Store-Bought Enhancements: Difference between revisions

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{{wip|date=2010-10-01}}
{{TOCright}}
{{TOCright}}
__toc__
__toc__
==Overview==
==Overview==
Store-Bought Enhancements are [[Enhancements]] that can be purchased for [[Paragon Points]] from the [[Paragon Market]] either individually or in discounted sets. All SBEs available at the launch of the market are based on uncommon [[Invention Origin Enhancement Sets]], with the additional quality of being attuned. This means that the bonus provided by the enhancement scales with level from the minimum level a set is available up to its maximum level. SBEs are also account-bound: they can be sent to yourself via global email but cannot be sent to other players, traded, placed in base storage, or sold through the [[Consignment House]].
'''Store-Bought Enhancements''' (SBE) were [[Enhancements]] that could be purchased for [[Paragon Points]] from the [[Paragon Market]] either individually or in discounted sets. Now, all these enhancements are available normally in-game.


The tables below are organized as they are in the in-game market: by maximum level, category, and sub-category. In cases where a category only has one sub-category the sub-category has been omitted.
[[Category:Enhancements]]
 
''Editor's Note: The template PMarket Row calculates the dollar, euro, and GBP price based on the points value passed in; however, I don't know how to force it to always display two decimals as is proper for currency - very sorry about that! I'll try to look into it, but I can't guarantee a timely update...''
 
==Max Level 20==
===Buff/Debuff Sets===
====Defense Debuff====
{{PMarket Start}}
{{PMarket Row|SET: [[Exploited Vulnerability]]|240|Level 10 to 20| }}
{{PMarket Row|[[Exploited Vulnerability: Defense Debuff]]|100|1 of 3| }}
{{PMarket Row|[[Exploited Vulnerability: Defense Debuff/Recharge]]|100|2 of 3| }}
{{PMarket Row|[[Exploited Vulnerability: Defense Debuff/Recharge/Endurance]]|100|3 of 3| }}
{{Table End}}
====Endurance Mod====
{{PMarket Start}}
{{PMarket Row|SET: [[Adrenal Adjustment]]|240|Level 10 to 20| }}
{{PMarket Row|[[Adrenal Adjustment: Endurance Modification]]|100|1 of 3| }}
{{PMarket Row|[[Adrenal Adjustment: Endurance Modification/Recharge]]|100|2 of 3| }}
{{PMarket Row|[[Adrenal Adjustment: Endurance Modification/Recharge/Accuracy]]|100|3 of 3| }}
{{Table End}}
====Knockback====
{{PMarket Start}}
{{PMarket Row|SET: [[Volley of Velocity]]|240|Level 10 to 20| }}
{{PMarket Row|[[Volley of Velocity: Knockback/Damage]]|100|1 of 3| }}
{{PMarket Row|[[Volley of Velocity: Knockback/Accuracy]]|100|2 of 3| }}
{{PMarket Row|[[Volley of Velocity: Knockback/Recharge]]|100|3 of 3| }}
{{Table End}}
====Taunt====
{{PMarket Start}}
{{PMarket Row|SET: [[Annoyance]]|240|Level 10 to 20| }}
{{PMarket Row|[[Annoyance: Taunt]]|100|1 of 3| }}
{{PMarket Row|[[Annoyance: Taunt/Recharge]]|100|2 of 3| }}
{{PMarket Row|[[Annoyance: Taunt/Recharge/Range]]|100|3 of 3| }}
