{Power|[[Image:Quills_QuillThrowing.png|22px]]| Quill Blast| Cone Lethal, Med Damage, Knockback| The Sentry can hurl its quills in a cone arc and impale a group of foes.  Impaled foes may be knocked down. }}
{{Power|[[File:RadiationPoisoning_EnervatingField.png|22px]]| Optic Blast| Ranged, Moderate Energy Damage, Foe -Speed, -Recharge, -Defense| The Optic Blast of the Sentry has a paralytic effect. Your attack and movement speed, as well as your defense, is reduced. }}


{{Power|[[Image:Inherent_Brawl.png|22px]]| Chomp| Melee Heavy Lethal| Sentries can Chomp down on nearby foes. }}
{{Power|[[File:ZTemporary_SummonThree.png|22px]]| Summon Sentries| Summon 3 Watchers| The Sentry Boss can summon 3 Sentry minions if there is trouble. }}


{{Power|[[Image:Paramilitary DraftArmy.png|22px]]| Summon Sentries| Summon| The Sentry Boss can summon 3 Sentry minions if there is trouble. }}
{{Power|[[File:Temporary_PVP_BuffDefense.png|22px]]| Resistance| {{TypeDefVal|0|0|0|0|0|0|0|20%}}, {{StatusProtVal|0|0|0|100|0|100}}, {{StatusResVal|0|0|0|50%|50%}}, +Perception, +ToHit| Sentry resistance }}


{{Power|[[Image:Leadership Tactics.png|22px]]| ???| +Perception| Sentries can see through Stealth}}
{{clr}}


==== Wisp Overlord ====
==== Wisp Overlord ====
[[Image:Rularuu Wisp Overlord 01.jpg|thumb|100px|Wisp Overlord]]
[[File:Rularuu Wisp Overlord 01.jpg|thumb|100px|Wisp Overlord]]
The most powerful Wisps have expanded the powers of their mind so greatly that they can, in small ways, affect space itself. They can seal off their enemies in small pockets of space, rendering them unable to attack or aid allies. They can also bend space around themselves, creating a powerful Dispersion Bubble that protects all those within it.
The most powerful Wisps have expanded the powers of their mind so greatly that they can, in small ways, affect space itself. They can seal off their enemies in small pockets of space, rendering them unable to attack or aid allies. They can also bend space around themselves, creating a powerful Dispersion Bubble that protects all those within it.


''Powers''
''Powers''


{{Power|[[Image:Flight TravelFlight.png|22px]]| Flight| Self fly| Wisps can Fly! }}
{{Power|[[File:Flight TravelFlight.png|22px]]| Fly| Self Fly| Wisps can Fly! }}
 
{{Power|[[File:PsychicBlast MentalBlast.png|22px]]| Mental Blast| Ranged, Moderate Psionic Damage, Foe -Recharge| The Wisp has blasted you with a Mental Blast and has slowed your attack speed. }}
 
{{Power|[[File:PsychicBlast Subdue.png|22px]]| Subdue| Ranged, High Psionic Damage, Foe Immobilize| The Wisp has Immobilized you! }}


{{Power|[[Image:ForceField RefractionShield.png|22px]]| Detention Field| Capture (Special)| You are Encasesed in a Detention Force Field. You cannot be harmed, but you are Immobilized, and cannot attack or aid his allies. You can, however, use powers on yourself. }}
{{Power|[[File:PsychicBlast PsychicScream.png|22px]]| Psychic Scream| Ranged (Cone), Moderate Psionic Damage, Foe -Recharge| The Wisp's Psychic Scream has slowed your attack speed. }}


{{Power|[[Image:PsychicBlast PsychicScream.png|22px]]|Psychic Scream |Cone Psionic, Foe -Recharge| The howl of Psionic energy resonates in the mind of all foes within its conical area of effect.}}
{{Power|[[File:MentalControl Command.png|22px]]| Domination| Ranged, Superior Psionic Damage, Foe Hold| The Wisp has Dominated you. You are Held! }}


{{Power|[[Image:PsychicBlast Subdue.png|22px]]| Subdue| Ranged Psionic, Foe Immobilize| Subdue deals moderate damage and may leave the targeted foe Immobilized for a brief time. Immobilized foes can not move but can still attack. }}
{{Power|[[File:PsychicBlast_TelekineticBlast.png|22px]]| Telekinetic Blast| Ranged, High Smash/Psionic Damage, Foe Knockback| Blasts a targeted foe, tossing him like a rag doll. }}


{{Power|[[Image:MentalControl Command.png|22px]]|Domination| Ranged Hold| Tear at the mind of a single target foe. Dominate renders a single victim helpless, lost in his own mind and unable to defend himself.}}
{{Power|[[File:PsychicBlast PsionicTornado.png|22px]]| Psionic Tornado| Ranged (Targeted Area of Effect) Moderate Damage over Time(Psionic), Foe -Recharge, Knockup| The Wisp's Psionic Tornado continues to tear at your mind and Slows you! }}


{{Power|[[Image:PsychicBlast PsionicTornado.png|22px]]| Psionc Tornado| (Ranged) Moderate Damage over Time, Psionic, Foe Slow| The Wisp's Psionic Tornado continues to tear at your mind and slows your attack rate! }}
{{Power|[[File:ForceField RefractionShield.png|22px]]| Detention Field| Ranged, Foe Capture (Special)| You are encased in a Detention Force Field. You cannot be harmed, but you are Immobilized, and cannot attack or aid his allies. You can, however, use powers on yourself. }}


{{Power|[[Image:Power Missing.png|22px]]|No Melee attacks|No Hand to Hand|'' Wisps don´t have any Melee attacks at all''}}
{{Power|[[File:ForceField_DispersionBubble.png|22px]]| Dispersion Bubble | Toggle, Point Blank Area of Effect, Team {{TypeDefVal|30|30|30|30|30|30}}, {{StatusProtVal|2.0|2.0|2.0}}| Creates a large bubble which protects all allies inside. While active, the Dispersion Bubble gives all allies within increase defense to all attacks except psionic. The Dispersion Bubble also protects allies inside from Immobilization, Disorient and Hold effects. }}


{{Power|[[File:Invisibility_PhaseShift.png|22px]]| Aversion| Aversion| Wisps do not like to be touched. They hate to feel the physical touch of another living being against their skin. }}


{{Power|[[File:Temporary_PVP_BuffDefense.png|22px]]| Resistance| {{DamResVal|20|20|0|0|20|0|20|s=-|l=-}}, {{TypeDefVal|0|0|0|0|0|0|20%}}, {{StatusProtVal|2.0|0|0|2.0|0|2.0}}, {{StatusResVal|33%|0|0|33%|33%}}| Wisp resistance }}


{{clr}}
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==== Faathim the Kind ====
==== Faathim the Kind ====
[[Image:Task_Force_Contact_Faathim_the_Kind_01.jpg|thumb|100px|Faathim the Kind]]
[[File:Faathim the Kind.jpg|thumb|100px|Faathim the Kind]]
''Main Article:'' [[Faathim the Kind]]
''Main Article:'' [[Faathim the Kind]]


Faathim the Kind's sole purpose in life is to protect the innocents of the Shadow Shard. He has worked hard to maintain his independence from Rularuu, despite his imprisonment in the Chantry. He has limited means of rebellion, but he uses his mighty healing powers to assist champions of good when he can.
Faathim the Kind's sole purpose in life is to protect the innocents of the Shadow Shard. He has worked hard to maintain his independence from Rularuu, despite his imprisonment in the Chantry. He has limited means of rebellion, but he uses his mighty healing powers to assist champions of good when he can.


