Strike Force: Difference between revisions

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== Restrictions ==
== Restrictions ==


Each strike force has a minimum level requirement and a minimum team size requirement that must be met before the strike force can be started.  Each strike force also has a maximum level associated with it; team members who exceed the maximum automatically [[malefactor]] down.
Each strike force has a minimum level requirement that must be met before the strike force can be started.  Each strike force also has a maximum level associated with it; team members who exceed the maximum automatically [[malefactor]] down.There is no minimum team size for strike forces, but for many of them, a solo player will struggle.


While running a strike force, none of the team's other missions are available to them, and normal contacts won't interact with the player.  This means that most stores are unavailable; however, [[Arena]] stores, [[Pocket D]], the [[Black Market]], and [[Ouroboros]] are still accessible to purchase (often much needed) [[inspirations]].  Once the strike force has formed, you must continue to run the strike force until you finish it or drop from it.  Strike force missions can be run over several play sessions; the game allows you to log out without dropping from the strike force.
While running a strike force, none of the team's other missions are available to them, and normal contacts won't interact with the player.  This means that most stores are unavailable; however, [[Arena]] stores, [[Pocket D]], the [[Black Market]], and [[Ouroboros]] are still accessible to purchase (often much needed) [[inspirations]].  Once the strike force has formed, you must continue to run the strike force until you finish it or drop from it.  Strike force missions can be run over several play sessions; the game allows you to log out without dropping from the strike force.
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== Strike Forces by Level ==
== Strike Forces by Level ==
A "non-signature" strike force spawns according to the highest level person on the team. The Imperious Task Force is the only non-signature strike force at this time.
A "non-signature" strike force spawns according to the highest level person on the team. The Imperious Task Force, Dr. Aeon and Mortimer Kal's Strike Force are the only non-signature strike forces at this time that are accessible for a [[Villain (Alignment)|Villain]].