{{Table End}}
====To Hit Buff====
{{PMarket Start}}
{{PMarket Row|SET: [[Encouraged Accuracy]]|240|Level 10 to 20| }}
{{PMarket Row|[[Encouraged Accuracy: To Hit Buff]]|100|1 of 3| }}
{{PMarket Row|[[Encouraged Accuracy: To Hit Buff/Recharge]]|100|2 of 3| }}
{{PMarket Row|[[Encouraged Accuracy: To Hit Buff/Recharge/Endurance]]|100|3 of 3| }}
{{Table End}}
====To Hit DeBuff====
{{PMarket Start}}
{{PMarket Row|SET: [[Discouraging Words]]|240|Level 10 to 20| }}
{{PMarket Row|[[Discouraging Words: To Hit DeBuff]]|100|1 of 3| }}
{{PMarket Row|[[Discouraging Words: To Hit DeBuff/Recharge]]|100|2 of 3| }}
{{PMarket Row|[[Discouraging Words: To Hit DeBuff/Recharge/Endurance]]|100|3 of 3| }}
{{Table End}}
==Max Level 25==
===Damage Sets===
====Melee Damage====
{{PMarket Start}}
{{PMarket Row|SET: [[Bonesnap]]|240|Level 10 to 25| }}
{{PMarket Row|[[Bonesnap: Accuracy/Damage]]|100|1 of 3| }}
{{PMarket Row|[[Bonesnap: Damage/Endurance]]|100|2 of 3| }}
{{PMarket Row|[[Bonesnap: Accuracy/Recharge]]|100|3 of 3| }}
{{Table End}}
====Ranged Damage====
{{PMarket Start}}
{{PMarket Row|SET: [[Far Strike]]|240|Level 10 to 25| }}
{{PMarket Row|[[Far Strike: Damage/Range]]|100|1 of 3| }}
{{PMarket Row|[[Far Strike: Damage/Recharge]]|100|2 of 3| }}
{{PMarket Row|[[Far Strike: Accuracy/Endurance]]|100|3 of 3| }}
{{Table End}}
==Max Level 30==
===Damage Sets===
====Melee Damage====
{{PMarket Start}}
{{PMarket Row|SET: [[Bruising Blow]]|240|Level 15 to 30| }}
{{PMarket Row|[[Bruising Blow: Accuracy/Damage]]|100|1 of 3| }}
{{PMarket Row|[[Bruising Blow: Damage/Endurance]]|100|2 of 3| }}
{{PMarket Row|[[Bruising Blow: Damage/Recharge]]|100|3 of 3| }}
{{Table End}}
====Pet Damage====
{{PMarket Start}}
{{PMarket Row|SET: [[Unquestioning Loyalty]]|320|Level 10 to 30| }}
{{PMarket Row|[[Unquestioning Loyalty: Accuracy/Damage]]|100|1 of 4| }}
{{PMarket Row|[[Unquestioning Loyalty: Damage/Endurance]]|100|2 of 4| }}
{{PMarket Row|[[Unquestioning Loyalty: Accuracy/Endurance]]|100|3 of 4| }}
{{PMarket Row|[[Unquestioning Loyalty: Accuracy/Damage/Endurance]]|100|4 of 4| }}
{{Table End}}
====Ranged Damage====
{{PMarket Start}}
{{PMarket Row|SET: [[Volley Fire]]|240|Level 15 to 30| }}
{{PMarket Row|[[Volley Fire: Accuracy/Damage]]|100|1 of 3| }}
{{PMarket Row|[[Volley Fire: Damage/Endurance]]|100|2 of 3| }}
{{PMarket Row|[[Volley Fire: Damage/Recharge]]|100|3 of 3| }}
{{Table End}}
===Defense Sets===
{{PMarket Start}}
{{PMarket Row|SET: [[Karma]]|260|Level 10 to 30| }}
{{PMarket Row|[[Karma: Defense/Endurance]]|100|1 of 3| }}
{{PMarket Row|[[Karma: Defense/Recharge]]|100|2 of 3| }}
{{PMarket Row|[[Karma: Knockback Protection]]|125|3 of 3| }}
{{Table End}}
===Healing Sets===
{{PMarket Start}}
{{PMarket Row|SET: [[Triage]]|320|Level 10 to 30| }}
{{PMarket Row|[[Triage: Healing/Endurance]]|100|1 of 4| }}
{{PMarket Row|[[Triage: Endurance/Recharge]]|100|2 of 4| }}
{{PMarket Row|[[Triage: Healing/Recharge]]|100|3 of 4| }}