''Powers''
''Powers''


{{Power|[[Image:Flight TravelFlight.png|22px]]| Flight| Self fly| Faathim can Fly! }}
{{Power|[[File:Flight TravelFlight.png|22px]]| Fly| Self Fly| Faathim can Fly! }}
 
{{Power|[[File:Empathy_HealOther.png|22px]]| Heal Other| Ranged, Ally Heal| Heals a single targeted ally. You cannot use this power to heal yourself. }}
 
{{Power|[[File:Empathy HealingAura.png|22px]]| Healing Aura| PBAoE, Team Heal| Healing Aura restores some Hit Points to you and all nearby heroes. Healing Aura is not as potent as Heal Other, but can heal multiple targets at once. }}
 
{{Power|[[File:Empathy Fortitude.png|22px]]| Fortitude| Ranged, Ally +Defense(Smash, Lethal, Fire, Cold, Energy, Negative, Psionic), +DMG, +ToHit| Fortitude immensely enhances a single ally's Accuracy, damage, and Defense. The target takes less damage from successful attacks. Fortitude also protects the targeted hero from Psionic attacks and damage. }}
 
{{Power|[[File:KineticBoost SiphonPower.png|22px]]| Siphon Power| Ranged, Foe -DMG, Team +DMG| Your power has been drained! You are doing less damage than before. }}
 
{{Power|[[File:KineticBoost KineticTransfer.png|22px]]| Fulcrum Shift| Ranged (Targeted AoE), Foe -DMG, Team +DMG| Your power has been drained! You are doing less damage than before. }}
 
{{Power|[[File:ForceField_DeflectionShield.png|22px]]| Protection Shield| Ranged, Ally +Defense(Smash, Lethal, Fire, Cold, Energy, Negative)| The Protection Shield protects others from smashing, lethal, fire, cold, energy and negative energy attacks for a limited time. The magnetic nature of the shield makes attacks less likely to land and affect your ally. Multiple Shields can be stacked on one target to improve the defense. }}
 
{{Power|[[File:ForceField DispersionBubble.png|22px]]| Dispersion Bubble| Toggle, PBAoE, Team {{TypeDefVal|30|30|30|30|30|30}}, {{StatusProtVal|2.0|2.0|2.0}}| Creates a large bubble which protects all allies inside. While active, the Dispersion Bubble gives all allies within increased defense to all attacks except psionic. The Dispersion Bubble also protects allies inside from Immobilization, Disorient, and Hold effects. }}
 
{{Power|[[File:Temporary_PVP_BuffDefense.png|22px]]| Resistance| {{DamResVal|0|0|0|0|25|0|25}}| [[Archvillain Resistance|Archvillain resistance]]. }}
 
{{clr}}
 
==== Chularn the Slave Lord ====
''Main Article:'' [[Chularn the Slave Lord]]
 
{{orange|This section describes an opponent which does not appear in the game.}}
 
'''Chularn''' is an extremely cruel and twisted soul. The slaves that run his [[Factory Cubes]] look upon him with great awe and terror, and his barbarism has become legendary throughout the [[Shadow Shard]]. The [[Soldiers of Rularuu#Wisp|Wisps]] he commands fare little better than these human slaves, and they have learned to obey Chularn without question. They watch over the [[Soldiers of Rularuu#Natterling|Natterling]] scavengers and select the choicest items to improve the operation of the Factory Cubes.


{{Power|[[Image:ForceField DispersionBubble.png|22px]]| Dispersion Bubble| (Area of Effect Toggle) Team +Resistance(Special)| Creates a large bubble which protects all allies inside.  While active, the Dispersion Bubble gives all allies within increased defense to all attacks except psionic.  The Dispersion Bubble also protects allies inside from Immobilization, Disorient, and Hold effects. }}
''Powers''


{{Power|[[Image:Empathy HealingAura.png|22px]]| Healing Aura| (Point Blank Area of Effect) Team +Heal| Healing Aura restores some Hit Points to you and all nearby heroes Healing Aura is not as potent as Heal Other, but can heal multiple targets at once. Recharge: Moderate}}
{{Power|[[File:Flight TravelFlight.png|22px]]|Fly|Self fly|Chularn can Fly!}}


{{Power|[[Image:Empathy Fortitude.png|22px]]| Fortitude| Ally +DEF, +DMG, +ACC| Fortitude immensely enhances a single ally's Accuracy, damage, and Defense. The target takes less damage from successful attacks. Fortitude also protects the targeted hero from Psionic attacks and damage.}}
{{Power|[[File:PsychicBlast MentalBlast.png|22px]]|Mental Blast|-Recharge|Chularn has blasted you with a Mental Blast and has slowed your attack speed.}}


{{Power|[[Image:KineticBoost SiphonPower.png|22px]]| Siphon Power| -DMG| You can Siphon the Power from a targeted foe, reducing his damage potential. The power is transferred back to you, increasing your own damage potential and that of all nearby allies.}}
{{Power|[[File:ForceField PersonalForceField.png|22px]]|Personal Force Field|Self Toggle Invulnerable, Special|Chularn can create a Personal Force Field to increase his defense.}}


{{Power|[[Image:KineticBoost KineticTransfer.png|22px]]| Fulcrum Shift| ???| Fulcrum Shift drains the power of a targeted foe and all foes nearby, transferring it to all adjacent allies, the caster, and those near the caster. Affected foes will deal less damage, while your affected allies will deal more. The more foes that are affected, the more power your allies receive. Fulcrum Shift can dramatically turn the tide of a melee battle.}}
{{Power|[[File:PsychicBlast PsionicTornado.png|22px]]|Psionic Tornado|Moderate DoT(Psionic), Slow|Chularn's Psionic Tornado continues to tear at your mind and Slows you!}}
 
{{Power|[[File:PsychicBlast PsychicScream.png|22px]]|Psychic Scream|-Recharge|Chularn's Psychic Scream has slowed your attack speed.}}
 
{{Power|[[File:PsychicBlast Subdue.png|22px]]|Subdue|Immobilize|Chularn has Immobilized you!}}
 
{{Power|[[File:PsychicBlast TelekineticBlast.png|22px]]|Telekinetic Blast|Ranged Smash/Psionic, Knockback|Blasts a targeted foe, tossing him like a rag doll.}}
 
{{Power|[[File:PsychicBlast WillDomination.png|22px]]|Will Domination|Sleep|Chularn has put you to Sleep!}}
 