{| class="wikitable"
{| class="wikitable"
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! Strike Force Name
! Strike Force Name
! Contact
! Contact
! Min<br />Size
! Suggested<br />Team Size
! Level Range
! Level Range
! Merits
! Merits
! Missions
! Notes
! Notes
|-
|-
| [[File:V badge BatzulBadge.png|40 px|link=Binder of Beasts Badge]]
| {{center|[[File:V badge BatzulBadge.png|54 px|link=Binder of Beasts Badge]]}}
| [[Virgil Tarikoss Strike Force|The Beast Beneath the Mountain]]||[[Virgil Tarikoss]]||4||15 to 20||13||
| [[Virgil Tarikoss Strike Force|The Beast Beneath the Mountain]]
| [[Virgil Tarikoss]]
| 4
| 15 to 20
| 13
| 6
|
|-
|-
| [[File:V badge StrikeforceSkyRaiderBadge.png|40 px|link=Air Pirate Badge]]
| {{center|[[File:V badge StrikeforceSkyRaiderBadge.png|54 px|link=Air Pirate Badge]]}}
| [[Silver Mantis Strike Force|Pirates of the Sky]]||[[Silver Mantis]]||4||20 to 25||42||Now accessible in [[Sharkhead Isle]].
| [[Silver Mantis Strike Force|Pirates of the Sky]]
| [[Silver Mantis]]
| 4
| 20 to 25
| 42
| 6
|
|-
|-
| [[File:V badge StrikeforceSharkBadge.png|40 px|link=Leviathan Badge]]
| {{center|[[File:Badge I20VillainStrikeForce.png|54 px|link=Promethean Badge]]}}
| [[Operative Renault Strike Force|The Temple of the Waters]]||[[Strike Force Operative Renault]]||4||25 to 30||24||Grants Coral weaponry temp powers.
| [[Mortimer Kal Strike Force|The Fire and the Flames]]
| [[Mortimer Kal]]
| 4
| 20 to 40
| 22
| 2
| Requires completing [[Mission:Tip - Wizard's Weakness|Wizard's Weakness]] to start
|-
|-
| &nbsp;
| {{center|[[File:V badge StrikeforceSharkBadge.png|54 px|link=Leviathan Badge]]}}
| [[Mender Tesseract Strike Force|The Spider Weaves his Web]]||[[Mender Tesseract]]||1||25 to 34||8||
| [[Operative Renault Strike Force|The Temple of the Waters]]
| [[Strike Force Operative Renault]]
| 4
| 25 to 30
| 24
| 14
| Grants Coral weaponry temp powers.
|-
|-
| &nbsp;
| {{center|[[File:V badge StrikeforceSerafinaBadge.png|54 px|link=Crystal Keeper Badge]]}}
| [[Mender Lazarus Task Force|The 5th Column Overthrow]]||[[Mender Lazarus]]||1||30 to 39||10||
| [[Ice Mistral Strike Force|The Crystal of Serafina]]
| [[Ice Mistral]]
| 4
| 35 to 40
| 26
| 7
| Grants [[Enchantment of Serafina]] temp power upon completion, [[Villain Accolade Badges|accolade]] requirement for [[Megalomaniac Badge|Megalomaniac]].
|-
|-
| [[File:V badge StrikeforceSerafinaBadge.png|40 px|link=Crystal Keeper Badge]]
| {{center|[[File:Badge temporal strife.png|20px|link=Temporal Strife Badge]]}}
| [[Ice Mistral Strike Force|The Crystal of Serafina]]||[[Ice Mistral]]||4||35 to 40||26||Grants [[Enchantment of Serafina]] temp power upon completion, [[Villain Accolades|accolade]] requirement for [[Megalomaniac Badge|Megalomaniac]].
| [[Imperious Task Force|Time's Arrow]]
| [[Imperious]]
| 6
| 35 to 50
| 26 &dagger;
| 4
| Takes place in [[Cimerora]]. Heroes and Villains can team up with each other. Has access to [[Advanced Difficulty]] settings, which grant bonus rewards including [[Prismatic Aether Particle Salvage|Prismatic Aether Particles]]. [[Image:CoX Game Icon.png|16px]]
|-
|-
| [[File:Badge temporal strife.png|20px|link=Temporal Strife Badge]]
| {{center|[[File:Badge_i27_ASF_complete.png|54 px|link=Gold Standard Badge]]}}
| [[Imperious Task Force|Time's Arrow]]||[[Imperious]]||6||35 to 50||26||Takes place in [[Cimerora]], Heroes and Villains may team together, leaving the zone will auto-quit from the Task Force when there are both Heroes and Villains on the team.
| [[Dr. Aeon Strike Force|Chasing Fool's Gold]]
| [[Dr. Aeon]]
| 4
| 35 to 50
| 40
| 7
| Awards your choice of extra merits or a D-Synch enhancement, as well as the Boomer Sonic Cannon temporary power, and the Golden Throwing Wrench temporary power. Has access to [[Advanced Difficulty]] settings, which grant bonus rewards including [[Prismatic Aether Particle Salvage|Prismatic Aether Particles]].
|-
|-
| [[File:V badge TaskForceBadge3.png|40 px|link=Servant of Recluse Badge]]
| {{center|[[File:V badge LordRecluseBadge.png|54 px|link=Servant of Recluse Badge]]}}
| [[Lord Recluse Strike Force|Lord Recluse's Strike Force]]||[[Lord Recluse]]||8||45 to 50||25||Reward choices includes random [[Hamidon Origin Enhancements|Synthetic Hamidon Enhancement]], [[Villain Accolades|accolade]] requirement for [[Marshal Badge|Marshal]].
| [[Lord Recluse Strike Force|Lord Recluse's Strike Force]]
| [[Lord Recluse]]
| 8
| 45 to 50
| 25 &dagger;
| 5
| Reward choices includes random [[Hamidon Origin Enhancements|Synthetic Hamidon Enhancement]], [[Villain Accolade Badges|accolade]] requirement for [[Marshal Badge|Marshal]].
|-
|-
| [[File:Badge task force apocalyptic.png|20px|link=Apocalyptic Badge]]
| {{center|[[File:Badge task force apocalyptic.png|20px|link=Apocalyptic Badge]]}}
| [[The Lady Grey Task Force|The Lady Grey Strike Force]]||[[Lady Grey]]||8||45 to 50||37||Takes place in [[Rikti War Zone]], Heroes and Villains may team together, leaving the zone will auto-quit from the Strike Force when there are both Heroes and Villains on the team.
| [[The Lady Grey Task Force|The Lady Grey Strike Force]]
| [[Lady Grey]]
| 8
| 45 to 50
| 37 &dagger;
| 5
| Mission entrances are all located in the [[Rikti War Zone]]. Heroes and Villains can team up with each other. [[Image:CoX Game Icon.png|16px]]
|-
|-
| [[File:Badge 5thColumnVillainBadge.png|40px|link=Arbiter Badge]]
| {{center|[[File:Badge 5thColumnVillainBadge.png|54px|link=Arbiter Badge]]}}
| [[Barracuda Strike Force|Thus Spoke the Reichsman]]||[[Barracuda]]||4||45 to 50||30||
| [[Barracuda Strike Force|Thus Spoke the Reichsman]]
| [[Barracuda]]
| 4
| 45 to 50
| 20 &dagger;
| 5
|
|-
|-
| &nbsp;
| {{center|—}}
| [[Mender Silos Strike Force|Trading Places]]||[[Mender Silos]]||1||46 to 50||10||
| [[Mender Silos Strike Force|Trading Places]]
| [[Mender Silos]]
| 1
| 46 to 50
| 10
| 3
|
|-
| {{center|[[File:Badge tf tinmage complete.png|54 px|link=Weapon Master Badge]]}}
| [[Apex Task Force|Alpha Strike]]
| [[Apex]]
| 8
| 50
| 40
| 2
| Mission entrances are all located in the [[Rikti War Zone]]. Heroes and Villains can team up with each other. [[Image:CoX Game Icon.png|16px]]
|-
| {{center|[[File:Badge tf alpha complete.png|54 px|link=Alpha Struck Badge]]}}
| [[Tin Mage Mark II Task Force|The Praetorian Offensive]]
| [[Tin Mage Mark II]]
| 8
| 50
| 40
| 3
| Mission entrances are all located in the [[Rikti War Zone]]. Heroes and Villains can team up with each other. [[Image:CoX Game Icon.png|16px]]
|}
|}
&dagger; Merits only received if the [[Incarnate Component]] is not available and selected.
[[Image:CoX Game Icon.png|16px]] Denotes that the task is cooperative.