{{PMarket Row|[[Triage: Healing/Endurance/Recharge]]|100|4 of 4| }}
{{Table End}}
===Mez/Status Sets===
====Confuse====
{{PMarket Start}}
{{PMarket Row|SET: [[Befuddling Aura]]|400|Level 10 to 30| }}
{{PMarket Row|[[Befuddling Aura: Accuracy/Recharge]]|100|1 of 5| }}
{{PMarket Row|[[Befuddling Aura: Endurance/Confuse]]|100|2 of 5| }}
{{PMarket Row|[[Befuddling Aura: Accuracy/Endurance]]|100|3 of 5| }}
{{PMarket Row|[[Befuddling Aura: Confuse/Range]]|100|4 of 5| }}
{{PMarket Row|[[Befuddling Aura: Accuracy/Confuse/Recharge]]|100|5 of 5| }}
{{Table End}}
====Fear====
{{PMarket Start}}
{{PMarket Row|SET: [[Horror]]|400|Level 10 to 30| }}
{{PMarket Row|[[Horror: Accuracy/Recharge]]|100|1 of 5| }}
{{PMarket Row|[[Horror: Endurance/Fear]]|100|2 of 5| }}
{{PMarket Row|[[Horror: Accuracy/Endurance]]|100|3 of 5| }}
{{PMarket Row|[[Horror: Fear/Range]]|100|4 of 5| }}
{{PMarket Row|[[Horror: Accuracy/Fear/Recharge]]|100|5 of 5| }}
{{Table End}}
====Holds====
{{PMarket Start}}
{{PMarket Row|SET: [[Paralytic]]|400|Level 10 to 30| }}
{{PMarket Row|[[Paralytic: Accuracy/Recharge]]|100|1 of 5| }}
{{PMarket Row|[[Paralytic: Endurance/Hold]]|100|2 of 5| }}
{{PMarket Row|[[Paralytic: Accuracy/Endurance]]|100|3 of 5| }}
{{PMarket Row|[[Paralytic: Hold/Range]]|100|4 of 5| }}
{{PMarket Row|[[Paralytic: Accuracy/Hold/Recharge]]|100|5 of 5| }}
{{Table End}}
====Immobilize====
{{PMarket Start}}
{{PMarket Row|SET: [[Rooting Grasp]]|400|Level 10 to 30| }}
{{PMarket Row|[[Rooting Grasp: Accuracy/Recharge]]|100|1 of 5| }}
{{PMarket Row|[[Rooting Grasp: Endurance/Immobilize]]|100|2 of 5| }}
{{PMarket Row|[[Rooting Grasp: Accuracy/Endurance]]|100|3 of 5| }}
{{PMarket Row|[[Rooting Grasp: Immobilize/Range]]|100|4 of 5| }}
{{PMarket Row|[[Rooting Grasp: Accuracy/Immobilize/Recharge]]|100|5 of 5| }}
{{Table End}}
====Sleep====
{{PMarket Start}}
{{PMarket Row|SET: [[Hibernation]]|400|Level 10 to 30| }}
{{PMarket Row|[[Hibernation: Accuracy/Recharge]]|100|1 of 5| }}
{{PMarket Row|[[Hibernation: Endurance/Sleep]]|100|2 of 5| }}
{{PMarket Row|[[Hibernation: Accuracy/Endurance]]|100|3 of 5| }}
{{PMarket Row|[[Hibernation: Sleep/Range]]|100|4 of 5| }}
{{PMarket Row|[[Hibernation: Accuracy/Sleep/Recharge]]|100|5 of 5| }}
{{Table End}}
====Slow====
{{PMarket Start}}
{{PMarket Row|SET: [[Curtail Speed]]|400|Level 10 to 30| }}
{{PMarket Row|[[Curtail Speed: Accuracy/Slow]]|100|1 of 5| }}
{{PMarket Row|[[Curtail Speed: Damage/Slow]]|100|2 of 5| }}
{{PMarket Row|[[Curtail Speed: Accuracy/Endurance]]|100|3 of 5| }}
{{PMarket Row|[[Curtail Speed: Range/Slow]]|100|4 of 5| }}
{{PMarket Row|[[Curtail Speed: Endurance/Recharge/Slow]]|100|5 of 5| }}
{{Table End}}
====Stuns====
{{PMarket Start}}
{{PMarket Row|SET: [[Stagger]]|400|Level 10 to 30| }}
{{PMarket Row|[[Stagger: Accuracy/Recharge]]|100|1 of 5| }}
{{PMarket Row|[[Stagger: Endurance/Stun]]|100|2 of 5| }}
{{PMarket Row|[[Stagger: Accuracy/Endurance]]|100|3 of 5| }}
{{PMarket Row|[[Stagger: Stun/Range]]|100|4 of 5| }}
{{PMarket Row|[[Stagger: Accuracy/Stun/Recharge]]|100|5 of 5| }}