{{Power|[[File:Temporary_PVP_BuffDefense.png|22px]]|Resistance|Resistance|[[Archvillain Resistance|Archvillain resistance]].}}
 
{{clr}}




==== Ruladak the Strong ====
==== Ruladak the Strong ====
[[Image:Ruladak the Strong 01.jpg|thumb|100px|Ruladak the Strong]]
[[File:Ruladak the Strong.jpg|thumb|100px|Ruladak the Strong]]
''Main Article:'' [[Ruladak the Strong]]
''Main Article:'' [[Ruladak the Strong]]


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''Powers''
''Powers''


{{Power|[[Image:Flight TravelFlight.png|22px]]| Flight| Self fly| Ruladak can Fly! }}
{{Power|[[File:Flight TravelFlight.png|22px]]| Fly| Self Fly| Ruladak can Fly! }}
 
{{Power|[[File:PowerBlast PowerBlast.png|22px]]| Power Blast| Ranged, High Energy/Smash Damage, Foe Knockback| A much more powerful, yet slower version of Power Bolt. Power Blast sends a focused beam of energy at a foe that can knock him back. }}


{{Power|[[Image:ElectricArmor PBAoEMinorDamage.png|22px]]| Energy aura| PBAoE Damage| You are taking some energy damage just being near Ruladak!}}
{{Power|[[File:PowerBlast Explosion.png|22px]]| Explosive Blast| Ranged (Targeted Area of Effect), Moderate Smash/Energy Damage, Foe Knockback| Hurls a blast of charged energy that violently explodes on impact, damaging all foes near the target. }}


{{Power|[[Image:Badge question mark.png|22px]]| Crystal of Vigor| Ranged, Ally +DMG| ???}}
{{Power|[[File:PowerBlast NovaBlast.png|22px]]| Nova| Point Blank Area of Effect, Extreme Damage(Energy/Smash), Foe Knockback| You can explode in a tremendous blast of energy, sending nearby foes flying. The Nova deals massive damage to all nearby foes, although the damage does vary. Activating this power leaves you drained of Endurance, and unable to recover any Endurance for a while. }}


{{Power|[[Image:Badge question mark.png|22px]]| Crystal of Resilience| Ranged, Ally +Heal| ???}}
{{Power|[[File:SuperStrength_HandClap.png|22px]]| Hand Clap| Point Blank Area of Effect, Moderate Smash Damage, Foe Disorient, Knockback| Tyrant has Disoriented you with his Hand Clap. }}


{{Power|[[Image:RadiationPoisoning_EnervatingField.png|22px]]| Crystal of Corruption| (Ranged) Foe -Defense, -Resistance, -Damage| Ruladak has weakened you and reduced your Damage, your Damage resistance and your Defense. }}
{{Power|[[File:PowerPunch_TotalFocus.png|22px]]| Total Focus| Melee (Area of Effect), Superior Energy/Smash Damage, Foe Disorient, Knockup| Tyrant has Disoriented you with his power of Total Focus! }}


{{Power|[[Image:ElectricityManipulation LightningClap.png|22px]]| Hand Clap| (Melee) Area of Effect Disorient, Knockback| Ruladak can clap his hands together to send out a violent shockwave. The shockwave can knockdown most nearby foes and can Disorient many of those. Hand Clap deals no damage. }}<div style="clear:both;"></div>
{{Power|[[File:Empathy_Fortitude.png|22px]]| Crystal of Vigor| Ranged (Targeted Area of Effect), Ally +Damage| When a Brute minion is in peril, he can release the power in his crystal to give himself and all his nearby allies a buff to their damage. }}


{{Power|[[Image:EnergyManipulation TotalFocus.png|22px]]| Total Focus| ???Disorient| Total Focus is complete mastery over Energy Melee. This is a very slow, but incredibly devastating attack that can knock out most opponents, leaving them Disoriented. Due to the exhausting nature of Total Focus, recharge time is very long.}}
{{Power|[[File:RadiationPoisoning_EnervatingField.png|22px]]| Crystal of Corruption| Ranged (Targeted Area of Effect), Foe -Defense, -Resist(All), -Damage| Ruladak has weakened you and reduced your Damage, your Damage resistance and your Defense. }}


{{Power|[[Image:PowerBlast PowerBlast.png|22px]]| Power Blast| ???| A much more powerful, yet slower version of Power Bolt. Power Blast sends a focused beam of energy at a foe that can knock him back.}}
{{Power|[[File:RadiationPoisoning_RadiationEmission.png|22px]]| Crystal of Resilience| Ranged (Targeted Area of Effect), Ally Heal| Heals all nearby allies. }}


{{Power|[[Image:PowerBlast Explosion.png|22px]]| Explosive Blast| ???| You hurl a blast of charged energy that violently explodes on impact, damaging all foes near the target.}}
{{Power|[[File:FlamingShield_FieryAura.png|22px]]| Energy Aura| Auto, Point Blank Area of Effect, Minor Damage over Time(Fire)| You are taking some energy damage just being near Ruladak! }}


{{Power|[[Image:PowerBlast NovaBlast.png|22px]]| Nova| ???| You can explode in a tremendous blast of energy, sending nearby foes flying. The Nova deals massive damage to all nearby foes, although the damage does vary. Activating this power leaves you drained of Endurance, and unable to recover any Endurance for a while}}
{{Power|[[File:Temporary_PVP_BuffDefense.png|22px]]| Resistance| {{DamResVal|25|25|0|0|25|0|0|25}}| [[Archvillain Resistance|Archvillain resistance]]. }}
 
{{clr}}


==== Lanaru the Mad ====
==== Lanaru the Mad ====
[[Image:Lanaru1.jpg|thumb|300px|Lanaru the Mad]]
[[File:Lanaru_the_Mad.jpg|thumb|100px|Lanaru the Mad.]]
''Main Article:'' [[Lanaru the Mad]]
''Main Article:'' [[Lanaru the Mad]]


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''Powers''
''Powers''


{{Power|[[Image:Flight TravelFlight.png|22px]]| Flight| Self fly| Lanaru can Fly! }}
{{Power|[[File:Flight TravelFlight.png|22px]]| Fly| Self Fly| Lanaru can Fly! }}
 
{{Power|[[File:ElectricalBolt_LightningBolt.png|22px]]| Ion Burst| Ranged (Targeted Area of Effect), Moderate Energy Damage, Foe -Endurance, -Recovery| Sends a large blast of charged particles at a foe. Deals good damage and also drains some Endurance. }}
 
{{Power|[[File:IceBlast FreezingRain.png|22px]]| Ice Storm| Ranged (Location Area of Effect), Minor Damage over Time(Cold/Lethal), Foe -Recharge, -Speed| The Ice Storm is reducing your movement and attack speeds. You are also taking cold damage over time. }}
 
{{Power|[[File:IceBlast Blizzard.png|22px]]| Blizzard| Ranged (Location Area of Effect), Extreme Damage over Time(Cold/Lethal), Foe -ToHit, -Speed, -Recharge, Knockdown| The Blizzard is freezing you. Your Accuracy, movement speed and attack speed are reduced. You are taking damage over time. }}
 