== Rewards ==
== Rewards ==
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=== Hardcore Badges ===
=== Hardcore Badges ===
==== Master Badges ====
Complete the hardest Strike Forces in the game without using [[Temporary Powers]] (including [[Veteran Rewards System|Veteran Rewards]]) and without any deaths.
Complete the hardest Strike Forces in the game without using [[Temporary Powers]] (including [[Veteran Rewards System|Veteran Rewards]]) and without any deaths.


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* Completion of the [[Barracuda Strike Force]] with the above requirements will reward the team members with the [[Master of the 5th Column Strike Force Badge]].
* Completion of the [[Barracuda Strike Force]] with the above requirements will reward the team members with the [[Master of the 5th Column Strike Force Badge]].
* Completion of the [[Lady Grey Task Force]] with the above requirements will reward the team members with the [[Master of Lady Grey's Task Force Badge]].
Earn all of the optional badges in the Incarnate Strike Forces.
* Earning the {{BadgeLink|Drone Protector}}, {{BadgeLink|Burden Bearer}}/Arm's Length, and {{BadgeLink|Already Dead}} badges in the [[Apex Task Force]] awards characters with the {{BadgeLink|Master of Apex's Task Force}} badge.
* Earning the {{BadgeLink|Hacker}}, {{BadgeLink|Midnight Dodger What Dodges At Midnight}}, {{BadgeLink|Kitty's Got Claws}}, and {{BadgeLink|Army of Neu}} badges in the [[Tin Mage Mark II Task Force]] awards characters with the {{BadgeLink|Master of Tin Mage's Task Force}} badge.
* While the [[Dr. Aeon Strike Force]] is not an incarnate trial, its [[Master of Dr. Aeon's Strike Force Badge|Master Badge]] is earned in a similar fashion to Apex and Tin Mage, by getting the four optional badges when played at a [[Advanced Difficulty|difficulty setting]] of Malicious (☆) or higher. The badges are {{BadgeLink|Unfriendly Fire}}, {{BadgeLink|Ripple Raider}}, {{BadgeLink|Power Overwhelming}}, and {{BadgeLink|Can't Touch This}}.
==== Other Badges ====
* Defeating of the [[Aereus Colossi]] encounter in the third mission of the [[Imperious Task Force]] - accessible only in [[Advanced Difficulty]] modes, awards the {{BadgeLink|Freezer Burn}} badge.
* Completing the Flashback variant of the [[Lord Recluse Strike Force]] with the 'Old School Challenge' setting enabled grants the {{BadgeLink|Worthy Opponent}} badge. This challenge disables all incarnate powers, enhancement set bonuses and super inspirations.