{{Table End}}
==Max Level 35==
===Damage Sets===
====Melee Damage====
{{PMarket Start}}
{{PMarket Row|SET: [[Smashing Haymaker]]|320|Level 20 to 35| }}
{{PMarket Row|[[Smashing Haymaker: Accuracy/Damage]]|100|1 of 4| }}
{{PMarket Row|[[Smashing Haymaker: Damage/Endurance]]|100|2 of 4| }}
{{PMarket Row|[[Smashing Haymaker: Damage/Recharge]]|100|3 of 4| }}
{{PMarket Row|[[Smashing Haymaker: Damage/Endurance/Recharge]]|100|4 of 4| }}
{{Table End}}
====Ranged Damage====
{{PMarket Start}}
{{PMarket Row|SET: [[Maelstrom's Fury]]|320|Level 20 to 35| }}
{{PMarket Row|[[Maelstrom's Fury: Accuracy/Damage]]|100|1 of 4| }}
{{PMarket Row|[[Maelstrom's Fury: Damage/Endurance]]|100|2 of 4| }}
{{PMarket Row|[[Maelstrom's Fury: Damage/Recharge]]|100|3 of 4| }}
{{PMarket Row|[[Maelstrom's Fury: Damage/Endurance/Recharge]]|100|4 of 4| }}
{{Table End}}
==Max Level 40==
===Damage Sets===
====Melee Damage====
{{PMarket Start}}
{{PMarket Row|SET: [[Focused Smite]]|400|Level 25 to 40| }}
{{PMarket Row|[[Focused Smite: Accuracy/Damage]]|100|1 of 5| }}
{{PMarket Row|[[Focused Smite: Damage/Endurance]]|100|2 of 5| }}
{{PMarket Row|[[Focused Smite: Damage/Recharge]]|100|3 of 5| }}
{{PMarket Row|[[Focused Smite: Accuracy/Endurance/Recharge]]|100|4 of 5| }}
{{PMarket Row|[[Focused Smite: Accuracy/Damage/Recharge]]|100|5 of 5| }}
{{Table End}}
====Pet Damage====
{{PMarket Start}}
{{PMarket Row|SET: [[Brilliant Leadership]]|480|Level 15 to 40| }}
{{PMarket Row|[[Brilliant Leadership: Accuracy/Damage]]|100|1 of 6| }}
{{PMarket Row|[[Brilliant Leadership: Damage/Endurance]]|100|2 of 6| }}
{{PMarket Row|[[Brilliant Leadership: Accuracy/Endurance]]|100|3 of 6| }}
{{PMarket Row|[[Brilliant Leadership: Accuracy/Damage/Endurance]]|100|4 of 6| }}
{{PMarket Row|[[Brilliant Leadership: Accuracy]]|100|5 of 6| }}
{{PMarket Row|[[Brilliant Leadership: Damage]]|100|6 of 6| }}
{{Table End}}
====Ranged Damage====
{{PMarket Start}}
{{PMarket Row|SET: [[Ruin]]|400|Level 25 to 40| }}
{{PMarket Row|[[Ruin: Accuracy/Damage]]|100|1 of 5| }}
{{PMarket Row|[[Ruin: Damage/Endurance]]|100|2 of 5| }}
{{PMarket Row|[[Ruin: Damage/Recharge]]|100|3 of 5| }}
{{PMarket Row|[[Ruin: Accuracy/Endurance/Recharge]]|100|4 of 5| }}
{{PMarket Row|[[Ruin: Accuracy/Damage/Recharge]]|100|5 of 5| }}
{{Table End}}
===Defense Sets===
====Resist Damage====
{{PMarket Start}}
{{PMarket Row|SET: [[Reactive Armor]]|480|Level 15 to 40| }}
{{PMarket Row|[[Reactive Armor: Resistance/Endurance]]|100|1 of 6| }}
{{PMarket Row|[[Reactive Armor: Resistance/Recharge]]|100|2 of 6| }}
{{PMarket Row|[[Reactive Armor: Endurance/Recharge]]|100|3 of 6| }}
{{PMarket Row|[[Reactive Armor: Resistance/Endurance/Recharge]]|100|4 of 6| }}
{{PMarket Row|[[Reactive Armor: Resistance]]|100|5 of 6| }}
{{PMarket Row|[[Reactive Armor: Endurance]]|100|6 of 6| }}
{{Table End}}
====Defense====
{{PMarket Start}}
{{PMarket Row|SET: [[Serendipity]]|480|Level 15 to 40| }}
{{PMarket Row|[[Serendipity: Defense/Endurance]]|100|1 of 6| }}