{{Power|[[File:StormSummoning SteamyMist.png|22px]]| Freezing Rain| Ranged (Location Area of Effect), Minor Damage over Time(Cold), Foe -Speed, -Recharge, -Defense, -Resist(All), Knockdown| The Freezing Rain is chilling you, reducing your Resistance, movement speed and attack speed. You are taking damage over time. }}
 
{{Power|[[File:StormSummoning_ThunderClap.png|22px]]| Thunder Clap| Point Blank Area of Effect, Foe Disorient| Lanaru has Disoriented you with his Thunder Clap. }}
 
{{Power|[[File:StormSummoning_SnowStorm.png|22px]]| Snow Storm| Toggle, Ranged (Targeted Area of Effect), Foe -Speed, -Recharge| Lanaru has reduced your attack and movement speed with his Snow Storm. }}
 
{{Power|[[File:StormSummoning LightningStorm.png|22px]]| Lightning Storm| Summon Lightning Storm| Lanaru can summon a massive Lightning Storm overhead that will strike any foe that approaches the Witch Doctor. Lightning Bolts from this storm can knock down and damage all foes near the strike, and can cause panic. Lightning Bolts will continue to strike for the lifetime of the storm. }}
 
{{Power|[[File:Necromancy SummonSkeletonWarrior.png|22px]]| Summon Elemental| Summon 2 Cyclone Elementals| Lanaru can summon a [[Lanaruu#Cyclone Elemental|Cyclone Elemental]] to fight by his side. }}
 
{{Power|[[File:StormSummoning Hurricane.png|22px]]| Hurricane| Toggle, Point Blank Area of Effect, Foe -Range, -ToHit, Knockback| The wind and rain from Lanaru's Hurricane have reduced your range and accuracy. }}
 
{{Power|[[File:FlamingShield_FieryAura.png|22px]]| Ion Field| Auto, Point Blank Area of Effect, Minor Damage over Time(Energy)| You are taking some energy damage just being near Lanaru! }}
 
{{Power|[[File:Temporary_PVP_BuffDefense.png|22px]]| Resistance| {{DamResVal|0|0|0|25|25}}| [[Archvillain Resistance|Archvillain resistance]]. }}
 
{{clr}}


{{Power|[[Image:ElectricArmor PBAoEMinorDamage.png|22px]]| Ion Field| PBAoE Damage| You are taking some energy damage just being near Lanaru!}}
=== Monuments ===


{{Power|[[Image:Necromancy SummonLitch.png|22px]]| Summon Elemental| ???| Lanaru can summon [[Lanaruu#Cyclone_Elemental|Cyclone Elemental bosses]] to fight by his side.}}
==== Anger Monument ====
[[File:Anger_Monument.jpg|thumb|Anger Monument]]


{{Power|[[Image:PowerBlast PowerBurst.png|22px]]| Ion Burst| ???| Sends a large blast of charged particles at a foe.  Deals good damage and also drains some Endurance.}}
(The Anger Monument has no known powers.)


{{Power|[[Image:StormSummoning_ThunderClap.png|22px]]| Thunder Clap| ???| Lanaru has Disoriented you with his Thunder Clap.}}
{{clr}}


{{Power|[[Image:StormSummoning LightningStorm.png|22px]]|Lightning Storm| (Ranged) ??? 80ft range| Lanaru can summon a massive Lightning Storm overhead that will strike any foe that approaches him. Lightning Bolts from this storm can knock down and damage all foes near the strike, and can cause panic. Lightning Bolts will continue to strike for the lifetime of the storm.}}
==== Destruction Monument ====
[[File:Destruction_Monument.jpg|thumb|Destruction Monument]]


{{Power|[[Image:StormSummoning_SnowStorm.png|22px]]| Snow Storm| (Ranged) AoE 50ft diameter -Speed, -Recharge| Lanaru has reduced your attack and movement speed with his Snow Storm.}}
This monument seems to pulse with power.


{{Power|[[Image:StormSummoning Hurricane.png|22px]]| Hurricane| ???| The wind and rain from Lanaru's Hurricane have reduced your range and accuracy.}}
{{Power|[[File:FireBlast_Inferno.png|22px]]| Destruction| (PBAoE) Heavy Damage, Lethal/Fire, Knockback, Disorient| The monument has left you Disoriented.}}


{{Power|[[Image:IceBlast Blizzard.png|22px]]| Blizzard| DoT(Cold), -ACC, -Speed, -Recharge| The Blizzard is freezing you.  Your Accuracy, movement speed and attack speed are reduced.  You are taking damage over time.}}
{{clr}}


{{Power|[[Image:IceBlast FreezingRain.png|22px]]| Freezing Rain| Minor DoT(Cold), -Speed, -Recharge, -DEF -RES| The Freezing Rain is chilling you, reducing your Resistance, movement speed and attack speed.  You are taking damage over time.}}
==== Fury Monument ====
[[File:Fury_Monument.jpg|thumb|Fury Monument]]


{{Power|[[Image:IceBlast IceStorm.png|22px]]| Ice Storm| Minor DoT(Cold), -Recharge, -SPD| The Ice Storm is reducing your movement and attack speeds. You are also taking cold damage over time.}}
This monument seems to pulse with power.
 
{{Power|[[File:ElectricalBolt_ShortCircuit.png|22px]]| Fury| (PBAoE) +Damage, -Recovery, Knockback| The Fury Monument has increased your Damage potential, but reduced your Recovery Rate.}}
 
{{clr}}
 
==== Hatred Monument ====
[[File:Hatred_Monument.jpg|thumb|Hatred Monument]]
 
This monument seems to pulse with power.
 
{{Power|[[File:RadiationPoisoning_EnervatingField.png|22px]]| Hatred| (PBAoE) +Recovery, -Damage, Knockback| The Hatred Monument has increased your Recovery Rate, but reduced your Damage potential.}}
 
{{clr}}
 
==== Malice Monument ====
[[File:Malice_Monument.jpg|thumb|Malice Monument]]
 
This monument seems to pulse with power.
 
{{Power|[[File:RadiationPoisoning_RadiationInfection.png|22px]]| Malice| (PBAoE) +Accuracy, -Defense, Knockback| The Hatred Monument has increased your Accuracy, but reduced your Defense.}}
 
{{clr}}
 
==== Torment Monument ====
[[File:Torment_Monument.jpg|thumb|Torment Monument]]
 
This monument seems to pulse with power.
 
{{Power|[[File:RadiationPoisoning_LingeringRadiation.png|22px]]| Torment| (PBAoE) +Regeneration, -Recharge, Knockback| The Hatred Monument has increased your Regeneration Rate, but reduced your Attack Speed.}}
 
{{clr}}
 
== Rularuu the Ravager ==
[[File:Rularuu.jpg|thumb|150px|Rularuu the Ravager]]
''Main Article:'' [[Rularuu the Ravager]]
 
The master of the Shadow Shard stands over a hundred feet in height. Rularuu's many powers make him a fearsome opponent, but his greatest weapon is truly his vast knowledge. Having absorbed thousands of dimensions, Rularuu knows all the tricks. There is truly no surprising him.
 
