Teamwork: Difference between revisions
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{{Powers_LevelRow|Icon=Teamwork_CombatTrainingDefensive.png|Power=Combat Training: Defensive|Level=1|Effect=Auto: Self +DEF(Melee)|Border=1}} | {{Powers_LevelRow|Icon=Teamwork_CombatTrainingDefensive.png|Power=Combat Training: Defensive|Level=1|Effect=Auto: Self +DEF(Melee)|Border=1}} | ||
{{Powers_LevelRow|Icon=Teamwork_CombatTrainingOffensive.png|Power=Combat Training: Offensive|Level=2|Effect=Auto: Self +ACC|Border=1}} | {{Powers_LevelRow|Icon=Teamwork_CombatTrainingOffensive.png|Power=Combat Training: Offensive|Level=2|Effect=Auto: Self +ACC|Border=1}} | ||
{{Powers_LevelRow|Icon=Teamwork_TacticalTrainingManeuvers.png|Power=Tactical Training: Maneuvers|Level=4|Effect=Toggle PBAoE Team +DEF(All)|Border=1}} | {{Powers_LevelRow|Icon=Teamwork_TacticalTrainingManeuvers.png|Power=Tactical Training: Maneuvers|Level=4|Effect=Toggle: PBAoE, Team +DEF(All)|Border=1}} | ||
{{Powers_LevelRow|Icon=Teamwork_IndomitableWill.png|Power=Indomitable Will|Level=10|Effect=Toggle | {{Powers_LevelRow|Icon=Teamwork_IndomitableWill.png|Power=Indomitable Will|Level=10|Effect=Toggle: Self +Res(Psionics, Disorient, Hold, Immob, Sleep, Fear, Confuse, Repel, Knockback)|Border=1}} | ||
{{Powers_LevelRow|Icon=Teamwork_TacticalTrainingAssault.png|Power=Tactical Training: Assault|Level=16|Effect=Toggle PBAoE Team +DMG Res(Taunt, Placate)|Border=1}} | {{Powers_LevelRow|Icon=Teamwork_TacticalTrainingAssault.png|Power=Tactical Training: Assault|Level=16|Effect=Toggle: PBAoE, Team +DMG, +Res(Taunt, Placate)|Border=1}} | ||
{{Powers_LevelRow|Icon=Teamwork_TacticalTrainingLeadership.png|Power=Tactical Training: Leadership|Level=20|Effect=Toggle PBAoE Team + | {{Powers_LevelRow|Icon=Teamwork_TacticalTrainingLeadership.png|Power=Tactical Training: Leadership|Level=20|Effect=Toggle: PBAoE, Team +ToHit, Res(Confuse, Fear) +Perception|Border=1}} | ||
{{Powers_LevelRow|Icon=Teamwork_Foresight.png|Power=Foresight|Level=22|Effect=Auto: Self Res (Disorient, Hold, | {{Powers_LevelRow|Icon=Teamwork_Foresight.png|Power=Foresight|Level=22|Effect=Auto: Self +Res(Disorient, Hold, Immob, Sleep, Fear, Confuse, Psionics, Special), +Def(All)|Border=1}} | ||
{{Powers_Footer}} | {{Powers_Footer}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Level|[[File:V_archetypeicon_arachnos_widow.png|18px]] 1 (Arachnos Widow)}} | {{PowerBlock_Level|[[File:V_archetypeicon_arachnos_widow.png|18px]] 1 (Arachnos Widow)}} | ||
{{PowerBlock_Effects|Auto | {{PowerBlock_Effects|Auto: Self +Defense (Melee)}} | ||
{{PowerBlock_Enhancements|{{Enhance Defense}}}} | {{PowerBlock_Enhancements|{{Enhance Defense}}}} | ||
{{PowerBlock_Sets|{{Set Defense}}}} | {{PowerBlock_Sets|{{Set Defense}}}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Level|[[File:V_archetypeicon_arachnos_widow.png|18px]] 2 (Arachnos Widow)}} | {{PowerBlock_Level|[[File:V_archetypeicon_arachnos_widow.png|18px]] 2 (Arachnos Widow)}} | ||
{{PowerBlock_Effects|Auto | {{PowerBlock_Effects|Auto: Self +Accuracy}} | ||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Sets| | {{PowerBlock_Sets|None}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Level|[[File:V_archetypeicon_arachnos_widow.png|18px]] 22 (Arachnos Widow)}} | {{PowerBlock_Level|[[File:V_archetypeicon_arachnos_widow.png|18px]] 22 (Arachnos Widow)}} | ||
{{PowerBlock_Effects|Auto | {{PowerBlock_Effects|Auto: Self +Resistance(Disorient, Hold, Immobilize, Sleep, Fear, Confuse, Psionics, Special), +Defense(All)}} | ||