{{PMarket Row|[[Serendipity: Defense/Recharge]]|100|2 of 6| }}
{{PMarket Row|[[Serendipity: Endurance/Recharge]]|100|3 of 6| }}
{{PMarket Row|[[Serendipity: Defense/Endurance/Recharge]]|100|4 of 6| }}
{{PMarket Row|[[Serendipity: Defense]]|100|5 of 6| }}
{{PMarket Row|[[Serendipity: Endurance]]|100|6 of 6| }}
{{Table End}}
===Healing Sets===
{{PMarket Start}}
{{PMarket Row|SET: [[Harmonized Healing]]|480|Level 20 to 40| }}
{{PMarket Row|[[Harmonized Healing: Healing/Endurance]]|100|1 of 6| }}
{{PMarket Row|[[Harmonized Healing: Healing/Recharge]]|100|2 of 6| }}
{{PMarket Row|[[Harmonized Healing: Endurance/Recharge]]|100|3 of 6| }}
{{PMarket Row|[[Harmonized Healing: Healing/Endurance/Recharge]]|100|4 of 6| }}
{{PMarket Row|[[Harmonized Healing: Healing]]|100|5 of 6| }}
{{PMarket Row|[[Harmonized Healing: Endurance]]|100|6 of 6| }}
{{Table End}}
==Max Level 50==
===Damage Sets===
====Melee Damage====
{{PMarket Start}}
{{PMarket Row|SET: [[Crushing Impact]]|480|Level 30 to 50| }}
{{PMarket Row|[[Crushing Impact: Accuracy/Damage]]|100|1 of 6| }}
{{PMarket Row|[[Crushing Impact: Damage/Endurance]]|100|2 of 6| }}
{{PMarket Row|[[Crushing Impact: Damage/Recharge]]|100|3 of 6| }}
{{PMarket Row|[[Crushing Impact: Accuracy/Damage/Recharge]]|100|4 of 6| }}
{{PMarket Row|[[Crushing Impact: Accuracy/Damage/Endurance]]|100|5 of 6| }}
{{PMarket Row|[[Crushing Impact: Damage/Endurance/Recharge]]|100|6 of 6| }}
{{Table End}}
====PBAOE Damage====
{{PMarket Start}}
{{PMarket Row|SET: [[Cleaving Blow]]|320|Level 10 to 50| }}
{{PMarket Row|[[Cleaving Blow: Accuracy/Damage]]|100|1 of 4| }}
{{PMarket Row|[[Cleaving Blow: Damage/Endurance]]|100|2 of 4| }}
{{PMarket Row|[[Cleaving Blow: Damage/Recharge]]|100|3 of 4| }}
{{PMarket Row|[[Cleaving Blow: Accuracy/Recharge]]|100|4 of 4| }}
{{PMarket Row|SET: [[Multi-Strike]]|480|Level 20 to 50| }}
{{PMarket Row|[[Multi-Strike: Accuracy/Damage]]|100|1 of 6| }}
{{PMarket Row|[[Multi-Strike: Damage/Endurance]]|100|2 of 6| }}
{{PMarket Row|[[Multi-Strike: Damage/Recharge]]|100|3 of 6| }}
{{PMarket Row|[[Multi-Strike: Accuracy/Endurance]]|100|4 of 6| }}
{{PMarket Row|[[Multi-Strike: Accuracy/Damage/Endurance]]|100|5 of 6| }}
{{PMarket Row|[[Multi-Strike: Damage/Endurance/Recharge]]|100|6 of 6| }}
{{Table End}}
====Pet Damage====
{{PMarket Start}}
{{PMarket Row|SET: [[Blood Mandate]]|480|Level 25 to 50| }}
{{PMarket Row|[[Blood Mandate: Accuracy/Damage]]|100|1 of 6| }}
{{PMarket Row|[[Blood Mandate: Damage/Endurance]]|100|2 of 6| }}
{{PMarket Row|[[Blood Mandate: Accuracy/Endurance]]|100|3 of 6| }}
{{PMarket Row|[[Blood Mandate: Accuracy/Damage/Endurance]]|100|4 of 6| }}
{{PMarket Row|[[Blood Mandate: Accuracy]]|100|5 of 6| }}
{{PMarket Row|[[Blood Mandate: Damage]]|100|6 of 6| }}
{{Table End}}
====Ranged Damage====
{{PMarket Start}}
{{PMarket Row|SET: [[Thunderstrike]]|480|Level 30 to 50| }}
{{PMarket Row|[[Thunderstrike: Accuracy/Damage]]|100|1 of 6| }}
{{PMarket Row|[[Thunderstrike: Damage/Endurance]]|100|2 of 6| }}