{{clr}}


== Notes ==
== Notes ==
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* Observers can see stealthed and invisible heroes.
* Observers can see stealthed and invisible heroes.
* An Observer's range of view to notice enemies is average, but the Optic Blast power has a very long range of attack.
* An Observer's range of view to notice enemies is average, but the Optic Blast power has a very long range of attack.
* Observers are immune to several hold powers including [[Sleep|sleep]] and [[Confuse|confuse]]. However, they are vulnerable to domination and [[Fear|fear]].
* Observers are immune to several mez powers including [[sleep]] and [[confuse]]. However, they are vulnerable to [[hold]] and [[fear]].
* Flight is an inherent power for Observers. While knockdown attacks do cause damage, Observers cannot be grounded.
* Flight is an inherent power for Observers. While knockdown attacks do cause damage, Observers cannot be grounded.
 
== Related Badges ==
{{BadgeBox|Brute Forced}}
{{BadgeBox|Flying Nuisance}}
{{BadgeBox|Visionary}}


[[Category:Enemies]]
[[Category:Enemies]]
[[Category:Shadow Shard Lore]]

Latest revision as of 01:44, 31 October 2023

Overview

The Soldiers of Rularuu are an enemy group found mainly in the Shadow Shard zones of City of Heroes.

Enemy Types

Minions

Brute

Brute

The main shock troops in the Rularuu army are the Brutes. Faceless and grotesque, the Brutes are powerful fighters. Their primary weapons are the giant crystals that sit atop their heads, but they can also make short work of a hero with their powerful, club-like arms.

Powers

Empathy Fortitude.png Crystal of Vigor Point Blank Area of Effect, Ally +Damage
When a Brute minion is in peril, he can release the power in his crystal to give himself and all his nearby allies a buff to their damage.

EnergyMastery LaserBeamEyes.png Energy Blast Ranged, Moderate Energy Damage, Foe Knockback
Sends a focused beam of energy that can knock back foes.

Inherent Brawl.png Pummel Melee (Cone), Heavy Smash Damage, Foe Knockback
Brute brawling attacks.

Temporary PVP BuffDefense.png Resistance Res( S30 L30 T30 ), Prot( Im 2.0 St 2.0 Kb 10 Fr 2.0 ), Res( Im 33% ), Resist(Knockback), +Jump, +Recovery
Brutes resistance


Natterling

Natterling

Natterlings travel in large packs, hopping about the floating islands and mystic causeways of the Shadow Shard looking for intruders. They're very good scavengers, and any piece of technology or any living thing they find they'll scoop up and bring back to their masters.

Powers

Flight TravelFlight.png Fly Self Fly
Natterlings can Fly!

Inherent Brawl.png Pummel Melee, Moderate Smash Damage
Natterling brawling attacks.

Quills Impale.png Scatter Shards Ranged, Moderate Damage(Lethal)
Natterlings can hurl shards of themselves in a narrow cone.

Inherent Brawl.png Merge Special: Merge into Bull Natterling
Two Natterlings can combine their biomatter to form a larger version of itself!

DarkMiasma FearsomeAura.png Panic Panic
Natterlings run on animal like instincts and are mostly cowards. They will flee in panic if near death.

Temporary PVP BuffDefense.png Resistance Res( E20 N20 ), Vulnerable(Confuse, Fear)
Natterling resistance


Watcher

Watcher

These hideous creatures watch over the entirety of the Shadow Shard. Their giant eyeballs serve not only as a mechanism for exceptional sight, but also as their primary weapon. Regrettably, standing behind a Sentry is no safer than standing in front. Their thorn blasts can tear a hero to shreds, and they seem to be aware of everything around them.

Powers

Flight TravelFlight.png Fly Self Fly
Sentries can Fly!

Quills QuillThrowing.png Quill Blast Ranged (Cone), Moderate Lethal Damage, Foe Knockback
The Sentry can hurl its quills in a cone arc and impale a group of foes. Impaled foes may be knocked down.

Inherent Brawl.png Chomp Melee, Heavy Lethal Damage
Sentries can Chomp down on nearby foes.

RadiationPoisoning EnervatingField.png Optic Blast Ranged, Moderate Energy Damage, Foe -Speed, -Recharge, -Defense
The Optic Blast of the Sentry has a paralytic effect. Your attack and movement speed, as well as your defense, is reduced.

Temporary PVP BuffDefense.png Resistance Def( All16% ), Prot( Sl 100 Co 100 ), Res( Sl 50% Co 50% ), +Perception, +ToHit
Sentry resistance


Wisps

Wisp

Wisps are intelligent and capable leaders within the army of the Rularuu. Despite their frail appearance, they're quite tough and resilient to physical attacks, although they hate to feel the touch of another living being upon their flesh.

Powers

Flight TravelFlight.png Fly Self Fly
Wisps can Fly!

PsychicBlast MentalBlast.png Mental Blast Ranged, Moderate Psionic Damage, Foe -Recharge
The Wisp has blasted you with a Mental Blast and has slowed your attack speed.

PsychicBlast Subdue.png Subdue Ranged, High Psionic Damage, Foe Immobilize
The Wisp has Immobilized you!

PsychicBlast PsychicScream.png Psychic Scream Ranged (Cone), Moderate Psionic Damage, Foe -Recharge
The Wisp's Psychic Scream has slowed your attack speed.

Invisibility PhaseShift.png Aversion Aversion
Wisps do not like to be touched. They hate to feel the physical touch of another living being against their skin.

Temporary PVP BuffDefense.png Resistance Res( S-20 L-20 E20 P20 ), Def( P16% ), Prot( Ho 2.0 Sl 2.0 Co 2.0 ), Res( Ho 33% Sl 33% Co 33% )
Wisp resistance


Lieutenants

Bull Natterling

Bull Natterling

What are Natterlings made of? No one can truly say. Their twisted bodies seem to be composed of all manner of matter, from the flesh of Brutes to the strange jewel-like Kora fruit. In battle, the Natterlings will shoot gouts of this amalgamated material at their enemies, causing great damage and a very unpleasant smell.

Powers

Flight TravelFlight.png Fly Self Fly
Natterlings can Fly!

Inherent Brawl.png Pummel Melee, Moderate Smash Damage
Natterling brawling attacks.

Quills Impale.png Scatter Shards Ranged, Moderate Damage(Lethal)
Natterlings can hurl shards of themselves in a narrow cone.

DarkMiasma PetrifyingGaze.png Sinew Ranged, Foe Hold
The Natterling has held you within its fibrous Sinew.

DarkMiasma FearsomeAura.png Panic Panic
Natterlings run on animal like instincts and are mostly cowards. They will flee in panic if near death.