{{PowerBlock_Enhancements|{{Enhance Defense}}}} | {{PowerBlock_Enhancements|{{Enhance Defense}}}} | ||
{{PowerBlock_Blank|{{Enhance Damage Resistance}}}} | {{PowerBlock_Blank|{{Enhance Damage Resistance}}}} | ||
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=== [[File:Teamwork_IndomitableWill.png]] Indomitable Will === | === [[File:Teamwork_IndomitableWill.png]] Indomitable Will === | ||
When you toggle on this power, it grants protection from Sleep, Disorient, Fear, | When you toggle on this power, it grants protection from Sleep, Disorient, Fear, Immobilize, Confuse, Repel, Knockback, and Hold effects. Indomitable Will also grants a moderate defense to Psionic based attacks. | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge|Fast}} | |||
{{PowerBlock_Level|[[File:V_archetypeicon_arachnos_widow.png|18px]] 10 (Arachnos Widow)}} | {{PowerBlock_Level|[[File:V_archetypeicon_arachnos_widow.png|18px]] 10 (Arachnos Widow)}} | ||
{{PowerBlock_Effects|Toggle | {{PowerBlock_Effects|Toggle: Self +Resistance(Psionics, Disorient, Hold, Immobilize, Sleep, Fear, Confuse, Repel, Knockback), +Defense(Psionics)}} | ||
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | ||
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge| | {{PowerBlock_Recharge|Moderate}} | ||
{{PowerBlock_Level|[[File:V_archetypeicon_arachnos_widow.png|18px]] 16 (Arachnos Widow)}} | {{PowerBlock_Level|[[File:V_archetypeicon_arachnos_widow.png|18px]] 16 (Arachnos Widow)}} | ||
{{PowerBlock_Effects|Toggle | {{PowerBlock_Effects|Toggle: Point Blank Area of Effect}} | ||
{{PowerBlock_Blank|Team | {{PowerBlock_Blank|Team +Damage, +Resistance(Taunt, Placate)}} | ||
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | ||
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
{{PowerBlock_Sets| | {{PowerBlock_Sets|None}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge| | {{PowerBlock_Recharge|Moderate}} | ||
{{PowerBlock_Level|[[File:V_archetypeicon_arachnos_widow.png|18px]] 20 (Arachnos Widow)}} | {{PowerBlock_Level|[[File:V_archetypeicon_arachnos_widow.png|18px]] 20 (Arachnos Widow)}} | ||
{{PowerBlock_Effects|Toggle | {{PowerBlock_Effects|Toggle: Point Blank Area of Effect}} | ||
{{PowerBlock_Blank|Team | {{PowerBlock_Blank|Team +ToHit, +Perception, +Resistance(Confuse, Fear)}} | ||
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | ||
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge| | {{PowerBlock_Recharge|Moderate}} | ||
{{PowerBlock_Level|[[File:V_archetypeicon_arachnos_widow.png|18px]] 4 (Arachnos Widow)}} | {{PowerBlock_Level|[[File:V_archetypeicon_arachnos_widow.png|18px]] 4 (Arachnos Widow)}} | ||
{{PowerBlock_Effects|Toggle | {{PowerBlock_Effects|Toggle: Point Blank Area of Effect}} | ||
{{PowerBlock_Blank|Team | {{PowerBlock_Blank|Team +Defense(All)}} | ||
{{PowerBlock_Enhancements|{{Enhance Defense}}}} | {{PowerBlock_Enhancements|{{Enhance Defense}}}} | ||
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
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== External Links == | == External Links == | ||
* {{ | * {{CoDArachnosWidowSecondarySet|Power={{PAGENAMEE}}}} | ||
[[Category:Power Sets]] | [[Category:Power Sets]] | ||
[[Category:Arachnos Widow Secondary]] | [[Category:Arachnos Widow Secondary]] |
Latest revision as of 19:08, 23 April 2022
Overview
Teamwork is the initial secondary power set for Arachnos Widows. Its selection of powers is available regardless of the Threat Level of the character. When the character reaches level 24, the Widow Teamwork and Fortunata Teamwork power sets become available.