{{PMarket Row|[[Thunderstrike: Damage/Recharge]]|100|3 of 6| }}
{{PMarket Row|[[Thunderstrike: Accuracy/Damage/Recharge]]|100|4 of 6| }}
{{PMarket Row|[[Thunderstrike: Accuracy/Damage/Endurance]]|100|5 of 6| }}
{{PMarket Row|[[Thunderstrike: Damage/Endurance/Recharge]]|100|6 of 6| }}
{{Table End}}
====Sniper Attacks====
{{PMarket Start}}
{{PMarket Row|SET: [[Exploit Weakness]]|320|Level 10 to 50| }}
{{PMarket Row|[[Exploit Weakness: Accuracy/Damage]]|100|1 of 4| }}
{{PMarket Row|[[Exploit Weakness: Damage/Endurance]]|100|2 of 4| }}
{{PMarket Row|[[Exploit Weakness: Damage/Range]]|100|3 of 4| }}
{{PMarket Row|[[Exploit Weakness: Damage/Recharge]]|100|4 of 4| }}
{{PMarket Row|SET: [[Calibrated Accuracy]]|480|Level 20 to 50| }}
{{PMarket Row|[[Calibrated Accuracy: Accuracy/Damage]]|100|1 of 6| }}
{{PMarket Row|[[Calibrated Accuracy: Accuracy/Endurance]]|100|2 of 6| }}
{{PMarket Row|[[Calibrated Accuracy: Accuracy/Interrupt]]|100|3 of 6| }}
{{PMarket Row|[[Calibrated Accuracy: Accuracy/Range]]|100|4 of 6| }}
{{PMarket Row|[[Calibrated Accuracy: Accuracy/Recharge]]|100|5 of 6| }}
{{PMarket Row|[[Calibrated Accuracy: Accuracy/Damage/Recharge]]|100|6 of 6| }}
{{PMarket Row|SET: [[Extreme Measures]]|480|Level 35 to 50| }}
{{PMarket Row|[[Extreme Measures: Accuracy/Damage]]|100|1 of 6| }}
{{PMarket Row|[[Extreme Measures: Damage/Endurance]]|100|2 of 6| }}
{{PMarket Row|[[Extreme Measures: Accuracy/Interrupt/Range]]|100|3 of 6| }}
{{PMarket Row|[[Extreme Measures: Damage/Interrupt/Recharge]]|100|4 of 6| }}
{{PMarket Row|[[Extreme Measures: Damage/Endurance/Recharge]]|100|5 of 6| }}
{{PMarket Row|[[Extreme Measures: Accuracy/Range/Recharge]]|100|6 of 6| }}
{{Table End}}
====Targeted AOE Dmg====
{{PMarket Start}}
{{PMarket Row|SET: [[Air Burst]]|320|Level 10 to 50| }}
{{PMarket Row|[[Air Burst: Accuracy/Damage]]|100|1 of 4| }}
{{PMarket Row|[[Air Burst: Damage/Endurance]]|100|2 of 4| }}
{{PMarket Row|[[Air Burst: Damage/Recharge]]|100|3 of 4| }}
{{PMarket Row|[[Air Burst: Damage/Range]]|100|4 of 4| }}
{{PMarket Row|SET: [[Detonation]]|480|Level 20 to 50| }}
{{PMarket Row|[[Detonation: Accuracy/Damage]]|100|1 of 6| }}
{{PMarket Row|[[Detonation: Damage/Endurance]]|100|2 of 6| }}
{{PMarket Row|[[Detonation: Damage/Recharge]]|100|3 of 6| }}
{{PMarket Row|[[Detonation: Damage/Range]]|100|4 of 6| }}
{{PMarket Row|[[Detonation: Accuracy/Damage/Endurance]]|100|5 of 6| }}
{{PMarket Row|[[Detonation: Damage/Endurance/Range]]|100|6 of 6| }}
{{Table End}}
===Defense Sets===
====Resist Damage====
{{PMarket Start}}
{{PMarket Row|SET: [[Titanium Coating]]|480|Level 25 to 50| }}
{{PMarket Row|[[Titanium Coating: Endurance/Resistance]]|100|1 of 6| }}
{{PMarket Row|[[Titanium Coating: Recharge/Resistance]]|100|2 of 6| }}
{{PMarket Row|[[Titanium Coating: Endurance/Recharge]]|100|3 of 6| }}
{{PMarket Row|[[Titanium Coating: Endurance/Recharge/Resistance]]|100|4 of 6| }}
{{PMarket Row|[[Titanium Coating: Resistance]]|100|5 of 6| }}