Temporary PVP BuffDefense.png Resistance Res( E20 N20 ), Vulnerable(Confuse, Fear)
Natterling resistance


Noble Brute

Noble Brute

Despite their size and name, the Brutes are far from stupid. They are expert soldiers, who work well with each other or with the many other strange creatures that inhabit the Shadow Shard.

Powers

RadiationPoisoning RadiationEmission.png Crystal of Resilience Point Blank Area of Effect, Ally Heal
Heals all nearby allies.

Empathy HealOther.png Heal Other Ally Heal
Heals a single targeted ally. You cannot use this power to heal yourself.

EnergyMastery LaserBeamEyes.png Energy Blast Ranged, Moderate Energy Damage, Foe Knockback
Sends a focused beam of energy that can knock back foes.

PowerBlast Explosion.png Energy Salvo Ranged (Targeted Area of Effect), Moderate Energy Damage, Foe Knockback
Hurls a blast of charged energy that violently explodes on impact, damaging all foes near the target.

Inherent Brawl.png Pummel Melee (Cone), Heavy Smash Damage, Foe Knockback
Brute brawling attacks.

Temporary PVP BuffDefense.png Resistance Res( S30 L30 T30 ), Prot( Im 2.0 St 2.0 Kb 10 Fr 2.0 ), Res( Im 33% ), Resist(Knockback), +Jump, +Recovery
Brutes resistance


Observer

Observer

The denizens of the Shadow Shard have learned never to look a Sentry directly in the eye. By doing so, they become vulnerable to the Sentries' Paralytic Gaze, which can hold a person in place, unable to defend himself.

Powers

Flight TravelFlight.png Fly Self Fly
Sentries can Fly!

Quills QuillThrowing.png Quill Blast Ranged (Cone), Moderate Lethal Damage, Foe Knockback
The Sentry can hurl its quills in a cone arc and impale a group of foes. Impaled foes may be knocked down.

Inherent Brawl.png Chomp Melee, Heavy Lethal Damage
Sentries can Chomp down on nearby foes.

MentalControl Command.png Paralytic Gaze Ranged, Foe Hold
The Sentry has Held you with it's Paralytic Gaze.

RadiationPoisoning EnervatingField.png Optic Blast Ranged, Moderate Energy Damage, Foe -Speed, -Recharge, -Defense
The Optic Blast of the Sentry has a paralytic effect. Your attack and movement speed, as well as your defense, is reduced.

Temporary PVP BuffDefense.png Resistance Def( All20% ), Prot( Sl 100 Co 100 ), Res( Sl 50% Co 50% ), +Perception, +ToHit
Sentry resistance


Wisp Oppressor

Wisp Oppressor

The Wisps are always in flight, floating about from one place to another with surprising speed. When seen from a distance, they are really quite beautiful, but at close range their psychic attacks can rend even the most disciplined mind to shreds.

Powers

Flight TravelFlight.png Fly Self Fly
Wisps can Fly!

PsychicBlast MentalBlast.png Mental Blast Ranged, Moderate Psionic Damage, Foe -Recharge
The Wisp has blasted you with a Mental Blast and has slowed your attack speed.

PsychicBlast Subdue.png Subdue Ranged, High Psionic Damage, Foe Immobilize
The Wisp has Immobilized you!

PsychicBlast PsychicScream.png Psychic Scream Ranged (Cone), Moderate Psionic Damage, Foe -Recharge
The Wisp's Psychic Scream has slowed your attack speed.

MentalControl Command.png Domination Ranged, Superior Psionic Damage, Foe Hold
The Wisp has Dominated you. You are Held!

PsychicBlast TelekineticBlast.png Telekinetic Blast Ranged, High Smash/Psionic Damage, Foe Knockback
Blasts a targeted foe, tossing him like a rag doll.

Invisibility PhaseShift.png Aversion Aversion
Wisps do not like to be touched. They hate to feel the physical touch of another living being against their skin.

Temporary PVP BuffDefense.png Resistance Res( S-20 L-20 E20 P20 ), Def( P20% ), Prot( Ho 2.0 Sl 2.0 Co 2.0 ), Res( Ho 33% Sl 33% Co 33% )
Wisp resistance


Bosses

Honored Brute

Honored Brute

The most powerful Brutes know that it's best to weaken the enemy before charging into the fray. These creatures love to drain their enemies' Endurance before entering battle. Another favorite tactic is to use the power of their crystals to slow their foes' movement and attack speed.

Powers

RadiationPoisoning EnervatingField.png Crystal of Corruption Cast Ranged (Location Area of Effect), Foe -Defense, -Resist(All), -Damage
The Brute has weakened you and reduced your Damage, your Damage Resistance, and your Defense.

RadiationPoisoning EnervatingField.png Degradation Blast Ranged, Foe -Defense, -Resist(All), -Damage
The Brute has weakened you and reduced your Damage, your Damage Resistance, and your Defense.

EnergyMastery LaserBeamEyes.png Energy Blast Ranged, Moderate Energy Damage, Foe Knockback
Sends a focused beam of energy that can knock back foes.

PowerBlast Explosion.png Energy Salvo Ranged (Targeted Area of Effect), Moderate Energy Damage, Foe Knockback
Hurls a blast of charged energy that violently explodes on impact, damaging all foes near the target.

Inherent Brawl.png Pummel Melee (Cone), Heavy Smash Damage, Foe Knockback
Brute brawling attacks.

Temporary PVP BuffDefense.png Resistance Res( S30 L30 T30 ), Prot( Im 2.0 St 2.0 Kb 10 Fr 2.0 ), Res( Im 33% ), Resist(Knockback), +Jump, +Recovery
Brutes resistance


Overseer

Overseer

The Sentries may look like mindless monsters, but their army is organized and adept. At Firebase Zulu it is theorized that the Sentries communicate through some form of telepathy, since their leaders are able to instantly summon reinforcements when things look grim.

Powers

Flight TravelFlight.png Fly Self Fly
Sentries can Fly!

Quills QuillThrowing.png Quill Blast Ranged (Cone), Moderate Lethal Damage, Foe Knockback
The Sentry can hurl its quills in a cone arc and impale a group of foes. Impaled foes may be knocked down.

Inherent Brawl.png Chomp Melee, Heavy Lethal Damage
Sentries can Chomp down on nearby foes.

MentalControl Command.png Paralytic Gaze Ranged, Foe Hold
The Sentry has Held you with it's Paralytic Gaze.

RadiationPoisoning EnervatingField.png Optic Blast Ranged, Moderate Energy Damage, Foe -Speed, -Recharge, -Defense
The Optic Blast of the Sentry has a paralytic effect. Your attack and movement speed, as well as your defense, is reduced.

ZTemporary SummonThree.png Summon Sentries Summon 3 Watchers
The Sentry Boss can summon 3 Sentry minions if there is trouble.

Temporary PVP BuffDefense.png Resistance Def( All20% ), Prot( Sl 100 Co 100 ), Res( Sl 50% Co 50% ), +Perception, +ToHit
Sentry resistance


Wisp Overlord

Wisp Overlord

The most powerful Wisps have expanded the powers of their mind so greatly that they can, in small ways, affect space itself. They can seal off their enemies in small pockets of space, rendering them unable to attack or aid allies. They can also bend space around themselves, creating a powerful Dispersion Bubble that protects all those within it.