"Those who enter the Widow training program are given crash courses in Teamwork, Tactical Analysis and Coordination of Assets."
Power Table
The Teamwork power set is the initial secondary set for Arachnos Widows. The following table shows the level at which each power is available:
Power | Level | Effect |
---|---|---|
Combat Training: Defensive | 1 | Auto: Self +DEF(Melee) |
Combat Training: Offensive | 2 | Auto: Self +ACC |
Tactical Training: Maneuvers | 4 | Toggle: PBAoE, Team +DEF(All) |
Indomitable Will | 10 | Toggle: Self +Res(Psionics, Disorient, Hold, Immob, Sleep, Fear, Confuse, Repel, Knockback) |
Tactical Training: Assault | 16 | Toggle: PBAoE, Team +DMG, +Res(Taunt, Placate) |
Tactical Training: Leadership | 20 | Toggle: PBAoE, Team +ToHit, Res(Confuse, Fear) +Perception |
Foresight | 22 | Auto: Self +Res(Disorient, Hold, Immob, Sleep, Fear, Confuse, Psionics, Special), +Def(All) |
Powers
Combat Training: Defensive
You are more evasive to melee attacks.
Minimum Level | 1 (Arachnos Widow) |
Effects | Auto: Self +Defense (Melee) |
Enhancements | Enhance Defense Buffs |
Set Categories | Defense |
Combat Training: Offensive
Your accuracy is improved.
Minimum Level | 2 (Arachnos Widow) |
Effects | Auto: Self +Accuracy |
Enhancements | Enhance Accuracy |
Set Categories | None |
Foresight
Widows who possess Foresight are resistant to Psionic Damage, as well as Sleep, Hold, Immobilization, Disorient, Confuse and Fear effects. Their precognition becomes clearer in times of duress, providing resistance to all damage types based on their current health, as well. They also have improved Defense, due to being able to see attacks slightly before they actually occur.
Minimum Level | 22 (Arachnos Widow) |
Effects | Auto: Self +Resistance(Disorient, Hold, Immobilize, Sleep, Fear, Confuse, Psionics, Special), +Defense(All) |
Enhancements | Enhance Defense Buffs |
Enhance Damage Resistance | |
Set Categories | Defense |
Resist Damage |
Indomitable Will
When you toggle on this power, it grants protection from Sleep, Disorient, Fear, Immobilize, Confuse, Repel, Knockback, and Hold effects. Indomitable Will also grants a moderate defense to Psionic based attacks.
Recharge | Fast |
Minimum Level | 10 (Arachnos Widow) |
Effects | Toggle: Self +Resistance(Psionics, Disorient, Hold, Immobilize, Sleep, Fear, Confuse, Repel, Knockback), +Defense(Psionics) |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance Damage Resistance | |
Set Categories | Resist Damage |
Tactical Training: Assault
While this power is active, you and your nearby teammates deal more damage and are more resistant to Taunt and Placate.
Tactical Training: Leadership
While this power is active, your chance to hit and that of all your nearby teammates' is increased. Your advanced Tactics also protect you and your team from Confuse and Fear effects, as well as your Perception so you can detect Stealthy foes.
Recharge | Moderate |
Minimum Level | 20 (Arachnos Widow) |
Effects | Toggle: Point Blank Area of Effect |
Team +ToHit, +Perception, +Resistance(Confuse, Fear) | |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance ToHit Buff | |
Set Categories | To Hit Buff |
Tactical Training: Maneuvers
A good leader knows how to protect his team. While active, this power increases the Defense of yourself and all nearby teammates to all attacks.
Recharge | Moderate |
Minimum Level | 4 (Arachnos Widow) |
Effects | Toggle: Point Blank Area of Effect |
Team +Defense(All) | |
Enhancements | Enhance Defense Buffs |
Reduce Endurance Cost | |
Increase Attack Rate | |
Set Categories | Defense |
Historical
- This set was added to the game with the original release of Arachnos Widows in Issue 12.