{{PMarket Row|[[Titanium Coating: Endurance]]|100|6 of 6| }}
{{Table End}}
====Defense====
{{PMarket Start}}
{{PMarket Row|SET: [[Red Fortune]]|480|Level 25 to 50| }}
{{PMarket Row|[[Red Fortune: Defense/Endurance]]|100|1 of 6| }}
{{PMarket Row|[[Red Fortune: Defense/Recharge]]|100|2 of 6| }}
{{PMarket Row|[[Red Fortune: Endurance/Recharge]]|100|3 of 6| }}
{{PMarket Row|[[Red Fortune: Defense/Endurance/Recharge]]|100|4 of 6| }}
{{PMarket Row|[[Red Fortune: Defense]]|100|5 of 6| }}
{{PMarket Row|[[Red Fortune: Endurance]]|100|6 of 6| }}
{{Table End}}
===Healing Sets===
{{PMarket Start}}
{{PMarket Row|SET: [[Doctored Wounds]]|480|Level 30 to 50| }}
{{PMarket Row|[[Doctored Wounds: Healing/Endurance]]|100|1 of 6| }}
{{PMarket Row|[[Doctored Wounds: Endurance/Recharge]]|100|2 of 6| }}
{{PMarket Row|[[Doctored Wounds: Healing/Recharge]]|100|3 of 6| }}
{{PMarket Row|[[Doctored Wounds: Healing/Endurance/Recharge]]|100|4 of 6| }}
{{PMarket Row|[[Doctored Wounds: Healing]]|100|5 of 6| }}
{{PMarket Row|[[Doctored Wounds: Recharge]]|100|6 of 6| }}
{{Table End}}
===Mez/Status Sets===
====Confuse====
{{PMarket Start}}
{{PMarket Row|SET: [[Perplex]]|480|Level 20 to 50| }}
{{PMarket Row|[[Perplex: Accuracy/Recharge]]|100|1 of 6| }}
{{PMarket Row|[[Perplex: Endurance/Confuse]]|100|2 of 6| }}
{{PMarket Row|[[Perplex: Accuracy/Endurance]]|100|3 of 6| }}
{{PMarket Row|[[Perplex: Confuse/Range]]|100|4 of 6| }}
{{PMarket Row|[[Perplex: Accuracy/Confuse/Recharge]]|100|5 of 6| }}
{{PMarket Row|[[Perplex: Recharge/Confuse]]|100|6 of 6| }}
{{Table End}}
====Fear====
{{PMarket Start}}
{{PMarket Row|SET: [[Nightmare]]|480|Level 20 to 50| }}
{{PMarket Row|[[Nightmare: Accuracy/Recharge]]|100|1 of 6| }}
{{PMarket Row|[[Nightmare: Endurance/Fear]]|100|2 of 6| }}
{{PMarket Row|[[Nightmare: Accuracy/Endurance]]|100|3 of 6| }}
{{PMarket Row|[[Nightmare: Fear/Range]]|100|4 of 6| }}
{{PMarket Row|[[Nightmare: Accuracy/Fear/Recharge]]|100|5 of 6| }}
{{PMarket Row|[[Nightmare: Accuracy/Fear]]|100|6 of 6| }}
{{Table End}}
====Holds====
{{PMarket Start}}
{{PMarket Row|SET: [[Essence of Curare]]|480|Level 20 to 50| }}
{{PMarket Row|[[Essence of Curare: Accuracy/Recharge]]|100|1 of 6| }}
{{PMarket Row|[[Essence of Curare: Endurance/Hold]]|100|2 of 6| }}
{{PMarket Row|[[Essence of Curare: Accuracy/Endurance]]|100|3 of 6| }}
{{PMarket Row|[[Essence of Curare: Hold/Range]]|100|4 of 6| }}
{{PMarket Row|[[Essence of Curare: Accuracy/Hold]]|100|5 of 6| }}
{{PMarket Row|[[Essence of Curare: Accuracy/Hold/Recharge]]|100|6 of 6| }}
{{Table End}}
====Immobilize====
{{PMarket Start}}
{{PMarket Row|SET: [[Enfeebled Operation]]|480|Level 20 to 50| }}
{{PMarket Row|[[Enfeebled Operation: Accuracy/Recharge]]|100|1 of 6| }}
{{PMarket Row|[[Enfeebled Operation: Endurance/Immobilize]]|100|2 of 6| }}
{{PMarket Row|[[Enfeebled Operation: Accuracy/Endurance]]|100|3 of 6| }}
{{PMarket Row|[[Enfeebled Operation: Immobilize/Range]]|100|4 of 6| }}
{{PMarket Row|[[Enfeebled Operation: Accuracy/Immobilize/Recharge]]|100|5 of 6| }}