Powers

Flight TravelFlight.png Fly Self Fly
Wisps can Fly!

PsychicBlast MentalBlast.png Mental Blast Ranged, Moderate Psionic Damage, Foe -Recharge
The Wisp has blasted you with a Mental Blast and has slowed your attack speed.

PsychicBlast Subdue.png Subdue Ranged, High Psionic Damage, Foe Immobilize
The Wisp has Immobilized you!

PsychicBlast PsychicScream.png Psychic Scream Ranged (Cone), Moderate Psionic Damage, Foe -Recharge
The Wisp's Psychic Scream has slowed your attack speed.

MentalControl Command.png Domination Ranged, Superior Psionic Damage, Foe Hold
The Wisp has Dominated you. You are Held!

PsychicBlast TelekineticBlast.png Telekinetic Blast Ranged, High Smash/Psionic Damage, Foe Knockback
Blasts a targeted foe, tossing him like a rag doll.

PsychicBlast PsionicTornado.png Psionic Tornado Ranged (Targeted Area of Effect) Moderate Damage over Time(Psionic), Foe -Recharge, Knockup
The Wisp's Psionic Tornado continues to tear at your mind and Slows you!

ForceField RefractionShield.png Detention Field Ranged, Foe Capture (Special)
You are encased in a Detention Force Field. You cannot be harmed, but you are Immobilized, and cannot attack or aid his allies. You can, however, use powers on yourself.

ForceField DispersionBubble.png Dispersion Bubble Toggle, Point Blank Area of Effect, Team Def( S30 L30 F30 C30 E30 N30 ), Prot( Ho 2.0 Im 2.0 St 2.0 )
Creates a large bubble which protects all allies inside. While active, the Dispersion Bubble gives all allies within increase defense to all attacks except psionic. The Dispersion Bubble also protects allies inside from Immobilization, Disorient and Hold effects.

Invisibility PhaseShift.png Aversion Aversion
Wisps do not like to be touched. They hate to feel the physical touch of another living being against their skin.

Temporary PVP BuffDefense.png Resistance Res( S-20 L-20 E20 P20 ), Def( P20% ), Prot( Ho 2.0 Sl 2.0 Co 2.0 ), Res( Ho 33% Sl 33% Co 33% )
Wisp resistance


Arch-Villains

Faathim the Kind

Faathim the Kind

Main Article: Faathim the Kind

Faathim the Kind's sole purpose in life is to protect the innocents of the Shadow Shard. He has worked hard to maintain his independence from Rularuu, despite his imprisonment in the Chantry. He has limited means of rebellion, but he uses his mighty healing powers to assist champions of good when he can.

Powers

Flight TravelFlight.png Fly Self Fly
Faathim can Fly!

Empathy HealOther.png Heal Other Ranged, Ally Heal
Heals a single targeted ally. You cannot use this power to heal yourself.

Empathy HealingAura.png Healing Aura PBAoE, Team Heal
Healing Aura restores some Hit Points to you and all nearby heroes. Healing Aura is not as potent as Heal Other, but can heal multiple targets at once.

Empathy Fortitude.png Fortitude Ranged, Ally +Defense(Smash, Lethal, Fire, Cold, Energy, Negative, Psionic), +DMG, +ToHit
Fortitude immensely enhances a single ally's Accuracy, damage, and Defense. The target takes less damage from successful attacks. Fortitude also protects the targeted hero from Psionic attacks and damage.

KineticBoost SiphonPower.png Siphon Power Ranged, Foe -DMG, Team +DMG
Your power has been drained! You are doing less damage than before.

KineticBoost KineticTransfer.png Fulcrum Shift Ranged (Targeted AoE), Foe -DMG, Team +DMG
Your power has been drained! You are doing less damage than before.

ForceField DeflectionShield.png Protection Shield Ranged, Ally +Defense(Smash, Lethal, Fire, Cold, Energy, Negative)
The Protection Shield protects others from smashing, lethal, fire, cold, energy and negative energy attacks for a limited time. The magnetic nature of the shield makes attacks less likely to land and affect your ally. Multiple Shields can be stacked on one target to improve the defense.

ForceField DispersionBubble.png Dispersion Bubble Toggle, PBAoE, Team Def( S30 L30 F30 C30 E30 N30 ), Prot( Ho 2.0 Im 2.0 St 2.0 )
Creates a large bubble which protects all allies inside. While active, the Dispersion Bubble gives all allies within increased defense to all attacks except psionic. The Dispersion Bubble also protects allies inside from Immobilization, Disorient, and Hold effects.

Temporary PVP BuffDefense.png Resistance Res( E25 P25 )
Archvillain resistance.


Chularn the Slave Lord

Main Article: Chularn the Slave Lord

This section describes an opponent which does not appear in the game.

Chularn is an extremely cruel and twisted soul. The slaves that run his Factory Cubes look upon him with great awe and terror, and his barbarism has become legendary throughout the Shadow Shard. The Wisps he commands fare little better than these human slaves, and they have learned to obey Chularn without question. They watch over the Natterling scavengers and select the choicest items to improve the operation of the Factory Cubes.

Powers

Flight TravelFlight.png Fly Self fly
Chularn can Fly!

PsychicBlast MentalBlast.png Mental Blast -Recharge
Chularn has blasted you with a Mental Blast and has slowed your attack speed.

ForceField PersonalForceField.png Personal Force Field Self Toggle Invulnerable, Special
Chularn can create a Personal Force Field to increase his defense.

PsychicBlast PsionicTornado.png Psionic Tornado Moderate DoT(Psionic), Slow
Chularn's Psionic Tornado continues to tear at your mind and Slows you!

PsychicBlast PsychicScream.png Psychic Scream -Recharge
Chularn's Psychic Scream has slowed your attack speed.

PsychicBlast Subdue.png Subdue Immobilize
Chularn has Immobilized you!

PsychicBlast TelekineticBlast.png Telekinetic Blast Ranged Smash/Psionic, Knockback
Blasts a targeted foe, tossing him like a rag doll.

PsychicBlast WillDomination.png Will Domination Sleep
Chularn has put you to Sleep!

Temporary PVP BuffDefense.png Resistance Resistance
Archvillain resistance.



Ruladak the Strong

Ruladak the Strong

Main Article: Ruladak the Strong

The leader of the Brutes is a most fearsome tyrant. Ruladak's robe is decorated with gems torn from the Brutes that have displeased him. The removal of the gem results in the Brute's immediate death and eternal dishonor, a fact that troubles Ruladak not in the slightest.

Powers

Flight TravelFlight.png Fly Self Fly
Ruladak can Fly!

PowerBlast PowerBlast.png Power Blast Ranged, High Energy/Smash Damage, Foe Knockback
A much more powerful, yet slower version of Power Bolt. Power Blast sends a focused beam of energy at a foe that can knock him back.