=== Merit Rewards ===
=== Merit Rewards ===
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* [[Trial]]
* [[Trial]]
* [[Raid]]
* [[Raid]]
*[[Incarnate Trial]]


[[Category:Definition]]
[[Category:Definition]]
[[Category:Trials and Task Forces|*]]
[[Category:Trials and Task Forces| ]]
[[Category:Trials and Task Forces|*]]
[[Category:Trials and Task Forces| ]]

Latest revision as of 06:30, 15 January 2024

A Strike Force is a large-scale story arc in City of Villains. Strike forces are equivalent to Task Forces in City of Heroes.

Strike forces are similar to Story Arcs in that they are a set of missions that tell a story. Strike forces are started by talking to a strike force contact, which is typically a unique NPC or signature villain. Unlike story arcs, strike force contacts cannot be outleveled. Strike forces can be started at any time, provided a team meets the strike force's requirements, and characters may run them more than once.

Restrictions

Each strike force has a minimum level requirement that must be met before the strike force can be started. Each strike force also has a maximum level associated with it; team members who exceed the maximum automatically malefactor down.There is no minimum team size for strike forces, but for many of them, a solo player will struggle.

While running a strike force, none of the team's other missions are available to them, and normal contacts won't interact with the player. This means that most stores are unavailable; however, Arena stores, Pocket D, the Black Market, and Ouroboros are still accessible to purchase (often much needed) inspirations. Once the strike force has formed, you must continue to run the strike force until you finish it or drop from it. Strike force missions can be run over several play sessions; the game allows you to log out without dropping from the strike force.

As of 2008-03-05 strike forces will always spawn according to the number of members associated with the team, no matter if they are online or not. If 4 people start the Virgil Tarikoss Strike Force, and one logs out, the groups will still spawn as if for 4 people on the team. If the person instead quit the strike force, then the spawns will scale for 3 people.

Strike Forces by Level

A "non-signature" strike force spawns according to the highest level person on the team. The Imperious Task Force, Dr. Aeon and Mortimer Kal's Strike Force are the only non-signature strike forces at this time that are accessible for a Villain.