{{PMarket Row|[[Enfeebled Operation: Accuracy/Immobilize]]|100|6 of 6| }}
{{Table End}}
====Sleep====
{{PMarket Start}}
{{PMarket Row|SET: [[Lethargic Repose]]|480|Level 20 to 50| }}
{{PMarket Row|[[Lethargic Repose: Accuracy/Recharge]]|100|1 of 6| }}
{{PMarket Row|[[Lethargic Repose: Endurance/Sleep]]|100|2 of 6| }}
{{PMarket Row|[[Lethargic Repose: Accuracy/Endurance]]|100|3 of 6| }}
{{PMarket Row|[[Lethargic Repose: Sleep/Range]]|100|4 of 6| }}
{{PMarket Row|[[Lethargic Repose: Accuracy/Sleep/Recharge]]|100|5 of 6| }}
{{PMarket Row|[[Lethargic Repose: Accuracy/Sleep]]|100|6 of 6| }}
{{Table End}}
====Slow====
{{PMarket Start}}
{{PMarket Row|SET: [[Tempered Readiness]]|480|Level 20 to 50| }}
{{PMarket Row|[[Tempered Readiness: Accuracy/Slow]]|100|1 of 6| }}
{{PMarket Row|[[Tempered Readiness: Damage/Slow]]|100|2 of 6| }}
{{PMarket Row|[[Tempered Readiness: Accuracy/Endurance]]|100|3 of 6| }}
{{PMarket Row|[[Tempered Readiness: Range/Slow]]|100|4 of 6| }}
{{PMarket Row|[[Tempered Readiness: Endurance/Recharge/Slow]]|100|5 of 6| }}
{{PMarket Row|[[Tempered Readiness: Accuracy/Damage/Slow]]|100|6 of 6| }}
{{Table End}}
====Stuns====
{{PMarket Start}}
{{PMarket Row|SET: [[Rope A Dope]]|480|Level 20 to 50| }}
{{PMarket Row|[[Rope A Dope: Accuracy/Recharge]]|100|1 of 6| }}
{{PMarket Row|[[Rope A Dope: Endurance/Stun]]|100|2 of 6| }}
{{PMarket Row|[[Rope A Dope: Accuracy/Endurance]]|100|3 of 6| }}
{{PMarket Row|[[Rope A Dope: Stun/Range]]|100|4 of 6| }}
{{PMarket Row|[[Rope A Dope: Accuracy/Stun/Recharge]]|100|5 of 6| }}
{{PMarket Row|[[Rope A Dope: Accuracy/Stun]]|100|6 of 6| }}
{{Table End}}
===Travel Sets===
====Flight====
{{PMarket Start}}
{{PMarket Row|SET: [[Soaring]]|240|Level 15 to 50| }}
{{PMarket Row|[[Soaring: Fly]]|100|1 of 3| }}
{{PMarket Row|[[Soaring: Endurance]]|100|2 of 3| }}
{{PMarket Row|[[Soaring: Fly/Endurance]]|100|3 of 3| }}
{{Table End}}
====Leaping====
{{PMarket Start}}
{{PMarket Row|SET: [[Springfoot]]|240|Level 15 to 50| }}
{{PMarket Row|[[Springfoot: Jump]]|100|1 of 3| }}
{{PMarket Row|[[Springfoot: Endurance]]|100|2 of 3| }}
{{PMarket Row|[[Springfoot: Jump/Endurance]]|100|3 of 3| }}
{{Table End}}
====Running====
{{PMarket Start}}
{{PMarket Row|SET: [[Quickfoot]]|240|Level 15 to 50| }}
{{PMarket Row|[[Quickfoot: Run]]|100|1 of 3| }}
{{PMarket Row|[[Quickfoot: Endurance]]|100|2 of 3| }}
{{PMarket Row|[[Quickfoot: Run/Endurance]]|100|3 of 3| }}
{{Table End}}
====Teleport====
{{PMarket Start}}
{{PMarket Row|SET: [[Jaunt]]|240|Level 15 to 50| }}
{{PMarket Row|[[Jaunt: Range]]|100|1 of 3| }}
{{PMarket Row|[[Jaunt: Endurance]]|100|2 of 3| }}
{{PMarket Row|[[Jaunt: Range/Endurance]]|100|3 of 3| }}
{{Table End}}

Latest revision as of 12:02, 12 May 2020

Overview

Store-Bought Enhancements (SBE) were Enhancements that could be purchased for Paragon Points from the Paragon Market either individually or in discounted sets. Now, all these enhancements are available normally in-game.