PowerBlast Explosion.png Explosive Blast Ranged (Targeted Area of Effect), Moderate Smash/Energy Damage, Foe Knockback
Hurls a blast of charged energy that violently explodes on impact, damaging all foes near the target.

PowerBlast NovaBlast.png Nova Point Blank Area of Effect, Extreme Damage(Energy/Smash), Foe Knockback
You can explode in a tremendous blast of energy, sending nearby foes flying. The Nova deals massive damage to all nearby foes, although the damage does vary. Activating this power leaves you drained of Endurance, and unable to recover any Endurance for a while.

SuperStrength HandClap.png Hand Clap Point Blank Area of Effect, Moderate Smash Damage, Foe Disorient, Knockback
Tyrant has Disoriented you with his Hand Clap.

PowerPunch TotalFocus.png Total Focus Melee (Area of Effect), Superior Energy/Smash Damage, Foe Disorient, Knockup
Tyrant has Disoriented you with his power of Total Focus!

Empathy Fortitude.png Crystal of Vigor Ranged (Targeted Area of Effect), Ally +Damage
When a Brute minion is in peril, he can release the power in his crystal to give himself and all his nearby allies a buff to their damage.

RadiationPoisoning EnervatingField.png Crystal of Corruption Ranged (Targeted Area of Effect), Foe -Defense, -Resist(All), -Damage
Ruladak has weakened you and reduced your Damage, your Damage resistance and your Defense.

RadiationPoisoning RadiationEmission.png Crystal of Resilience Ranged (Targeted Area of Effect), Ally Heal
Heals all nearby allies.

FlamingShield FieryAura.png Energy Aura Auto, Point Blank Area of Effect, Minor Damage over Time(Fire)
You are taking some energy damage just being near Ruladak!

Temporary PVP BuffDefense.png Resistance Res( S25 L25 E25 T25 )
Archvillain resistance.


Lanaru the Mad

Lanaru the Mad.

Main Article: Lanaru the Mad

The demented consciousness of Lanaru the Mad is so twisted by rage that it has wrenched itself free of Rularuu. His psychic instability has manifested as a permanent storm that surrounds his castle and himself.

Powers

Flight TravelFlight.png Fly Self Fly
Lanaru can Fly!

ElectricalBolt LightningBolt.png Ion Burst Ranged (Targeted Area of Effect), Moderate Energy Damage, Foe -Endurance, -Recovery
Sends a large blast of charged particles at a foe. Deals good damage and also drains some Endurance.

IceBlast FreezingRain.png Ice Storm Ranged (Location Area of Effect), Minor Damage over Time(Cold/Lethal), Foe -Recharge, -Speed
The Ice Storm is reducing your movement and attack speeds. You are also taking cold damage over time.

IceBlast Blizzard.png Blizzard Ranged (Location Area of Effect), Extreme Damage over Time(Cold/Lethal), Foe -ToHit, -Speed, -Recharge, Knockdown
The Blizzard is freezing you. Your Accuracy, movement speed and attack speed are reduced. You are taking damage over time.

StormSummoning SteamyMist.png Freezing Rain Ranged (Location Area of Effect), Minor Damage over Time(Cold), Foe -Speed, -Recharge, -Defense, -Resist(All), Knockdown
The Freezing Rain is chilling you, reducing your Resistance, movement speed and attack speed. You are taking damage over time.

StormSummoning ThunderClap.png Thunder Clap Point Blank Area of Effect, Foe Disorient
Lanaru has Disoriented you with his Thunder Clap.

StormSummoning SnowStorm.png Snow Storm Toggle, Ranged (Targeted Area of Effect), Foe -Speed, -Recharge
Lanaru has reduced your attack and movement speed with his Snow Storm.

StormSummoning LightningStorm.png Lightning Storm Summon Lightning Storm
Lanaru can summon a massive Lightning Storm overhead that will strike any foe that approaches the Witch Doctor. Lightning Bolts from this storm can knock down and damage all foes near the strike, and can cause panic. Lightning Bolts will continue to strike for the lifetime of the storm.

Necromancy SummonSkeletonWarrior.png Summon Elemental Summon 2 Cyclone Elementals
Lanaru can summon a Cyclone Elemental to fight by his side.

StormSummoning Hurricane.png Hurricane Toggle, Point Blank Area of Effect, Foe -Range, -ToHit, Knockback
The wind and rain from Lanaru's Hurricane have reduced your range and accuracy.

FlamingShield FieryAura.png Ion Field Auto, Point Blank Area of Effect, Minor Damage over Time(Energy)
You are taking some energy damage just being near Lanaru!

Temporary PVP BuffDefense.png Resistance Res( C25 E25 )
Archvillain resistance.


Monuments

Anger Monument

Anger Monument

(The Anger Monument has no known powers.)


Destruction Monument

Destruction Monument

This monument seems to pulse with power.

FireBlast Inferno.png Destruction (PBAoE) Heavy Damage, Lethal/Fire, Knockback, Disorient
The monument has left you Disoriented.


Fury Monument

Fury Monument

This monument seems to pulse with power.

ElectricalBolt ShortCircuit.png Fury (PBAoE) +Damage, -Recovery, Knockback
The Fury Monument has increased your Damage potential, but reduced your Recovery Rate.


Hatred Monument

Hatred Monument

This monument seems to pulse with power.

RadiationPoisoning EnervatingField.png Hatred (PBAoE) +Recovery, -Damage, Knockback
The Hatred Monument has increased your Recovery Rate, but reduced your Damage potential.


Malice Monument

Malice Monument

This monument seems to pulse with power.

RadiationPoisoning RadiationInfection.png Malice (PBAoE) +Accuracy, -Defense, Knockback
The Hatred Monument has increased your Accuracy, but reduced your Defense.


Torment Monument

Torment Monument

This monument seems to pulse with power.

RadiationPoisoning LingeringRadiation.png Torment (PBAoE) +Regeneration, -Recharge, Knockback
The Hatred Monument has increased your Regeneration Rate, but reduced your Attack Speed.


Rularuu the Ravager

Rularuu the Ravager

Main Article: Rularuu the Ravager

The master of the Shadow Shard stands over a hundred feet in height. Rularuu's many powers make him a fearsome opponent, but his greatest weapon is truly his vast knowledge. Having absorbed thousands of dimensions, Rularuu knows all the tricks. There is truly no surprising him.


Notes

  • Observers can see stealthed and invisible heroes.
  • An Observer's range of view to notice enemies is average, but the Optic Blast power has a very long range of attack.
  • Observers are immune to several mez powers including sleep and confuse. However, they are vulnerable to hold and fear.
  • Flight is an inherent power for Observers. While knockdown attacks do cause damage, Observers cannot be grounded.

Related Badges

Badge

You have brought eternal dishonor to Rularuu's Brutes by besting them in combat and tearing out their gems.

Badge

You have dispersed hundreds of scavenging Natterlings and sent them back empty handed to the Factory Cubes.

Badge

You have been successful in a campaign to blind the Sentries in the Shadow Shard.