Badge
Awarded
Strike Force Name Contact Suggested
Team Size
Level Range Merits Missions Notes
V badge BatzulBadge.png
The Beast Beneath the Mountain Virgil Tarikoss 4 15 to 20 13 6
V badge StrikeforceSkyRaiderBadge.png
Pirates of the Sky Silver Mantis 4 20 to 25 42 6
Badge I20VillainStrikeForce.png
The Fire and the Flames Mortimer Kal 4 20 to 40 22 2 Requires completing Wizard's Weakness to start
V badge StrikeforceSharkBadge.png
The Temple of the Waters Strike Force Operative Renault 4 25 to 30 24 14 Grants Coral weaponry temp powers.
V badge StrikeforceSerafinaBadge.png
The Crystal of Serafina Ice Mistral 4 35 to 40 26 7 Grants Enchantment of Serafina temp power upon completion, accolade requirement for Megalomaniac.
Badge temporal strife.png
Time's Arrow Imperious 6 35 to 50 26 † 4 Takes place in Cimerora. Heroes and Villains can team up with each other. Has access to Advanced Difficulty settings, which grant bonus rewards including Prismatic Aether Particles. CoX Game Icon.png
Badge i27 ASF complete.png
Chasing Fool's Gold Dr. Aeon 4 35 to 50 40 7 Awards your choice of extra merits or a D-Synch enhancement, as well as the Boomer Sonic Cannon temporary power, and the Golden Throwing Wrench temporary power. Has access to Advanced Difficulty settings, which grant bonus rewards including Prismatic Aether Particles.
V badge LordRecluseBadge.png
Lord Recluse's Strike Force Lord Recluse 8 45 to 50 25 † 5 Reward choices includes random Synthetic Hamidon Enhancement, accolade requirement for Marshal.
Badge task force apocalyptic.png
The Lady Grey Strike Force Lady Grey 8 45 to 50 37 † 5 Mission entrances are all located in the Rikti War Zone. Heroes and Villains can team up with each other. CoX Game Icon.png
Badge 5thColumnVillainBadge.png
Thus Spoke the Reichsman Barracuda 4 45 to 50 20 † 5
Trading Places Mender Silos 1 46 to 50 10 3
Badge tf tinmage complete.png
Alpha Strike Apex 8 50 40 2 Mission entrances are all located in the Rikti War Zone. Heroes and Villains can team up with each other. CoX Game Icon.png
Badge tf alpha complete.png
The Praetorian Offensive Tin Mage Mark II 8 50 40 3 Mission entrances are all located in the Rikti War Zone. Heroes and Villains can team up with each other. CoX Game Icon.png

† Merits only received if the Incarnate Component is not available and selected.

CoX Game Icon.png Denotes that the task is cooperative.

Rewards

Strike forces typically have badges associated with them and often have unique mobs.

Hardcore Badges

Master Badges

Complete the hardest Strike Forces in the game without using Temporary Powers (including Veteran Rewards) and without any deaths.

Earn all of the optional badges in the Incarnate Strike Forces.

Other Badges

  • Completing the Flashback variant of the Lord Recluse Strike Force with the 'Old School Challenge' setting enabled grants the Worthy Opponent badge. This challenge disables all incarnate powers, enhancement set bonuses and super inspirations.

Merit Rewards

As of Issue 13, rewards from Strike Forces consist of Merit Rewards, which can be turned in for recipes, enhancements, salvage, badges, and more.

Each Strike Force has a different reward amount assigned to it, based on datamined time required to complete it.

After claiming Merit Rewards from a Strike Force, a player will receive half the amount of merits they gained the previous time for that same Strike Force each time it is completed within the next 24 hours, to a minimum of 1 merit. Players can still receive a Synthetic Hamidon Enhancement from Lord Recluse's Strike Force, or earn full merits from other Strike Forces.

The timer will reset after 24 hours, and players will again earn the full amount of merits from the Strike Force.

Completing multiple different Strike Forces in the same 24 hour period will not subject each subsequent different Strike Force to diminishing returns.

Previous Rewards

This section contains information that no longer applies to the current version of City of Heroes/Villains. It is provided for historical purposes.

Unlike Story Arcs, every team member received a completion reward at the end of a Strike Force, not just the leader. Major Strike Forces (i.e. not Ouroboros) offered the option for a Pool C Recipe drop, or the option to pick a standard Single Origin enhancement (out of Accuracy, Damage, Endurance, Recharge, and Range) instead.

The team leader Notoriety level setting affected enemy spawns according to specific criteria. It also affected the completion reward at the end, with a same-level rare recipe (if chosen) on Villainous, +1 level on Vicious, and +2 level on Relentless. This obviously did not apply if the character's true level was 49 (for the +2 level recipes) or 50 (for the +1 or +2 level recipes), as recipes above level 50 do not exist.

After claiming a recipe reward from a Strike Force, a player could not receive another recipe from Strike Forces for the next 3 hours. Players could still receive other rewards from it, or earn recipes from Trials, or could wait out the timer, e.g. by leaving the reward window up while playing or logging out and logging in back later.

See Also